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1 /*
2  * GStreamer
3  * Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
4  * Copyright (C) 2015 Michał Dębski <debski.mi.zd@gmail.com>
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public
17  * License along with this library; if not, write to the
18  * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  */
21 
22 #ifdef HAVE_CONFIG_H
23 #include "config.h"
24 #endif
25 
26 #include "../gstgleffects.h"
27 
28 static gpointer
init_kernel(gpointer data)29 init_kernel (gpointer data)
30 {
31   float *kernel = g_malloc (sizeof (gfloat) * 9);
32   fill_gaussian_kernel (kernel, 7, 3.f);
33   return kernel;
34 }
35 
36 static float *
gst_gl_effects_blur_kernel(void)37 gst_gl_effects_blur_kernel (void)
38 {
39   /* gaussian kernel (well, actually vector), size 9, standard
40    * deviation 3.0 */
41   /* FIXME: make this a runtime property */
42   static GOnce my_once = G_ONCE_INIT;
43 
44   g_once (&my_once, init_kernel, NULL);
45   return my_once.retval;
46 }
47 
48 void
gst_gl_effects_blur(GstGLEffects * effects)49 gst_gl_effects_blur (GstGLEffects * effects)
50 {
51   GstGLFilter *filter = GST_GL_FILTER (effects);
52   GstGLShader *shader;
53 
54   shader = gst_gl_effects_get_fragment_shader (effects, "hconv0",
55       hconv7_fragment_source_gles2);
56   gst_gl_shader_use (shader);
57   gst_gl_shader_set_uniform_1f (shader, "gauss_width",
58       GST_VIDEO_INFO_WIDTH (&filter->in_info));
59   gst_gl_shader_set_uniform_1fv (shader, "kernel", 7,
60       gst_gl_effects_blur_kernel ());
61   gst_gl_filter_render_to_target_with_shader (filter, effects->intexture,
62       effects->midtexture[0], shader);
63 
64   shader = gst_gl_effects_get_fragment_shader (effects, "vconv0",
65       vconv7_fragment_source_gles2);
66   gst_gl_shader_use (shader);
67   gst_gl_shader_set_uniform_1f (shader, "gauss_height",
68       GST_VIDEO_INFO_HEIGHT (&filter->in_info));
69   gst_gl_shader_set_uniform_1fv (shader, "kernel", 7,
70       gst_gl_effects_blur_kernel ());
71   gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0],
72       effects->outtexture, shader);
73 }
74