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1 /*
2  * Copyright (c) 2020-2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "animator/interpolation.h"
17 
18 #include <climits>
19 #include <gtest/gtest.h>
20 
21 using namespace testing::ext;
22 namespace OHOS {
23 namespace {
24     constexpr float U1 = 0.5f;
25     constexpr float U2 = 0.25f;
26     constexpr float U3 = 0.125f;
27     constexpr float U4 = 0.5f;
28     constexpr float PRECISION = 0.001f;
29 }
30 class InterpolationTest : public testing::Test {
31 public:
SetUpTestCase(void)32     static void SetUpTestCase(void) {}
TearDownTestCase(void)33     static void TearDownTestCase(void) {}
34 };
35 
36 /**
37  * @tc.name: InterpolationGetBezierInterpolation_001
38  * @tc.desc: Verify GetBezierInterpolation function, equal.
39  * @tc.type: FUNC
40  * @tc.require: AR000DSMQM
41  */
42 HWTEST_F(InterpolationTest, InterpolationGetBezierInterpolation_001, TestSize.Level0)
43 {
44     float ret = Interpolation::GetBezierInterpolation(0.2f, U1, U2, U3, U4); // 0.2f:current change rate;
45     EXPECT_NEAR(0.368, ret, PRECISION); // 0.368:current change rate;
46     ret = Interpolation::GetBezierInterpolation(0.5f, U1, U2, U3, U4); // 0.5f:current change rate;
47     EXPECT_NEAR(0.266, ret, PRECISION); // 0.266:current change rate;
48     ret = Interpolation::GetBezierInterpolation(0.7f, U1, U2, U3, U4); // 0.7f:current change rate;
49     EXPECT_NEAR(0.287, ret, PRECISION); // 0.287:current change rate;
50     ret = Interpolation::GetBezierInterpolation(0.9f, U1, U2, U3, U4); // 0.9f:current change rate;
51     EXPECT_NEAR(0.402, ret, PRECISION); // 0.402:current change rate;
52 }
53 
54 /**
55  * @tc.name: GetBezierY_001
56  * @tc.desc: Verify GetBezierY function, equal.
57  * @tc.type: FUNC
58  * @tc.require: AR000DSMQM
59  */
60 HWTEST_F(InterpolationTest, GetBezierY_001, TestSize.Level0)
61 {
62     float ret = Interpolation::GetBezierY(0.2f, U1, U2, U3, U4); // 0.2f:current change rate;
63     EXPECT_NEAR(0.152, ret, PRECISION); // 0.152:current change rate;
64     ret = Interpolation::GetBezierY(0.5f, U1, U2, U3, U4); // 0.5f:current change rate;
65     EXPECT_NEAR(0.635, ret, PRECISION); // 0.635:current change rate;
66     ret = Interpolation::GetBezierY(0.7f, U1, U2, U3, U4); // 0.7f:current change rate;
67     EXPECT_NEAR(0.811, ret, PRECISION); // 0.811:current change rate;
68     ret = Interpolation::GetBezierY(0.9f, U1, U2, U3, U4); // 0.9f:current change rate;
69     EXPECT_NEAR(0.949, ret, PRECISION); // 0.949:current change rate;
70 }
71 } // namespace OHOS
72