1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_ARRAY_H 17 #define FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_ARRAY_H 18 19 #include "ark_native_object.h" 20 21 class ArkNativeArray : public ArkNativeObject, public NativeArray { 22 public: 23 explicit ArkNativeArray(ArkNativeEngine* engine, Local<JSValueRef> value); 24 explicit ArkNativeArray(ArkNativeEngine* engine, uint32_t length); 25 ~ArkNativeArray() override; 26 27 void* GetInterface(int interfaceId) override; 28 29 bool SetElement(uint32_t index, NativeValue* value) override; 30 NativeValue* GetElement(uint32_t index) override; 31 bool HasElement(uint32_t index) override; 32 bool DeleteElement(uint32_t index) override; 33 34 uint32_t GetLength() override; 35 }; 36 37 #endif /* FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_ARRAY_H */ 38