1Mesa 19.0.4 Release Notes / May 9, 2019 2======================================= 3 4Mesa 19.0.4 is a bug fix release which fixes bugs found since the 19.0.3 5release. 6 7Mesa 19.0.4 implements the OpenGL 4.5 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 114.5. OpenGL 4.5 is **only** available if requested at context creation. 12Compatibility contexts may report a lower version depending on each 13driver. 14 15SHA256 checksums 16---------------- 17 18:: 19 20 de361c76bf7aae09219f571b9ae77a34864a1cd9f6ba24c845b18b3cd5e4b9a2 mesa-19.0.4.tar.gz 21 39f9f32f448d77388ef817c6098d50eb0c1595815ce7e895dec09dd68774ce47 mesa-19.0.4.tar.xz 22 23New features 24------------ 25 26N/A 27 28Bug fixes 29--------- 30 31- `Bug 99781 <https://bugs.freedesktop.org/show_bug.cgi?id=99781>`__ - 32 Some Unity games fail assertion on startup in 33 glXCreateContextAttribsARB 34- `Bug 100239 <https://bugs.freedesktop.org/show_bug.cgi?id=100239>`__ 35 - Incorrect rendering in CS:GO 36- `Bug 108540 <https://bugs.freedesktop.org/show_bug.cgi?id=108540>`__ 37 - vkAcquireNextImageKHR blocks when timeout=0 in Wayland 38- `Bug 110143 <https://bugs.freedesktop.org/show_bug.cgi?id=110143>`__ 39 - Doom 3: BFG Edition - Steam and GOG.com - white flickering screen 40- `Bug 110291 <https://bugs.freedesktop.org/show_bug.cgi?id=110291>`__ 41 - Vega 64 GPU hang running Space Engineers 42- `Bug 110355 <https://bugs.freedesktop.org/show_bug.cgi?id=110355>`__ 43 - radeonsi: GTK elements become invisible in some applications (GIMP, 44 LibreOffice) 45- `Bug 110573 <https://bugs.freedesktop.org/show_bug.cgi?id=110573>`__ 46 - Mesa vulkan-radeon 19.0.3 system freeze and visual artifacts (RADV) 47- `Bug 110590 <https://bugs.freedesktop.org/show_bug.cgi?id=110590>`__ 48 - [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig 49- `Bug 110632 <https://bugs.freedesktop.org/show_bug.cgi?id=110632>`__ 50 - "glx: Fix synthetic error generation in \__glXSendError" broke wine 51 games on 32-bit 52 53Changes 54------- 55 56Alejandro Piñeiro (1): 57 58- docs: document MESA_GLSL=errors keyword 59 60Andrii Simiklit (1): 61 62- egl: return correct error code for a case req ver < 3 with 63 forward-compatible 64 65Axel Davy (1): 66 67- st/nine: Fix D3DWindowBuffer_release for old wine nine support 68 69Bas Nieuwenhuizen (1): 70 71- radv: Disable VK_EXT_descriptor_indexing. 72 73Brian Paul (1): 74 75- svga: add SVGA_NO_LOGGING env var (v2) 76 77Caio Marcelo de Oliveira Filho (1): 78 79- spirv: Handle SpvOpDecorateId 80 81Charmaine Lee (1): 82 83- svga: move host logging to winsys 84 85Chuck Atkins (1): 86 87- meson: Fix missing glproto dependency for gallium-glx 88 89Daniel Stone (1): 90 91- vulkan/wsi/wayland: Respect non-blocking AcquireNextImage 92 93Dave Airlie (2): 94 95- r600: reset tex array override even when no view bound 96- util/bitset: fix bitset range mask calculations. 97 98Dylan Baker (7): 99 100- docs: Add SHA256 sums for mesa 19.0.3 101- cherry-ignore: Add a patch that was manually backported 102- cherry-ignore: Add more backported patches 103- cherry-ignore: Add another patch 104- cherry-ignore: Add more patches 105- meson: Force the use of config-tool for llvm 106- VERSION: bump for 19.0.4 release 107 108Emil Velikov (3): 109 110- vulkan/wsi: check if the display_fd given is master 111- vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles 112- configure.ac: check for libdrm when using VL with X11 113 114Erik Faye-Lund (2): 115 116- softpipe: setup pixel_offset for all primitive types 117- draw: flush when setting stream-out targets 118 119Francisco Jerez (2): 120 121- intel/fs: Lower integer multiply correctly when destination stride 122 equals 4. 123- intel/fs: Cap dst-aligned region stride to maximum representable 124 hstride value. 125 126Hal Gentz (1): 127 128- glx: Fix synthetic error generation in \__glXSendError 129 130Ian Romanick (2): 131 132- glsl: Silence may unused parameter warnings in glsl/ir.h 133- mesa: Add missing display list support for GL_FOG_COORDINATE_SOURCE 134 135Jason Ekstrand (1): 136 137- anv/descriptor_set: Destroy sets before pool finalization 138 139Jon Turney (1): 140 141- meson: Force '.so' extension for DRI drivers 142 143Juan A. Suarez Romero (2): 144 145- spirv: add missing SPV_EXT_descriptor_indexing capabilities 146- radv: enable descriptor indexing capabilities 147 148Kenneth Graunke (6): 149 150- glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program 151- glsl: Don't look at sampler uniform storage for internal vars 152- i965: Ignore uniform storage for samplers or images, use binding info 153- i965: Fix BRW_MEMZONE_LOW_4G heap size. 154- i965: Force VMA alignment to be a multiple of the page size. 155- i965: leave the top 4Gb of the high heap VMA unused 156 157Lionel Landwerlin (4): 158 159- anv: store heap address bounds when initializing physical device 160- anv: leave the top 4Gb of the high heap VMA unused 161- anv: fix argument name for vkCmdEndQuery 162- anv: rework queries writes to ensure ordering memory writes 163 164Marek Olšák (2): 165 166- radeonsi/gfx9: set that window_rectangles always roll the context 167- radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2) 168 169Nicolai Hähnle (1): 170 171- radeonsi: add si_debug_options for convenient adding/removing of 172 options 173 174Rhys Perry (1): 175 176- radv: fix set_output_usage_mask() with composite and 64-bit types 177 178Ross Burton (1): 179 180- Revert "meson: drop GLESv1 .so version back to 1.0.0" 181 182Samuel Pitoiset (8): 183 184- radv: add missing VEGA20 chip in radv_get_device_name() 185- radv: do not need to force emit the TCS regs on Vega20 186- radv: fix color conversions for normalized uint/sint formats 187- radv: implement a workaround for VK_EXT_conditional_rendering 188- radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream 189 output buffer 190- radv: only need to force emit the TCS regs on Vega10 and Raven1 191- radv: apply the indexing workaround for atomic buffer operations on 192 GFX9 193- radv: fix setting the number of rectangles when it's dyanmic 194 195Tapani Pälli (1): 196 197- anv: expose VK_EXT_queue_family_foreign on Android 198 199Timothy Arceri (4): 200 201- nir: fix nir_remove_unused_varyings() 202- util/drirc: add workarounds for bugs in Doom 3: BFG 203- radeonsi: add config entry for Counter-Strike Global Offensive 204- Revert "glx: Fix synthetic error generation in \__glXSendError" 205