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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkBitmap.h"
9 #include "include/core/SkShader.h"
10 #include "include/effects/SkGradientShader.h"
11 #include "src/shaders/SkColorShader.h"
12 #include "tests/Test.h"
13 
test_bitmap(skiatest::Reporter * reporter)14 static void test_bitmap(skiatest::Reporter* reporter) {
15     SkImageInfo info = SkImageInfo::MakeN32Premul(2, 2);
16 
17     SkBitmap bmp;
18     bmp.setInfo(info);
19 
20     // test 1: bitmap without pixel data
21     auto shader = bmp.makeShader(SkTileMode::kClamp, SkTileMode::kClamp);
22     REPORTER_ASSERT(reporter, shader);
23     REPORTER_ASSERT(reporter, !shader->isOpaque());
24 
25     // From this point on, we have pixels
26     bmp.allocPixels(info);
27 
28     // test 2: not opaque by default
29     shader = bmp.makeShader();
30     REPORTER_ASSERT(reporter, shader);
31     REPORTER_ASSERT(reporter, !shader->isOpaque());
32 
33     // test 3: explicitly opaque
34     bmp.setAlphaType(kOpaque_SkAlphaType);
35     shader = bmp.makeShader();
36     REPORTER_ASSERT(reporter, shader);
37     REPORTER_ASSERT(reporter, shader->isOpaque());
38 
39     // test 4: explicitly not opaque
40     bmp.setAlphaType(kPremul_SkAlphaType);
41     shader = bmp.makeShader();
42     REPORTER_ASSERT(reporter, shader);
43     REPORTER_ASSERT(reporter, !shader->isOpaque());
44 }
45 
test_gradient(skiatest::Reporter * reporter)46 static void test_gradient(skiatest::Reporter* reporter) {
47     SkPoint pts[2];
48     pts[0].iset(0, 0);
49     pts[1].iset(1, 0);
50     SkColor colors[2];
51     SkScalar pos[2] = {SkIntToScalar(0), SkIntToScalar(1)};
52     int count = 2;
53     SkTileMode mode = SkTileMode::kClamp;
54 
55     // test 1: all opaque
56     colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
57     colors[1] = SkColorSetARGB(0xFF, 0, 0, 0);
58     auto grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode);
59     REPORTER_ASSERT(reporter, grad);
60     REPORTER_ASSERT(reporter, grad->isOpaque());
61 
62     // test 2: all 0 alpha
63     colors[0] = SkColorSetARGB(0, 0, 0, 0);
64     colors[1] = SkColorSetARGB(0, 0, 0, 0);
65     grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode);
66     REPORTER_ASSERT(reporter, grad);
67     REPORTER_ASSERT(reporter, !grad->isOpaque());
68 
69     // test 3: one opaque, one transparent
70     colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
71     colors[1] = SkColorSetARGB(0x40, 0, 0, 0);
72     grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode);
73     REPORTER_ASSERT(reporter, grad);
74     REPORTER_ASSERT(reporter, !grad->isOpaque());
75 
76     // test 4: test 3, swapped
77     colors[0] = SkColorSetARGB(0x40, 0, 0, 0);
78     colors[1] = SkColorSetARGB(0xFF, 0, 0, 0);
79     grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode);
80     REPORTER_ASSERT(reporter, grad);
81     REPORTER_ASSERT(reporter, !grad->isOpaque());
82 }
83 
test_color(skiatest::Reporter * reporter)84 static void test_color(skiatest::Reporter* reporter) {
85     SkColorShader colorShader1(SkColorSetARGB(0,0,0,0));
86     REPORTER_ASSERT(reporter, !colorShader1.isOpaque());
87     SkColorShader colorShader2(SkColorSetARGB(0xFF,0,0,0));
88     REPORTER_ASSERT(reporter, colorShader2.isOpaque());
89     SkColorShader colorShader3(SkColorSetARGB(0x7F,0,0,0));
90     REPORTER_ASSERT(reporter, !colorShader3.isOpaque());
91 }
92 
DEF_TEST(ShaderOpacity,reporter)93 DEF_TEST(ShaderOpacity, reporter) {
94     test_gradient(reporter);
95     test_color(reporter);
96     test_bitmap(reporter);
97 }
98