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1 /*
2  * E-AC-3 encoder
3  * Copyright (c) 2011 Justin Ruggles <justin.ruggles@gmail.com>
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 /**
23  * @file
24  * E-AC-3 encoder
25  */
26 
27 #define AC3ENC_FLOAT 1
28 
29 #include "libavutil/attributes.h"
30 #include "ac3enc.h"
31 #include "eac3enc.h"
32 #include "eac3_data.h"
33 
34 
35 static const AVClass eac3enc_class = {
36     .class_name = "E-AC-3 Encoder",
37     .item_name  = av_default_item_name,
38     .option     = &ff_ac3_enc_options[2], /* First two options are AC-3 only. */
39     .version    = LIBAVUTIL_VERSION_INT,
40 };
41 
42 /**
43  * LUT for finding a matching frame exponent strategy index from a set of
44  * exponent strategies for a single channel across all 6 blocks.
45  */
46 static int8_t eac3_frame_expstr_index_tab[3][4][4][4][4][4];
47 
48 
ff_eac3_exponent_init(void)49 av_cold void ff_eac3_exponent_init(void)
50 {
51     int i;
52 
53     memset(eac3_frame_expstr_index_tab, -1, sizeof(eac3_frame_expstr_index_tab));
54     for (i = 0; i < 32; i++) {
55         eac3_frame_expstr_index_tab[ff_eac3_frm_expstr[i][0]-1]
56                                    [ff_eac3_frm_expstr[i][1]]
57                                    [ff_eac3_frm_expstr[i][2]]
58                                    [ff_eac3_frm_expstr[i][3]]
59                                    [ff_eac3_frm_expstr[i][4]]
60                                    [ff_eac3_frm_expstr[i][5]] = i;
61     }
62 }
63 
64 
ff_eac3_get_frame_exp_strategy(AC3EncodeContext * s)65 void ff_eac3_get_frame_exp_strategy(AC3EncodeContext *s)
66 {
67     int ch;
68 
69     if (s->num_blocks < 6) {
70         s->use_frame_exp_strategy = 0;
71         return;
72     }
73 
74     s->use_frame_exp_strategy = 1;
75     for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) {
76         int expstr = eac3_frame_expstr_index_tab[s->exp_strategy[ch][0]-1]
77                                                 [s->exp_strategy[ch][1]]
78                                                 [s->exp_strategy[ch][2]]
79                                                 [s->exp_strategy[ch][3]]
80                                                 [s->exp_strategy[ch][4]]
81                                                 [s->exp_strategy[ch][5]];
82         if (expstr < 0) {
83             s->use_frame_exp_strategy = 0;
84             break;
85         }
86         s->frame_exp_strategy[ch] = expstr;
87     }
88 }
89 
90 
91 
ff_eac3_set_cpl_states(AC3EncodeContext * s)92 void ff_eac3_set_cpl_states(AC3EncodeContext *s)
93 {
94     int ch, blk;
95     int first_cpl_coords[AC3_MAX_CHANNELS];
96 
97     /* set first cpl coords */
98     for (ch = 1; ch <= s->fbw_channels; ch++)
99         first_cpl_coords[ch] = 1;
100     for (blk = 0; blk < s->num_blocks; blk++) {
101         AC3Block *block = &s->blocks[blk];
102         for (ch = 1; ch <= s->fbw_channels; ch++) {
103             if (block->channel_in_cpl[ch]) {
104                 if (first_cpl_coords[ch]) {
105                     block->new_cpl_coords[ch] = 2;
106                     first_cpl_coords[ch]  = 0;
107                 }
108             } else {
109                 first_cpl_coords[ch] = 1;
110             }
111         }
112     }
113 
114     /* set first cpl leak */
115     for (blk = 0; blk < s->num_blocks; blk++) {
116         AC3Block *block = &s->blocks[blk];
117         if (block->cpl_in_use) {
118             block->new_cpl_leak = 2;
119             break;
120         }
121     }
122 }
123 
124 
ff_eac3_output_frame_header(AC3EncodeContext * s)125 void ff_eac3_output_frame_header(AC3EncodeContext *s)
126 {
127     int blk, ch;
128     AC3EncOptions *opt = &s->options;
129 
130     put_bits(&s->pb, 16, 0x0b77);                   /* sync word */
131 
132     /* BSI header */
133     put_bits(&s->pb,  2, 0);                        /* stream type = independent */
134     put_bits(&s->pb,  3, 0);                        /* substream id = 0 */
135     put_bits(&s->pb, 11, (s->frame_size / 2) - 1);  /* frame size */
136     if (s->bit_alloc.sr_shift) {
137         put_bits(&s->pb, 2, 0x3);                   /* fscod2 */
138         put_bits(&s->pb, 2, s->bit_alloc.sr_code);  /* sample rate code */
139     } else {
140         put_bits(&s->pb, 2, s->bit_alloc.sr_code);  /* sample rate code */
141         put_bits(&s->pb, 2, s->num_blks_code);      /* number of blocks */
142     }
143     put_bits(&s->pb, 3, s->channel_mode);           /* audio coding mode */
144     put_bits(&s->pb, 1, s->lfe_on);                 /* LFE channel indicator */
145     put_bits(&s->pb, 5, s->bitstream_id);           /* bitstream id (EAC3=16) */
146     put_bits(&s->pb, 5, -opt->dialogue_level);      /* dialogue normalization level */
147     put_bits(&s->pb, 1, 0);                         /* no compression gain */
148     /* mixing metadata*/
149     put_bits(&s->pb, 1, opt->eac3_mixing_metadata);
150     if (opt->eac3_mixing_metadata) {
151         if (s->channel_mode > AC3_CHMODE_STEREO)
152             put_bits(&s->pb, 2, opt->preferred_stereo_downmix);
153         if (s->has_center) {
154             put_bits(&s->pb, 3, s->ltrt_center_mix_level);
155             put_bits(&s->pb, 3, s->loro_center_mix_level);
156         }
157         if (s->has_surround) {
158             put_bits(&s->pb, 3, s->ltrt_surround_mix_level);
159             put_bits(&s->pb, 3, s->loro_surround_mix_level);
160         }
161         if (s->lfe_on)
162             put_bits(&s->pb, 1, 0);
163         put_bits(&s->pb, 1, 0);                     /* no program scale */
164         put_bits(&s->pb, 1, 0);                     /* no ext program scale */
165         put_bits(&s->pb, 2, 0);                     /* no mixing parameters */
166         if (s->channel_mode < AC3_CHMODE_STEREO)
167             put_bits(&s->pb, 1, 0);                 /* no pan info */
168         put_bits(&s->pb, 1, 0);                     /* no frame mix config info */
169     }
170     /* info metadata*/
171     put_bits(&s->pb, 1, opt->eac3_info_metadata);
172     if (opt->eac3_info_metadata) {
173         put_bits(&s->pb, 3, s->bitstream_mode);
174         put_bits(&s->pb, 1, opt->copyright);
175         put_bits(&s->pb, 1, opt->original);
176         if (s->channel_mode == AC3_CHMODE_STEREO) {
177             put_bits(&s->pb, 2, opt->dolby_surround_mode);
178             put_bits(&s->pb, 2, opt->dolby_headphone_mode);
179         }
180         if (s->channel_mode >= AC3_CHMODE_2F2R)
181             put_bits(&s->pb, 2, opt->dolby_surround_ex_mode);
182         put_bits(&s->pb, 1, opt->audio_production_info);
183         if (opt->audio_production_info) {
184             put_bits(&s->pb, 5, opt->mixing_level - 80);
185             put_bits(&s->pb, 2, opt->room_type);
186             put_bits(&s->pb, 1, opt->ad_converter_type);
187         }
188         put_bits(&s->pb, 1, 0);
189     }
190     if (s->num_blocks != 6)
191         put_bits(&s->pb, 1, !(s->avctx->frame_number % 6)); /* converter sync flag */
192     put_bits(&s->pb, 1, 0);                         /* no additional bit stream info */
193 
194     /* frame header */
195     if (s->num_blocks == 6) {
196     put_bits(&s->pb, 1, !s->use_frame_exp_strategy);/* exponent strategy syntax */
197     put_bits(&s->pb, 1, 0);                         /* aht enabled = no */
198     }
199     put_bits(&s->pb, 2, 0);                         /* snr offset strategy = 1 */
200     put_bits(&s->pb, 1, 0);                         /* transient pre-noise processing enabled = no */
201     put_bits(&s->pb, 1, 0);                         /* block switch syntax enabled = no */
202     put_bits(&s->pb, 1, 0);                         /* dither flag syntax enabled = no */
203     put_bits(&s->pb, 1, 0);                         /* bit allocation model syntax enabled = no */
204     put_bits(&s->pb, 1, 0);                         /* fast gain codes enabled = no */
205     put_bits(&s->pb, 1, 0);                         /* dba syntax enabled = no */
206     put_bits(&s->pb, 1, 0);                         /* skip field syntax enabled = no */
207     put_bits(&s->pb, 1, 0);                         /* spx enabled = no */
208     /* coupling strategy use flags */
209     if (s->channel_mode > AC3_CHMODE_MONO) {
210         put_bits(&s->pb, 1, s->blocks[0].cpl_in_use);
211         for (blk = 1; blk < s->num_blocks; blk++) {
212             AC3Block *block = &s->blocks[blk];
213             put_bits(&s->pb, 1, block->new_cpl_strategy);
214             if (block->new_cpl_strategy)
215                 put_bits(&s->pb, 1, block->cpl_in_use);
216         }
217     }
218     /* exponent strategy */
219     if (s->use_frame_exp_strategy) {
220         for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++)
221             put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
222     } else {
223         for (blk = 0; blk < s->num_blocks; blk++)
224             for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++)
225                 put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
226     }
227     if (s->lfe_on) {
228         for (blk = 0; blk < s->num_blocks; blk++)
229             put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
230     }
231     /* E-AC-3 to AC-3 converter exponent strategy (not optional when num blocks == 6) */
232     if (s->num_blocks != 6) {
233         put_bits(&s->pb, 1, 0);
234     } else {
235     for (ch = 1; ch <= s->fbw_channels; ch++) {
236         if (s->use_frame_exp_strategy)
237             put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
238         else
239             put_bits(&s->pb, 5, 0);
240     }
241     }
242     /* snr offsets */
243     put_bits(&s->pb, 6, s->coarse_snr_offset);
244     put_bits(&s->pb, 4, s->fine_snr_offset[1]);
245     /* block start info */
246     if (s->num_blocks > 1)
247         put_bits(&s->pb, 1, 0);
248 }
249 
250 
251 AVCodec ff_eac3_encoder = {
252     .name            = "eac3",
253     .long_name       = NULL_IF_CONFIG_SMALL("ATSC A/52 E-AC-3"),
254     .type            = AVMEDIA_TYPE_AUDIO,
255     .id              = AV_CODEC_ID_EAC3,
256     .priv_data_size  = sizeof(AC3EncodeContext),
257     .init            = ff_ac3_float_encode_init,
258     .encode2         = ff_ac3_float_encode_frame,
259     .close           = ff_ac3_encode_close,
260     .sample_fmts     = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
261                                                       AV_SAMPLE_FMT_NONE },
262     .priv_class      = &eac3enc_class,
263     .supported_samplerates = ff_ac3_sample_rate_tab,
264     .channel_layouts = ff_ac3_channel_layouts,
265     .defaults        = ff_ac3_enc_defaults,
266     .caps_internal   = FF_CODEC_CAP_INIT_THREADSAFE | FF_CODEC_CAP_INIT_CLEANUP,
267 };
268