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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef OHOS_UV_QUEUE_H
16 #define OHOS_UV_QUEUE_H
17 #include <functional>
18 #include "napi/native_api.h"
19 #include "napi/native_common.h"
20 #include "napi/native_node_api.h"
21 #include "uv.h"
22 
23 namespace OHOS::PreferencesJsKit {
24 class UvQueue final {
25 public:
26     using NapiArgsGenerator = std::function<void(napi_env env, int& argc, napi_value* argv)>;
27     using NapiCallbackGetter = std::function<napi_value(napi_env env)>;
28     UvQueue(napi_env env);
29     ~UvQueue();
30 
31     napi_env GetEnv();
32     void AsyncCall(NapiCallbackGetter getter, NapiArgsGenerator genArgs = NapiArgsGenerator());
33 private:
34     struct UvEntry {
35         napi_env env;
36         NapiCallbackGetter callback;
37         NapiArgsGenerator args;
38     };
39     napi_env env_ = nullptr;
40     uv_loop_s* loop_ = nullptr;
41 };
42 } // namespace OHOS::PreferencesJsKit
43 #endif // OHOS_UV_QUEUE_H
44