1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef FRAMEWORKS_OPENGL_WRAPPER_HOOK_H 16 #define FRAMEWORKS_OPENGL_WRAPPER_HOOK_H 17 18 #include <EGL/egl.h> 19 #include <EGL/eglext.h> 20 #include <GLES3/gl3.h> 21 #include <GLES3/gl31.h> 22 #include <GLES3/gl32.h> 23 #include <GLES2/gl2.h> 24 #include <GLES2/gl2ext.h> 25 #include <GLES/gl.h> 26 #include <GLES/glext.h> 27 28 namespace OHOS { 29 #undef CALL_HOOK_API 30 #define CALL_HOOK_API(...) 31 #undef CALL_HOOK_API_RET 32 #define CALL_HOOK_API_RET CALL_HOOK_API 33 #undef HOOK_API_ENTRY 34 #define HOOK_API_ENTRY(r, api, ...) r (*(api))(__VA_ARGS__); 35 36 constexpr int32_t EGL_API_NUM = 100; 37 constexpr int32_t GL_API_NUM = 1000; 38 39 struct WrapperHookTable { 40 #include "wrapper_hook_entries.in" 41 }; 42 43 struct EglHookTable { 44 #include "egl_hook_entries.in" 45 }; 46 47 struct GlHookTable1 { 48 #include "gl1_hook_entries.in" 49 }; 50 51 struct GlHookTable2 { 52 #include "gl2_hook_entries.in" 53 }; 54 55 struct GlHookTable3 { 56 #include "gl3_hook_entries.in" 57 }; 58 59 struct GlHookTable { 60 GlHookTable1 table1; 61 GlHookTable2 table2; 62 GlHookTable3 table3; 63 }; 64 } // namespace OHOS 65 #endif // FRAMEWORKS_OPENGL_WRAPPER_HOOK_H 66