1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/core/SkDrawable.h"
9 #include "include/gpu/GrBackendSemaphore.h"
10 #include "include/private/GrRecordingContext.h"
11 #include "include/private/SkShadowFlags.h"
12 #include "include/utils/SkShadowUtils.h"
13 #include "src/core/SkAutoPixmapStorage.h"
14 #include "src/core/SkConvertPixels.h"
15 #include "src/core/SkDrawShadowInfo.h"
16 #include "src/core/SkGlyphRunPainter.h"
17 #include "src/core/SkLatticeIter.h"
18 #include "src/core/SkMatrixPriv.h"
19 #include "src/core/SkRRectPriv.h"
20 #include "src/core/SkSurfacePriv.h"
21 #include "src/gpu/GrAppliedClip.h"
22 #include "src/gpu/GrAuditTrail.h"
23 #include "src/gpu/GrBlurUtils.h"
24 #include "src/gpu/GrCaps.h"
25 #include "src/gpu/GrColor.h"
26 #include "src/gpu/GrContextPriv.h"
27 #include "src/gpu/GrDataUtils.h"
28 #include "src/gpu/GrDrawingManager.h"
29 #include "src/gpu/GrFixedClip.h"
30 #include "src/gpu/GrGpuResourcePriv.h"
31 #include "src/gpu/GrMemoryPool.h"
32 #include "src/gpu/GrOpList.h"
33 #include "src/gpu/GrPathRenderer.h"
34 #include "src/gpu/GrRecordingContextPriv.h"
35 #include "src/gpu/GrRenderTarget.h"
36 #include "src/gpu/GrRenderTargetContext.h"
37 #include "src/gpu/GrRenderTargetContextPriv.h"
38 #include "src/gpu/GrResourceProvider.h"
39 #include "src/gpu/GrStencilAttachment.h"
40 #include "src/gpu/GrStyle.h"
41 #include "src/gpu/GrTracing.h"
42 #include "src/gpu/SkGr.h"
43 #include "src/gpu/effects/GrBicubicEffect.h"
44 #include "src/gpu/effects/GrRRectEffect.h"
45 #include "src/gpu/effects/GrTextureDomain.h"
46 #include "src/gpu/effects/generated/GrColorMatrixFragmentProcessor.h"
47 #include "src/gpu/geometry/GrQuad.h"
48 #include "src/gpu/geometry/GrQuadUtils.h"
49 #include "src/gpu/geometry/GrShape.h"
50 #include "src/gpu/ops/GrAtlasTextOp.h"
51 #include "src/gpu/ops/GrClearOp.h"
52 #include "src/gpu/ops/GrClearStencilClipOp.h"
53 #include "src/gpu/ops/GrDebugMarkerOp.h"
54 #include "src/gpu/ops/GrDrawAtlasOp.h"
55 #include "src/gpu/ops/GrDrawOp.h"
56 #include "src/gpu/ops/GrDrawVerticesOp.h"
57 #include "src/gpu/ops/GrDrawableOp.h"
58 #include "src/gpu/ops/GrFillRRectOp.h"
59 #include "src/gpu/ops/GrFillRectOp.h"
60 #include "src/gpu/ops/GrLatticeOp.h"
61 #include "src/gpu/ops/GrOp.h"
62 #include "src/gpu/ops/GrOvalOpFactory.h"
63 #include "src/gpu/ops/GrRegionOp.h"
64 #include "src/gpu/ops/GrSemaphoreOp.h"
65 #include "src/gpu/ops/GrShadowRRectOp.h"
66 #include "src/gpu/ops/GrStencilPathOp.h"
67 #include "src/gpu/ops/GrStrokeRectOp.h"
68 #include "src/gpu/ops/GrTextureOp.h"
69 #include "src/gpu/ops/GrTransferFromOp.h"
70 #include "src/gpu/text/GrTextContext.h"
71 #include "src/gpu/text/GrTextTarget.h"
72
73 class GrRenderTargetContext::TextTarget : public GrTextTarget {
74 public:
TextTarget(GrRenderTargetContext * renderTargetContext)75 TextTarget(GrRenderTargetContext* renderTargetContext)
76 : GrTextTarget(renderTargetContext->width(), renderTargetContext->height(),
77 renderTargetContext->colorSpaceInfo())
78 , fRenderTargetContext(renderTargetContext)
79 , fGlyphPainter{*renderTargetContext}{}
80
addDrawOp(const GrClip & clip,std::unique_ptr<GrAtlasTextOp> op)81 void addDrawOp(const GrClip& clip, std::unique_ptr<GrAtlasTextOp> op) override {
82 fRenderTargetContext->addDrawOp(clip, std::move(op));
83 }
84
drawShape(const GrClip & clip,const SkPaint & paint,const SkMatrix & viewMatrix,const GrShape & shape)85 void drawShape(const GrClip& clip, const SkPaint& paint,
86 const SkMatrix& viewMatrix, const GrShape& shape) override {
87 GrBlurUtils::drawShapeWithMaskFilter(fRenderTargetContext->fContext, fRenderTargetContext,
88 clip, paint, viewMatrix, shape);
89 }
90
makeGrPaint(GrMaskFormat maskFormat,const SkPaint & skPaint,const SkMatrix & viewMatrix,GrPaint * grPaint)91 void makeGrPaint(GrMaskFormat maskFormat, const SkPaint& skPaint, const SkMatrix& viewMatrix,
92 GrPaint* grPaint) override {
93 auto context = fRenderTargetContext->fContext;
94 const GrColorSpaceInfo& colorSpaceInfo = fRenderTargetContext->colorSpaceInfo();
95 if (kARGB_GrMaskFormat == maskFormat) {
96 SkPaintToGrPaintWithPrimitiveColor(context, colorSpaceInfo, skPaint, grPaint);
97 } else {
98 SkPaintToGrPaint(context, colorSpaceInfo, skPaint, viewMatrix, grPaint);
99 }
100 }
101
getContext()102 GrRecordingContext* getContext() override {
103 return fRenderTargetContext->fContext;
104 }
105
glyphPainter()106 SkGlyphRunListPainter* glyphPainter() override {
107 return &fGlyphPainter;
108 }
109
110 private:
111 GrRenderTargetContext* fRenderTargetContext;
112 SkGlyphRunListPainter fGlyphPainter;
113
114 };
115
116 #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this->drawingManager()->getContext())
117 #define ASSERT_SINGLE_OWNER \
118 SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(this->singleOwner());)
119 #define ASSERT_SINGLE_OWNER_PRIV \
120 SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());)
121 #define RETURN_IF_ABANDONED if (fContext->priv().abandoned()) { return; }
122 #define RETURN_IF_ABANDONED_PRIV if (fRenderTargetContext->fContext->priv().abandoned()) { return; }
123 #define RETURN_FALSE_IF_ABANDONED if (fContext->priv().abandoned()) { return false; }
124 #define RETURN_FALSE_IF_ABANDONED_PRIV if (fRenderTargetContext->fContext->priv().abandoned()) { return false; }
125 #define RETURN_NULL_IF_ABANDONED if (fContext->priv().abandoned()) { return nullptr; }
126
127 //////////////////////////////////////////////////////////////////////////////
128
129 class AutoCheckFlush {
130 public:
AutoCheckFlush(GrDrawingManager * drawingManager)131 AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) {
132 SkASSERT(fDrawingManager);
133 }
~AutoCheckFlush()134 ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); }
135
136 private:
137 GrDrawingManager* fDrawingManager;
138 };
139
140 // In MDB mode the reffing of the 'getLastOpList' call's result allows in-progress
141 // GrOpLists to be picked up and added to by renderTargetContexts lower in the call
142 // stack. When this occurs with a closed GrOpList, a new one will be allocated
143 // when the renderTargetContext attempts to use it (via getOpList).
GrRenderTargetContext(GrRecordingContext * context,sk_sp<GrRenderTargetProxy> rtp,GrColorType colorType,sk_sp<SkColorSpace> colorSpace,const SkSurfaceProps * surfaceProps,bool managedOpList)144 GrRenderTargetContext::GrRenderTargetContext(GrRecordingContext* context,
145 sk_sp<GrRenderTargetProxy> rtp,
146 GrColorType colorType,
147 sk_sp<SkColorSpace> colorSpace,
148 const SkSurfaceProps* surfaceProps,
149 bool managedOpList)
150 : GrSurfaceContext(context, colorType, kPremul_SkAlphaType, std::move(colorSpace))
151 , fRenderTargetProxy(std::move(rtp))
152 , fOpList(sk_ref_sp(fRenderTargetProxy->getLastRenderTargetOpList()))
153 , fSurfaceProps(SkSurfacePropsCopyOrDefault(surfaceProps))
154 , fManagedOpList(managedOpList) {
155 fTextTarget.reset(new TextTarget(this));
156 SkDEBUGCODE(this->validate();)
157 }
158
159 #ifdef SK_DEBUG
validate() const160 void GrRenderTargetContext::validate() const {
161 SkASSERT(fRenderTargetProxy);
162 fRenderTargetProxy->validate(fContext);
163
164 if (fOpList && !fOpList->isClosed()) {
165 SkASSERT(fRenderTargetProxy->getLastRenderTask() == fOpList.get());
166 }
167 }
168 #endif
169
~GrRenderTargetContext()170 GrRenderTargetContext::~GrRenderTargetContext() {
171 ASSERT_SINGLE_OWNER
172 }
173
chooseAAType(GrAA aa)174 inline GrAAType GrRenderTargetContext::chooseAAType(GrAA aa) {
175 if (GrAA::kNo == aa) {
176 // On some devices we cannot disable MSAA if it is enabled so we make the AA type reflect
177 // that.
178 if (this->numSamples() > 1 && !this->caps()->multisampleDisableSupport()) {
179 return GrAAType::kMSAA;
180 }
181 return GrAAType::kNone;
182 }
183 return (this->numSamples() > 1) ? GrAAType::kMSAA : GrAAType::kCoverage;
184 }
185
asTextureProxy()186 GrTextureProxy* GrRenderTargetContext::asTextureProxy() {
187 return fRenderTargetProxy->asTextureProxy();
188 }
189
asTextureProxy() const190 const GrTextureProxy* GrRenderTargetContext::asTextureProxy() const {
191 return fRenderTargetProxy->asTextureProxy();
192 }
193
asTextureProxyRef()194 sk_sp<GrTextureProxy> GrRenderTargetContext::asTextureProxyRef() {
195 return sk_ref_sp(fRenderTargetProxy->asTextureProxy());
196 }
197
mipMapped() const198 GrMipMapped GrRenderTargetContext::mipMapped() const {
199 if (const GrTextureProxy* proxy = this->asTextureProxy()) {
200 return proxy->mipMapped();
201 }
202 return GrMipMapped::kNo;
203 }
204
getRTOpList()205 GrRenderTargetOpList* GrRenderTargetContext::getRTOpList() {
206 ASSERT_SINGLE_OWNER
207 SkDEBUGCODE(this->validate();)
208
209 if (!fOpList || fOpList->isClosed()) {
210 fOpList = this->drawingManager()->newRTOpList(fRenderTargetProxy, fManagedOpList);
211 }
212
213 return fOpList.get();
214 }
215
getOpList()216 GrOpList* GrRenderTargetContext::getOpList() {
217 return this->getRTOpList();
218 }
219
drawGlyphRunList(const GrClip & clip,const SkMatrix & viewMatrix,const SkGlyphRunList & blob)220 void GrRenderTargetContext::drawGlyphRunList(
221 const GrClip& clip, const SkMatrix& viewMatrix,
222 const SkGlyphRunList& blob) {
223 ASSERT_SINGLE_OWNER
224 RETURN_IF_ABANDONED
225 SkDEBUGCODE(this->validate();)
226 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawGlyphRunList", fContext);
227
228 // Drawing text can cause us to do inline uploads. This is not supported for wrapped vulkan
229 // secondary command buffers because it would require stopping and starting a render pass which
230 // we don't have access to.
231 if (this->wrapsVkSecondaryCB()) {
232 return;
233 }
234
235 GrTextContext* atlasTextContext = this->drawingManager()->getTextContext();
236 atlasTextContext->drawGlyphRunList(fContext, fTextTarget.get(), clip, viewMatrix,
237 fSurfaceProps, blob);
238 }
239
discard()240 void GrRenderTargetContext::discard() {
241 ASSERT_SINGLE_OWNER
242 RETURN_IF_ABANDONED
243 SkDEBUGCODE(this->validate();)
244 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "discard", fContext);
245
246 AutoCheckFlush acf(this->drawingManager());
247
248 this->getRTOpList()->discard();
249 }
250
clear(const SkIRect * rect,const SkPMColor4f & color,CanClearFullscreen canClearFullscreen)251 void GrRenderTargetContext::clear(const SkIRect* rect,
252 const SkPMColor4f& color,
253 CanClearFullscreen canClearFullscreen) {
254 ASSERT_SINGLE_OWNER
255 RETURN_IF_ABANDONED
256 SkDEBUGCODE(this->validate();)
257 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "clear", fContext);
258
259 AutoCheckFlush acf(this->drawingManager());
260 this->internalClear(rect ? GrFixedClip(*rect) : GrFixedClip::Disabled(), color,
261 canClearFullscreen);
262 }
263
clear(const GrFixedClip & clip,const SkPMColor4f & color,CanClearFullscreen canClearFullscreen)264 void GrRenderTargetContextPriv::clear(const GrFixedClip& clip,
265 const SkPMColor4f& color,
266 CanClearFullscreen canClearFullscreen) {
267 ASSERT_SINGLE_OWNER_PRIV
268 RETURN_IF_ABANDONED_PRIV
269 SkDEBUGCODE(fRenderTargetContext->validate();)
270 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "clear",
271 fRenderTargetContext->fContext);
272
273 AutoCheckFlush acf(fRenderTargetContext->drawingManager());
274 fRenderTargetContext->internalClear(clip, color, canClearFullscreen);
275 }
276
clear_to_grpaint(const SkPMColor4f & color,GrPaint * paint)277 static void clear_to_grpaint(const SkPMColor4f& color, GrPaint* paint) {
278 paint->setColor4f(color);
279 if (color.isOpaque()) {
280 // Can just rely on the src-over blend mode to do the right thing
281 paint->setPorterDuffXPFactory(SkBlendMode::kSrcOver);
282 } else {
283 // A clear overwrites the prior color, so even if it's transparent, it behaves as if it
284 // were src blended
285 paint->setPorterDuffXPFactory(SkBlendMode::kSrc);
286 }
287 }
288
internalClear(const GrFixedClip & clip,const SkPMColor4f & color,CanClearFullscreen canClearFullscreen)289 void GrRenderTargetContext::internalClear(const GrFixedClip& clip,
290 const SkPMColor4f& color,
291 CanClearFullscreen canClearFullscreen) {
292 bool isFull = false;
293 if (!clip.hasWindowRectangles()) {
294 // TODO: wrt the shouldInitializeTextures path, it would be more performant to
295 // only clear the entire target if we knew it had not been cleared before. As
296 // is this could end up doing a lot of redundant clears.
297 isFull = !clip.scissorEnabled() ||
298 (CanClearFullscreen::kYes == canClearFullscreen &&
299 (this->caps()->preferFullscreenClears() || this->caps()->shouldInitializeTextures())) ||
300 clip.scissorRect().contains(SkIRect::MakeWH(this->width(), this->height()));
301 }
302
303 if (isFull) {
304 GrRenderTargetOpList* opList = this->getRTOpList();
305 if (opList->resetForFullscreenClear(this->canDiscardPreviousOpsOnFullClear()) &&
306 !this->caps()->performColorClearsAsDraws()) {
307 // The op list was emptied and native clears are allowed, so just use the load op
308 opList->setColorLoadOp(GrLoadOp::kClear, color);
309 return;
310 } else {
311 // Will use an op for the clear, reset the load op to discard since the op will
312 // blow away the color buffer contents
313 opList->setColorLoadOp(GrLoadOp::kDiscard);
314 }
315
316 // Must add an op to the list (either because we couldn't use a load op, or because the
317 // clear load op isn't supported)
318 if (this->caps()->performColorClearsAsDraws()) {
319 SkRect rtRect = SkRect::MakeWH(this->width(), this->height());
320 GrPaint paint;
321 clear_to_grpaint(color, &paint);
322 this->addDrawOp(GrFixedClip::Disabled(),
323 GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
324 rtRect));
325 } else {
326 this->addOp(GrClearOp::Make(
327 fContext, SkIRect::MakeEmpty(), color, /* fullscreen */ true));
328 }
329 } else {
330 if (this->caps()->performPartialClearsAsDraws()) {
331 // performPartialClearsAsDraws() also returns true if any clear has to be a draw.
332 GrPaint paint;
333 clear_to_grpaint(color, &paint);
334
335 this->addDrawOp(clip,
336 GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
337 SkRect::Make(clip.scissorRect())));
338 } else {
339 std::unique_ptr<GrOp> op(GrClearOp::Make(fContext, clip, color,
340 this->asSurfaceProxy()));
341 // This version of the clear op factory can return null if the clip doesn't intersect
342 // with the surface proxy's boundary
343 if (!op) {
344 return;
345 }
346 this->addOp(std::move(op));
347 }
348 }
349 }
350
absClear(const SkIRect * clearRect,const SkPMColor4f & color)351 void GrRenderTargetContextPriv::absClear(const SkIRect* clearRect, const SkPMColor4f& color) {
352 ASSERT_SINGLE_OWNER_PRIV
353 RETURN_IF_ABANDONED_PRIV
354 SkDEBUGCODE(fRenderTargetContext->validate();)
355 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "absClear",
356 fRenderTargetContext->fContext);
357
358 AutoCheckFlush acf(fRenderTargetContext->drawingManager());
359
360 SkIRect rtRect = SkIRect::MakeWH(fRenderTargetContext->fRenderTargetProxy->worstCaseWidth(),
361 fRenderTargetContext->fRenderTargetProxy->worstCaseHeight());
362
363 if (clearRect) {
364 if (clearRect->contains(rtRect)) {
365 clearRect = nullptr; // full screen
366 } else {
367 if (!rtRect.intersect(*clearRect)) {
368 return;
369 }
370 }
371 }
372
373 // TODO: in a post-MDB world this should be handled at the OpList level.
374 // This makes sure to always add an op to the list, instead of marking the clear as a load op.
375 // This code follows very similar logic to internalClear() below, but critical differences are
376 // highlighted in line related to absClear()'s unique behavior.
377 if (clearRect) {
378 if (fRenderTargetContext->caps()->performPartialClearsAsDraws()) {
379 GrPaint paint;
380 clear_to_grpaint(color, &paint);
381
382 // Use the disabled clip; the rect geometry already matches the clear rectangle and
383 // if it were added to a scissor, that would be intersected with the logical surface
384 // bounds and not the worst case dimensions required here.
385 fRenderTargetContext->addDrawOp(
386 GrFixedClip::Disabled(),
387 GrFillRectOp::MakeNonAARect(fRenderTargetContext->fContext, std::move(paint),
388 SkMatrix::I(), SkRect::Make(rtRect)));
389 } else {
390 // Must use the ClearOp factory that takes a boolean (false) instead of a surface
391 // proxy. The surface proxy variant would intersect the clip rect with its logical
392 // bounds, which is not desired in this special case.
393 fRenderTargetContext->addOp(GrClearOp::Make(
394 fRenderTargetContext->fContext, rtRect, color, /* fullscreen */ false));
395 }
396 } else {
397 // Reset the oplist like in internalClear(), but do not rely on a load op for the clear
398 fRenderTargetContext->getRTOpList()->resetForFullscreenClear(
399 fRenderTargetContext->canDiscardPreviousOpsOnFullClear());
400 fRenderTargetContext->getRTOpList()->setColorLoadOp(GrLoadOp::kDiscard);
401
402 if (fRenderTargetContext->caps()->performColorClearsAsDraws()) {
403 // This draws a quad covering the worst case dimensions instead of just the logical
404 // width and height like in internalClear().
405 GrPaint paint;
406 clear_to_grpaint(color, &paint);
407 fRenderTargetContext->addDrawOp(
408 GrFixedClip::Disabled(),
409 GrFillRectOp::MakeNonAARect(fRenderTargetContext->fContext, std::move(paint),
410 SkMatrix::I(), SkRect::Make(rtRect)));
411 } else {
412 // Nothing special about this path in absClear compared to internalClear()
413 fRenderTargetContext->addOp(GrClearOp::Make(
414 fRenderTargetContext->fContext, SkIRect::MakeEmpty(), color,
415 /* fullscreen */ true));
416 }
417 }
418 }
419
drawPaint(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix)420 void GrRenderTargetContext::drawPaint(const GrClip& clip,
421 GrPaint&& paint,
422 const SkMatrix& viewMatrix) {
423 // Start with the render target, since that is the maximum content we could possibly fill.
424 // drawFilledQuad() will automatically restrict it to clip bounds for us if possible.
425 SkRect r = fRenderTargetProxy->getBoundsRect();
426 if (!paint.numTotalFragmentProcessors()) {
427 // The paint is trivial so we won't need to use local coordinates, so skip calculating the
428 // inverse view matrix.
429 this->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), r, r);
430 } else {
431 // Use the inverse view matrix to arrive at appropriate local coordinates for the paint.
432 SkMatrix localMatrix;
433 if (!viewMatrix.invert(&localMatrix)) {
434 return;
435 }
436 this->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), r,
437 localMatrix);
438 }
439 }
440
441 enum class GrRenderTargetContext::QuadOptimization {
442 // The rect to draw doesn't intersect clip or render target, so no draw op should be added
443 kDiscarded,
444 // The rect to draw was converted to some other op and appended to the oplist, so no additional
445 // op is necessary. Currently this can convert it to a clear op or a rrect op. Only valid if
446 // a constColor is provided.
447 kSubmitted,
448 // The clip was folded into the device quad, with updated edge flags and local coords, and
449 // caller is responsible for adding an appropriate op.
450 kClipApplied,
451 // No change to clip, but quad updated to better fit clip/render target, and caller is
452 // responsible for adding an appropriate op.
453 kCropped
454 };
455
make_vertex_finite(float * value)456 static bool make_vertex_finite(float* value) {
457 if (SkScalarIsNaN(*value)) {
458 return false;
459 }
460
461 if (!SkScalarIsFinite(*value)) {
462 // +/- infinity at this point. Don't use exactly SK_ScalarMax so that we have some precision
463 // left when calculating crops.
464 static constexpr float kNearInfinity = SK_ScalarMax / 4.f;
465 *value = *value < 0.f ? -kNearInfinity : kNearInfinity;
466 }
467
468 return true;
469 }
470
attemptQuadOptimization(const GrClip & clip,const SkPMColor4f * constColor,const GrUserStencilSettings * stencilSettings,GrAA * aa,GrQuadAAFlags * edgeFlags,GrQuad * deviceQuad,GrQuad * localQuad)471 GrRenderTargetContext::QuadOptimization GrRenderTargetContext::attemptQuadOptimization(
472 const GrClip& clip, const SkPMColor4f* constColor,
473 const GrUserStencilSettings* stencilSettings, GrAA* aa, GrQuadAAFlags* edgeFlags,
474 GrQuad* deviceQuad, GrQuad* localQuad) {
475 // Optimization requirements:
476 // 1. kDiscard applies when clip bounds and quad bounds do not intersect
477 // 2. kClear applies when constColor and final geom is pixel aligned rect;
478 // pixel aligned rect requires rect clip and (rect quad or quad covers clip)
479 // 3. kRRect applies when constColor and rrect clip and quad covers clip
480 // 4. kExplicitClip applies when rect clip and (rect quad or quad covers clip)
481 // 5. kCropped applies when rect quad (currently)
482 // 6. kNone always applies
483 GrQuadAAFlags newFlags = *edgeFlags;
484
485 SkRect rtRect;
486 if (stencilSettings) {
487 // Must use worst case bounds so that stencil buffer updates on approximately sized render
488 // targets don't get corrupted.
489 rtRect = SkRect::MakeWH(fRenderTargetProxy->worstCaseWidth(),
490 fRenderTargetProxy->worstCaseHeight());
491 } else {
492 // Use the logical size of the render target, which allows for "fullscreen" clears even if
493 // the render target has an approximate backing fit
494 rtRect = SkRect::MakeWH(this->width(), this->height());
495 }
496
497 SkRect drawBounds = deviceQuad->bounds();
498 if (constColor) {
499 // Don't bother updating local coordinates when the paint will ignore them anyways
500 localQuad = nullptr;
501 // If the device quad is not finite, coerce into a finite quad. This is acceptable since it
502 // will be cropped to the finite 'clip' or render target and there is no local space mapping
503 if (!deviceQuad->isFinite()) {
504 for (int i = 0; i < 4; ++i) {
505 if (!make_vertex_finite(deviceQuad->xs() + i) ||
506 !make_vertex_finite(deviceQuad->ys() + i) ||
507 !make_vertex_finite(deviceQuad->ws() + i)) {
508 // Discard if we see a nan
509 return QuadOptimization::kDiscarded;
510 }
511 }
512 SkASSERT(deviceQuad->isFinite());
513 }
514 } else {
515 // CropToRect requires the quads to be finite. If they are not finite and we have local
516 // coordinates, the mapping from local space to device space is poorly defined so drop it
517 if (!deviceQuad->isFinite()) {
518 return QuadOptimization::kDiscarded;
519 }
520 }
521
522 // If the quad is entirely off screen, it doesn't matter what the clip does
523 if (!rtRect.intersects(drawBounds)) {
524 return QuadOptimization::kDiscarded;
525 }
526
527 // Check if clip can be represented as a rounded rect (initialize as if clip fully contained
528 // the render target).
529 SkRRect clipRRect = SkRRect::MakeRect(rtRect);
530 // We initialize clipAA to *aa when there are stencil settings so that we don't artificially
531 // encounter mixed-aa edges (not allowed for stencil), but we want to start as non-AA for
532 // regular draws so that if we fully cover the render target, that can stop being anti-aliased.
533 GrAA clipAA = stencilSettings ? *aa : GrAA::kNo;
534 bool axisAlignedClip = true;
535 if (!clip.quickContains(rtRect)) {
536 if (!clip.isRRect(rtRect, &clipRRect, &clipAA)) {
537 axisAlignedClip = false;
538 }
539 }
540
541 // If the clip rrect is valid (i.e. axis-aligned), we can potentially combine it with the
542 // draw geometry so that no clip is needed when drawing.
543 if (axisAlignedClip && (!stencilSettings || clipAA == *aa)) {
544 // Tighten clip bounds (if clipRRect.isRect() is true, clipBounds now holds the intersection
545 // of the render target and the clip rect)
546 SkRect clipBounds = rtRect;
547 if (!clipBounds.intersect(clipRRect.rect()) || !clipBounds.intersects(drawBounds)) {
548 return QuadOptimization::kDiscarded;
549 }
550
551 if (clipRRect.isRect()) {
552 // No rounded corners, so the kClear and kExplicitClip optimizations are possible
553 if (GrQuadUtils::CropToRect(clipBounds, clipAA, &newFlags, deviceQuad, localQuad)) {
554 if (constColor && deviceQuad->quadType() == GrQuad::Type::kAxisAligned) {
555 // Clear optimization is possible
556 drawBounds = deviceQuad->bounds();
557 if (drawBounds.contains(rtRect)) {
558 // Fullscreen clear
559 this->clear(nullptr, *constColor, CanClearFullscreen::kYes);
560 return QuadOptimization::kSubmitted;
561 } else if (GrClip::IsPixelAligned(drawBounds) &&
562 drawBounds.width() > 256 && drawBounds.height() > 256) {
563 // Scissor + clear (round shouldn't do anything since we are pixel aligned)
564 SkIRect scissorRect;
565 drawBounds.round(&scissorRect);
566 this->clear(&scissorRect, *constColor, CanClearFullscreen::kNo);
567 return QuadOptimization::kSubmitted;
568 }
569 }
570
571 // Update overall AA setting.
572 *edgeFlags = newFlags;
573 if (*aa == GrAA::kNo && clipAA == GrAA::kYes &&
574 newFlags != GrQuadAAFlags::kNone) {
575 // The clip was anti-aliased and now the draw needs to be upgraded to AA to
576 // properly reflect the smooth edge of the clip.
577 *aa = GrAA::kYes;
578 }
579 // We intentionally do not downgrade AA here because we don't know if we need to
580 // preserve MSAA (see GrQuadAAFlags docs). But later in the pipeline, the ops can
581 // use GrResolveAATypeForQuad() to turn off coverage AA when all flags are off.
582
583 // deviceQuad is exactly the intersection of original quad and clip, so it can be
584 // drawn with no clip (submitted by caller)
585 return QuadOptimization::kClipApplied;
586 } else {
587 // The quads have been updated to better fit the clip bounds, but can't get rid of
588 // the clip entirely
589 return QuadOptimization::kCropped;
590 }
591 } else if (constColor) {
592 // Rounded corners and constant filled color (limit ourselves to solid colors because
593 // there is no way to use custom local coordinates with drawRRect).
594 if (GrQuadUtils::CropToRect(clipBounds, clipAA, &newFlags, deviceQuad, localQuad) &&
595 deviceQuad->quadType() == GrQuad::Type::kAxisAligned &&
596 deviceQuad->bounds().contains(clipBounds)) {
597 // Since the cropped quad became a rectangle which covered the bounds of the rrect,
598 // we can draw the rrect directly and ignore the edge flags
599 GrPaint paint;
600 clear_to_grpaint(*constColor, &paint);
601 this->drawRRect(GrFixedClip::Disabled(), std::move(paint), clipAA, SkMatrix::I(),
602 clipRRect, GrStyle::SimpleFill());
603 return QuadOptimization::kSubmitted;
604 } else {
605 // The quad has been updated to better fit clip bounds, but can't remove the clip
606 return QuadOptimization::kCropped;
607 }
608 }
609 }
610
611 // Crop the quad to the conservative bounds of the clip.
612 SkIRect clipDevBounds;
613 clip.getConservativeBounds(rtRect.width(), rtRect.height(), &clipDevBounds);
614 SkRect clipBounds = SkRect::Make(clipDevBounds);
615
616 // One final check for discarding, since we may have gone here directly due to a complex clip
617 if (!clipBounds.intersects(drawBounds)) {
618 return QuadOptimization::kDiscarded;
619 }
620
621 // Even if this were to return true, the crop rect does not exactly match the clip, so can not
622 // report explicit-clip. Since these edges aren't visible, don't update the final edge flags.
623 GrQuadUtils::CropToRect(clipBounds, clipAA, &newFlags, deviceQuad, localQuad);
624
625 return QuadOptimization::kCropped;
626 }
627
drawFilledQuad(const GrClip & clip,GrPaint && paint,GrAA aa,GrQuadAAFlags edgeFlags,const GrQuad & deviceQuad,const GrQuad & localQuad,const GrUserStencilSettings * ss)628 void GrRenderTargetContext::drawFilledQuad(const GrClip& clip,
629 GrPaint&& paint,
630 GrAA aa,
631 GrQuadAAFlags edgeFlags,
632 const GrQuad& deviceQuad,
633 const GrQuad& localQuad,
634 const GrUserStencilSettings* ss) {
635 ASSERT_SINGLE_OWNER
636 RETURN_IF_ABANDONED
637 SkDEBUGCODE(this->validate();)
638 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawFilledQuad", fContext);
639
640 AutoCheckFlush acf(this->drawingManager());
641
642 SkPMColor4f* constColor = nullptr;
643 SkPMColor4f paintColor;
644 if (!ss && !paint.numCoverageFragmentProcessors() &&
645 paint.isConstantBlendedColor(&paintColor)) {
646 // Only consider clears/rrects when it's easy to guarantee 100% fill with single color
647 constColor = &paintColor;
648 }
649
650 GrQuad croppedDeviceQuad = deviceQuad;
651 GrQuad croppedLocalQuad = localQuad;
652 QuadOptimization opt = this->attemptQuadOptimization(clip, constColor, ss, &aa, &edgeFlags,
653 &croppedDeviceQuad, &croppedLocalQuad);
654 if (opt >= QuadOptimization::kClipApplied) {
655 // These optimizations require caller to add an op themselves
656 const GrClip& finalClip = opt == QuadOptimization::kClipApplied ? GrFixedClip::Disabled()
657 : clip;
658 GrAAType aaType = ss ? (aa == GrAA::kYes ? GrAAType::kMSAA : GrAAType::kNone)
659 : this->chooseAAType(aa);
660 this->addDrawOp(finalClip, GrFillRectOp::Make(fContext, std::move(paint), aaType, edgeFlags,
661 croppedDeviceQuad, croppedLocalQuad, ss));
662 }
663 // All other optimization levels were completely handled inside attempt(), so no extra op needed
664 }
665
drawTexturedQuad(const GrClip & clip,sk_sp<GrTextureProxy> proxy,sk_sp<GrColorSpaceXform> textureXform,GrSamplerState::Filter filter,const SkPMColor4f & color,SkBlendMode blendMode,GrAA aa,GrQuadAAFlags edgeFlags,const GrQuad & deviceQuad,const GrQuad & localQuad,const SkRect * domain)666 void GrRenderTargetContext::drawTexturedQuad(const GrClip& clip,
667 sk_sp<GrTextureProxy> proxy,
668 sk_sp<GrColorSpaceXform> textureXform,
669 GrSamplerState::Filter filter,
670 const SkPMColor4f& color,
671 SkBlendMode blendMode,
672 GrAA aa,
673 GrQuadAAFlags edgeFlags,
674 const GrQuad& deviceQuad,
675 const GrQuad& localQuad,
676 const SkRect* domain) {
677 ASSERT_SINGLE_OWNER
678 RETURN_IF_ABANDONED
679 SkDEBUGCODE(this->validate();)
680 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTexturedQuad", fContext);
681
682 AutoCheckFlush acf(this->drawingManager());
683
684 // Functionally this is very similar to drawFilledQuad except that there's no constColor to
685 // enable the kSubmitted optimizations, no stencil settings support, and its a GrTextureOp.
686 GrQuad croppedDeviceQuad = deviceQuad;
687 GrQuad croppedLocalQuad = localQuad;
688 QuadOptimization opt = this->attemptQuadOptimization(clip, nullptr, nullptr, &aa, &edgeFlags,
689 &croppedDeviceQuad, &croppedLocalQuad);
690
691 SkASSERT(opt != QuadOptimization::kSubmitted);
692 if (opt != QuadOptimization::kDiscarded) {
693 // And the texture op if not discarded
694 const GrClip& finalClip = opt == QuadOptimization::kClipApplied ? GrFixedClip::Disabled()
695 : clip;
696 GrAAType aaType = this->chooseAAType(aa);
697 // Use the provided domain, although hypothetically we could detect that the cropped local
698 // quad is sufficiently inside the domain and the constraint could be dropped.
699 this->addDrawOp(finalClip, GrTextureOp::Make(fContext, std::move(proxy),
700 std::move(textureXform), filter, color,
701 blendMode, aaType, edgeFlags,
702 croppedDeviceQuad, croppedLocalQuad, domain));
703 }
704 }
705
drawRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rect,const GrStyle * style)706 void GrRenderTargetContext::drawRect(const GrClip& clip,
707 GrPaint&& paint,
708 GrAA aa,
709 const SkMatrix& viewMatrix,
710 const SkRect& rect,
711 const GrStyle* style) {
712 if (!style) {
713 style = &GrStyle::SimpleFill();
714 }
715 ASSERT_SINGLE_OWNER
716 RETURN_IF_ABANDONED
717 SkDEBUGCODE(this->validate();)
718 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRect", fContext);
719
720 // Path effects should've been devolved to a path in SkGpuDevice
721 SkASSERT(!style->pathEffect());
722
723 AutoCheckFlush acf(this->drawingManager());
724
725 const SkStrokeRec& stroke = style->strokeRec();
726 if (stroke.getStyle() == SkStrokeRec::kFill_Style) {
727 // Fills the rect, using rect as its own local coordinates
728 this->fillRectToRect(clip, std::move(paint), aa, viewMatrix, rect, rect);
729 return;
730 } else if (stroke.getStyle() == SkStrokeRec::kStroke_Style ||
731 stroke.getStyle() == SkStrokeRec::kHairline_Style) {
732 if ((!rect.width() || !rect.height()) &&
733 SkStrokeRec::kHairline_Style != stroke.getStyle()) {
734 SkScalar r = stroke.getWidth() / 2;
735 // TODO: Move these stroke->fill fallbacks to GrShape?
736 switch (stroke.getJoin()) {
737 case SkPaint::kMiter_Join:
738 this->drawRect(
739 clip, std::move(paint), aa, viewMatrix,
740 {rect.fLeft - r, rect.fTop - r, rect.fRight + r, rect.fBottom + r},
741 &GrStyle::SimpleFill());
742 return;
743 case SkPaint::kRound_Join:
744 // Raster draws nothing when both dimensions are empty.
745 if (rect.width() || rect.height()){
746 SkRRect rrect = SkRRect::MakeRectXY(rect.makeOutset(r, r), r, r);
747 this->drawRRect(clip, std::move(paint), aa, viewMatrix, rrect,
748 GrStyle::SimpleFill());
749 return;
750 }
751 case SkPaint::kBevel_Join:
752 if (!rect.width()) {
753 this->drawRect(clip, std::move(paint), aa, viewMatrix,
754 {rect.fLeft - r, rect.fTop, rect.fRight + r, rect.fBottom},
755 &GrStyle::SimpleFill());
756 } else {
757 this->drawRect(clip, std::move(paint), aa, viewMatrix,
758 {rect.fLeft, rect.fTop - r, rect.fRight, rect.fBottom + r},
759 &GrStyle::SimpleFill());
760 }
761 return;
762 }
763 }
764
765 std::unique_ptr<GrDrawOp> op;
766
767 GrAAType aaType = this->chooseAAType(aa);
768 op = GrStrokeRectOp::Make(fContext, std::move(paint), aaType, viewMatrix, rect, stroke);
769 // op may be null if the stroke is not supported or if using coverage aa and the view matrix
770 // does not preserve rectangles.
771 if (op) {
772 this->addDrawOp(clip, std::move(op));
773 return;
774 }
775 }
776 assert_alive(paint);
777 this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, GrShape(rect, *style));
778 }
779
drawQuadSet(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const QuadSetEntry quads[],int cnt)780 void GrRenderTargetContext::drawQuadSet(const GrClip& clip, GrPaint&& paint, GrAA aa,
781 const SkMatrix& viewMatrix, const QuadSetEntry quads[],
782 int cnt) {
783 GrAAType aaType = this->chooseAAType(aa);
784 this->addDrawOp(clip, GrFillRectOp::MakeSet(fContext, std::move(paint), aaType, viewMatrix,
785 quads, cnt));
786 }
787
maxWindowRectangles() const788 int GrRenderTargetContextPriv::maxWindowRectangles() const {
789 return fRenderTargetContext->fRenderTargetProxy->maxWindowRectangles(
790 *fRenderTargetContext->caps());
791 }
792
canDiscardPreviousOpsOnFullClear() const793 GrRenderTargetOpList::CanDiscardPreviousOps GrRenderTargetContext::canDiscardPreviousOpsOnFullClear(
794 ) const {
795 #if GR_TEST_UTILS
796 if (fPreserveOpsOnFullClear_TestingOnly) {
797 return GrRenderTargetOpList::CanDiscardPreviousOps::kNo;
798 }
799 #endif
800 // Regardless of how the clear is implemented (native clear or a fullscreen quad), all prior ops
801 // would normally be overwritten. The one exception is if the render target context is marked as
802 // needing a stencil buffer then there may be a prior op that writes to the stencil buffer.
803 // Although the clear will ignore the stencil buffer, following draw ops may not so we can't get
804 // rid of all the preceding ops. Beware! If we ever add any ops that have a side effect beyond
805 // modifying the stencil buffer we will need a more elaborate tracking system (skbug.com/7002).
806 return GrRenderTargetOpList::CanDiscardPreviousOps(!fNumStencilSamples);
807 }
808
setNeedsStencil(bool multisampled)809 void GrRenderTargetContext::setNeedsStencil(bool multisampled) {
810 // Don't clear stencil until after we've changed fNumStencilSamples. This ensures we don't loop
811 // forever in the event that there are driver bugs and we need to clear as a draw.
812 bool needsStencilClear = !fNumStencilSamples;
813
814 int numRequiredSamples = this->numSamples();
815 if (multisampled && 1 == numRequiredSamples) {
816 // The caller has requested a multisampled stencil buffer on a non-MSAA render target. Use
817 // mixed samples.
818 SkASSERT(fRenderTargetProxy->canUseMixedSamples(*this->caps()));
819 numRequiredSamples = this->caps()->internalMultisampleCount(
820 this->asSurfaceProxy()->backendFormat());
821 }
822 SkASSERT(numRequiredSamples > 0);
823
824 if (numRequiredSamples > fNumStencilSamples) {
825 fNumStencilSamples = numRequiredSamples;
826 fRenderTargetProxy->setNeedsStencil(fNumStencilSamples);
827 }
828
829 if (needsStencilClear) {
830 if (this->caps()->performStencilClearsAsDraws()) {
831 // There is a driver bug with clearing stencil. We must use an op to manually clear the
832 // stencil buffer before the op that required 'setNeedsStencil'.
833 this->internalStencilClear(GrFixedClip::Disabled(), /* inside mask */ false);
834 } else {
835 // Setting the clear stencil load op is preferable. On non-tilers, this lets the flush
836 // code note when the instantiated stencil buffer is already clear and skip the clear
837 // altogether. And on tilers, loading the stencil buffer cleared is even faster than
838 // preserving the previous contents.
839 this->getRTOpList()->setStencilLoadOp(GrLoadOp::kClear);
840 }
841 }
842 }
843
clearStencilClip(const GrFixedClip & clip,bool insideStencilMask)844 void GrRenderTargetContextPriv::clearStencilClip(const GrFixedClip& clip, bool insideStencilMask) {
845 ASSERT_SINGLE_OWNER_PRIV
846 RETURN_IF_ABANDONED_PRIV
847 SkDEBUGCODE(fRenderTargetContext->validate();)
848 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "clearStencilClip",
849 fRenderTargetContext->fContext);
850
851 AutoCheckFlush acf(fRenderTargetContext->drawingManager());
852
853 fRenderTargetContext->internalStencilClear(clip, insideStencilMask);
854 }
855
internalStencilClear(const GrFixedClip & clip,bool insideStencilMask)856 void GrRenderTargetContext::internalStencilClear(const GrFixedClip& clip, bool insideStencilMask) {
857 if (this->caps()->performStencilClearsAsDraws()) {
858 const GrUserStencilSettings* ss = GrStencilSettings::SetClipBitSettings(insideStencilMask);
859 SkRect rtRect = SkRect::MakeWH(this->width(), this->height());
860
861 // Configure the paint to have no impact on the color buffer
862 GrPaint paint;
863 paint.setXPFactory(GrDisableColorXPFactory::Get());
864 this->addDrawOp(clip, GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
865 rtRect, ss));
866 } else {
867 std::unique_ptr<GrOp> op(GrClearStencilClipOp::Make(fContext, clip, insideStencilMask,
868 fRenderTargetProxy.get()));
869 if (!op) {
870 return;
871 }
872 this->addOp(std::move(op));
873 }
874 }
875
stencilPath(const GrHardClip & clip,GrAA doStencilMSAA,const SkMatrix & viewMatrix,const GrPath * path)876 void GrRenderTargetContextPriv::stencilPath(const GrHardClip& clip,
877 GrAA doStencilMSAA,
878 const SkMatrix& viewMatrix,
879 const GrPath* path) {
880 ASSERT_SINGLE_OWNER_PRIV
881 RETURN_IF_ABANDONED_PRIV
882 SkDEBUGCODE(fRenderTargetContext->validate();)
883 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "stencilPath",
884 fRenderTargetContext->fContext);
885
886 // TODO: extract portions of checkDraw that are relevant to path stenciling.
887 SkASSERT(path);
888 SkASSERT(fRenderTargetContext->caps()->shaderCaps()->pathRenderingSupport());
889
890 // FIXME: Use path bounds instead of this WAR once
891 // https://bugs.chromium.org/p/skia/issues/detail?id=5640 is resolved.
892 SkRect bounds = SkRect::MakeIWH(fRenderTargetContext->width(), fRenderTargetContext->height());
893
894 // Setup clip
895 GrAppliedHardClip appliedClip;
896 if (!clip.apply(fRenderTargetContext->width(), fRenderTargetContext->height(), &appliedClip,
897 &bounds)) {
898 return;
899 }
900
901 std::unique_ptr<GrOp> op = GrStencilPathOp::Make(fRenderTargetContext->fContext,
902 viewMatrix,
903 GrAA::kYes == doStencilMSAA,
904 path->getFillType(),
905 appliedClip.hasStencilClip(),
906 appliedClip.scissorState(),
907 path);
908 if (!op) {
909 return;
910 }
911 op->setClippedBounds(bounds);
912
913 fRenderTargetContext->setNeedsStencil(GrAA::kYes == doStencilMSAA);
914 fRenderTargetContext->addOp(std::move(op));
915 }
916
drawTextureSet(const GrClip & clip,const TextureSetEntry set[],int cnt,GrSamplerState::Filter filter,SkBlendMode mode,GrAA aa,SkCanvas::SrcRectConstraint constraint,const SkMatrix & viewMatrix,sk_sp<GrColorSpaceXform> texXform)917 void GrRenderTargetContext::drawTextureSet(const GrClip& clip, const TextureSetEntry set[], int cnt,
918 GrSamplerState::Filter filter, SkBlendMode mode,
919 GrAA aa, SkCanvas::SrcRectConstraint constraint,
920 const SkMatrix& viewMatrix,
921 sk_sp<GrColorSpaceXform> texXform) {
922 ASSERT_SINGLE_OWNER
923 RETURN_IF_ABANDONED
924 SkDEBUGCODE(this->validate();)
925 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTextureSet", fContext);
926
927 if (mode != SkBlendMode::kSrcOver ||
928 !fContext->priv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) {
929 // Draw one at a time since the bulk API doesn't support non src-over blending, or the
930 // backend can't support the bulk geometry processor yet.
931 SkMatrix ctm;
932 for (int i = 0; i < cnt; ++i) {
933 float alpha = set[i].fAlpha;
934 ctm = viewMatrix;
935 if (set[i].fPreViewMatrix) {
936 ctm.preConcat(*set[i].fPreViewMatrix);
937 }
938
939 GrQuad quad, srcQuad;
940 if (set[i].fDstClipQuad) {
941 quad = GrQuad::MakeFromSkQuad(set[i].fDstClipQuad, ctm);
942
943 SkPoint srcPts[4];
944 GrMapRectPoints(set[i].fDstRect, set[i].fSrcRect, set[i].fDstClipQuad, srcPts, 4);
945 srcQuad = GrQuad::MakeFromSkQuad(srcPts, SkMatrix::I());
946 } else {
947 quad = GrQuad::MakeFromRect(set[i].fDstRect, ctm);
948 srcQuad = GrQuad(set[i].fSrcRect);
949 }
950
951 const SkRect* domain = constraint == SkCanvas::kStrict_SrcRectConstraint
952 ? &set[i].fSrcRect : nullptr;
953 this->drawTexturedQuad(clip, set[i].fProxy, texXform, filter,
954 {alpha, alpha, alpha, alpha}, mode, aa, set[i].fAAFlags,
955 quad, srcQuad, domain);
956 }
957 } else {
958 // Can use a single op, avoiding GrPaint creation, and can batch across proxies
959 AutoCheckFlush acf(this->drawingManager());
960 GrAAType aaType = this->chooseAAType(aa);
961 auto op = GrTextureOp::MakeSet(fContext, set, cnt, filter, aaType, constraint, viewMatrix,
962 std::move(texXform));
963 this->addDrawOp(clip, std::move(op));
964 }
965 }
966
drawVertices(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,sk_sp<SkVertices> vertices,const SkVertices::Bone bones[],int boneCount,GrPrimitiveType * overridePrimType)967 void GrRenderTargetContext::drawVertices(const GrClip& clip,
968 GrPaint&& paint,
969 const SkMatrix& viewMatrix,
970 sk_sp<SkVertices> vertices,
971 const SkVertices::Bone bones[],
972 int boneCount,
973 GrPrimitiveType* overridePrimType) {
974 ASSERT_SINGLE_OWNER
975 RETURN_IF_ABANDONED
976 SkDEBUGCODE(this->validate();)
977 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawVertices", fContext);
978
979 AutoCheckFlush acf(this->drawingManager());
980
981 SkASSERT(vertices);
982 GrAAType aaType = this->chooseAAType(GrAA::kNo);
983 std::unique_ptr<GrDrawOp> op = GrDrawVerticesOp::Make(
984 fContext, std::move(paint), std::move(vertices), bones, boneCount, viewMatrix, aaType,
985 this->colorSpaceInfo().refColorSpaceXformFromSRGB(), overridePrimType);
986 this->addDrawOp(clip, std::move(op));
987 }
988
989 ///////////////////////////////////////////////////////////////////////////////
990
drawAtlas(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,int spriteCount,const SkRSXform xform[],const SkRect texRect[],const SkColor colors[])991 void GrRenderTargetContext::drawAtlas(const GrClip& clip,
992 GrPaint&& paint,
993 const SkMatrix& viewMatrix,
994 int spriteCount,
995 const SkRSXform xform[],
996 const SkRect texRect[],
997 const SkColor colors[]) {
998 ASSERT_SINGLE_OWNER
999 RETURN_IF_ABANDONED
1000 SkDEBUGCODE(this->validate();)
1001 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawAtlas", fContext);
1002
1003 AutoCheckFlush acf(this->drawingManager());
1004
1005 GrAAType aaType = this->chooseAAType(GrAA::kNo);
1006 std::unique_ptr<GrDrawOp> op = GrDrawAtlasOp::Make(fContext, std::move(paint), viewMatrix,
1007 aaType, spriteCount, xform, texRect, colors);
1008 this->addDrawOp(clip, std::move(op));
1009 }
1010
1011 ///////////////////////////////////////////////////////////////////////////////
1012
drawRRect(const GrClip & origClip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRRect & rrect,const GrStyle & style)1013 void GrRenderTargetContext::drawRRect(const GrClip& origClip,
1014 GrPaint&& paint,
1015 GrAA aa,
1016 const SkMatrix& viewMatrix,
1017 const SkRRect& rrect,
1018 const GrStyle& style) {
1019 ASSERT_SINGLE_OWNER
1020 RETURN_IF_ABANDONED
1021 SkDEBUGCODE(this->validate();)
1022 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRRect", fContext);
1023
1024 const SkStrokeRec& stroke = style.strokeRec();
1025 if (stroke.getStyle() == SkStrokeRec::kFill_Style && rrect.isEmpty()) {
1026 return;
1027 }
1028
1029 GrNoClip noclip;
1030 const GrClip* clip = &origClip;
1031 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
1032 // The Android framework frequently clips rrects to themselves where the clip is non-aa and the
1033 // draw is aa. Since our lower level clip code works from op bounds, which are SkRects, it
1034 // doesn't detect that the clip can be ignored (modulo antialiasing). The following test
1035 // attempts to mitigate the stencil clip cost but will only help when the entire clip stack
1036 // can be ignored. We'd prefer to fix this in the framework by removing the clips calls. This
1037 // only works for filled rrects since the stroke width outsets beyond the rrect itself.
1038 SkRRect devRRect;
1039 if (stroke.getStyle() == SkStrokeRec::kFill_Style && rrect.transform(viewMatrix, &devRRect) &&
1040 clip->quickContains(devRRect)) {
1041 clip = &noclip;
1042 }
1043 #endif
1044 SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice
1045
1046 AutoCheckFlush acf(this->drawingManager());
1047
1048 GrAAType aaType = this->chooseAAType(aa);
1049
1050 std::unique_ptr<GrDrawOp> op;
1051 if (GrAAType::kCoverage == aaType && rrect.isSimple() &&
1052 rrect.getSimpleRadii().fX == rrect.getSimpleRadii().fY &&
1053 viewMatrix.rectStaysRect() && viewMatrix.isSimilarity()) {
1054 // In coverage mode, we draw axis-aligned circular roundrects with the GrOvalOpFactory
1055 // to avoid perf regressions on some platforms.
1056 assert_alive(paint);
1057 op = GrOvalOpFactory::MakeCircularRRectOp(
1058 fContext, std::move(paint), viewMatrix, rrect, stroke, this->caps()->shaderCaps());
1059 }
1060 if (!op && style.isSimpleFill()) {
1061 assert_alive(paint);
1062 op = GrFillRRectOp::Make(
1063 fContext, aaType, viewMatrix, rrect, *this->caps(), std::move(paint));
1064 }
1065 if (!op && GrAAType::kCoverage == aaType) {
1066 assert_alive(paint);
1067 op = GrOvalOpFactory::MakeRRectOp(
1068 fContext, std::move(paint), viewMatrix, rrect, stroke, this->caps()->shaderCaps());
1069 }
1070 if (op) {
1071 this->addDrawOp(*clip, std::move(op));
1072 return;
1073 }
1074
1075 assert_alive(paint);
1076 this->drawShapeUsingPathRenderer(*clip, std::move(paint), aa, viewMatrix,
1077 GrShape(rrect, style));
1078 }
1079
1080 ///////////////////////////////////////////////////////////////////////////////
1081
map(const SkMatrix & m,const SkPoint3 & pt)1082 static SkPoint3 map(const SkMatrix& m, const SkPoint3& pt) {
1083 SkPoint3 result;
1084 m.mapXY(pt.fX, pt.fY, (SkPoint*)&result.fX);
1085 result.fZ = pt.fZ;
1086 return result;
1087 }
1088
drawFastShadow(const GrClip & clip,const SkMatrix & viewMatrix,const SkPath & path,const SkDrawShadowRec & rec)1089 bool GrRenderTargetContext::drawFastShadow(const GrClip& clip,
1090 const SkMatrix& viewMatrix,
1091 const SkPath& path,
1092 const SkDrawShadowRec& rec) {
1093 ASSERT_SINGLE_OWNER
1094 if (fContext->priv().abandoned()) {
1095 return true;
1096 }
1097 SkDEBUGCODE(this->validate();)
1098 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawFastShadow", fContext);
1099
1100 // check z plane
1101 bool tiltZPlane = SkToBool(!SkScalarNearlyZero(rec.fZPlaneParams.fX) ||
1102 !SkScalarNearlyZero(rec.fZPlaneParams.fY));
1103 bool skipAnalytic = SkToBool(rec.fFlags & SkShadowFlags::kGeometricOnly_ShadowFlag);
1104 if (tiltZPlane || skipAnalytic || !viewMatrix.rectStaysRect() || !viewMatrix.isSimilarity()) {
1105 return false;
1106 }
1107
1108 SkRRect rrect;
1109 SkRect rect;
1110 // we can only handle rects, circles, and rrects with circular corners
1111 bool isRRect = path.isRRect(&rrect) && SkRRectPriv::IsSimpleCircular(rrect) &&
1112 rrect.radii(SkRRect::kUpperLeft_Corner).fX > SK_ScalarNearlyZero;
1113 if (!isRRect &&
1114 path.isOval(&rect) && SkScalarNearlyEqual(rect.width(), rect.height()) &&
1115 rect.width() > SK_ScalarNearlyZero) {
1116 rrect.setOval(rect);
1117 isRRect = true;
1118 }
1119 if (!isRRect && path.isRect(&rect)) {
1120 rrect.setRect(rect);
1121 isRRect = true;
1122 }
1123
1124 if (!isRRect) {
1125 return false;
1126 }
1127
1128 if (rrect.isEmpty()) {
1129 return true;
1130 }
1131
1132 AutoCheckFlush acf(this->drawingManager());
1133
1134 // transform light
1135 SkPoint3 devLightPos = map(viewMatrix, rec.fLightPos);
1136
1137 // 1/scale
1138 SkScalar devToSrcScale = viewMatrix.isScaleTranslate() ?
1139 SkScalarInvert(SkScalarAbs(viewMatrix[SkMatrix::kMScaleX])) :
1140 sk_float_rsqrt(viewMatrix[SkMatrix::kMScaleX] * viewMatrix[SkMatrix::kMScaleX] +
1141 viewMatrix[SkMatrix::kMSkewX] * viewMatrix[SkMatrix::kMSkewX]);
1142
1143 SkScalar occluderHeight = rec.fZPlaneParams.fZ;
1144 bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag);
1145
1146 if (SkColorGetA(rec.fAmbientColor) > 0) {
1147 SkScalar devSpaceInsetWidth = SkDrawShadowMetrics::AmbientBlurRadius(occluderHeight);
1148 const SkScalar umbraRecipAlpha = SkDrawShadowMetrics::AmbientRecipAlpha(occluderHeight);
1149 const SkScalar devSpaceAmbientBlur = devSpaceInsetWidth * umbraRecipAlpha;
1150
1151 // Outset the shadow rrect to the border of the penumbra
1152 SkScalar ambientPathOutset = devSpaceInsetWidth * devToSrcScale;
1153 SkRRect ambientRRect;
1154 SkRect outsetRect = rrect.rect().makeOutset(ambientPathOutset, ambientPathOutset);
1155 // If the rrect was an oval then its outset will also be one.
1156 // We set it explicitly to avoid errors.
1157 if (rrect.isOval()) {
1158 ambientRRect = SkRRect::MakeOval(outsetRect);
1159 } else {
1160 SkScalar outsetRad = SkRRectPriv::GetSimpleRadii(rrect).fX + ambientPathOutset;
1161 ambientRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad);
1162 }
1163
1164 GrColor ambientColor = SkColorToPremulGrColor(rec.fAmbientColor);
1165 if (transparent) {
1166 // set a large inset to force a fill
1167 devSpaceInsetWidth = ambientRRect.width();
1168 }
1169
1170 std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(fContext,
1171 ambientColor,
1172 viewMatrix,
1173 ambientRRect,
1174 devSpaceAmbientBlur,
1175 devSpaceInsetWidth);
1176 if (op) {
1177 this->addDrawOp(clip, std::move(op));
1178 }
1179 }
1180
1181 if (SkColorGetA(rec.fSpotColor) > 0) {
1182 SkScalar devSpaceSpotBlur;
1183 SkScalar spotScale;
1184 SkVector spotOffset;
1185 SkDrawShadowMetrics::GetSpotParams(occluderHeight, devLightPos.fX, devLightPos.fY,
1186 devLightPos.fZ, rec.fLightRadius,
1187 &devSpaceSpotBlur, &spotScale, &spotOffset);
1188 // handle scale of radius due to CTM
1189 const SkScalar srcSpaceSpotBlur = devSpaceSpotBlur * devToSrcScale;
1190
1191 // Adjust translate for the effect of the scale.
1192 spotOffset.fX += spotScale*viewMatrix[SkMatrix::kMTransX];
1193 spotOffset.fY += spotScale*viewMatrix[SkMatrix::kMTransY];
1194 // This offset is in dev space, need to transform it into source space.
1195 SkMatrix ctmInverse;
1196 if (viewMatrix.invert(&ctmInverse)) {
1197 ctmInverse.mapPoints(&spotOffset, 1);
1198 } else {
1199 // Since the matrix is a similarity, this should never happen, but just in case...
1200 SkDebugf("Matrix is degenerate. Will not render spot shadow correctly!\n");
1201 SkASSERT(false);
1202 }
1203
1204 // Compute the transformed shadow rrect
1205 SkRRect spotShadowRRect;
1206 SkMatrix shadowTransform;
1207 shadowTransform.setScaleTranslate(spotScale, spotScale, spotOffset.fX, spotOffset.fY);
1208 rrect.transform(shadowTransform, &spotShadowRRect);
1209 SkScalar spotRadius = SkRRectPriv::GetSimpleRadii(spotShadowRRect).fX;
1210
1211 // Compute the insetWidth
1212 SkScalar blurOutset = srcSpaceSpotBlur;
1213 SkScalar insetWidth = blurOutset;
1214 if (transparent) {
1215 // If transparent, just do a fill
1216 insetWidth += spotShadowRRect.width();
1217 } else {
1218 // For shadows, instead of using a stroke we specify an inset from the penumbra
1219 // border. We want to extend this inset area so that it meets up with the caster
1220 // geometry. The inset geometry will by default already be inset by the blur width.
1221 //
1222 // We compare the min and max corners inset by the radius between the original
1223 // rrect and the shadow rrect. The distance between the two plus the difference
1224 // between the scaled radius and the original radius gives the distance from the
1225 // transformed shadow shape to the original shape in that corner. The max
1226 // of these gives the maximum distance we need to cover.
1227 //
1228 // Since we are outsetting by 1/2 the blur distance, we just add the maxOffset to
1229 // that to get the full insetWidth.
1230 SkScalar maxOffset;
1231 if (rrect.isRect()) {
1232 // Manhattan distance works better for rects
1233 maxOffset = SkTMax(SkTMax(SkTAbs(spotShadowRRect.rect().fLeft -
1234 rrect.rect().fLeft),
1235 SkTAbs(spotShadowRRect.rect().fTop -
1236 rrect.rect().fTop)),
1237 SkTMax(SkTAbs(spotShadowRRect.rect().fRight -
1238 rrect.rect().fRight),
1239 SkTAbs(spotShadowRRect.rect().fBottom -
1240 rrect.rect().fBottom)));
1241 } else {
1242 SkScalar dr = spotRadius - SkRRectPriv::GetSimpleRadii(rrect).fX;
1243 SkPoint upperLeftOffset = SkPoint::Make(spotShadowRRect.rect().fLeft -
1244 rrect.rect().fLeft + dr,
1245 spotShadowRRect.rect().fTop -
1246 rrect.rect().fTop + dr);
1247 SkPoint lowerRightOffset = SkPoint::Make(spotShadowRRect.rect().fRight -
1248 rrect.rect().fRight - dr,
1249 spotShadowRRect.rect().fBottom -
1250 rrect.rect().fBottom - dr);
1251 maxOffset = SkScalarSqrt(SkTMax(SkPointPriv::LengthSqd(upperLeftOffset),
1252 SkPointPriv::LengthSqd(lowerRightOffset))) + dr;
1253 }
1254 insetWidth += SkTMax(blurOutset, maxOffset);
1255 }
1256
1257 // Outset the shadow rrect to the border of the penumbra
1258 SkRect outsetRect = spotShadowRRect.rect().makeOutset(blurOutset, blurOutset);
1259 if (spotShadowRRect.isOval()) {
1260 spotShadowRRect = SkRRect::MakeOval(outsetRect);
1261 } else {
1262 SkScalar outsetRad = spotRadius + blurOutset;
1263 spotShadowRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad);
1264 }
1265
1266 GrColor spotColor = SkColorToPremulGrColor(rec.fSpotColor);
1267
1268 std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(fContext,
1269 spotColor,
1270 viewMatrix,
1271 spotShadowRRect,
1272 2.0f * devSpaceSpotBlur,
1273 insetWidth);
1274 if (op) {
1275 this->addDrawOp(clip, std::move(op));
1276 }
1277 }
1278
1279 return true;
1280 }
1281
1282 ///////////////////////////////////////////////////////////////////////////////
1283
drawFilledDRRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRRect & origOuter,const SkRRect & origInner)1284 bool GrRenderTargetContext::drawFilledDRRect(const GrClip& clip,
1285 GrPaint&& paint,
1286 GrAA aa,
1287 const SkMatrix& viewMatrix,
1288 const SkRRect& origOuter,
1289 const SkRRect& origInner) {
1290 SkASSERT(!origInner.isEmpty());
1291 SkASSERT(!origOuter.isEmpty());
1292
1293 SkTCopyOnFirstWrite<SkRRect> inner(origInner), outer(origOuter);
1294
1295 GrAAType aaType = this->chooseAAType(aa);
1296
1297 if (GrAAType::kMSAA == aaType) {
1298 return false;
1299 }
1300
1301 if (GrAAType::kCoverage == aaType && SkRRectPriv::IsCircle(*inner)
1302 && SkRRectPriv::IsCircle(*outer)) {
1303 auto outerR = outer->width() / 2.f;
1304 auto innerR = inner->width() / 2.f;
1305 auto cx = outer->getBounds().fLeft + outerR;
1306 auto cy = outer->getBounds().fTop + outerR;
1307 if (SkScalarNearlyEqual(cx, inner->getBounds().fLeft + innerR) &&
1308 SkScalarNearlyEqual(cy, inner->getBounds().fTop + innerR)) {
1309 auto avgR = (innerR + outerR) / 2.f;
1310 auto circleBounds = SkRect::MakeLTRB(cx - avgR, cy - avgR, cx + avgR, cy + avgR);
1311 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
1312 stroke.setStrokeStyle(outerR - innerR);
1313 auto op = GrOvalOpFactory::MakeOvalOp(fContext, std::move(paint), viewMatrix,
1314 circleBounds, GrStyle(stroke, nullptr),
1315 this->caps()->shaderCaps());
1316 if (op) {
1317 this->addDrawOp(clip, std::move(op));
1318 return true;
1319 }
1320 assert_alive(paint);
1321 }
1322 }
1323
1324 GrClipEdgeType innerEdgeType, outerEdgeType;
1325 if (GrAAType::kCoverage == aaType) {
1326 innerEdgeType = GrClipEdgeType::kInverseFillAA;
1327 outerEdgeType = GrClipEdgeType::kFillAA;
1328 } else {
1329 innerEdgeType = GrClipEdgeType::kInverseFillBW;
1330 outerEdgeType = GrClipEdgeType::kFillBW;
1331 }
1332
1333 SkMatrix inverseVM;
1334 if (!viewMatrix.isIdentity()) {
1335 if (!origInner.transform(viewMatrix, inner.writable())) {
1336 return false;
1337 }
1338 if (!origOuter.transform(viewMatrix, outer.writable())) {
1339 return false;
1340 }
1341 if (!viewMatrix.invert(&inverseVM)) {
1342 return false;
1343 }
1344 } else {
1345 inverseVM.reset();
1346 }
1347
1348 const auto& caps = *this->caps()->shaderCaps();
1349 // TODO these need to be a geometry processors
1350 auto innerEffect = GrRRectEffect::Make(innerEdgeType, *inner, caps);
1351 if (!innerEffect) {
1352 return false;
1353 }
1354
1355 auto outerEffect = GrRRectEffect::Make(outerEdgeType, *outer, caps);
1356 if (!outerEffect) {
1357 return false;
1358 }
1359
1360 paint.addCoverageFragmentProcessor(std::move(innerEffect));
1361 paint.addCoverageFragmentProcessor(std::move(outerEffect));
1362
1363 SkRect bounds = outer->getBounds();
1364 if (GrAAType::kCoverage == aaType) {
1365 bounds.outset(SK_ScalarHalf, SK_ScalarHalf);
1366 }
1367
1368 this->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), bounds,
1369 inverseVM);
1370 return true;
1371 }
1372
drawDRRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRRect & outer,const SkRRect & inner)1373 void GrRenderTargetContext::drawDRRect(const GrClip& clip,
1374 GrPaint&& paint,
1375 GrAA aa,
1376 const SkMatrix& viewMatrix,
1377 const SkRRect& outer,
1378 const SkRRect& inner) {
1379 ASSERT_SINGLE_OWNER
1380 RETURN_IF_ABANDONED
1381 SkDEBUGCODE(this->validate();)
1382 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawDRRect", fContext);
1383
1384 SkASSERT(!outer.isEmpty());
1385 SkASSERT(!inner.isEmpty());
1386
1387 AutoCheckFlush acf(this->drawingManager());
1388
1389 if (this->drawFilledDRRect(clip, std::move(paint), aa, viewMatrix, outer, inner)) {
1390 return;
1391 }
1392 assert_alive(paint);
1393
1394 SkPath path;
1395 path.setIsVolatile(true);
1396 path.addRRect(inner);
1397 path.addRRect(outer);
1398 path.setFillType(SkPath::kEvenOdd_FillType);
1399 this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, GrShape(path));
1400 }
1401
1402 ///////////////////////////////////////////////////////////////////////////////
1403
drawRegion(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRegion & region,const GrStyle & style,const GrUserStencilSettings * ss)1404 void GrRenderTargetContext::drawRegion(const GrClip& clip,
1405 GrPaint&& paint,
1406 GrAA aa,
1407 const SkMatrix& viewMatrix,
1408 const SkRegion& region,
1409 const GrStyle& style,
1410 const GrUserStencilSettings* ss) {
1411 ASSERT_SINGLE_OWNER
1412 RETURN_IF_ABANDONED
1413 SkDEBUGCODE(this->validate();)
1414 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRegion", fContext);
1415
1416 if (GrAA::kYes == aa) {
1417 // GrRegionOp performs no antialiasing but is much faster, so here we check the matrix
1418 // to see whether aa is really required.
1419 if (!SkToBool(viewMatrix.getType() & ~(SkMatrix::kTranslate_Mask)) &&
1420 SkScalarIsInt(viewMatrix.getTranslateX()) &&
1421 SkScalarIsInt(viewMatrix.getTranslateY())) {
1422 aa = GrAA::kNo;
1423 }
1424 }
1425 bool complexStyle = !style.isSimpleFill();
1426 if (complexStyle || GrAA::kYes == aa) {
1427 SkPath path;
1428 region.getBoundaryPath(&path);
1429 path.setIsVolatile(true);
1430
1431 return this->drawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1432 }
1433
1434 GrAAType aaType = this->chooseAAType(GrAA::kNo);
1435 std::unique_ptr<GrDrawOp> op = GrRegionOp::Make(fContext, std::move(paint), viewMatrix, region,
1436 aaType, ss);
1437 this->addDrawOp(clip, std::move(op));
1438 }
1439
drawOval(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & oval,const GrStyle & style)1440 void GrRenderTargetContext::drawOval(const GrClip& clip,
1441 GrPaint&& paint,
1442 GrAA aa,
1443 const SkMatrix& viewMatrix,
1444 const SkRect& oval,
1445 const GrStyle& style) {
1446 ASSERT_SINGLE_OWNER
1447 RETURN_IF_ABANDONED
1448 SkDEBUGCODE(this->validate();)
1449 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawOval", fContext);
1450
1451 const SkStrokeRec& stroke = style.strokeRec();
1452
1453 if (oval.isEmpty() && !style.pathEffect()) {
1454 if (stroke.getStyle() == SkStrokeRec::kFill_Style) {
1455 return;
1456 }
1457
1458 this->drawRect(clip, std::move(paint), aa, viewMatrix, oval, &style);
1459 return;
1460 }
1461
1462 AutoCheckFlush acf(this->drawingManager());
1463
1464 GrAAType aaType = this->chooseAAType(aa);
1465
1466 std::unique_ptr<GrDrawOp> op;
1467 if (GrAAType::kCoverage == aaType && oval.width() > SK_ScalarNearlyZero &&
1468 oval.width() == oval.height() && viewMatrix.isSimilarity()) {
1469 // We don't draw true circles as round rects in coverage mode, because it can
1470 // cause perf regressions on some platforms as compared to the dedicated circle Op.
1471 assert_alive(paint);
1472 op = GrOvalOpFactory::MakeCircleOp(fContext, std::move(paint), viewMatrix, oval, style,
1473 this->caps()->shaderCaps());
1474 }
1475 if (!op && style.isSimpleFill()) {
1476 // GrFillRRectOp has special geometry and a fragment-shader branch to conditionally evaluate
1477 // the arc equation. This same special geometry and fragment branch also turn out to be a
1478 // substantial optimization for drawing ovals (namely, by not evaluating the arc equation
1479 // inside the oval's inner diamond). Given these optimizations, it's a clear win to draw
1480 // ovals the exact same way we do round rects.
1481 assert_alive(paint);
1482 op = GrFillRRectOp::Make(fContext, aaType, viewMatrix, SkRRect::MakeOval(oval),
1483 *this->caps(), std::move(paint));
1484 }
1485 if (!op && GrAAType::kCoverage == aaType) {
1486 assert_alive(paint);
1487 op = GrOvalOpFactory::MakeOvalOp(fContext, std::move(paint), viewMatrix, oval, style,
1488 this->caps()->shaderCaps());
1489 }
1490 if (op) {
1491 this->addDrawOp(clip, std::move(op));
1492 return;
1493 }
1494
1495 assert_alive(paint);
1496 this->drawShapeUsingPathRenderer(
1497 clip, std::move(paint), aa, viewMatrix,
1498 GrShape(SkRRect::MakeOval(oval), SkPath::kCW_Direction, 2, false, style));
1499 }
1500
drawArc(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const GrStyle & style)1501 void GrRenderTargetContext::drawArc(const GrClip& clip,
1502 GrPaint&& paint,
1503 GrAA aa,
1504 const SkMatrix& viewMatrix,
1505 const SkRect& oval,
1506 SkScalar startAngle,
1507 SkScalar sweepAngle,
1508 bool useCenter,
1509 const GrStyle& style) {
1510 ASSERT_SINGLE_OWNER
1511 RETURN_IF_ABANDONED
1512 SkDEBUGCODE(this->validate();)
1513 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawArc", fContext);
1514
1515 AutoCheckFlush acf(this->drawingManager());
1516
1517 GrAAType aaType = this->chooseAAType(aa);
1518 if (GrAAType::kCoverage == aaType) {
1519 const GrShaderCaps* shaderCaps = this->caps()->shaderCaps();
1520 std::unique_ptr<GrDrawOp> op = GrOvalOpFactory::MakeArcOp(fContext,
1521 std::move(paint),
1522 viewMatrix,
1523 oval,
1524 startAngle,
1525 sweepAngle,
1526 useCenter,
1527 style,
1528 shaderCaps);
1529 if (op) {
1530 this->addDrawOp(clip, std::move(op));
1531 return;
1532 }
1533 assert_alive(paint);
1534 }
1535 this->drawShapeUsingPathRenderer(
1536 clip, std::move(paint), aa, viewMatrix,
1537 GrShape::MakeArc(oval, startAngle, sweepAngle, useCenter, style));
1538 }
1539
drawImageLattice(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,sk_sp<GrTextureProxy> image,sk_sp<GrColorSpaceXform> csxf,GrSamplerState::Filter filter,std::unique_ptr<SkLatticeIter> iter,const SkRect & dst)1540 void GrRenderTargetContext::drawImageLattice(const GrClip& clip,
1541 GrPaint&& paint,
1542 const SkMatrix& viewMatrix,
1543 sk_sp<GrTextureProxy> image,
1544 sk_sp<GrColorSpaceXform> csxf,
1545 GrSamplerState::Filter filter,
1546 std::unique_ptr<SkLatticeIter> iter,
1547 const SkRect& dst) {
1548 ASSERT_SINGLE_OWNER
1549 RETURN_IF_ABANDONED
1550 SkDEBUGCODE(this->validate();)
1551 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawImageLattice", fContext);
1552
1553 AutoCheckFlush acf(this->drawingManager());
1554
1555 std::unique_ptr<GrDrawOp> op =
1556 GrLatticeOp::MakeNonAA(fContext, std::move(paint), viewMatrix, std::move(image),
1557 std::move(csxf), filter, std::move(iter), dst);
1558 this->addDrawOp(clip, std::move(op));
1559 }
1560
drawDrawable(std::unique_ptr<SkDrawable::GpuDrawHandler> drawable,const SkRect & bounds)1561 void GrRenderTargetContext::drawDrawable(std::unique_ptr<SkDrawable::GpuDrawHandler> drawable,
1562 const SkRect& bounds) {
1563 std::unique_ptr<GrOp> op(GrDrawableOp::Make(fContext, std::move(drawable), bounds));
1564 SkASSERT(op);
1565 this->addOp(std::move(op));
1566 }
1567
asyncRescaleAndReadPixels(const SkImageInfo & info,const SkIRect & srcRect,SkSurface::RescaleGamma rescaleGamma,SkFilterQuality rescaleQuality,ReadPixelsCallback callback,ReadPixelsContext context)1568 void GrRenderTargetContext::asyncRescaleAndReadPixels(
1569 const SkImageInfo& info, const SkIRect& srcRect, SkSurface::RescaleGamma rescaleGamma,
1570 SkFilterQuality rescaleQuality, ReadPixelsCallback callback, ReadPixelsContext context) {
1571 auto direct = fContext->priv().asDirectContext();
1572 if (!direct) {
1573 callback(context, nullptr, 0);
1574 return;
1575 }
1576 if (fRenderTargetProxy->wrapsVkSecondaryCB()) {
1577 callback(context, nullptr, 0);
1578 return;
1579 }
1580 auto dstCT = SkColorTypeToGrColorType(info.colorType());
1581 bool needsRescale = srcRect.width() != info.width() || srcRect.height() != info.height();
1582 auto colorTypeOfFinalContext = this->colorSpaceInfo().colorType();
1583 auto backendFormatOfFinalContext = fRenderTargetProxy->backendFormat();
1584 if (needsRescale) {
1585 colorTypeOfFinalContext = dstCT;
1586 backendFormatOfFinalContext = this->caps()->getDefaultBackendFormat(dstCT,
1587 GrRenderable::kYes);
1588 }
1589 auto readInfo = this->caps()->supportedReadPixelsColorType(colorTypeOfFinalContext,
1590 backendFormatOfFinalContext, dstCT);
1591 // Fail if we can't read from the source surface's color type.
1592 if (readInfo.fColorType == GrColorType::kUnknown) {
1593 callback(context, nullptr, 0);
1594 return;
1595 }
1596 // Fail if read color type does not have all of dstCT's color channels and those missing color
1597 // channels are in the src.
1598 uint32_t dstComponents = GrColorTypeComponentFlags(dstCT);
1599 uint32_t legalReadComponents = GrColorTypeComponentFlags(readInfo.fColorType);
1600 uint32_t srcComponents = GrColorTypeComponentFlags(this->colorSpaceInfo().colorType());
1601 if ((~legalReadComponents & dstComponents) & srcComponents) {
1602 callback(context, nullptr, 0);
1603 return;
1604 }
1605
1606 sk_sp<GrRenderTargetContext> rtc;
1607 int x = srcRect.fLeft;
1608 int y = srcRect.fTop;
1609 if (needsRescale) {
1610 rtc = this->rescale(info, srcRect, rescaleGamma, rescaleQuality);
1611 if (!rtc) {
1612 callback(context, nullptr, 0);
1613 return;
1614 }
1615 SkASSERT(SkColorSpace::Equals(rtc->colorSpaceInfo().colorSpace(), info.colorSpace()));
1616 SkASSERT(rtc->origin() == kTopLeft_GrSurfaceOrigin);
1617 x = y = 0;
1618 } else {
1619 sk_sp<GrColorSpaceXform> xform =
1620 GrColorSpaceXform::Make(this->colorSpaceInfo().colorSpace(),
1621 this->colorSpaceInfo().alphaType(),
1622 info.colorSpace(), info.alphaType());
1623 // Insert a draw to a temporary surface if we need to do a y-flip or color space conversion.
1624 if (this->origin() == kBottomLeft_GrSurfaceOrigin || xform) {
1625 // We flip or color convert by drawing and we don't currently support drawing to
1626 // kPremul.
1627 if (info.alphaType() == kUnpremul_SkAlphaType) {
1628 callback(context, nullptr, 0);
1629 return;
1630 }
1631 sk_sp<GrTextureProxy> texProxy = sk_ref_sp(fRenderTargetProxy->asTextureProxy());
1632 SkRect srcRectToDraw = SkRect::Make(srcRect);
1633 // If the src is not texturable first try to make a copy to a texture.
1634 if (!texProxy) {
1635 texProxy = GrSurfaceProxy::Copy(fContext, fRenderTargetProxy.get(),
1636 GrMipMapped::kNo, srcRect, SkBackingFit::kApprox,
1637 SkBudgeted::kNo);
1638 if (!texProxy) {
1639 callback(context, nullptr, 0);
1640 return;
1641 }
1642 srcRectToDraw = SkRect::MakeWH(srcRect.width(), srcRect.height());
1643 }
1644 rtc = direct->priv().makeDeferredRenderTargetContext(
1645 SkBackingFit::kApprox, srcRect.width(), srcRect.height(),
1646 this->colorSpaceInfo().colorType(), info.refColorSpace(), 1, GrMipMapped::kNo,
1647 kTopLeft_GrSurfaceOrigin);
1648 if (!rtc) {
1649 callback(context, nullptr, 0);
1650 return;
1651 }
1652 rtc->drawTexture(GrNoClip(), std::move(texProxy), GrSamplerState::Filter::kNearest,
1653 SkBlendMode::kSrc, SK_PMColor4fWHITE, srcRectToDraw,
1654 SkRect::MakeWH(srcRect.width(), srcRect.height()), GrAA::kNo,
1655 GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(),
1656 std::move(xform));
1657 x = y = 0;
1658 } else {
1659 rtc = sk_ref_sp(this);
1660 }
1661 }
1662 return rtc->asyncReadPixels(SkIRect::MakeXYWH(x, y, info.width(), info.height()),
1663 info.colorType(), callback, context);
1664 }
1665
asyncReadPixels(const SkIRect & rect,SkColorType colorType,ReadPixelsCallback callback,ReadPixelsContext context)1666 void GrRenderTargetContext::asyncReadPixels(const SkIRect& rect, SkColorType colorType,
1667 ReadPixelsCallback callback,
1668 ReadPixelsContext context) {
1669 SkASSERT(rect.fLeft >= 0 && rect.fRight <= this->width());
1670 SkASSERT(rect.fTop >= 0 && rect.fBottom <= this->height());
1671
1672 auto transferResult = this->transferPixels(SkColorTypeToGrColorType(colorType), rect);
1673
1674 if (!transferResult.fTransferBuffer) {
1675 SkAutoPixmapStorage pm;
1676 auto ii = SkImageInfo::Make(rect.width(), rect.height(), colorType,
1677 this->colorSpaceInfo().alphaType(),
1678 this->colorSpaceInfo().refColorSpace());
1679 pm.alloc(ii);
1680 if (!this->readPixels(ii, pm.writable_addr(), pm.rowBytes(), {rect.fLeft, rect.fTop})) {
1681 callback(context, nullptr, 0);
1682 }
1683 callback(context, pm.addr(), pm.rowBytes());
1684 return;
1685 }
1686
1687 struct FinishContext {
1688 ReadPixelsCallback* fClientCallback;
1689 ReadPixelsContext fClientContext;
1690 int fW, fH;
1691 SkColorType fColorType;
1692 PixelTransferResult fTransferResult;
1693 };
1694 // Assumption is that the caller would like to flush. We could take a parameter or require an
1695 // explicit flush from the caller. We'd have to have a way to defer attaching the finish
1696 // callback to GrGpu until after the next flush that flushes our op list, though.
1697 auto* finishContext = new FinishContext{callback, context, rect.width(),
1698 rect.height(), colorType, std::move(transferResult)};
1699 auto finishCallback = [](GrGpuFinishedContext c) {
1700 const auto* context = reinterpret_cast<const FinishContext*>(c);
1701 const void* data = context->fTransferResult.fTransferBuffer->map();
1702 if (!data) {
1703 (*context->fClientCallback)(context->fClientContext, nullptr, 0);
1704 delete context;
1705 return;
1706 }
1707 std::unique_ptr<char[]> tmp;
1708 size_t rowBytes = context->fW * SkColorTypeBytesPerPixel(context->fColorType);
1709 if (context->fTransferResult.fPixelConverter) {
1710 tmp.reset(new char[rowBytes * context->fH]);
1711 context->fTransferResult.fPixelConverter(tmp.get(), data);
1712 data = tmp.get();
1713 }
1714 (*context->fClientCallback)(context->fClientContext, data, rowBytes);
1715 delete context;
1716 };
1717 GrFlushInfo flushInfo;
1718 flushInfo.fFinishedContext = finishContext;
1719 flushInfo.fFinishedProc = finishCallback;
1720 this->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo);
1721 }
1722
asyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace,sk_sp<SkColorSpace> dstColorSpace,const SkIRect & srcRect,int dstW,int dstH,RescaleGamma rescaleGamma,SkFilterQuality rescaleQuality,ReadPixelsCallbackYUV420 callback,ReadPixelsContext context)1723 void GrRenderTargetContext::asyncRescaleAndReadPixelsYUV420(
1724 SkYUVColorSpace yuvColorSpace, sk_sp<SkColorSpace> dstColorSpace, const SkIRect& srcRect,
1725 int dstW, int dstH, RescaleGamma rescaleGamma, SkFilterQuality rescaleQuality,
1726 ReadPixelsCallbackYUV420 callback, ReadPixelsContext context) {
1727 SkASSERT(srcRect.fLeft >= 0 && srcRect.fRight <= this->width());
1728 SkASSERT(srcRect.fTop >= 0 && srcRect.fBottom <= this->height());
1729 SkASSERT((dstW % 2 == 0) && (dstH % 2 == 0));
1730 auto direct = fContext->priv().asDirectContext();
1731 if (!direct) {
1732 callback(context, nullptr, nullptr);
1733 return;
1734 }
1735 if (fRenderTargetProxy->wrapsVkSecondaryCB()) {
1736 callback(context, nullptr, nullptr);
1737 return;
1738 }
1739 if (dstW & 0x1) {
1740 return;
1741 }
1742 int x = srcRect.fLeft;
1743 int y = srcRect.fTop;
1744 auto rtc = sk_ref_sp(this);
1745 bool needsRescale = srcRect.width() != dstW || srcRect.height() != dstH;
1746 if (needsRescale) {
1747 // We assume the caller wants kPremul. There is no way to indicate a preference.
1748 auto info = SkImageInfo::Make(dstW, dstH, kRGBA_8888_SkColorType, kPremul_SkAlphaType,
1749 dstColorSpace);
1750 // TODO: Incorporate the YUV conversion into last pass of rescaling.
1751 rtc = this->rescale(info, srcRect, rescaleGamma, rescaleQuality);
1752 if (!rtc) {
1753 callback(context, nullptr, nullptr);
1754 return;
1755 }
1756 SkASSERT(SkColorSpace::Equals(rtc->colorSpaceInfo().colorSpace(), info.colorSpace()));
1757 SkASSERT(rtc->origin() == kTopLeft_GrSurfaceOrigin);
1758 x = y = 0;
1759 } else {
1760 // We assume the caller wants kPremul. There is no way to indicate a preference.
1761 sk_sp<GrColorSpaceXform> xform = GrColorSpaceXform::Make(
1762 this->colorSpaceInfo().colorSpace(), this->colorSpaceInfo().alphaType(),
1763 dstColorSpace.get(), kPremul_SkAlphaType);
1764 if (xform) {
1765 sk_sp<GrTextureProxy> texProxy = this->asTextureProxyRef();
1766 // TODO: Do something if the input is not a texture already.
1767 if (!texProxy) {
1768 callback(context, nullptr, nullptr);
1769 return;
1770 }
1771 SkRect srcRectToDraw = SkRect::Make(srcRect);
1772 rtc = direct->priv().makeDeferredRenderTargetContext(
1773 SkBackingFit::kApprox, dstW, dstH, this->colorSpaceInfo().colorType(),
1774 dstColorSpace, 1, GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin);
1775 if (!rtc) {
1776 callback(context, nullptr, nullptr);
1777 return;
1778 }
1779 rtc->drawTexture(GrNoClip(), std::move(texProxy), GrSamplerState::Filter::kNearest,
1780 SkBlendMode::kSrc, SK_PMColor4fWHITE, srcRectToDraw,
1781 SkRect::MakeWH(srcRect.width(), srcRect.height()), GrAA::kNo,
1782 GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(),
1783 std::move(xform));
1784 x = y = 0;
1785 }
1786 }
1787 auto srcProxy = rtc->asTextureProxyRef();
1788 // TODO: Do something if the input is not a texture already.
1789 if (!srcProxy) {
1790 callback(context, nullptr, nullptr);
1791 return;
1792 }
1793 auto yRTC = direct->priv().makeDeferredRenderTargetContextWithFallback(
1794 SkBackingFit::kApprox, dstW, dstH, GrColorType::kAlpha_8, dstColorSpace, 1,
1795 GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin);
1796 auto uRTC = direct->priv().makeDeferredRenderTargetContextWithFallback(
1797 SkBackingFit::kApprox, dstW / 2, dstH / 2, GrColorType::kAlpha_8, dstColorSpace, 1,
1798 GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin);
1799 auto vRTC = direct->priv().makeDeferredRenderTargetContextWithFallback(
1800 SkBackingFit::kApprox, dstW / 2, dstH / 2, GrColorType::kAlpha_8, dstColorSpace, 1,
1801 GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin);
1802 if (!yRTC || !uRTC || !vRTC) {
1803 callback(context, nullptr, nullptr);
1804 return;
1805 }
1806
1807 static constexpr float kRec601M[] {
1808 65.481f / 255, 128.553f / 255, 24.966f / 255, 16.f / 255, // y
1809 -37.797f / 255, -74.203f / 255, 112.0f / 255, 128.f / 255, // u
1810 112.f / 255, -93.786f / 255, -18.214f / 255, 128.f / 255, // v
1811 };
1812 static constexpr float kRec709M[] {
1813 45.5594f / 255, 156.6288f / 255, 15.8118f / 255, 16.f / 255, // y
1814 -25.6642f / 255, -86.3358f / 255, 112.f / 255, 128.f / 255, // u
1815 112.f / 255, -101.7303f / 255, -10.2697f / 255, 128.f / 255, // v
1816 };
1817 static constexpr float kJpegM[] {
1818 0.299f , 0.587f , 0.114f , 0.f / 255, // y
1819 -0.168736f, -0.331264f, 0.5f , 128.f / 255, // u
1820 0.5f , -0.418688f, -0.081312f, 128.f / 255, // v
1821 };
1822 static constexpr float kIM[] {
1823 1.f, 0.f, 0.f, 0.f,
1824 0.f, 1.f, 0.f, 0.f,
1825 0.f, 0.f, 1.f, 0.f,
1826 };
1827 const float* baseM = kIM;
1828 switch (yuvColorSpace) {
1829 case kRec601_SkYUVColorSpace:
1830 baseM = kRec601M;
1831 break;
1832 case kRec709_SkYUVColorSpace:
1833 baseM = kRec709M;
1834 break;
1835 case kJPEG_SkYUVColorSpace:
1836 baseM = kJpegM;
1837 break;
1838 case kIdentity_SkYUVColorSpace:
1839 baseM = kIM;
1840 break;
1841 }
1842 // TODO: Use one transfer buffer for all three planes to reduce map/unmap cost?
1843
1844 auto texMatrix = SkMatrix::MakeTrans(x, y);
1845
1846 SkRect dstRectY = SkRect::MakeWH(dstW, dstH);
1847 SkRect dstRectUV = SkRect::MakeWH(dstW / 2, dstH / 2);
1848
1849 // This matrix generates (r,g,b,a) = (0, 0, 0, y)
1850 float yM[20];
1851 std::fill_n(yM, 15, 0.f);
1852 yM[15] = baseM[0]; yM[16] = baseM[1]; yM[17] = baseM[2]; yM[18] = 0; yM[19] = baseM[3];
1853 GrPaint yPaint;
1854 yPaint.addColorTextureProcessor(srcProxy, texMatrix);
1855 auto yFP = GrColorMatrixFragmentProcessor::Make(yM, false, true, false);
1856 yPaint.addColorFragmentProcessor(std::move(yFP));
1857 yPaint.setPorterDuffXPFactory(SkBlendMode::kSrc);
1858 yRTC->fillRectToRect(GrNoClip(), std::move(yPaint), GrAA::kNo, SkMatrix::I(),
1859 dstRectY, dstRectY);
1860 auto yTransfer = yRTC->transferPixels(GrColorType::kAlpha_8,
1861 SkIRect::MakeWH(yRTC->width(), yRTC->height()));
1862 if (!yTransfer.fTransferBuffer) {
1863 callback(context, nullptr, nullptr);
1864 return;
1865 }
1866
1867 texMatrix.preScale(2.f, 2.f);
1868 // This matrix generates (r,g,b,a) = (0, 0, 0, u)
1869 float uM[20];
1870 std::fill_n(uM, 15, 0.f);
1871 uM[15] = baseM[4]; uM[16] = baseM[5]; uM[17] = baseM[6]; uM[18] = 0; uM[19] = baseM[7];
1872 GrPaint uPaint;
1873 uPaint.addColorTextureProcessor(srcProxy, texMatrix, GrSamplerState::ClampBilerp());
1874 auto uFP = GrColorMatrixFragmentProcessor::Make(uM, false, true, false);
1875 uPaint.addColorFragmentProcessor(std::move(uFP));
1876 uPaint.setPorterDuffXPFactory(SkBlendMode::kSrc);
1877 uRTC->fillRectToRect(GrNoClip(), std::move(uPaint), GrAA::kNo, SkMatrix::I(),
1878 dstRectUV, dstRectUV);
1879 auto uTransfer = uRTC->transferPixels(GrColorType::kAlpha_8,
1880 SkIRect::MakeWH(uRTC->width(), uRTC->height()));
1881 if (!uTransfer.fTransferBuffer) {
1882 callback(context, nullptr, nullptr);
1883 return;
1884 }
1885
1886 // This matrix generates (r,g,b,a) = (0, 0, 0, v)
1887 float vM[20];
1888 std::fill_n(vM, 15, 0.f);
1889 vM[15] = baseM[8]; vM[16] = baseM[9]; vM[17] = baseM[10]; vM[18] = 0; vM[19] = baseM[11];
1890 GrPaint vPaint;
1891 vPaint.addColorTextureProcessor(srcProxy, texMatrix, GrSamplerState::ClampBilerp());
1892 auto vFP = GrColorMatrixFragmentProcessor::Make(vM, false, true, false);
1893 vPaint.addColorFragmentProcessor(std::move(vFP));
1894 vPaint.setPorterDuffXPFactory(SkBlendMode::kSrc);
1895 vRTC->fillRectToRect(GrNoClip(), std::move(vPaint), GrAA::kNo, SkMatrix::I(),
1896 dstRectUV, dstRectUV);
1897 auto vTransfer = vRTC->transferPixels(GrColorType::kAlpha_8,
1898 SkIRect::MakeWH(vRTC->width(), vRTC->height()));
1899 if (!vTransfer.fTransferBuffer) {
1900 callback(context, nullptr, nullptr);
1901 return;
1902 }
1903
1904 struct FinishContext {
1905 ReadPixelsCallbackYUV420* fClientCallback;
1906 ReadPixelsContext fClientContext;
1907 int fW, fH;
1908 PixelTransferResult fYTransfer;
1909 PixelTransferResult fUTransfer;
1910 PixelTransferResult fVTransfer;
1911 };
1912 // Assumption is that the caller would like to flush. We could take a parameter or require an
1913 // explicit flush from the caller. We'd have to have a way to defer attaching the finish
1914 // callback to GrGpu until after the next flush that flushes our op list, though.
1915 auto* finishContext = new FinishContext{callback,
1916 context,
1917 dstW,
1918 dstH,
1919 std::move(yTransfer),
1920 std::move(uTransfer),
1921 std::move(vTransfer)};
1922 auto finishCallback = [](GrGpuFinishedContext c) {
1923 const auto* context = reinterpret_cast<const FinishContext*>(c);
1924 const void* y = context->fYTransfer.fTransferBuffer->map();
1925 const void* u = context->fUTransfer.fTransferBuffer->map();
1926 const void* v = context->fVTransfer.fTransferBuffer->map();
1927 if (!y || !u || !v) {
1928 if (y) {
1929 context->fYTransfer.fTransferBuffer->unmap();
1930 }
1931 if (u) {
1932 context->fUTransfer.fTransferBuffer->unmap();
1933 }
1934 if (v) {
1935 context->fVTransfer.fTransferBuffer->unmap();
1936 }
1937 (*context->fClientCallback)(context->fClientContext, nullptr, 0);
1938 delete context;
1939 return;
1940 }
1941 size_t w = SkToSizeT(context->fW);
1942 size_t h = SkToSizeT(context->fH);
1943 std::unique_ptr<uint8_t[]> yTemp;
1944 if (context->fYTransfer.fPixelConverter) {
1945 yTemp.reset(new uint8_t[w * h]);
1946 context->fYTransfer.fPixelConverter(yTemp.get(), y);
1947 y = yTemp.get();
1948 }
1949 std::unique_ptr<uint8_t[]> uTemp;
1950 if (context->fUTransfer.fPixelConverter) {
1951 uTemp.reset(new uint8_t[w / 2 * h / 2]);
1952 context->fUTransfer.fPixelConverter(uTemp.get(), u);
1953 u = uTemp.get();
1954 }
1955 std::unique_ptr<uint8_t[]> vTemp;
1956 if (context->fVTransfer.fPixelConverter) {
1957 vTemp.reset(new uint8_t[w / 2 * h / 2]);
1958 context->fVTransfer.fPixelConverter(vTemp.get(), v);
1959 v = vTemp.get();
1960 }
1961 const void* data[] = {y, u, v};
1962 size_t rowBytes[] = {w, w / 2, w / 2};
1963 (*context->fClientCallback)(context->fClientContext, data, rowBytes);
1964 context->fYTransfer.fTransferBuffer->unmap();
1965 context->fUTransfer.fTransferBuffer->unmap();
1966 context->fVTransfer.fTransferBuffer->unmap();
1967 delete context;
1968 };
1969 GrFlushInfo flushInfo;
1970 flushInfo.fFinishedContext = finishContext;
1971 flushInfo.fFinishedProc = finishCallback;
1972 this->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo);
1973 }
1974
flush(SkSurface::BackendSurfaceAccess access,const GrFlushInfo & info)1975 GrSemaphoresSubmitted GrRenderTargetContext::flush(SkSurface::BackendSurfaceAccess access,
1976 const GrFlushInfo& info) {
1977 ASSERT_SINGLE_OWNER
1978 if (fContext->priv().abandoned()) {
1979 return GrSemaphoresSubmitted::kNo;
1980 }
1981 SkDEBUGCODE(this->validate();)
1982 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "flush", fContext);
1983
1984 return this->drawingManager()->flushSurface(fRenderTargetProxy.get(), access, info);
1985 }
1986
waitOnSemaphores(int numSemaphores,const GrBackendSemaphore waitSemaphores[])1987 bool GrRenderTargetContext::waitOnSemaphores(int numSemaphores,
1988 const GrBackendSemaphore waitSemaphores[]) {
1989 ASSERT_SINGLE_OWNER
1990 RETURN_FALSE_IF_ABANDONED
1991 SkDEBUGCODE(this->validate();)
1992 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "waitOnSemaphores", fContext);
1993
1994 AutoCheckFlush acf(this->drawingManager());
1995
1996 if (numSemaphores && !this->caps()->semaphoreSupport()) {
1997 return false;
1998 }
1999
2000 auto direct = fContext->priv().asDirectContext();
2001 if (!direct) {
2002 return false;
2003 }
2004
2005 auto resourceProvider = direct->priv().resourceProvider();
2006
2007 for (int i = 0; i < numSemaphores; ++i) {
2008 sk_sp<GrSemaphore> sema = resourceProvider->wrapBackendSemaphore(
2009 waitSemaphores[i], GrResourceProvider::SemaphoreWrapType::kWillWait,
2010 kAdopt_GrWrapOwnership);
2011 std::unique_ptr<GrOp> waitOp(GrSemaphoreOp::MakeWait(fContext, std::move(sema),
2012 fRenderTargetProxy.get()));
2013 this->getRTOpList()->addWaitOp(
2014 std::move(waitOp), GrTextureResolveManager(this->drawingManager()), *this->caps());
2015 }
2016 return true;
2017 }
2018
insertEventMarker(const SkString & str)2019 void GrRenderTargetContext::insertEventMarker(const SkString& str) {
2020 std::unique_ptr<GrOp> op(GrDebugMarkerOp::Make(fContext, fRenderTargetProxy.get(), str));
2021 this->addOp(std::move(op));
2022 }
2023
drawPath(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkPath & path,const GrStyle & style)2024 void GrRenderTargetContext::drawPath(const GrClip& clip,
2025 GrPaint&& paint,
2026 GrAA aa,
2027 const SkMatrix& viewMatrix,
2028 const SkPath& path,
2029 const GrStyle& style) {
2030 ASSERT_SINGLE_OWNER
2031 RETURN_IF_ABANDONED
2032 SkDEBUGCODE(this->validate();)
2033 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawPath", fContext);
2034
2035 GrShape shape(path, style);
2036
2037 this->drawShape(clip, std::move(paint), aa, viewMatrix, shape);
2038 }
2039
drawShape(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const GrShape & shape)2040 void GrRenderTargetContext::drawShape(const GrClip& clip,
2041 GrPaint&& paint,
2042 GrAA aa,
2043 const SkMatrix& viewMatrix,
2044 const GrShape& shape) {
2045 ASSERT_SINGLE_OWNER
2046 RETURN_IF_ABANDONED
2047 SkDEBUGCODE(this->validate();)
2048 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawShape", fContext);
2049
2050 if (shape.isEmpty()) {
2051 if (shape.inverseFilled()) {
2052 this->drawPaint(clip, std::move(paint), viewMatrix);
2053 }
2054 return;
2055 }
2056
2057 AutoCheckFlush acf(this->drawingManager());
2058
2059 if (!shape.style().hasPathEffect()) {
2060 GrAAType aaType = this->chooseAAType(aa);
2061 SkRRect rrect;
2062 // We can ignore the starting point and direction since there is no path effect.
2063 bool inverted;
2064 if (shape.asRRect(&rrect, nullptr, nullptr, &inverted) && !inverted) {
2065 if (rrect.isRect()) {
2066 this->drawRect(clip, std::move(paint), aa, viewMatrix, rrect.rect(),
2067 &shape.style());
2068 return;
2069 } else if (rrect.isOval()) {
2070 this->drawOval(clip, std::move(paint), aa, viewMatrix, rrect.rect(), shape.style());
2071 return;
2072 }
2073 this->drawRRect(clip, std::move(paint), aa, viewMatrix, rrect, shape.style());
2074 return;
2075 } else if (GrAAType::kCoverage == aaType && shape.style().isSimpleFill() &&
2076 viewMatrix.rectStaysRect()) {
2077 // TODO: the rectStaysRect restriction could be lifted if we were willing to apply
2078 // the matrix to all the points individually rather than just to the rect
2079 SkRect rects[2];
2080 if (shape.asNestedRects(rects)) {
2081 // Concave AA paths are expensive - try to avoid them for special cases
2082 std::unique_ptr<GrDrawOp> op = GrStrokeRectOp::MakeNested(
2083 fContext, std::move(paint), viewMatrix, rects);
2084 if (op) {
2085 this->addDrawOp(clip, std::move(op));
2086 }
2087 // Returning here indicates that there is nothing to draw in this case.
2088 return;
2089 }
2090 }
2091 }
2092
2093 this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, shape);
2094 }
2095
drawAndStencilPath(const GrHardClip & clip,const GrUserStencilSettings * ss,SkRegion::Op op,bool invert,GrAA aa,const SkMatrix & viewMatrix,const SkPath & path)2096 bool GrRenderTargetContextPriv::drawAndStencilPath(const GrHardClip& clip,
2097 const GrUserStencilSettings* ss,
2098 SkRegion::Op op,
2099 bool invert,
2100 GrAA aa,
2101 const SkMatrix& viewMatrix,
2102 const SkPath& path) {
2103 ASSERT_SINGLE_OWNER_PRIV
2104 RETURN_FALSE_IF_ABANDONED_PRIV
2105 SkDEBUGCODE(fRenderTargetContext->validate();)
2106 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "drawAndStencilPath",
2107 fRenderTargetContext->fContext);
2108
2109 if (path.isEmpty() && path.isInverseFillType()) {
2110 GrPaint paint;
2111 paint.setCoverageSetOpXPFactory(op, invert);
2112 this->stencilRect(clip, ss, std::move(paint), GrAA::kNo, SkMatrix::I(),
2113 SkRect::MakeIWH(fRenderTargetContext->width(),
2114 fRenderTargetContext->height()));
2115 return true;
2116 }
2117
2118 AutoCheckFlush acf(fRenderTargetContext->drawingManager());
2119
2120 // An Assumption here is that path renderer would use some form of tweaking
2121 // the src color (either the input alpha or in the frag shader) to implement
2122 // aa. If we have some future driver-mojo path AA that can do the right
2123 // thing WRT to the blend then we'll need some query on the PR.
2124 GrAAType aaType = fRenderTargetContext->chooseAAType(aa);
2125 bool hasUserStencilSettings = !ss->isUnused();
2126
2127 SkIRect clipConservativeBounds;
2128 clip.getConservativeBounds(fRenderTargetContext->width(), fRenderTargetContext->height(),
2129 &clipConservativeBounds, nullptr);
2130
2131 GrShape shape(path, GrStyle::SimpleFill());
2132 GrPathRenderer::CanDrawPathArgs canDrawArgs;
2133 canDrawArgs.fCaps = fRenderTargetContext->caps();
2134 canDrawArgs.fProxy = fRenderTargetContext->proxy();
2135 canDrawArgs.fViewMatrix = &viewMatrix;
2136 canDrawArgs.fShape = &shape;
2137 canDrawArgs.fClipConservativeBounds = &clipConservativeBounds;
2138 canDrawArgs.fAAType = aaType;
2139 SkASSERT(!fRenderTargetContext->wrapsVkSecondaryCB());
2140 canDrawArgs.fTargetIsWrappedVkSecondaryCB = false;
2141 canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings;
2142
2143 // Don't allow the SW renderer
2144 GrPathRenderer* pr = fRenderTargetContext->drawingManager()->getPathRenderer(
2145 canDrawArgs, false, GrPathRendererChain::DrawType::kStencilAndColor);
2146 if (!pr) {
2147 return false;
2148 }
2149
2150 GrPaint paint;
2151 paint.setCoverageSetOpXPFactory(op, invert);
2152
2153 GrPathRenderer::DrawPathArgs args{fRenderTargetContext->drawingManager()->getContext(),
2154 std::move(paint),
2155 ss,
2156 fRenderTargetContext,
2157 &clip,
2158 &clipConservativeBounds,
2159 &viewMatrix,
2160 &shape,
2161 aaType,
2162 fRenderTargetContext->colorSpaceInfo().isLinearlyBlended()};
2163 pr->drawPath(args);
2164 return true;
2165 }
2166
isBudgeted() const2167 SkBudgeted GrRenderTargetContextPriv::isBudgeted() const {
2168 ASSERT_SINGLE_OWNER_PRIV
2169
2170 if (fRenderTargetContext->fContext->priv().abandoned()) {
2171 return SkBudgeted::kNo;
2172 }
2173
2174 SkDEBUGCODE(fRenderTargetContext->validate();)
2175
2176 return fRenderTargetContext->fRenderTargetProxy->isBudgeted();
2177 }
2178
drawShapeUsingPathRenderer(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const GrShape & originalShape)2179 void GrRenderTargetContext::drawShapeUsingPathRenderer(const GrClip& clip,
2180 GrPaint&& paint,
2181 GrAA aa,
2182 const SkMatrix& viewMatrix,
2183 const GrShape& originalShape) {
2184 ASSERT_SINGLE_OWNER
2185 RETURN_IF_ABANDONED
2186 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "internalDrawPath", fContext);
2187
2188 if (!viewMatrix.isFinite() || !originalShape.bounds().isFinite()) {
2189 return;
2190 }
2191
2192 SkIRect clipConservativeBounds;
2193 clip.getConservativeBounds(this->width(), this->height(), &clipConservativeBounds, nullptr);
2194
2195 GrShape tempShape;
2196 GrAAType aaType = this->chooseAAType(aa);
2197
2198 GrPathRenderer::CanDrawPathArgs canDrawArgs;
2199 canDrawArgs.fCaps = this->caps();
2200 canDrawArgs.fProxy = this->proxy();
2201 canDrawArgs.fViewMatrix = &viewMatrix;
2202 canDrawArgs.fShape = &originalShape;
2203 canDrawArgs.fClipConservativeBounds = &clipConservativeBounds;
2204 canDrawArgs.fTargetIsWrappedVkSecondaryCB = this->wrapsVkSecondaryCB();
2205 canDrawArgs.fHasUserStencilSettings = false;
2206
2207 GrPathRenderer* pr;
2208 static constexpr GrPathRendererChain::DrawType kType = GrPathRendererChain::DrawType::kColor;
2209 if (originalShape.isEmpty() && !originalShape.inverseFilled()) {
2210 return;
2211 }
2212
2213 canDrawArgs.fAAType = aaType;
2214
2215 // Try a 1st time without applying any of the style to the geometry (and barring sw)
2216 pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType);
2217 SkScalar styleScale = GrStyle::MatrixToScaleFactor(viewMatrix);
2218
2219 if (!pr && originalShape.style().pathEffect()) {
2220 // It didn't work above, so try again with the path effect applied.
2221 tempShape = originalShape.applyStyle(GrStyle::Apply::kPathEffectOnly, styleScale);
2222 if (tempShape.isEmpty()) {
2223 return;
2224 }
2225 canDrawArgs.fShape = &tempShape;
2226 pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType);
2227 }
2228 if (!pr) {
2229 if (canDrawArgs.fShape->style().applies()) {
2230 tempShape = canDrawArgs.fShape->applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec,
2231 styleScale);
2232 if (tempShape.isEmpty()) {
2233 return;
2234 }
2235 canDrawArgs.fShape = &tempShape;
2236 // This time, allow SW renderer
2237 pr = this->drawingManager()->getPathRenderer(canDrawArgs, true, kType);
2238 } else {
2239 pr = this->drawingManager()->getSoftwarePathRenderer();
2240 }
2241 }
2242
2243 if (!pr) {
2244 #ifdef SK_DEBUG
2245 SkDebugf("Unable to find path renderer compatible with path.\n");
2246 #endif
2247 return;
2248 }
2249
2250 GrPathRenderer::DrawPathArgs args{this->drawingManager()->getContext(),
2251 std::move(paint),
2252 &GrUserStencilSettings::kUnused,
2253 this,
2254 &clip,
2255 &clipConservativeBounds,
2256 &viewMatrix,
2257 canDrawArgs.fShape,
2258 aaType,
2259 this->colorSpaceInfo().isLinearlyBlended()};
2260 pr->drawPath(args);
2261 }
2262
op_bounds(SkRect * bounds,const GrOp * op)2263 static void op_bounds(SkRect* bounds, const GrOp* op) {
2264 *bounds = op->bounds();
2265 if (op->hasZeroArea()) {
2266 if (op->hasAABloat()) {
2267 bounds->outset(0.5f, 0.5f);
2268 } else {
2269 // We don't know which way the particular GPU will snap lines or points at integer
2270 // coords. So we ensure that the bounds is large enough for either snap.
2271 SkRect before = *bounds;
2272 bounds->roundOut(bounds);
2273 if (bounds->fLeft == before.fLeft) {
2274 bounds->fLeft -= 1;
2275 }
2276 if (bounds->fTop == before.fTop) {
2277 bounds->fTop -= 1;
2278 }
2279 if (bounds->fRight == before.fRight) {
2280 bounds->fRight += 1;
2281 }
2282 if (bounds->fBottom == before.fBottom) {
2283 bounds->fBottom += 1;
2284 }
2285 }
2286 }
2287 }
2288
addOp(std::unique_ptr<GrOp> op)2289 void GrRenderTargetContext::addOp(std::unique_ptr<GrOp> op) {
2290 auto direct = fContext->priv().asDirectContext();
2291 if (direct && op) {
2292 op->setGrOpTag(direct->getCurrentGrResourceTag());
2293 }
2294 this->getRTOpList()->addOp(
2295 std::move(op), GrTextureResolveManager(this->drawingManager()), *this->caps());
2296 }
2297
addDrawOp(const GrClip & clip,std::unique_ptr<GrDrawOp> op,const std::function<WillAddOpFn> & willAddFn)2298 void GrRenderTargetContext::addDrawOp(const GrClip& clip, std::unique_ptr<GrDrawOp> op,
2299 const std::function<WillAddOpFn>& willAddFn) {
2300 ASSERT_SINGLE_OWNER
2301 if (fContext->priv().abandoned()) {
2302 fContext->priv().opMemoryPool()->release(std::move(op));
2303 return;
2304 }
2305 SkDEBUGCODE(this->validate();)
2306 SkDEBUGCODE(op->fAddDrawOpCalled = true;)
2307 GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "addDrawOp", fContext);
2308
2309 // Setup clip
2310 SkRect bounds;
2311 op_bounds(&bounds, op.get());
2312 GrAppliedClip appliedClip;
2313 GrDrawOp::FixedFunctionFlags fixedFunctionFlags = op->fixedFunctionFlags();
2314 bool usesHWAA = fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesHWAA;
2315 bool usesStencil = fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil;
2316
2317 if (usesStencil) {
2318 this->setNeedsStencil(usesHWAA);
2319 }
2320
2321 if (!clip.apply(fContext, this, usesHWAA, usesStencil, &appliedClip, &bounds)) {
2322 fContext->priv().opMemoryPool()->release(std::move(op));
2323 return;
2324 }
2325
2326 SkASSERT((!usesStencil && !appliedClip.hasStencilClip()) || (fNumStencilSamples > 0));
2327
2328 GrClampType clampType = GrColorTypeClampType(this->colorSpaceInfo().colorType());
2329 // MIXED SAMPLES TODO: If we start using mixed samples for clips we will need to check the clip
2330 // here as well.
2331 bool hasMixedSampledCoverage = (usesHWAA && this->numSamples() <= 1);
2332 #ifdef SK_DEBUG
2333 if (hasMixedSampledCoverage) {
2334 SkASSERT(usesStencil);
2335 SkASSERT(fRenderTargetProxy->canUseMixedSamples(*this->caps()));
2336 }
2337 #endif
2338 GrProcessorSet::Analysis analysis = op->finalize(
2339 *this->caps(), &appliedClip, hasMixedSampledCoverage, clampType);
2340
2341 GrXferProcessor::DstProxy dstProxy;
2342 if (analysis.requiresDstTexture()) {
2343 if (!this->setupDstProxy(this->asRenderTargetProxy(), clip, *op, &dstProxy)) {
2344 fContext->priv().opMemoryPool()->release(std::move(op));
2345 return;
2346 }
2347 }
2348
2349 op->setClippedBounds(bounds);
2350 auto opList = this->getRTOpList();
2351 if (willAddFn) {
2352 willAddFn(op.get(), opList->uniqueID());
2353 }
2354 auto direct = fContext->priv().asDirectContext();
2355 if (direct && op) {
2356 op->setGrOpTag(direct->getCurrentGrResourceTag());
2357 }
2358 opList->addDrawOp(std::move(op), analysis, std::move(appliedClip), dstProxy,
2359 GrTextureResolveManager(this->drawingManager()), *this->caps());
2360 }
2361
setupDstProxy(GrRenderTargetProxy * rtProxy,const GrClip & clip,const GrOp & op,GrXferProcessor::DstProxy * dstProxy)2362 bool GrRenderTargetContext::setupDstProxy(GrRenderTargetProxy* rtProxy, const GrClip& clip,
2363 const GrOp& op, GrXferProcessor::DstProxy* dstProxy) {
2364 // If we are wrapping a vulkan secondary command buffer, we can't make a dst copy because we
2365 // don't actually have a VkImage to make a copy of. Additionally we don't have the power to
2366 // start and stop the render pass in order to make the copy.
2367 if (rtProxy->wrapsVkSecondaryCB()) {
2368 return false;
2369 }
2370
2371 if (this->caps()->textureBarrierSupport()) {
2372 if (GrTextureProxy* texProxy = rtProxy->asTextureProxy()) {
2373 // The render target is a texture, so we can read from it directly in the shader. The XP
2374 // will be responsible to detect this situation and request a texture barrier.
2375 dstProxy->setProxy(sk_ref_sp(texProxy));
2376 dstProxy->setOffset(0, 0);
2377 return true;
2378 }
2379 }
2380
2381 SkIRect copyRect = SkIRect::MakeWH(rtProxy->width(), rtProxy->height());
2382
2383 SkIRect clippedRect;
2384 clip.getConservativeBounds(rtProxy->width(), rtProxy->height(), &clippedRect);
2385 SkRect opBounds = op.bounds();
2386 // If the op has aa bloating or is a infinitely thin geometry (hairline) outset the bounds by
2387 // 0.5 pixels.
2388 if (op.hasAABloat() || op.hasZeroArea()) {
2389 opBounds.outset(0.5f, 0.5f);
2390 // An antialiased/hairline draw can sometimes bleed outside of the clips bounds. For
2391 // performance we may ignore the clip when the draw is entirely inside the clip is float
2392 // space but will hit pixels just outside the clip when actually rasterizing.
2393 clippedRect.outset(1, 1);
2394 clippedRect.intersect(SkIRect::MakeWH(rtProxy->width(), rtProxy->height()));
2395 }
2396 SkIRect opIBounds;
2397 opBounds.roundOut(&opIBounds);
2398 if (!clippedRect.intersect(opIBounds)) {
2399 #ifdef SK_DEBUG
2400 GrCapsDebugf(this->caps(), "setupDstTexture: Missed an early reject bailing on draw.");
2401 #endif
2402 return false;
2403 }
2404
2405 // MSAA consideration: When there is support for reading MSAA samples in the shader we could
2406 // have per-sample dst values by making the copy multisampled.
2407 GrCaps::DstCopyRestrictions restrictions = this->caps()->getDstCopyRestrictions(
2408 rtProxy, this->colorSpaceInfo().colorType());
2409
2410 if (!restrictions.fMustCopyWholeSrc) {
2411 copyRect = clippedRect;
2412 }
2413
2414 SkIPoint dstOffset;
2415 SkBackingFit fit;
2416 if (restrictions.fRectsMustMatch == GrSurfaceProxy::RectsMustMatch::kYes) {
2417 dstOffset = {0, 0};
2418 fit = SkBackingFit::kExact;
2419 } else {
2420 dstOffset = {copyRect.fLeft, copyRect.fTop};
2421 fit = SkBackingFit::kApprox;
2422 }
2423 sk_sp<GrTextureProxy> newProxy =
2424 GrSurfaceProxy::Copy(fContext, rtProxy, GrMipMapped::kNo, copyRect, fit,
2425 SkBudgeted::kYes, restrictions.fRectsMustMatch);
2426 SkASSERT(newProxy);
2427
2428 dstProxy->setProxy(std::move(newProxy));
2429 dstProxy->setOffset(dstOffset);
2430 return true;
2431 }
2432
blitTexture(GrTextureProxy * src,const SkIRect & srcRect,const SkIPoint & dstPoint)2433 bool GrRenderTargetContext::blitTexture(GrTextureProxy* src, const SkIRect& srcRect,
2434 const SkIPoint& dstPoint) {
2435 SkIRect clippedSrcRect;
2436 SkIPoint clippedDstPoint;
2437 if (!GrClipSrcRectAndDstPoint(this->asSurfaceProxy()->isize(), src->isize(), srcRect, dstPoint,
2438 &clippedSrcRect, &clippedDstPoint)) {
2439 return false;
2440 }
2441
2442 GrPaint paint;
2443 paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
2444 auto fp = GrSimpleTextureEffect::Make(sk_ref_sp(src->asTextureProxy()),
2445 SkMatrix::I());
2446 if (!fp) {
2447 return false;
2448 }
2449 paint.addColorFragmentProcessor(std::move(fp));
2450
2451 this->fillRectToRect(
2452 GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(),
2453 SkRect::MakeXYWH(clippedDstPoint.fX, clippedDstPoint.fY, clippedSrcRect.width(),
2454 clippedSrcRect.height()),
2455 SkRect::Make(clippedSrcRect));
2456 return true;
2457 }
2458
2459