1 /*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "src/gpu/ops/GrFillRectOp.h"
9
10 #include "include/core/SkMatrix.h"
11 #include "include/core/SkRect.h"
12 #include "src/gpu/GrCaps.h"
13 #include "src/gpu/GrGeometryProcessor.h"
14 #include "src/gpu/GrPaint.h"
15 #include "src/gpu/SkGr.h"
16 #include "src/gpu/geometry/GrQuad.h"
17 #include "src/gpu/geometry/GrQuadBuffer.h"
18 #include "src/gpu/geometry/GrQuadUtils.h"
19 #include "src/gpu/glsl/GrGLSLColorSpaceXformHelper.h"
20 #include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
21 #include "src/gpu/glsl/GrGLSLVarying.h"
22 #include "src/gpu/ops/GrMeshDrawOp.h"
23 #include "src/gpu/ops/GrQuadPerEdgeAA.h"
24 #include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
25
26 namespace {
27
28 using VertexSpec = GrQuadPerEdgeAA::VertexSpec;
29 using ColorType = GrQuadPerEdgeAA::ColorType;
30
31 #ifdef SK_DEBUG
dump_quad_info(int index,const GrQuad & deviceQuad,const GrQuad & localQuad,const SkPMColor4f & color,GrQuadAAFlags aaFlags)32 static SkString dump_quad_info(int index, const GrQuad& deviceQuad,
33 const GrQuad& localQuad, const SkPMColor4f& color,
34 GrQuadAAFlags aaFlags) {
35 SkString str;
36 str.appendf("%d: Color: [%.2f, %.2f, %.2f, %.2f], Edge AA: l%u_t%u_r%u_b%u, \n"
37 " device quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), "
38 "(%.2f, %.2f, %.2f)],\n"
39 " local quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), "
40 "(%.2f, %.2f, %.2f)]\n",
41 index, color.fR, color.fG, color.fB, color.fA,
42 (uint32_t) (aaFlags & GrQuadAAFlags::kLeft),
43 (uint32_t) (aaFlags & GrQuadAAFlags::kTop),
44 (uint32_t) (aaFlags & GrQuadAAFlags::kRight),
45 (uint32_t) (aaFlags & GrQuadAAFlags::kBottom),
46 deviceQuad.x(0), deviceQuad.y(0), deviceQuad.w(0),
47 deviceQuad.x(1), deviceQuad.y(1), deviceQuad.w(1),
48 deviceQuad.x(2), deviceQuad.y(2), deviceQuad.w(2),
49 deviceQuad.x(3), deviceQuad.y(3), deviceQuad.w(3),
50 localQuad.x(0), localQuad.y(0), localQuad.w(0),
51 localQuad.x(1), localQuad.y(1), localQuad.w(1),
52 localQuad.x(2), localQuad.y(2), localQuad.w(2),
53 localQuad.x(3), localQuad.y(3), localQuad.w(3));
54 return str;
55 }
56 #endif
57
58 class FillRectOp final : public GrMeshDrawOp {
59 private:
60 using Helper = GrSimpleMeshDrawOpHelperWithStencil;
61
62 public:
Make(GrRecordingContext * context,GrPaint && paint,GrAAType aaType,GrQuadAAFlags edgeAA,const GrUserStencilSettings * stencilSettings,const GrQuad & deviceQuad,const GrQuad & localQuad)63 static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context,
64 GrPaint&& paint,
65 GrAAType aaType,
66 GrQuadAAFlags edgeAA,
67 const GrUserStencilSettings* stencilSettings,
68 const GrQuad& deviceQuad,
69 const GrQuad& localQuad) {
70 // Clean up deviations between aaType and edgeAA
71 GrQuadUtils::ResolveAAType(aaType, edgeAA, deviceQuad, &aaType, &edgeAA);
72 return Helper::FactoryHelper<FillRectOp>(context, std::move(paint), aaType, edgeAA,
73 stencilSettings, deviceQuad, localQuad);
74 }
75
76 // aaType is passed to Helper in the initializer list, so incongruities between aaType and
77 // edgeFlags must be resolved prior to calling this constructor.
FillRectOp(Helper::MakeArgs args,SkPMColor4f paintColor,GrAAType aaType,GrQuadAAFlags edgeFlags,const GrUserStencilSettings * stencil,const GrQuad & deviceQuad,const GrQuad & localQuad)78 FillRectOp(Helper::MakeArgs args, SkPMColor4f paintColor, GrAAType aaType,
79 GrQuadAAFlags edgeFlags, const GrUserStencilSettings* stencil,
80 const GrQuad& deviceQuad, const GrQuad& localQuad)
81 : INHERITED(ClassID())
82 , fHelper(args, aaType, stencil)
83 , fQuads(1, !fHelper.isTrivial()) {
84 // Conservatively keep track of the local coordinates; it may be that the paint doesn't
85 // need them after analysis is finished. If the paint is known to be solid up front they
86 // can be skipped entirely.
87 fQuads.append(deviceQuad, { paintColor, edgeFlags },
88 fHelper.isTrivial() ? nullptr : &localQuad);
89 this->setBounds(deviceQuad.bounds(), HasAABloat(aaType == GrAAType::kCoverage),
90 IsZeroArea::kNo);
91 }
92
name() const93 const char* name() const override { return "FillRectOp"; }
94
visitProxies(const VisitProxyFunc & func) const95 void visitProxies(const VisitProxyFunc& func) const override {
96 return fHelper.visitProxies(func);
97 }
98
99 #ifdef SK_DEBUG
dumpInfo() const100 SkString dumpInfo() const override {
101 SkString str;
102 str.appendf("# draws: %u\n", fQuads.count());
103 str.appendf("Device quad type: %u, local quad type: %u\n",
104 (uint32_t) fQuads.deviceQuadType(), (uint32_t) fQuads.localQuadType());
105 str += fHelper.dumpInfo();
106 int i = 0;
107 auto iter = fQuads.iterator();
108 while(iter.next()) {
109 const ColorAndAA& info = iter.metadata();
110 str += dump_quad_info(i, iter.deviceQuad(), iter.localQuad(),
111 info.fColor, info.fAAFlags);
112 i++;
113 }
114 str += INHERITED::dumpInfo();
115 return str;
116 }
117 #endif
118
finalize(const GrCaps & caps,const GrAppliedClip * clip,bool hasMixedSampledCoverage,GrClampType clampType)119 GrProcessorSet::Analysis finalize(
120 const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage,
121 GrClampType clampType) override {
122 // Initialize aggregate color analysis with the first quad's color (which always exists)
123 auto iter = fQuads.metadata();
124 SkAssertResult(iter.next());
125 GrProcessorAnalysisColor quadColors(iter->fColor);
126 // Then combine the colors of any additional quads (e.g. from MakeSet)
127 while(iter.next()) {
128 quadColors = GrProcessorAnalysisColor::Combine(quadColors, iter->fColor);
129 if (quadColors.isUnknown()) {
130 // No point in accumulating additional starting colors, combining cannot make it
131 // less unknown.
132 break;
133 }
134 }
135
136 // If the AA type is coverage, it will be a single value per pixel; if it's not coverage AA
137 // then the coverage is always 1.0, so specify kNone for more optimal blending.
138 GrProcessorAnalysisCoverage coverage = fHelper.aaType() == GrAAType::kCoverage ?
139 GrProcessorAnalysisCoverage::kSingleChannel :
140 GrProcessorAnalysisCoverage::kNone;
141 auto result = fHelper.finalizeProcessors(
142 caps, clip, hasMixedSampledCoverage, clampType, coverage, &quadColors);
143 // If there is a constant color after analysis, that means all of the quads should be set
144 // to the same color (even if they started out with different colors).
145 iter = fQuads.metadata();
146 SkPMColor4f colorOverride;
147 if (quadColors.isConstant(&colorOverride)) {
148 fColorType = GrQuadPerEdgeAA::MinColorType(colorOverride, clampType, caps);
149 while(iter.next()) {
150 iter->fColor = colorOverride;
151 }
152 } else {
153 // Otherwise compute the color type needed as the max over all quads.
154 fColorType = ColorType::kNone;
155 while(iter.next()) {
156 fColorType = SkTMax(fColorType,
157 GrQuadPerEdgeAA::MinColorType(iter->fColor, clampType, caps));
158 }
159 }
160 // Most SkShaders' FPs multiply their calculated color by the paint color or alpha. We want
161 // to use ColorType::kNone to optimize out that multiply. However, if there are no color
162 // FPs then were really writing a special shader for white rectangles and not saving any
163 // multiples. So in that case use bytes to avoid the extra shader (and possibly work around
164 // an ANGLE issue: crbug.com/942565).
165 if (fColorType == ColorType::kNone && !result.hasColorFragmentProcessor()) {
166 fColorType = ColorType::kByte;
167 }
168
169 return result;
170 }
171
fixedFunctionFlags() const172 FixedFunctionFlags fixedFunctionFlags() const override {
173 // Since the AA type of the whole primitive is kept consistent with the per edge AA flags
174 // the helper's fixed function flags are appropriate.
175 return fHelper.fixedFunctionFlags();
176 }
177
178 DEFINE_OP_CLASS_ID
179
180 private:
181 // For GrFillRectOp::MakeSet's use of addQuad
182 friend std::unique_ptr<GrDrawOp> GrFillRectOp::MakeSet(
183 GrRecordingContext*,
184 GrPaint&&,
185 GrAAType, const SkMatrix& viewMatrix,
186 const GrRenderTargetContext::QuadSetEntry quads[], int quadCount,
187 const GrUserStencilSettings*);
188
onPrepareDraws(Target * target)189 void onPrepareDraws(Target* target) override {
190 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
191
192 using Domain = GrQuadPerEdgeAA::Domain;
193 static constexpr SkRect kEmptyDomain = SkRect::MakeEmpty();
194
195 VertexSpec vertexSpec(fQuads.deviceQuadType(), fColorType, fQuads.localQuadType(),
196 fHelper.usesLocalCoords(), Domain::kNo, fHelper.aaType(),
197 fHelper.compatibleWithCoverageAsAlpha());
198 // Make sure that if the op thought it was a solid color, the vertex spec does not use
199 // local coords.
200 SkASSERT(!fHelper.isTrivial() || !fHelper.usesLocalCoords());
201
202 sk_sp<GrGeometryProcessor> gp = GrQuadPerEdgeAA::MakeProcessor(vertexSpec);
203 size_t vertexSize = gp->vertexStride();
204
205 sk_sp<const GrBuffer> vbuffer;
206 int vertexOffsetInBuffer = 0;
207
208 // Fill the allocated vertex data
209 void* vdata = target->makeVertexSpace(
210 vertexSize, fQuads.count() * vertexSpec.verticesPerQuad(),
211 &vbuffer, &vertexOffsetInBuffer);
212 if (!vdata) {
213 SkDebugf("Could not allocate vertices\n");
214 return;
215 }
216
217 // vertices pointer advances through vdata based on Tessellate's return value
218 void* vertices = vdata;
219 auto iter = fQuads.iterator();
220 while(iter.next()) {
221 // All entries should have local coords, or no entries should have local coords,
222 // matching !helper.isTrivial() (which is more conservative than helper.usesLocalCoords)
223 SkASSERT(iter.isLocalValid() != fHelper.isTrivial());
224 auto info = iter.metadata();
225 vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, iter.deviceQuad(),
226 info.fColor, iter.localQuad(), kEmptyDomain, info.fAAFlags);
227 }
228
229 // Configure the mesh for the vertex data
230 GrMesh* mesh = target->allocMeshes(1);
231 if (!GrQuadPerEdgeAA::ConfigureMeshIndices(target, mesh, vertexSpec, fQuads.count())) {
232 SkDebugf("Could not allocate indices\n");
233 return;
234 }
235 mesh->setVertexData(std::move(vbuffer), vertexOffsetInBuffer);
236 target->recordDraw(std::move(gp), mesh);
237 }
238
onExecute(GrOpFlushState * flushState,const SkRect & chainBounds)239 void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
240 fHelper.executeDrawsAndUploads(this, flushState, chainBounds);
241 }
242
onCombineIfPossible(GrOp * t,const GrCaps & caps)243 CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
244 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
245 const auto* that = t->cast<FillRectOp>();
246
247 if ((fHelper.aaType() == GrAAType::kCoverage ||
248 that->fHelper.aaType() == GrAAType::kCoverage) &&
249 fQuads.count() + that->fQuads.count() > GrQuadPerEdgeAA::kNumAAQuadsInIndexBuffer) {
250 // This limit on batch size seems to help on Adreno devices
251 return CombineResult::kCannotCombine;
252 }
253
254 // Unlike most users of the draw op helper, this op can merge none-aa and coverage-aa draw
255 // ops together, so pass true as the last argument.
256 if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds(), true)) {
257 return CombineResult::kCannotCombine;
258 }
259
260 // If the paints were compatible, the trivial/solid-color state should be the same
261 SkASSERT(fHelper.isTrivial() == that->fHelper.isTrivial());
262
263 // If the processor sets are compatible, the two ops are always compatible; it just needs to
264 // adjust the state of the op to be the more general quad and aa types of the two ops and
265 // then concatenate the per-quad data.
266 fColorType = SkTMax(fColorType, that->fColorType);
267
268 // The helper stores the aa type, but isCompatible(with true arg) allows the two ops' aa
269 // types to be none and coverage, in which case this op's aa type must be lifted to coverage
270 // so that quads with no aa edges can be batched with quads that have some/all edges aa'ed.
271 if (fHelper.aaType() == GrAAType::kNone && that->fHelper.aaType() == GrAAType::kCoverage) {
272 fHelper.setAAType(GrAAType::kCoverage);
273 }
274
275 fQuads.concat(that->fQuads);
276 return CombineResult::kMerged;
277 }
278
279 // Similar to onCombineIfPossible, but adds a quad assuming its op would have been compatible.
280 // But since it's avoiding the op list management, it must update the op's bounds. This is only
281 // used with quad sets, which uses the same view matrix for each quad so this assumes that the
282 // device quad type of the new quad is the same as the op's.
addQuad(const GrQuad & deviceQuad,const GrQuad & localQuad,const SkPMColor4f & color,GrQuadAAFlags edgeAA,GrAAType aaType)283 void addQuad(const GrQuad& deviceQuad, const GrQuad& localQuad,
284 const SkPMColor4f& color, GrQuadAAFlags edgeAA, GrAAType aaType) {
285 // The new quad's aa type should be the same as the first quad's or none, except when the
286 // first quad's aa type was already downgraded to none, in which case the stored type must
287 // be lifted to back to the requested type.
288 if (aaType != fHelper.aaType()) {
289 if (aaType != GrAAType::kNone) {
290 // Original quad was downgraded to non-aa, lift back up to this quad's required type
291 SkASSERT(fHelper.aaType() == GrAAType::kNone);
292 fHelper.setAAType(aaType);
293 }
294 // else the new quad could have been downgraded but the other quads can't be, so don't
295 // reset the op's accumulated aa type.
296 }
297
298 // Update the bounds and add the quad to this op's storage
299 SkRect newBounds = this->bounds();
300 newBounds.joinPossiblyEmptyRect(deviceQuad.bounds());
301 this->setBounds(newBounds, HasAABloat(fHelper.aaType() == GrAAType::kCoverage),
302 IsZeroArea::kNo);
303 fQuads.append(deviceQuad, { color, edgeAA }, fHelper.isTrivial() ? nullptr : &localQuad);
304 }
305
306 struct ColorAndAA {
307 SkPMColor4f fColor;
308 GrQuadAAFlags fAAFlags;
309 };
310
311 Helper fHelper;
312 GrQuadBuffer<ColorAndAA> fQuads;
313
314 ColorType fColorType;
315
316 typedef GrMeshDrawOp INHERITED;
317 };
318
319 } // anonymous namespace
320
321 namespace GrFillRectOp {
322
Make(GrRecordingContext * context,GrPaint && paint,GrAAType aaType,GrQuadAAFlags aaFlags,const GrQuad & deviceQuad,const GrQuad & localQuad,const GrUserStencilSettings * stencil)323 std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context,
324 GrPaint&& paint,
325 GrAAType aaType,
326 GrQuadAAFlags aaFlags,
327 const GrQuad& deviceQuad,
328 const GrQuad& localQuad,
329 const GrUserStencilSettings* stencil) {
330 return FillRectOp::Make(context, std::move(paint), aaType, aaFlags, stencil,
331 deviceQuad, localQuad);
332 }
333
MakeNonAARect(GrRecordingContext * context,GrPaint && paint,const SkMatrix & view,const SkRect & rect,const GrUserStencilSettings * stencil)334 std::unique_ptr<GrDrawOp> MakeNonAARect(GrRecordingContext* context,
335 GrPaint&& paint,
336 const SkMatrix& view,
337 const SkRect& rect,
338 const GrUserStencilSettings* stencil) {
339 return FillRectOp::Make(context, std::move(paint), GrAAType::kNone, GrQuadAAFlags::kNone,
340 stencil, GrQuad::MakeFromRect(rect, view), GrQuad(rect));
341 }
342
MakeSet(GrRecordingContext * context,GrPaint && paint,GrAAType aaType,const SkMatrix & viewMatrix,const GrRenderTargetContext::QuadSetEntry quads[],int cnt,const GrUserStencilSettings * stencilSettings)343 std::unique_ptr<GrDrawOp> MakeSet(GrRecordingContext* context,
344 GrPaint&& paint,
345 GrAAType aaType,
346 const SkMatrix& viewMatrix,
347 const GrRenderTargetContext::QuadSetEntry quads[],
348 int cnt,
349 const GrUserStencilSettings* stencilSettings) {
350 // First make a draw op for the first quad in the set
351 SkASSERT(cnt > 0);
352
353 paint.setColor4f(quads[0].fColor);
354 std::unique_ptr<GrDrawOp> op = FillRectOp::Make(context, std::move(paint), aaType,
355 quads[0].fAAFlags, stencilSettings,
356 GrQuad::MakeFromRect(quads[0].fRect, viewMatrix),
357 GrQuad::MakeFromRect(quads[0].fRect, quads[0].fLocalMatrix));
358 auto* fillRects = op->cast<FillRectOp>();
359
360 // Accumulate remaining quads similar to onCombineIfPossible() without creating an op
361 for (int i = 1; i < cnt; ++i) {
362 GrQuad deviceQuad = GrQuad::MakeFromRect(quads[i].fRect, viewMatrix);
363
364 GrAAType resolvedAA;
365 GrQuadAAFlags resolvedEdgeFlags;
366 GrQuadUtils::ResolveAAType(aaType, quads[i].fAAFlags, deviceQuad,
367 &resolvedAA, &resolvedEdgeFlags);
368
369 fillRects->addQuad(deviceQuad,
370 GrQuad::MakeFromRect(quads[i].fRect, quads[i].fLocalMatrix),
371 quads[i].fColor, resolvedEdgeFlags,resolvedAA);
372 }
373
374 return op;
375 }
376
377 } // namespace GrFillRectOp
378
379 #if GR_TEST_UTILS
380
381 #include "src/gpu/GrDrawOpTest.h"
382 #include "src/gpu/SkGr.h"
383
GR_DRAW_OP_TEST_DEFINE(FillRectOp)384 GR_DRAW_OP_TEST_DEFINE(FillRectOp) {
385 SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random);
386 SkRect rect = GrTest::TestRect(random);
387
388 GrAAType aaType = GrAAType::kNone;
389 if (random->nextBool()) {
390 aaType = (numSamples > 1) ? GrAAType::kMSAA : GrAAType::kCoverage;
391 }
392 const GrUserStencilSettings* stencil = random->nextBool() ? nullptr
393 : GrGetRandomStencil(random, context);
394
395 GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone;
396 aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone;
397 aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone;
398 aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone;
399 aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone;
400
401 if (random->nextBool()) {
402 if (random->nextBool()) {
403 if (random->nextBool()) {
404 // Local matrix with a set op
405 uint32_t extraQuadCt = random->nextRangeU(1, 4);
406 SkTArray<GrRenderTargetContext::QuadSetEntry> quads(extraQuadCt + 1);
407 quads.push_back(
408 {rect, SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())),
409 GrTest::TestMatrixInvertible(random), aaFlags});
410 for (uint32_t i = 0; i < extraQuadCt; ++i) {
411 GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone;
412 aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone;
413 aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone;
414 aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone;
415 aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone;
416
417 quads.push_back(
418 {GrTest::TestRect(random),
419 SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())),
420 GrTest::TestMatrixInvertible(random), aaFlags});
421 }
422
423 return GrFillRectOp::MakeSet(context, std::move(paint), aaType, viewMatrix,
424 quads.begin(), quads.count(), stencil);
425 } else {
426 // Single local matrix
427 SkMatrix localMatrix = GrTest::TestMatrixInvertible(random);
428 return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags,
429 GrQuad::MakeFromRect(rect, viewMatrix),
430 GrQuad::MakeFromRect(rect, localMatrix), stencil);
431 }
432 } else {
433 // Pass local rect directly
434 SkRect localRect = GrTest::TestRect(random);
435 return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags,
436 GrQuad::MakeFromRect(rect, viewMatrix),
437 GrQuad(localRect), stencil);
438 }
439 } else {
440 // The simplest constructor
441 return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags,
442 GrQuad::MakeFromRect(rect, viewMatrix),
443 GrQuad(rect), stencil);
444 }
445 }
446
447 #endif
448