1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "src/gpu/GrBlurUtils.h"
9
10 #include "include/private/GrRecordingContext.h"
11 #include "src/gpu/GrCaps.h"
12 #include "src/gpu/GrFixedClip.h"
13 #include "src/gpu/GrProxyProvider.h"
14 #include "src/gpu/GrRecordingContextPriv.h"
15 #include "src/gpu/GrRenderTargetContext.h"
16 #include "src/gpu/GrRenderTargetContextPriv.h"
17 #include "src/gpu/GrSoftwarePathRenderer.h"
18 #include "src/gpu/GrStyle.h"
19 #include "src/gpu/GrTextureProxy.h"
20 #include "src/gpu/effects/generated/GrSimpleTextureEffect.h"
21 #include "src/gpu/geometry/GrShape.h"
22
23 #include "include/core/SkPaint.h"
24 #include "src/core/SkDraw.h"
25 #include "src/core/SkMaskFilterBase.h"
26 #include "src/core/SkTLazy.h"
27 #include "src/gpu/SkGr.h"
28
clip_bounds_quick_reject(const SkIRect & clipBounds,const SkIRect & rect)29 static bool clip_bounds_quick_reject(const SkIRect& clipBounds, const SkIRect& rect) {
30 return clipBounds.isEmpty() || rect.isEmpty() || !SkIRect::Intersects(clipBounds, rect);
31 }
32
33 // Draw a mask using the supplied paint. Since the coverage/geometry
34 // is already burnt into the mask this boils down to a rect draw.
35 // Return true if the mask was successfully drawn.
draw_mask(GrRenderTargetContext * renderTargetContext,const GrClip & clip,const SkMatrix & viewMatrix,const SkIRect & maskRect,GrPaint && paint,sk_sp<GrTextureProxy> mask)36 static bool draw_mask(GrRenderTargetContext* renderTargetContext,
37 const GrClip& clip,
38 const SkMatrix& viewMatrix,
39 const SkIRect& maskRect,
40 GrPaint&& paint,
41 sk_sp<GrTextureProxy> mask) {
42 SkMatrix inverse;
43 if (!viewMatrix.invert(&inverse)) {
44 return false;
45 }
46
47 SkMatrix matrix = SkMatrix::MakeTrans(-SkIntToScalar(maskRect.fLeft),
48 -SkIntToScalar(maskRect.fTop));
49 matrix.preConcat(viewMatrix);
50 paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(std::move(mask), matrix));
51
52 renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
53 SkRect::Make(maskRect), inverse);
54 return true;
55 }
56
mask_release_proc(void * addr,void *)57 static void mask_release_proc(void* addr, void* /*context*/) {
58 SkMask::FreeImage(addr);
59 }
60
sw_draw_with_mask_filter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clipData,const SkMatrix & viewMatrix,const GrShape & shape,const SkMaskFilter * filter,const SkIRect & clipBounds,GrPaint && paint,const GrUniqueKey & key)61 static bool sw_draw_with_mask_filter(GrRecordingContext* context,
62 GrRenderTargetContext* renderTargetContext,
63 const GrClip& clipData,
64 const SkMatrix& viewMatrix,
65 const GrShape& shape,
66 const SkMaskFilter* filter,
67 const SkIRect& clipBounds,
68 GrPaint&& paint,
69 const GrUniqueKey& key) {
70 SkASSERT(filter);
71 SkASSERT(!shape.style().applies());
72
73 auto proxyProvider = context->priv().proxyProvider();
74
75 sk_sp<GrTextureProxy> filteredMask;
76
77 SkStrokeRec::InitStyle fillOrHairline = shape.style().isSimpleHairline()
78 ? SkStrokeRec::kHairline_InitStyle
79 : SkStrokeRec::kFill_InitStyle;
80
81 if (key.isValid()) {
82 // TODO: this cache look up is duplicated in draw_shape_with_mask_filter for gpu
83 filteredMask = proxyProvider->findOrCreateProxyByUniqueKey(key, GrColorType::kAlpha_8,
84 kTopLeft_GrSurfaceOrigin);
85 }
86
87 SkIRect drawRect;
88 if (filteredMask) {
89 SkRect devBounds = shape.bounds();
90 viewMatrix.mapRect(&devBounds);
91
92 // Here we need to recompute the destination bounds in order to draw the mask correctly
93 SkMask srcM, dstM;
94 if (!SkDraw::ComputeMaskBounds(devBounds, &clipBounds, filter, &viewMatrix,
95 &srcM.fBounds)) {
96 return false;
97 }
98
99 srcM.fFormat = SkMask::kA8_Format;
100
101 if (!as_MFB(filter)->filterMask(&dstM, srcM, viewMatrix, nullptr)) {
102 return false;
103 }
104
105 // Unfortunately, we cannot double check that the computed bounds (i.e., dstM.fBounds)
106 // match the stored bounds of the mask bc the proxy may have been recreated and,
107 // when it is recreated, it just gets the bounds of the underlying GrTexture (which
108 // might be a loose fit).
109 drawRect = dstM.fBounds;
110 } else {
111 // TODO: it seems like we could create an SkDraw here and set its fMatrix field rather
112 // than explicitly transforming the path to device space.
113 SkPath devPath;
114
115 shape.asPath(&devPath);
116
117 devPath.transform(viewMatrix);
118
119 SkMask srcM, dstM;
120 if (!SkDraw::DrawToMask(devPath, &clipBounds, filter, &viewMatrix, &srcM,
121 SkMask::kComputeBoundsAndRenderImage_CreateMode, fillOrHairline)) {
122 return false;
123 }
124 SkAutoMaskFreeImage autoSrc(srcM.fImage);
125
126 SkASSERT(SkMask::kA8_Format == srcM.fFormat);
127
128 if (!as_MFB(filter)->filterMask(&dstM, srcM, viewMatrix, nullptr)) {
129 return false;
130 }
131 // this will free-up dstM when we're done (allocated in filterMask())
132 SkAutoMaskFreeImage autoDst(dstM.fImage);
133
134 if (clip_bounds_quick_reject(clipBounds, dstM.fBounds)) {
135 return false;
136 }
137
138 // we now have a device-aligned 8bit mask in dstM, ready to be drawn using
139 // the current clip (and identity matrix) and GrPaint settings
140 SkBitmap bm;
141 if (!bm.installPixels(SkImageInfo::MakeA8(dstM.fBounds.width(), dstM.fBounds.height()),
142 autoDst.release(), dstM.fRowBytes, mask_release_proc, nullptr)) {
143 return false;
144 }
145 bm.setImmutable();
146
147 sk_sp<SkImage> image = SkImage::MakeFromBitmap(bm);
148 if (!image) {
149 return false;
150 }
151
152 filteredMask = proxyProvider->createTextureProxy(std::move(image), 1, SkBudgeted::kYes,
153 SkBackingFit::kApprox);
154 if (!filteredMask) {
155 return false;
156 }
157
158 SkASSERT(kTopLeft_GrSurfaceOrigin == filteredMask->origin());
159
160 drawRect = dstM.fBounds;
161
162 if (key.isValid()) {
163 proxyProvider->assignUniqueKeyToProxy(key, filteredMask.get());
164 }
165 }
166
167 return draw_mask(renderTargetContext, clipData, viewMatrix, drawRect,
168 std::move(paint), std::move(filteredMask));
169 }
170
171 // Create a mask of 'shape' and place the result in 'mask'.
create_mask_GPU(GrRecordingContext * context,const SkIRect & maskRect,const SkMatrix & origViewMatrix,const GrShape & shape,int sampleCnt)172 static sk_sp<GrTextureProxy> create_mask_GPU(GrRecordingContext* context,
173 const SkIRect& maskRect,
174 const SkMatrix& origViewMatrix,
175 const GrShape& shape,
176 int sampleCnt) {
177 sk_sp<GrRenderTargetContext> rtContext(
178 context->priv().makeDeferredRenderTargetContextWithFallback(
179 SkBackingFit::kApprox, maskRect.width(), maskRect.height(),
180 GrColorType::kAlpha_8, nullptr, sampleCnt, GrMipMapped::kNo,
181 kTopLeft_GrSurfaceOrigin));
182 if (!rtContext) {
183 return nullptr;
184 }
185
186 rtContext->priv().absClear(nullptr, SK_PMColor4fTRANSPARENT);
187
188 GrPaint maskPaint;
189 maskPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op);
190
191 // setup new clip
192 const SkIRect clipRect = SkIRect::MakeWH(maskRect.width(), maskRect.height());
193 GrFixedClip clip(clipRect);
194
195 // Draw the mask into maskTexture with the path's integerized top-left at
196 // the origin using maskPaint.
197 SkMatrix viewMatrix = origViewMatrix;
198 viewMatrix.postTranslate(-SkIntToScalar(maskRect.fLeft), -SkIntToScalar(maskRect.fTop));
199 rtContext->drawShape(clip, std::move(maskPaint), GrAA::kYes, viewMatrix, shape);
200 return rtContext->asTextureProxyRef();
201 }
202
get_unclipped_shape_dev_bounds(const GrShape & shape,const SkMatrix & matrix,SkIRect * devBounds)203 static bool get_unclipped_shape_dev_bounds(const GrShape& shape, const SkMatrix& matrix,
204 SkIRect* devBounds) {
205 SkRect shapeBounds = shape.styledBounds();
206 if (shapeBounds.isEmpty()) {
207 return false;
208 }
209 SkRect shapeDevBounds;
210 matrix.mapRect(&shapeDevBounds, shapeBounds);
211 // Even though these are "unclipped" bounds we still clip to the int32_t range.
212 // This is the largest int32_t that is representable exactly as a float. The next 63 larger ints
213 // would round down to this value when cast to a float, but who really cares.
214 // INT32_MIN is exactly representable.
215 static constexpr int32_t kMaxInt = 2147483520;
216 if (!shapeDevBounds.intersect(SkRect::MakeLTRB(INT32_MIN, INT32_MIN, kMaxInt, kMaxInt))) {
217 return false;
218 }
219 // Make sure that the resulting SkIRect can have representable width and height
220 if (SkScalarRoundToInt(shapeDevBounds.width()) > kMaxInt ||
221 SkScalarRoundToInt(shapeDevBounds.height()) > kMaxInt) {
222 return false;
223 }
224 shapeDevBounds.roundOut(devBounds);
225 return true;
226 }
227
228 // Gets the shape bounds, the clip bounds, and the intersection (if any). Returns false if there
229 // is no intersection.
get_shape_and_clip_bounds(GrRenderTargetContext * renderTargetContext,const GrClip & clip,const GrShape & shape,const SkMatrix & matrix,SkIRect * unclippedDevShapeBounds,SkIRect * devClipBounds)230 static bool get_shape_and_clip_bounds(GrRenderTargetContext* renderTargetContext,
231 const GrClip& clip,
232 const GrShape& shape,
233 const SkMatrix& matrix,
234 SkIRect* unclippedDevShapeBounds,
235 SkIRect* devClipBounds) {
236 // compute bounds as intersection of rt size, clip, and path
237 clip.getConservativeBounds(renderTargetContext->width(),
238 renderTargetContext->height(),
239 devClipBounds);
240
241 if (!get_unclipped_shape_dev_bounds(shape, matrix, unclippedDevShapeBounds)) {
242 *unclippedDevShapeBounds = SkIRect::EmptyIRect();
243 return false;
244 }
245
246 return true;
247 }
248
draw_shape_with_mask_filter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,const SkMaskFilterBase * maskFilter,const GrShape & origShape)249 static void draw_shape_with_mask_filter(GrRecordingContext* context,
250 GrRenderTargetContext* renderTargetContext,
251 const GrClip& clip,
252 GrPaint&& paint,
253 const SkMatrix& viewMatrix,
254 const SkMaskFilterBase* maskFilter,
255 const GrShape& origShape) {
256 SkASSERT(maskFilter);
257
258 const GrShape* shape = &origShape;
259 SkTLazy<GrShape> tmpShape;
260
261 if (origShape.style().applies()) {
262 SkScalar styleScale = GrStyle::MatrixToScaleFactor(viewMatrix);
263 if (0 == styleScale) {
264 return;
265 }
266
267 tmpShape.init(origShape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, styleScale));
268 if (tmpShape.get()->isEmpty()) {
269 return;
270 }
271
272 shape = tmpShape.get();
273 }
274
275 if (maskFilter->directFilterMaskGPU(context,
276 renderTargetContext,
277 std::move(paint),
278 clip,
279 viewMatrix,
280 *shape)) {
281 // the mask filter was able to draw itself directly, so there's nothing
282 // left to do.
283 return;
284 }
285 assert_alive(paint);
286
287 // If the path is hairline, ignore inverse fill.
288 bool inverseFilled = shape->inverseFilled() &&
289 !GrPathRenderer::IsStrokeHairlineOrEquivalent(shape->style(),
290 viewMatrix, nullptr);
291
292 SkIRect unclippedDevShapeBounds, devClipBounds;
293 if (!get_shape_and_clip_bounds(renderTargetContext, clip, *shape, viewMatrix,
294 &unclippedDevShapeBounds,
295 &devClipBounds)) {
296 // TODO: just cons up an opaque mask here
297 if (!inverseFilled) {
298 return;
299 }
300 }
301
302 // To prevent overloading the cache with entries during animations we limit the cache of masks
303 // to cases where the matrix preserves axis alignment.
304 #ifdef SK_DISABLE_MASKFILTERED_MASK_CACHING
305 bool useCache = false;
306 #else
307 bool useCache = !inverseFilled && viewMatrix.preservesAxisAlignment() &&
308 shape->hasUnstyledKey() && as_MFB(maskFilter)->asABlur(nullptr);
309 #endif
310
311 const SkIRect* boundsForClip = &devClipBounds;
312 if (useCache) {
313 SkIRect clippedMaskRect, unClippedMaskRect;
314 maskFilter->canFilterMaskGPU(*shape, unclippedDevShapeBounds, devClipBounds,
315 viewMatrix, &clippedMaskRect);
316 maskFilter->canFilterMaskGPU(*shape, unclippedDevShapeBounds, unclippedDevShapeBounds,
317 viewMatrix, &unClippedMaskRect);
318 if (clippedMaskRect.isEmpty()) {
319 return;
320 }
321
322 // Use the cache only if >50% of the filtered mask is visible.
323 int unclippedWidth = unClippedMaskRect.width();
324 int unclippedHeight = unClippedMaskRect.height();
325 int64_t unclippedArea = sk_64_mul(unclippedWidth, unclippedHeight);
326 int64_t clippedArea = sk_64_mul(clippedMaskRect.width(), clippedMaskRect.height());
327 int maxTextureSize = renderTargetContext->caps()->maxTextureSize();
328 if (unclippedArea > 2 * clippedArea || unclippedWidth > maxTextureSize ||
329 unclippedHeight > maxTextureSize) {
330 useCache = false;
331 } else {
332 // Make the clip not affect the mask
333 boundsForClip = &unclippedDevShapeBounds;
334 }
335 }
336
337 GrUniqueKey maskKey;
338 if (useCache) {
339 static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
340 GrUniqueKey::Builder builder(&maskKey, kDomain, 5 + 2 + shape->unstyledKeySize(),
341 "Mask Filtered Masks");
342
343 // We require the upper left 2x2 of the matrix to match exactly for a cache hit.
344 SkScalar sx = viewMatrix.get(SkMatrix::kMScaleX);
345 SkScalar sy = viewMatrix.get(SkMatrix::kMScaleY);
346 SkScalar kx = viewMatrix.get(SkMatrix::kMSkewX);
347 SkScalar ky = viewMatrix.get(SkMatrix::kMSkewY);
348 SkScalar tx = viewMatrix.get(SkMatrix::kMTransX);
349 SkScalar ty = viewMatrix.get(SkMatrix::kMTransY);
350 // Allow 8 bits each in x and y of subpixel positioning.
351 SkFixed fracX = SkScalarToFixed(SkScalarFraction(tx)) & 0x0000FF00;
352 SkFixed fracY = SkScalarToFixed(SkScalarFraction(ty)) & 0x0000FF00;
353
354 builder[0] = SkFloat2Bits(sx);
355 builder[1] = SkFloat2Bits(sy);
356 builder[2] = SkFloat2Bits(kx);
357 builder[3] = SkFloat2Bits(ky);
358 // Distinguish between hairline and filled paths. For hairlines, we also need to include
359 // the cap. (SW grows hairlines by 0.5 pixel with round and square caps). Note that
360 // stroke-and-fill of hairlines is turned into pure fill by SkStrokeRec, so this covers
361 // all cases we might see.
362 uint32_t styleBits = shape->style().isSimpleHairline()
363 ? ((shape->style().strokeRec().getCap() << 1) | 1)
364 : 0;
365 builder[4] = fracX | (fracY >> 8) | (styleBits << 16);
366
367 SkMaskFilterBase::BlurRec rec;
368 SkAssertResult(as_MFB(maskFilter)->asABlur(&rec));
369
370 builder[5] = rec.fStyle; // TODO: we could put this with the other style bits
371 builder[6] = SkFloat2Bits(rec.fSigma);
372 shape->writeUnstyledKey(&builder[7]);
373 }
374
375 SkIRect maskRect;
376 if (maskFilter->canFilterMaskGPU(*shape,
377 unclippedDevShapeBounds,
378 *boundsForClip,
379 viewMatrix,
380 &maskRect)) {
381 if (clip_bounds_quick_reject(*boundsForClip, maskRect)) {
382 // clipped out
383 return;
384 }
385
386 sk_sp<GrTextureProxy> filteredMask;
387
388 GrProxyProvider* proxyProvider = context->priv().proxyProvider();
389
390 if (maskKey.isValid()) {
391 // TODO: this cache look up is duplicated in sw_draw_with_mask_filter for raster
392 filteredMask = proxyProvider->findOrCreateProxyByUniqueKey(
393 maskKey, GrColorType::kAlpha_8, kTopLeft_GrSurfaceOrigin);
394 }
395
396 if (!filteredMask) {
397 sk_sp<GrTextureProxy> maskProxy(create_mask_GPU(
398 context,
399 maskRect,
400 viewMatrix,
401 *shape,
402 renderTargetContext->numSamples()));
403 if (maskProxy) {
404 filteredMask = maskFilter->filterMaskGPU(context,
405 std::move(maskProxy),
406 viewMatrix,
407 maskRect);
408 SkASSERT(kTopLeft_GrSurfaceOrigin == filteredMask->origin());
409
410 if (filteredMask && maskKey.isValid()) {
411 proxyProvider->assignUniqueKeyToProxy(maskKey, filteredMask.get());
412 }
413 }
414 }
415
416 if (filteredMask) {
417 if (draw_mask(renderTargetContext, clip, viewMatrix,
418 maskRect, std::move(paint), std::move(filteredMask))) {
419 // This path is completely drawn
420 return;
421 }
422 assert_alive(paint);
423 }
424 }
425
426 sw_draw_with_mask_filter(context, renderTargetContext, clip, viewMatrix, *shape,
427 maskFilter, *boundsForClip, std::move(paint), maskKey);
428 }
429
drawShapeWithMaskFilter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clip,const GrShape & shape,GrPaint && paint,const SkMatrix & viewMatrix,const SkMaskFilter * mf)430 void GrBlurUtils::drawShapeWithMaskFilter(GrRecordingContext* context,
431 GrRenderTargetContext* renderTargetContext,
432 const GrClip& clip,
433 const GrShape& shape,
434 GrPaint&& paint,
435 const SkMatrix& viewMatrix,
436 const SkMaskFilter* mf) {
437 draw_shape_with_mask_filter(context, renderTargetContext, clip, std::move(paint),
438 viewMatrix, as_MFB(mf), shape);
439 }
440
drawShapeWithMaskFilter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clip,const SkPaint & paint,const SkMatrix & viewMatrix,const GrShape & shape)441 void GrBlurUtils::drawShapeWithMaskFilter(GrRecordingContext* context,
442 GrRenderTargetContext* renderTargetContext,
443 const GrClip& clip,
444 const SkPaint& paint,
445 const SkMatrix& viewMatrix,
446 const GrShape& shape) {
447 if (context->priv().abandoned()) {
448 return;
449 }
450
451 GrPaint grPaint;
452 if (!SkPaintToGrPaint(context, renderTargetContext->colorSpaceInfo(), paint, viewMatrix,
453 &grPaint)) {
454 return;
455 }
456
457 SkMaskFilterBase* mf = as_MFB(paint.getMaskFilter());
458 if (mf && !mf->hasFragmentProcessor()) {
459 // The MaskFilter wasn't already handled in SkPaintToGrPaint
460 draw_shape_with_mask_filter(context, renderTargetContext, clip, std::move(grPaint),
461 viewMatrix, mf, shape);
462 } else {
463 GrAA aa = GrAA(paint.isAntiAlias());
464 renderTargetContext->drawShape(clip, std::move(grPaint), aa, viewMatrix, shape);
465 }
466 }
467