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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef EGL_MANAGER_H
17 #define EGL_MANAGER_H
18 
19 #include <GLES3/gl32.h>
20 #include <EGL/egl.h>
21 #include <EGL/eglext.h>
22 #include "../../effectChain/include/ec_log.h"
23 
24 #ifdef __cplusplus
25 extern "C" {
26 #endif
27 
28 namespace OHOS {
29 namespace Rosen {
30 class EglManager {
31 public:
32     static constexpr int EGL_SUPPORT_VERSION = 3;
33     static constexpr int EGL_LIMIT_VERSION = 4;
GetInstance()34     static EglManager& GetInstance()
35     {
36         static EglManager manager;
37         return manager;
38     }
39 
~EglManager()40     ~EglManager() {}
41     EGLConfig GetConfig(int version, EGLDisplay eglDisplay);
42     void Init();
43 
44 private:
EglManager()45     EglManager() : EGLDisplay_(EGL_NO_DISPLAY), EGLConfig_(nullptr), EGLContext_(EGL_NO_CONTEXT),
46         currentSurface_(nullptr) {}
47     EglManager(const EglManager&) = delete;
48     EglManager& operator=(const EglManager&) = delete;
49     EGLDisplay EGLDisplay_;
50     EGLConfig EGLConfig_;
51     EGLContext EGLContext_;
52     EGLSurface currentSurface_;
53     NativeWindow *EGLWindow_ = nullptr;
54     bool initialized_ = false;
55     int EGLWidth_ = 0;
56     int EGLHeight_ = 0;
57 };
58 } // namespace Rosen
59 } // namespace OHOS
60 
61 #ifdef __cplusplus
62 }
63 #endif
64 
65 #endif // EGL_MANAGER_H
66