1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef DAUDIO_RENDER_INTERNAL_H 17 #define DAUDIO_RENDER_INTERNAL_H 18 19 #include <mutex> 20 21 #include "audio_render.h" 22 #include <v1_0/iaudio_render.h> 23 24 #include "daudio_render_callback_internal.h" 25 26 namespace OHOS { 27 namespace DistributedHardware { 28 using OHOS::HDI::DistributedAudio::Audio::V1_0::AudioDeviceDescriptor; 29 using OHOS::HDI::DistributedAudio::Audio::V1_0::IAudioRender; 30 31 struct AudioRenderContext { 32 AudioRenderContext(); 33 ~AudioRenderContext(); 34 35 struct AudioRender instance_; 36 sptr<IAudioRender> proxy_ = nullptr; 37 struct AudioDeviceDescriptor descHal_; 38 std::mutex mtx_; 39 std::unique_ptr<AudioRenderCallbackContext> callbackInternal_ = nullptr; 40 ::RenderCallback callback_ = nullptr; 41 }; 42 } // namespace DistributedHardware 43 } // namespace OHOS 44 #endif // DAUDIO_RENDER_INTERNAL_H 45