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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "nap_state.h"
17 
18 #include "itimer_info.h"
19 #include "time_service_client.h"
20 
21 #include "standby_service_log.h"
22 #include "standby_config_manager.h"
23 #include "iconstraint_manager_adapter.h"
24 #include "standby_service_impl.h"
25 #include "istate_manager_adapter.h"
26 #include "time_provider.h"
27 
28 namespace OHOS {
29 namespace DevStandbyMgr {
NapState(uint32_t curState,uint32_t curPhase,const std::shared_ptr<IStateManagerAdapter> & stateManager,std::shared_ptr<AppExecFwk::EventHandler> & handler)30 NapState::NapState(uint32_t curState, uint32_t curPhase, const std::shared_ptr<IStateManagerAdapter>&
31     stateManager, std::shared_ptr<AppExecFwk::EventHandler>& handler): BaseState(curState, curPhase,
32     stateManager, handler)
33 {
34     maintInterval_ = StandbyConfigManager::GetInstance()->GetStandbyDurationList(NAP_MAINT_DURATION);
35     nextState_ = StandbyState::NAP;
36 }
37 
BeginState()38 ErrCode NapState::BeginState()
39 {
40     auto stateManagerPtr = stateManager_.lock();
41     if (!stateManagerPtr) {
42         STANDBYSERVICE_LOGE("state manager adapter is nullptr");
43         return ERR_STATE_MANAGER_IS_NULLPTR;
44     }
45 
46     if (stateManagerPtr->GetPreState() == StandbyState::MAINTENANCE) {
47         nextState_ = StandbyState::MAINTENANCE;
48         int64_t maintIntervalTimeOut = CalculateMaintTimeOut(stateManagerPtr, false);
49         STANDBYSERVICE_LOGI("after " SPUBI64 " ms, enter maintenance state", maintIntervalTimeOut);
50 
51         if (maintIntervalTimeOut != 0) {
52             StartStateTransitionTimer(maintIntervalTimeOut);
53         }
54         return ERR_OK;
55     }
56 
57     maintIntervalIndex_ = 0;
58     curPhase_ = NapStatePhase::CONNECTION;
59     if (StandbyConfigManager::GetInstance()->GetStandbySwitch(SLEEP_SWITCH)) {
60         nextState_ = StandbyState::SLEEP;
61         int64_t napTimeOut = std::min(TimeConstant::MSEC_PER_SEC * StandbyConfigManager::GetInstance()->
62             GetStandbyParam(NAP_TIMEOUT), TimeProvider::GetNapTimeOut());
63         STANDBYSERVICE_LOGI("napTimeOut is " SPUBI64 " ms", napTimeOut);
64         StartStateTransitionTimer(napTimeOut);
65     }
66     handler_->PostTask([napState = shared_from_this()]() {
67         BaseState::AcquireStandbyRunningLock();
68         napState->TransitToPhase(napState->curPhase_, napState->curPhase_ + 1);
69         }, TRANSIT_NEXT_PHASE_INSTANT_TASK);
70     return ERR_OK;
71 }
72 
EndState()73 ErrCode NapState::EndState()
74 {
75     StopTimedTask(TRANSIT_NEXT_STATE_TIMED_TASK);
76     handler_->RemoveTask(TRANSIT_NEXT_STATE_TIMED_TASK);
77     handler_->RemoveTask(TRANSIT_NEXT_PHASE_INSTANT_TASK);
78     return ERR_OK;
79 }
80 
CheckTransitionValid(uint32_t nextState)81 bool NapState::CheckTransitionValid(uint32_t nextState)
82 {
83     return true;
84 }
85 
EndEvalCurrentState(bool evalResult)86 void NapState::EndEvalCurrentState(bool evalResult)
87 {
88     if (curPhase_ == NapStatePhase::END) {
89         HandleEvalResToSleepState(evalResult);
90         return;
91     }
92     SetPhaseTransitTask(evalResult);
93 }
94 
SetPhaseTransitTask(bool evalResult)95 void NapState::SetPhaseTransitTask(bool evalResult)
96 {
97     if (evalResult) {
98         TransitToPhaseInner(curPhase_, curPhase_ + 1);
99     }
100     curPhase_ += 1;
101     if (curPhase_ < NapStatePhase::END) {
102         handler_->PostTask([napState = shared_from_this()]() {
103             napState->TransitToPhase(napState->curPhase_, napState->curPhase_ + 1);
104             }, TRANSIT_NEXT_PHASE_INSTANT_TASK);
105     } else {
106         BaseState::ReleaseStandbyRunningLock();
107     }
108 }
109 
HandleEvalResToSleepState(bool evalResult)110 void NapState::HandleEvalResToSleepState(bool evalResult)
111 {
112     auto stateManagerPtr = stateManager_.lock();
113     if (!stateManagerPtr) {
114         return;
115     }
116     if (!evalResult) {
117         stateManagerPtr->TransitToState(StandbyState::WORKING);
118     } else if (nextState_ != StandbyState::NAP) {
119         stateManagerPtr->TransitToStateInner(StandbyState::SLEEP);
120     }
121 }
122 
OnStateBlocked()123 void NapState::OnStateBlocked()
124 {
125     STANDBYSERVICE_LOGD("constraint evalution failed, block current state");
126     auto stateManagerPtr = stateManager_.lock();
127     if (!stateManagerPtr) {
128         return;
129     }
130     int64_t maintIntervalTimeOut = CalculateMaintTimeOut(stateManagerPtr, true);
131     if (maintIntervalTimeOut > 0) {
132         nextState_ = StandbyState::MAINTENANCE;
133         StartStateTransitionTimer(maintIntervalTimeOut);
134     }
135     BaseState::ReleaseStandbyRunningLock();
136 }
137 
IsInFinalPhase()138 bool NapState::IsInFinalPhase()
139 {
140     return curPhase_ == NapStatePhase::END;
141 }
142 }  // namespace DevStandbyMgr
143 }  // namespace OHOS