1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/core/SkTraceMemoryDump.h"
9 #include "include/gpu/GrContext.h"
10 #include "src/gpu/GrContextPriv.h"
11 #include "src/gpu/GrTexturePriv.h"
12 #include "src/gpu/gl/GrGLGpu.h"
13 #include "src/gpu/gl/GrGLTextureRenderTarget.h"
14
GrGLTextureRenderTarget(GrGLGpu * gpu,SkBudgeted budgeted,int sampleCount,const GrGLTexture::Desc & texDesc,const GrGLRenderTarget::IDs & rtIDs,GrMipMapsStatus mipMapsStatus)15 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
16 SkBudgeted budgeted,
17 int sampleCount,
18 const GrGLTexture::Desc& texDesc,
19 const GrGLRenderTarget::IDs& rtIDs,
20 GrMipMapsStatus mipMapsStatus)
21 : GrSurface(gpu, texDesc.fSize, texDesc.fConfig, GrProtected::kNo)
22 , GrGLTexture(gpu, texDesc, nullptr, mipMapsStatus)
23 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, texDesc.fConfig, sampleCount,
24 rtIDs) {
25 this->registerWithCache(budgeted);
26 }
27
GrGLTextureRenderTarget(GrGLGpu * gpu,int sampleCount,const GrGLTexture::Desc & texDesc,sk_sp<GrGLTextureParameters> parameters,const GrGLRenderTarget::IDs & rtIDs,GrWrapCacheable cacheable,GrMipMapsStatus mipMapsStatus)28 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
29 int sampleCount,
30 const GrGLTexture::Desc& texDesc,
31 sk_sp<GrGLTextureParameters> parameters,
32 const GrGLRenderTarget::IDs& rtIDs,
33 GrWrapCacheable cacheable,
34 GrMipMapsStatus mipMapsStatus)
35 : GrSurface(gpu, texDesc.fSize, texDesc.fConfig, GrProtected::kNo)
36 , GrGLTexture(gpu, texDesc, std::move(parameters), mipMapsStatus)
37 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, texDesc.fConfig, sampleCount,
38 rtIDs) {
39 this->registerWithCacheWrapped(cacheable);
40 }
41
dumpMemoryStatistics(SkTraceMemoryDump * traceMemoryDump) const42 void GrGLTextureRenderTarget::dumpMemoryStatistics(
43 SkTraceMemoryDump* traceMemoryDump) const {
44 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
45 // Delegate to the base classes
46 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump);
47 GrGLTexture::dumpMemoryStatistics(traceMemoryDump);
48 #else
49 SkString resourceName = this->getResourceName();
50 resourceName.append("/texture_renderbuffer");
51 this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "RenderTarget",
52 this->gpuMemorySize());
53 #endif
54 }
55
canAttemptStencilAttachment() const56 bool GrGLTextureRenderTarget::canAttemptStencilAttachment() const {
57 // The RT FBO of GrGLTextureRenderTarget is never created from a
58 // wrapped FBO, so we only care about the flag.
59 return !this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers();
60 }
61
MakeWrapped(GrGLGpu * gpu,int sampleCount,const GrGLTexture::Desc & texDesc,sk_sp<GrGLTextureParameters> parameters,const GrGLRenderTarget::IDs & rtIDs,GrWrapCacheable cacheable,GrMipMapsStatus mipMapsStatus)62 sk_sp<GrGLTextureRenderTarget> GrGLTextureRenderTarget::MakeWrapped(
63 GrGLGpu* gpu,
64 int sampleCount,
65 const GrGLTexture::Desc& texDesc,
66 sk_sp<GrGLTextureParameters> parameters,
67 const GrGLRenderTarget::IDs& rtIDs,
68 GrWrapCacheable cacheable,
69 GrMipMapsStatus mipMapsStatus) {
70 return sk_sp<GrGLTextureRenderTarget>(new GrGLTextureRenderTarget(
71 gpu, sampleCount, texDesc, std::move(parameters), rtIDs, cacheable, mipMapsStatus));
72 }
73
onGpuMemorySize() const74 size_t GrGLTextureRenderTarget::onGpuMemorySize() const {
75 return GrSurface::ComputeSize(this->config(), this->width(), this->height(),
76 this->numSamplesOwnedPerPixel(), this->texturePriv().mipMapped());
77 }
78