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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef DAUDIO_RENDER_INTERNAL_H
17 #define DAUDIO_RENDER_INTERNAL_H
18 
19 #include <mutex>
20 
21 #include "audio_render.h"
22 #include <v1_0/iaudio_render.h>
23 
24 #include "daudio_render_callback_internal.h"
25 
26 namespace OHOS {
27 namespace DistributedHardware {
28 using OHOS::HDI::DistributedAudio::Audio::V1_0::AudioDeviceDescriptor;
29 using OHOS::HDI::DistributedAudio::Audio::V1_0::IAudioRender;
30 
31 struct AudioRenderContext {
32     AudioRenderContext();
33     ~AudioRenderContext();
34 
35     struct AudioRender instance_;
36     sptr<IAudioRender> proxy_ = nullptr;
37     struct AudioDeviceDescriptor descHal_;
38     std::mutex mtx_;
39     std::unique_ptr<AudioRenderCallbackContext> callbackInternal_ = nullptr;
40     ::RenderCallback callback_ = nullptr;
41 };
42 } // namespace DistributedHardware
43 } // namespace OHOS
44 #endif // DAUDIO_RENDER_INTERNAL_H
45