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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_ARRAY_H
17 #define FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_ARRAY_H
18 
19 #include "ark_native_object.h"
20 
21 class ArkNativeArray : public ArkNativeObject, public NativeArray {
22 public:
23     explicit ArkNativeArray(ArkNativeEngine* engine, Local<JSValueRef> value);
24     explicit ArkNativeArray(ArkNativeEngine* engine, uint32_t length);
25     ~ArkNativeArray() override;
26 
27     void* GetInterface(int interfaceId) override;
28 
29     bool SetElement(uint32_t index, NativeValue* value) override;
30     NativeValue* GetElement(uint32_t index) override;
31     bool HasElement(uint32_t index) override;
32     bool DeleteElement(uint32_t index) override;
33 
34     uint32_t GetLength() override;
35 };
36 
37 #endif /* FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_ARRAY_H */
38