• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2012 Intel Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBlurTypes.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkDrawLooper.h"
13 #include "include/core/SkMaskFilter.h"
14 #include "include/core/SkMatrix.h"
15 #include "include/core/SkPaint.h"
16 #include "include/core/SkPoint.h"
17 #include "include/core/SkScalar.h"
18 #include "include/core/SkShader.h"
19 #include "include/core/SkSize.h"
20 #include "include/core/SkString.h"
21 #include "include/core/SkTileMode.h"
22 #include "include/core/SkTypes.h"
23 #include "include/effects/SkBlurDrawLooper.h"
24 #include "include/effects/SkGradientShader.h"
25 #include "include/private/SkTArray.h"
26 #include "include/utils/SkRandom.h"
27 #include "src/core/SkBlurMask.h"
28 
29 namespace skiagm {
30 
31 class CircleGM : public GM {
32     sk_sp<SkDrawLooper> fLooper;
33     enum {
34         kLooperColorSentinel = 0x01020304
35     };
36 public:
CircleGM()37     CircleGM() {
38         this->setBGColor(0xFF000000);
39         this->makePaints();
40         this->makeMatrices();
41     }
42 
43 protected:
44 
onShortName()45     SkString onShortName() override {
46         return SkString("circles");
47     }
48 
onISize()49     SkISize onISize() override {
50         return SkISize::Make(1200, 900);
51     }
52 
makePaints()53     void makePaints() {
54         {
55         // no AA
56         SkPaint p;
57         fPaints.push_back(p);
58         }
59 
60         {
61         // AA
62         SkPaint p;
63         p.setAntiAlias(true);
64         fPaints.push_back(p);
65         }
66 
67         {
68         // AA with mask filter
69         SkPaint p;
70         p.setAntiAlias(true);
71         p.setMaskFilter(SkMaskFilter::MakeBlur(
72                                kNormal_SkBlurStyle,
73                                SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5))));
74         fPaints.push_back(p);
75         }
76 
77         {
78         // AA with radial shader
79         SkPaint p;
80         p.setAntiAlias(true);
81         SkPoint center = SkPoint::Make(SkIntToScalar(40), SkIntToScalar(40));
82         SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN };
83         SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 };
84         p.setShader(SkGradientShader::MakeRadial(center, 20, colors, pos, SK_ARRAY_COUNT(colors),
85                                                  SkTileMode::kClamp));
86         fPaints.push_back(p);
87         }
88 
89         fLooper = SkBlurDrawLooper::Make(SK_ColorBLUE, SkBlurMask::ConvertRadiusToSigma(10),5,10);
90         {
91             SkPaint p;
92             p.setColor(kLooperColorSentinel);
93             p.setAntiAlias(true);
94             fPaints.push_back(p);
95         }
96         {
97         // AA with stroke style
98         SkPaint p;
99         p.setAntiAlias(true);
100         p.setStyle(SkPaint::kStroke_Style);
101         p.setStrokeWidth(SkIntToScalar(3));
102         fPaints.push_back(p);
103         }
104 
105         {
106         // AA with stroke style, width = 0
107         SkPaint p;
108         p.setAntiAlias(true);
109         p.setStyle(SkPaint::kStroke_Style);
110         fPaints.push_back(p);
111         }
112 
113         {
114         // AA with stroke and fill style
115         SkPaint p;
116         p.setAntiAlias(true);
117         p.setStyle(SkPaint::kStrokeAndFill_Style);
118         p.setStrokeWidth(SkIntToScalar(2));
119         fPaints.push_back(p);
120         }
121     }
122 
makeMatrices()123     void makeMatrices() {
124         {
125         SkMatrix m;
126         m.setScale(SkIntToScalar(2), SkIntToScalar(3));
127         fMatrices.push_back(m);
128         }
129 
130         {
131         SkMatrix m;
132         m.setScale(SkIntToScalar(2), SkIntToScalar(2));
133         fMatrices.push_back(m);
134         }
135 
136         {
137         SkMatrix m;
138         m.setSkew(SkIntToScalar(2), SkIntToScalar(3));
139         fMatrices.push_back(m);
140         }
141 
142         {
143         SkMatrix m;
144         m.setSkew(SkIntToScalar(2), SkIntToScalar(2));
145         fMatrices.push_back(m);
146         }
147 
148         {
149         SkMatrix m;
150         m.setRotate(SkIntToScalar(30));
151         fMatrices.push_back(m);
152         }
153     }
154 
onDraw(SkCanvas * canvas)155     void onDraw(SkCanvas* canvas) override {
156         // Draw a giant AA circle as the background.
157         SkISize size = this->getISize();
158         SkScalar giantRadius = SkTMin(SkIntToScalar(size.fWidth),
159                                       SkIntToScalar(size.fHeight)) / 2.f;
160         SkPoint giantCenter = SkPoint::Make(SkIntToScalar(size.fWidth/2),
161                                             SkIntToScalar(size.fHeight/2));
162         SkPaint giantPaint;
163         giantPaint.setAntiAlias(true);
164         giantPaint.setColor(0x80808080);
165         canvas->drawCircle(giantCenter, giantRadius, giantPaint);
166 
167         SkRandom rand;
168         canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1);
169         int i;
170         for (i = 0; i < fPaints.count(); ++i) {
171             canvas->save();
172             // position the path, and make it at off-integer coords.
173             canvas->translate(SK_Scalar1 * 200 * (i % 5) + SK_Scalar1 / 4,
174                               SK_Scalar1 * 200 * (i / 5) + 3 * SK_Scalar1 / 4);
175             SkPaint p = fPaints[i];
176             p.setColor(rand.nextU() | 0xff000000);
177             if (fPaints[i].getColor() == kLooperColorSentinel) {
178                 fLooper->apply(canvas, p, [](SkCanvas* c, const SkPaint& p) {
179                     c->drawCircle(40, 40, 20, p);
180                 });
181             } else {
182                 canvas->drawCircle(40, 40, 20, p);
183             }
184             canvas->restore();
185         }
186 
187         for (int j = 0; j < fMatrices.count(); ++j, ++i) {
188             canvas->save();
189 
190             canvas->translate(SK_Scalar1 * 200 * (i % 5) + SK_Scalar1 / 4,
191                               SK_Scalar1 * 200 * (i / 5) + 3 * SK_Scalar1 / 4);
192 
193             canvas->concat(fMatrices[j]);
194 
195             SkPaint paint;
196             paint.setAntiAlias(true);
197             paint.setColor(rand.nextU() | 0xff000000);
198             canvas->drawCircle(40, 40, 20, paint);
199 
200             canvas->restore();
201         }
202     }
203 
204 private:
205     typedef GM INHERITED;
206     SkTArray<SkPaint> fPaints;
207     SkTArray<SkMatrix> fMatrices;
208 };
209 
210 //////////////////////////////////////////////////////////////////////////////
211 
212 DEF_GM( return new CircleGM; )
213 
214 }
215