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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include <sys/time.h>
17 #include <utility>
18 
19 #include <climits>
20 #include <cmath>
21 #include <cfloat>
22 #include "securec.h"
23 #include "audio_log.h"
24 #include "audio_policy_manager.h"
25 #include "tone_player_private.h"
26 #include "audio_utils.h"
27 
28 namespace OHOS {
29 namespace AudioStandard {
30 namespace {
31 constexpr int32_t C20MS = 20;
32 constexpr int32_t C1000MS = 1000;
33 constexpr int32_t CMAXWAIT = 3;
34 constexpr int32_t CDOUBLE = 2;
35 constexpr int32_t AMPLITUDE = 16000;
36 constexpr int32_t BIT8 = 8;
37 }
38 
39 #ifdef DUMPFILE
40 const char *g_tonePlayerTestFilePath = "/data/local/tmp/toneplayer_test.pcm";
41 #endif // DUMPFILE
42 
Create(const AudioRendererInfo & rendererInfo)43 std::shared_ptr<TonePlayer> TonePlayer::Create(const AudioRendererInfo &rendererInfo)
44 {
45     if (!PermissionUtil::VerifySelfPermission()) {
46         AUDIO_ERR_LOG("Create: No system permission");
47         return nullptr;
48     }
49     return std::make_shared <TonePlayerPrivate>("", rendererInfo);
50 }
51 
Create(const std::string cachePath,const AudioRendererInfo & rendererInfo)52 std::shared_ptr<TonePlayer> TonePlayer::Create(const std::string cachePath, const AudioRendererInfo &rendererInfo)
53 {
54     if (!PermissionUtil::VerifySelfPermission()) {
55         AUDIO_ERR_LOG("Create: No system permission");
56         return nullptr;
57     }
58     return std::make_shared <TonePlayerPrivate>(cachePath, rendererInfo);
59 }
60 
TonePlayerPrivate(const std::string cachePath,const AudioRendererInfo & rendereInfo)61 TonePlayerPrivate::TonePlayerPrivate(const std::string cachePath, const AudioRendererInfo &rendereInfo)
62 {
63     tonePlayerState_ = TONE_PLAYER_IDLE;
64     rendererOptions.streamInfo.encoding = AudioEncodingType::ENCODING_PCM;
65     rendererOptions.streamInfo.samplingRate = SAMPLE_RATE_44100;
66     rendererOptions.streamInfo.format = SAMPLE_S16LE;
67     rendererOptions.streamInfo.channels = MONO;
68 
69     // contentType::CONTENT_TYPE_MUSIC;
70     rendererOptions.rendererInfo.contentType = rendereInfo.contentType;
71 
72     // streamUsage::STREAM_USAGE_MEDIA;
73     rendererOptions.rendererInfo.streamUsage = rendereInfo.streamUsage;
74     rendererOptions.rendererInfo.rendererFlags = rendereInfo.rendererFlags;
75     supportedTones_ = AudioPolicyManager::GetInstance().GetSupportedTones();
76     volume_ = TRACK_VOLUME;
77     toneInfo_ = NULL;
78     initialToneInfo_ = NULL;
79     toneDataGenLoop_ = nullptr;
80     samplingRate_ = rendererOptions.streamInfo.samplingRate;
81     if (!cachePath.empty()) {
82         AUDIO_INFO_LOG("copy application cache path");
83         cachePath_.assign(cachePath);
84     }
85     AUDIO_DEBUG_LOG("TonePlayerPrivate constructor: volume=%{public}f, size=%{public}zu",
86         volume_, supportedTones_.size());
87 #ifdef DUMPFILE
88     pfd_ = nullptr;
89 #endif // DUMPFILE
90 }
91 
92 TonePlayer::~TonePlayer() = default;
93 
~TonePlayerPrivate()94 TonePlayerPrivate::~TonePlayerPrivate()
95 {
96     AUDIO_INFO_LOG("TonePlayerPrivate destructor");
97     if (audioRenderer_ != nullptr) {
98         StopTone();
99         mutexLock_.lock();
100         if (audioRenderer_ != nullptr) {
101             audioRenderer_->Clear();
102         } else {
103             AUDIO_ERR_LOG("~TonePlayerPrivate audioRenderer_ is null");
104         }
105         mutexLock_.unlock();
106     }
107     if (toneDataGenLoop_ && toneDataGenLoop_->joinable()) {
108         toneDataGenLoop_->join();
109     }
110     audioRenderer_ = nullptr;
111 }
112 
LoadEventStateHandler()113 bool TonePlayerPrivate::LoadEventStateHandler()
114 {
115     AUDIO_INFO_LOG("TonePlayerPrivate::LoadEventStateHandler start");
116     bool result = true;
117     if (audioRenderer_ != nullptr) {
118         result = StopTone();
119         mutexLock_.lock();
120         if (audioRenderer_ != nullptr) {
121             if (audioRenderer_->Clear() != 0) {
122                 result = false;
123             }
124         } else {
125             AUDIO_ERR_LOG("LoadEventStateHandler audioRenderer_ is null");
126         }
127         mutexLock_.unlock();
128         tonePlayerState_ = TONE_PLAYER_IDLE;
129         audioRenderer_ = nullptr;
130     }
131     if (tonePlayerState_ == TONE_PLAYER_IDLE) {
132         AUDIO_DEBUG_LOG("Load Init AudioRenderer");
133         if ((audioRenderer_ == nullptr) && (!InitAudioRenderer())) {
134             AUDIO_ERR_LOG("LoadEventStateHandler InitAudioRenderer fail");
135             return false;
136         }
137         tonePlayerState_ = TONE_PLAYER_INIT;
138     }
139     if (InitToneWaveInfo() == false) {
140         AUDIO_ERR_LOG("Wave Initialization Failed");
141         tonePlayerState_ = TONE_PLAYER_IDLE;
142         return false;
143     }
144     tonePlayerState_ = TONE_PLAYER_STARTING;
145     toneDataState_ = TONE_DATA_LOADING;
146     if (toneDataGenLoop_ == nullptr) {
147         toneDataGenLoop_ = std::make_unique<std::thread>(&TonePlayerPrivate::AudioToneDataThreadFunc, this);
148     }
149     return result;
150 }
151 
PlayEventStateHandler()152 bool TonePlayerPrivate::PlayEventStateHandler()
153 {
154     bool result = true;
155     status_t retStatus;
156     mutexLock_.unlock();
157     mutexLock_.lock();
158     if (audioRenderer_ != nullptr) {
159         result = audioRenderer_->Start();
160     } else {
161         AUDIO_ERR_LOG("PlayEventStateHandler audioRenderer_ is null");
162     }
163     mutexLock_.unlock();
164     mutexLock_.lock();
165     if (tonePlayerState_ == TONE_PLAYER_STARTING) {
166         mutexLock_.unlock();
167         std::unique_lock<std::mutex> lock(cbkCondLock_);
168         retStatus = waitAudioCbkCond_.wait_for(lock, std::chrono::seconds(CMAXWAIT));
169         AUDIO_DEBUG_LOG("Immediate start got notified, status %{public}d", retStatus);
170         mutexLock_.lock();
171         if (retStatus == std::cv_status::timeout) {
172             AUDIO_ERR_LOG("Immediate start timed out, status %{public}d", retStatus);
173             return false;
174         }
175     }
176     return result;
177 }
178 
TonePlayerStateHandler(int16_t event)179 bool TonePlayerPrivate::TonePlayerStateHandler(int16_t event)
180 {
181     AUDIO_INFO_LOG("TonePlayerPrivate HandlePlayerState");
182     switch (event) {
183         case PLAYER_EVENT_LOAD:
184             if (LoadEventStateHandler() == false) {
185                 return false;
186             }
187             break;
188         case PLAYER_EVENT_PLAY:
189             if (PlayEventStateHandler() == false) {
190                 tonePlayerState_ = TONE_PLAYER_IDLE;
191                 return false;
192             }
193             AUDIO_DEBUG_LOG("PLAYER_EVENT tonePlayerState_ %{public}d", tonePlayerState_);
194             break;
195         case PLAYER_EVENT_STOP:
196             StopEventStateHandler();
197             break;
198     }
199     return true;
200 }
201 
LoadTone(ToneType toneType)202 bool TonePlayerPrivate::LoadTone(ToneType toneType)
203 {
204     AUDIO_INFO_LOG("LoadTone type: %{public}d, tonePlayerState_ %{public}d", toneType, tonePlayerState_);
205     bool result = false;
206     if (!PermissionUtil::VerifySelfPermission()) {
207         AUDIO_ERR_LOG("LoadTone: No system permission");
208         return false;
209     }
210     if (toneType >= NUM_TONES) {
211         return result;
212     }
213     mutexLock_.lock();
214     if (tonePlayerState_ != TONE_PLAYER_IDLE && tonePlayerState_ != TONE_PLAYER_INIT) {
215         mutexLock_.unlock();
216         return result;
217     }
218 
219     if (std::find(supportedTones_.begin(), supportedTones_.end(), (int32_t)toneType) == supportedTones_.end()) {
220         mutexLock_.unlock();
221         return result;
222     }
223 
224     // Get descriptor for requested tone
225     initialToneInfo_ = AudioPolicyManager::GetInstance().GetToneConfig(toneType);
226     if (initialToneInfo_->segmentCnt == 0) {
227         AUDIO_ERR_LOG("LoadTone failed, calling GetToneConfig returned invalid");
228         mutexLock_.unlock();
229         return result;
230     }
231     result = TonePlayerStateHandler(PLAYER_EVENT_LOAD);
232     mutexLock_.unlock();
233 #ifdef DUMPFILE
234     pfd_ = fopen(g_tonePlayerTestFilePath, "wb+");
235     if (pfd_ == nullptr) {
236         AUDIO_ERR_LOG("Error opening pcm test file!");
237     }
238 #endif // DUMPFILE
239     return result;
240 }
241 
StartTone()242 bool TonePlayerPrivate::StartTone()
243 {
244     AUDIO_INFO_LOG("STARTTONE tonePlayerState_ %{public}d", tonePlayerState_);
245     bool retVal = false;
246     mutexLock_.lock();
247     if (tonePlayerState_ == TONE_PLAYER_IDLE || tonePlayerState_ == TONE_PLAYER_INIT) {
248         if (LoadEventStateHandler() == false) {
249             mutexLock_.unlock();
250             return false;
251         }
252     }
253     retVal = TonePlayerStateHandler(PLAYER_EVENT_PLAY);
254     mutexLock_.unlock();
255     return retVal;
256 }
257 
Release()258 bool TonePlayerPrivate::Release()
259 {
260     bool retVal = true;
261     if (audioRenderer_ != nullptr) {
262         retVal = StopTone();
263         mutexLock_.lock();
264         if (audioRenderer_ != nullptr) {
265             if (audioRenderer_->Clear() != 0) {
266                 retVal = false;
267             }
268         } else {
269             AUDIO_ERR_LOG("Release audioRenderer_ is null");
270         }
271         mutexLock_.unlock();
272         tonePlayerState_ = TONE_PLAYER_IDLE;
273     }
274     audioRenderer_ = nullptr;
275     return retVal;
276 }
277 
StopTone()278 bool TonePlayerPrivate::StopTone()
279 {
280     AUDIO_INFO_LOG("StopTone tonePlayerState_ %{public}d", tonePlayerState_);
281     bool retVal = true;
282     mutexLock_.lock();
283     if (tonePlayerState_ == TONE_PLAYER_IDLE || tonePlayerState_ == TONE_PLAYER_INIT) {
284         AUDIO_INFO_LOG("-stop tone End");
285         mutexLock_.unlock();
286         return retVal;
287     }
288 
289     retVal = TonePlayerStateHandler(PLAYER_EVENT_STOP);
290     mutexLock_.unlock();
291     mutexLock_.lock();
292     if (audioRenderer_ != nullptr) {
293         retVal = audioRenderer_->Stop();
294     } else {
295         AUDIO_ERR_LOG("StopTone audioRenderer_ is null");
296     }
297     mutexLock_.unlock();
298 #ifdef DUMPFILE
299     if (pfd_) {
300         fclose(pfd_);
301         pfd_ = nullptr;
302     }
303 #endif // DUMPFILE
304     return retVal;
305 }
306 
StopEventStateHandler()307 void TonePlayerPrivate::StopEventStateHandler()
308 {
309     if (tonePlayerState_ == TONE_PLAYER_PLAYING || tonePlayerState_ == TONE_PLAYER_STARTING) {
310         tonePlayerState_ = TONE_PLAYER_STOPPING;
311     }
312     AUDIO_DEBUG_LOG("WAITING wait_for cond");
313     mutexLock_.unlock();
314     std::unique_lock<std::mutex> lock(cbkCondLock_);
315     status_t retStatus = waitAudioCbkCond_.wait_for(lock, std::chrono::seconds(CMAXWAIT));
316     mutexLock_.lock();
317     if (retStatus != std::cv_status::timeout) {
318         AUDIO_ERR_LOG("StopTone waiting wait_for cond got notified");
319         tonePlayerState_ = TONE_PLAYER_INIT;
320     } else {
321         AUDIO_ERR_LOG("Stop timed out");
322         tonePlayerState_ = TONE_PLAYER_IDLE;
323     }
324 }
325 
InitAudioRenderer()326 bool TonePlayerPrivate::InitAudioRenderer()
327 {
328     processSize_ = (rendererOptions.streamInfo.samplingRate * C20MS) / C1000MS;
329     if (!cachePath_.empty()) {
330         audioRenderer_ = AudioRenderer::Create(cachePath_, rendererOptions);
331     } else {
332         audioRenderer_ = AudioRenderer::Create(rendererOptions);
333     }
334     if (audioRenderer_ == nullptr) {
335         AUDIO_ERR_LOG("initAudioRenderer: Renderer create failed");
336         return false;
337     }
338 
339     AUDIO_DEBUG_LOG("initAudioRenderer: Playback renderer created");
340     if (audioRenderer_->SetRenderMode(RENDER_MODE_CALLBACK)) {
341         AUDIO_ERR_LOG("initAudioRenderer: SetRenderMode failed");
342         return false;
343     }
344     AUDIO_DEBUG_LOG("initAudioRenderer: SetRenderMode Sucessful");
345     if (audioRenderer_->SetRendererWriteCallback(shared_from_this())) {
346         AUDIO_ERR_LOG("initAudioRenderer: SetRendererWriteCallback failed");
347         return false;
348     }
349     AUDIO_DEBUG_LOG("initAudioRenderer: SetRendererWriteCallback Sucessful");
350     if (audioRenderer_->SetRendererCallback(shared_from_this())) {
351         AUDIO_ERR_LOG("initAudioRenderer: SetRendererCallbackfailed");
352         return false;
353     }
354 
355     AUDIO_DEBUG_LOG("initAudioRenderer: SetRendererCallback Sucessful");
356     audioRenderer_->SetVolume(volume_);
357     AUDIO_INFO_LOG("initAudioRenderer: SetVolume Sucessful");
358     return true;
359 }
360 
OnInterrupt(const InterruptEvent & interruptEvent)361 void TonePlayerPrivate::OnInterrupt(const InterruptEvent &interruptEvent)
362 {
363     AUDIO_INFO_LOG("OnInterrupt eventType: %{public}d", interruptEvent.eventType);
364 }
365 
OnWriteData(size_t length)366 void TonePlayerPrivate::OnWriteData(size_t length)
367 {
368     AUDIO_DEBUG_LOG("OnWriteData Cbk: %{public}zu", length);
369     AudioToneRendererCallback();
370 }
371 
OnStateChange(const RendererState state,const StateChangeCmdType cmdType)372 void TonePlayerPrivate::OnStateChange(const RendererState state,
373     const StateChangeCmdType __attribute__((unused)) cmdType)
374 {
375     AUDIO_INFO_LOG("OnStateChange Cbk: %{public}d not calling", state);
376     if (state == RENDERER_RUNNING || state == RENDERER_STOPPED) {
377         AUDIO_INFO_LOG("OnStateChange state: %{public}d", state);
378     }
379 }
380 
CheckToneStopped()381 bool TonePlayerPrivate::CheckToneStopped()
382 {
383     AUDIO_DEBUG_LOG("CheckToneStopped state: %{public}d tot: %{public}d max: %{public}d not calling",
384         tonePlayerState_, totalSample_, maxSample_);
385     std::shared_ptr<ToneInfo> toneDesc = toneInfo_;
386     if (tonePlayerState_ == TONE_PLAYER_STOPPED) {
387         return true;
388     }
389     if (toneDesc->segments[currSegment_].duration == 0 ||
390         totalSample_ > maxSample_ || tonePlayerState_ == TONE_PLAYER_STOPPING) {
391         if (tonePlayerState_ == TONE_PLAYER_PLAYING) {
392             tonePlayerState_ = TONE_PLAYER_STOPPING;
393             AUDIO_DEBUG_LOG("Audicallback move playing to stoping");
394         }
395         return true;
396     }
397     return false;
398 }
399 
CheckToneStarted(uint32_t reqSample,int8_t * audioBuffer)400 bool TonePlayerPrivate::CheckToneStarted(uint32_t reqSample, int8_t *audioBuffer)
401 {
402     std::shared_ptr<ToneInfo> toneDesc = toneInfo_;
403     if (tonePlayerState_ == TONE_PLAYER_STARTING) {
404         tonePlayerState_ = TONE_PLAYER_PLAYING;
405         AUDIO_DEBUG_LOG("Audicallback move to playing");
406         if (toneDesc->segments[currSegment_].duration != 0) {
407             sampleCount_ = 0;
408             GetSamples(toneDesc->segments[currSegment_].waveFreq, audioBuffer, reqSample);
409         }
410         AUDIO_DEBUG_LOG("CheckToneStarted GenerateStartWave to currseg: %{public}d ", currSegment_);
411         return true;
412     }
413     return false;
414 }
415 
GetCurrentSegmentUpdated(std::shared_ptr<ToneInfo> toneDesc)416 void TonePlayerPrivate::GetCurrentSegmentUpdated(std::shared_ptr<ToneInfo> toneDesc)
417 {
418     if (toneDesc->segments[currSegment_].loopCnt) {
419         if (loopCounter_ < toneDesc->segments[currSegment_].loopCnt) {
420             currSegment_ = toneDesc->segments[currSegment_].loopIndx;
421             ++loopCounter_;
422         } else {
423             // completed loop. go to next segment
424             loopCounter_ = 0;
425             currSegment_++;
426         }
427     } else {
428         // no looping required , go to next segment
429         currSegment_++;
430     }
431     AUDIO_INFO_LOG("GetCurrentSegmentUpdated loopCounter_: %{public}d, currSegment_: %{public}d",
432         loopCounter_, currSegment_);
433 }
434 
CheckToneContinuity()435 bool TonePlayerPrivate::CheckToneContinuity()
436 {
437     AUDIO_INFO_LOG("CheckToneContinuity Entry loopCounter_: %{public}d, currSegment_: %{public}d",
438         loopCounter_, currSegment_);
439     bool retVal = false;
440     std::shared_ptr<ToneInfo> toneDesc = toneInfo_;
441     GetCurrentSegmentUpdated(toneDesc);
442 
443     // Handle loop if last segment reached
444     if (toneDesc->segments[currSegment_].duration == 0) {
445         AUDIO_DEBUG_LOG("Last Seg: %{public}d", currSegment_);
446         if (currCount_ < toneDesc->repeatCnt) {
447             currSegment_ = toneDesc->repeatSegment;
448             ++currCount_;
449             retVal = true;
450         } else {
451             retVal = false;
452         }
453     } else {
454         retVal = true;
455     }
456     AUDIO_DEBUG_LOG("CheckToneContinuity End loopCounter_: %{public}d, currSegment_: %{public}d currCount_: %{public}d",
457         loopCounter_, currSegment_, currCount_);
458     return retVal;
459 }
460 
ContinueToneplay(uint32_t reqSample,int8_t * audioBuffer)461 bool TonePlayerPrivate::ContinueToneplay(uint32_t reqSample, int8_t *audioBuffer)
462 {
463     std::shared_ptr<ToneInfo> toneDesc = toneInfo_;
464     if (tonePlayerState_ != TONE_PLAYER_PLAYING) {
465         return false;
466     }
467     if (totalSample_ <= nextSegSample_) {
468         if (toneDesc->segments[currSegment_].duration != 0) {
469             GetSamples(toneDesc->segments[currSegment_].waveFreq, audioBuffer, reqSample);
470         }
471         return true;
472     }
473     AUDIO_DEBUG_LOG(" Current Seg Last minute Playing Tone");
474 
475     if (CheckToneContinuity()) {
476         if (toneDesc->segments[currSegment_].duration != 0) {
477             sampleCount_ = 0;
478             GetSamples(toneDesc->segments[currSegment_].waveFreq, audioBuffer, reqSample);
479         }
480     }
481     nextSegSample_
482         += (toneDesc->segments[currSegment_].duration * samplingRate_) / C1000MS;
483     AUDIO_INFO_LOG("ContinueToneplay nextSegSample_: %{public}d", nextSegSample_);
484     return true;
485 }
486 
AudioToneRendererCallback()487 void TonePlayerPrivate::AudioToneRendererCallback()
488 {
489     std::unique_lock<std::mutex> lock(dataCondLock_);
490     if (toneDataState_ == TONE_DATA_LOADED) {
491         AUDIO_DEBUG_LOG("Notifing Data AudioToneRendererCallback");
492         waitToneDataCond_.notify_all();
493     }
494     if (toneDataState_ == TONE_DATA_LOADING) {
495         toneDataState_ = TONE_DATA_REQUESTED;
496         waitToneDataCond_.wait_for(lock, std::chrono::seconds(CMAXWAIT));
497     }
498     AUDIO_INFO_LOG("AudioToneRendererCallback Exited");
499 }
500 
AudioToneSequenceGen(BufferDesc & bufDesc)501 bool TonePlayerPrivate::AudioToneSequenceGen(BufferDesc &bufDesc)
502 {
503     int8_t *audioBuffer = (int8_t *)bufDesc.buffer;
504     uint32_t totalBufAvailable = bufDesc.bufLength / sizeof(int16_t);
505     bool retVal = true;
506     while (totalBufAvailable) {
507         uint32_t reqSamples = totalBufAvailable < processSize_ * CDOUBLE ? totalBufAvailable : processSize_;
508         bool lSignal = false;
509         AUDIO_DEBUG_LOG("AudioToneDataThreadFunc, lReqSmp: %{public}d totalBufAvailable: %{public}d",
510             reqSamples, totalBufAvailable);
511         mutexLock_.lock();
512 
513         // Update pcm frame count and end time (current time at the end of this process)
514         totalSample_ += reqSamples;
515         if (CheckToneStopped()) {
516             if (tonePlayerState_ == TONE_PLAYER_STOPPING) {
517                 tonePlayerState_ = TONE_PLAYER_STOPPED;
518                 mutexLock_.unlock();
519                 break;
520             }
521             if (tonePlayerState_ == TONE_PLAYER_STOPPED) {
522                 tonePlayerState_ = TONE_PLAYER_INIT;
523                 totalBufAvailable = 0;
524                 bufDesc.dataLength = 0;
525                 AUDIO_DEBUG_LOG("Notifing all the STOP");
526                 mutexLock_.unlock();
527                 waitAudioCbkCond_.notify_all();
528                 mutexLock_.lock();
529                 if (audioRenderer_ != nullptr) {
530                     retVal = audioRenderer_->Stop();
531                 } else {
532                     AUDIO_ERR_LOG("AudioToneSequenceGen audioRenderer_ is null");
533                 }
534                 mutexLock_.unlock();
535                 return false;
536             }
537         } else if (CheckToneStarted(reqSamples, audioBuffer)) {
538             bufDesc.dataLength += reqSamples * sizeof(int16_t);
539             lSignal = true;
540         } else {
541             if (ContinueToneplay(reqSamples, audioBuffer)) {
542                 bufDesc.dataLength += reqSamples * sizeof(int16_t);
543             }
544         }
545         totalBufAvailable -= reqSamples;
546         audioBuffer += reqSamples * sizeof(int16_t);
547         mutexLock_.unlock();
548         if (lSignal) {
549             AUDIO_INFO_LOG("Notifing all the start");
550             waitAudioCbkCond_.notify_all();
551         }
552     }
553     return retVal;
554 }
555 
AudioToneDataThreadFunc()556 void TonePlayerPrivate::AudioToneDataThreadFunc()
557 {
558     while (true) {
559         std::unique_lock<std::mutex> lock(dataCondLock_);
560         if (toneDataState_ == TONE_DATA_LOADING) {
561             toneDataState_ = TONE_DATA_LOADED;
562             waitToneDataCond_.wait_for(lock, std::chrono::seconds(CMAXWAIT));
563         }
564 
565         BufferDesc bufDesc = {};
566         mutexLock_.lock();
567         if (audioRenderer_ != nullptr) {
568             audioRenderer_->GetBufferDesc(bufDesc);
569         } else {
570             AUDIO_ERR_LOG("AudioToneDataThreadFunc audioRenderer_ is null");
571         }
572         mutexLock_.unlock();
573         std::shared_ptr<ToneInfo> lpToneDesc = toneInfo_;
574         bufDesc.dataLength = 0;
575         AUDIO_DEBUG_LOG("AudioToneDataThreadFunc, tonePlayerState_: %{public}d", tonePlayerState_);
576         if (bufDesc.bufLength == 0) {
577             AUDIO_DEBUG_LOG("notify bufDesc bufLength is 0");
578             waitAudioCbkCond_.notify_all();
579             return;
580         }
581 
582         // Clear output buffer: WaveGenerator accumulates into audioBuffer buffer
583         memset_s(bufDesc.buffer, bufDesc.bufLength, 0, bufDesc.bufLength);
584         if (AudioToneSequenceGen(bufDesc) == false) {
585             return;
586         }
587         AUDIO_INFO_LOG("Exiting the AudioToneDataThreadFunc: %{public}zu,tonePlayerState_: %{public}d",
588             bufDesc.dataLength, tonePlayerState_);
589         if (bufDesc.dataLength) {
590 #ifdef DUMPFILE
591             size_t writeResult = fwrite((void*)bufDesc.buffer, 1, bufDesc.dataLength, pfd_);
592             if (writeResult != bufDesc.dataLength) {
593                 AUDIO_ERR_LOG("Failed to write the file.");
594             }
595 #endif // DUMPFILE
596             mutexLock_.lock();
597             if (audioRenderer_ != nullptr) {
598                 audioRenderer_->Enqueue(bufDesc);
599             } else {
600                 AUDIO_ERR_LOG("AudioToneDataThreadFunc Enqueue audioRenderer_ is null");
601             }
602             mutexLock_.unlock();
603             if (toneDataState_ == TONE_DATA_REQUESTED) {
604                 AUDIO_INFO_LOG("Notifing Data AudioToneDataThreadFunc");
605                 waitToneDataCond_.notify_all();
606             }
607             toneDataState_ = TONE_DATA_LOADING;
608             mutexLock_.lock();
609             if (tonePlayerState_ == TONE_PLAYER_STOPPED) {
610                 AUDIO_INFO_LOG("Notifing tone player STOP");
611                 tonePlayerState_ = TONE_PLAYER_INIT;
612                 mutexLock_.unlock();
613                 waitAudioCbkCond_.notify_all();
614                 return;
615             }
616             mutexLock_.unlock();
617         }
618     }
619 }
620 
InitToneWaveInfo()621 bool TonePlayerPrivate::InitToneWaveInfo()
622 {
623     AUDIO_INFO_LOG("InitToneWaveInfo, Entered");
624     if (initialToneInfo_ == NULL) {
625         return false;
626     }
627     toneInfo_ = initialToneInfo_;
628     maxSample_ = TONEINFO_INF;
629 
630     // Initialize tone sequencer
631     totalSample_ = 0;
632     currSegment_ = 0;
633     currCount_ = 0;
634     loopCounter_ = 0;
635     if (toneInfo_->segments[0].duration == TONEINFO_INF) {
636         nextSegSample_ = TONEINFO_INF;
637     } else {
638         nextSegSample_ = (toneInfo_->segments[0].duration * samplingRate_) / C1000MS;
639     }
640     AUDIO_DEBUG_LOG("Prepare wave, nextSegSample_: %{public}d", nextSegSample_);
641     return true;
642 }
643 
GetSamples(uint16_t * freqs,int8_t * buffer,uint32_t reqSamples)644 int32_t TonePlayerPrivate::GetSamples(uint16_t *freqs, int8_t *buffer, uint32_t reqSamples)
645 {
646     uint32_t index;
647     uint8_t *data;
648     uint16_t freqVal;
649     float pi = 3.1428f;
650     for (uint32_t i = 0; i <= TONEINFO_MAX_WAVES; i++) {
651         if (freqs[i] == 0) {
652             break;
653         }
654         freqVal = freqs[i];
655         AUDIO_DEBUG_LOG("GetSamples Freq: %{public}d sampleCount_: %{public}d", freqVal, sampleCount_);
656         index = sampleCount_;
657         data = (uint8_t*)buffer;
658         double factor = freqVal * 2 * pi / samplingRate_; // 2 is a parameter in the sine wave formula
659         for (uint32_t idx = 0; idx < reqSamples; idx++) {
660             int16_t sample = AMPLITUDE * sin(factor * index);
661             uint32_t result;
662             if (i == 0) {
663                 result = (sample & 0xFF);
664                 *data = result & 0xFF;
665                 data++;
666                 *data = ((sample & 0xFF00) >> BIT8);
667                 data++;
668             } else {
669                 result = *data + (sample & 0xFF);
670                 *data = result & 0xFF;
671                 data++;
672                 *data += (result >> BIT8) + ((sample & 0xFF00) >> BIT8);
673                 data++;
674             }
675             index++;
676         }
677     }
678     sampleCount_ += reqSamples;
679     return 0;
680 }
681 } // end namespace AudioStandard
682 } // end OHOS
683