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1Mesa 21.0.0 Release Notes / 2021-03-11
2======================================
3
4Mesa 21.0.0 is a new development release. People who are concerned
5with stability and reliability should stick with a previous release or
6wait for Mesa 21.0.1.
7
8Mesa 21.0.0 implements the OpenGL 4.6 API, but the version reported by
9glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
10glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
11Some drivers don't support all the features required in OpenGL 4.6. OpenGL
124.6 is **only** available if requested at context creation.
13Compatibility contexts may report a lower version depending on each driver.
14
15Mesa 21.0.0 implements the Vulkan 1.2 API, but the version reported by
16the apiVersion property of the VkPhysicalDeviceProperties struct
17depends on the particular driver being used.
18
19SHA256 checksum
20---------------
21
22::
23
24    e6204e98e6a8d77cf9dc5d34f99dd8e3ef7144f3601c808ca0dd26ba522e0d84  mesa-21.0.0.tar.xz
25
26
27New features
28------------
29
30- GL_EXT_demote_to_helper_invocation on radeonsi
31
32- GL_NV_compute_shader_derivatives on radeonsi
33
34- EGL_MESA_platform_xcb
35
36- Removed GL_NV_point_sprite for classic swrast.
37
38- driconf: remove glx_disable_oml_sync_control, glx_disable_sgi_video_sync, and glx_disable_ext_buffer_age
39
40- Removed support for loading DRI drivers older than Mesa 8.0, including all DRI1 support
41
42- Add support for VK_VALVE_mutable_descriptor_type on RADV
43
44- Removed classic OSMesa in favor of the newly improved gallium OSMesa
45
46- VK_KHR_fragment_shading_rate on RADV (RDNA2 only)
47
48- Freedreno a6xx exposes GL 3.3
49
50- Classic swrast dri driver removed in favor of gallium swrast (llvmpipe or softpipe)
51
52- Panfrost g31/g52/g72 exposes ES 3.0
53
54- Panfrost t760+ exposes GL 3.1 (including on Bifrost)
55
56- Sparse memory support on RADV
57
58- Rapid packed math (16bit-vectorization) on RADV
59
60- None
61
62
63Bug fixes
64---------
65
66- R8 texture upload / corruption bug on Radeon RX 5700 XT
67- Ambient Occlusion in Two Point Hospital shows black spot artifacts
68- DXVK is broken in latest master
69- mesa/st: Uniforms are not updated after lowering alpha test
70- Regression: Segfault in cso_destroy_context() regression in 20.2
71- \[RADV\] Nioh 2 - The Complete Edition: "Bloom" on lights
72- \[RADV][BISECTED\] The Surge 2 (644830) - In-game assets do not render correctly since 20.3.4.
73- \[iris][icl,tgl][bisected][regression\] failure on piglit.spec.arb_separate_shader_objects.programuniform coverage
74- "radeonsi: Check pitch and offset for validity." is a bad commit
75- RADV: robustBufferAccessUpdateAfterBind is not exposed
76- \[RADV/DXVK\] Shadow artifacts with different games
77- glxgears segfaults with classic i915
78- ANV: Weird jitter in Witcher 1
79- ANV: Weird jitter in Witcher 1
80- ANV: Weird jitter in Witcher 1
81- meson: meson-built libraries have inconsistent compatability / current versions compared to older autotools-built libraries
82- RADV: Extreme overhead in vkQueueSubmit
83- timespec_get used unconditionally / build fails when targeting macOS 10.14 or earlier
84- Graphical glitch of popupping missing texture on Mesa version \>18.0.5 (Padoka Stable + Unstable/Oibaf/ubuntu-x-swat PPAs)
85- occasional corruption issue with RADV in multiple games, disappears after using amdvlk
86- device select layer breaks other layers
87- OpenGL on GMA4500MHD
88- Rage 2: Visual corruption on in-game menu with ACO.
89- GLonD3D12: Crashes and suboptimal fallback
90- GLonD3D12: Crashes and suboptimal fallback
91- GLonD3D12: Crashes and suboptimal fallback
92- \[RADV][REGRESSION][BISECTED\] radv_GetMemoryFdPropertiesKHR returns no valid memory types for vaapi drmbuf
93- anv: vkQueueSubmit with waitSemaphore value of 0 hangs CPU
94- ttn: invalid base/range triggering nir_validate assertion
95- \[RADV][ACO\] Overwatch game crash: amd/compiler/aco_insert_exec_mask.cpp: Failed Assertion
96- Use out encoding for float immediates
97- \[RADV\] Severe performance drop when exceeding VRAM compared to AMDVLK
98- LIBGL_ALWAYS_SOFTWARE=1 picks zink over actual software rasterizers
99- RADV: Occlusion query hangs Big Navi GPU
100- "mesa: don't allocate matrices with malloc" cause eglCreateContext problem on android 7.
101- Metal Gear Solid V: The Phantom Pain: texture issues and vertex stretches
102- miscompiled compute shader loop on llvmpipe (and Iris)
103- Graphics glitches after upgrade to mesa 20.3 on Khadas VIM3 Pro (Mali G52 GPU)
104- glthread crash in \_mesa_glthread_upload
105- Iris driver causing graphics glitch in QEMU spice egl DMA-BUF
106- \[RADV/ACO\] Death Stranding cause a GPU hung (\*ERROR\* Waiting for fences timed out!)
107- \[TGL\] Elder Scrolls Online misrenders
108- \[ANV\] System hang with GRVK demos
109- Rendering artifacts in Barn Finders specifically on Radeon Vega
110- regression in !8152
111- \[bdw][icl][iris\] fails new test \`clearbuffer-depth-cs-probe\`
112- ci: new traces runner needs dashboard links in the job log and junit
113- zink: car model corruption with game TORCS
114- Windows: 32-bit build is broken hard
115- ANV: Not handling separate stencil layouts properly
116- \[Regression][Intel][OpenGL][Bisected\] Copying whole 2D array texture failed on latest driver
117- i915 regressions bisected to "vbo/dlist: use a shared index buffer"
118- radv: dEQP-VK.sparse_resources.\* failures on GFX9
119- radv: dEQP-VK.sparse_resources.\* failures on GFX9
120- Mesa 20.3.x crashes pidgin on AMD RX480
121- libunwind not located / used on macOS
122- Some games using FNA framework show blank screen
123- Intel Vulkan regression of angle_end2end_tests
124- Defer lavapipe warning to queue / command / swapchain buffer creation
125- aco_tests failure with clang build
126- BUG: After issues playing World of Warcraft with RADV
127- Texture views on blits ignore formats
128- mesa-git hangs weston
129- radv: Some MSAA tests fail when DCC is forced.
130- \[RADV/ACO/SIENNA_CICHLID\] Into the game Shadow of the Tomb Raider the flickering artifacts are present on brushes.
131- Memory leak - alloc_prim_store in vbo_save_NewList
132- radv/aco: "Failed to allocate registers" in AC:Valhalla
133- Enable "radeonsi_clamp_div_by_zero" to fix graphical bug in CSGO, "mesa_glthread" for performance
134- master fails to build with "ac_sqtt.h:139:15: error: expected parameter declarator"
135- Conditional rendering implementation conflicts with aux-state tracking
136- regression since !7720
137- regression after !8196
138- Use up to 4 images for IMMEDIATE flip
139- piglit gl-1.0-rendermode-feedback TGSI_FILE_NULL assert on Iris
140- Use LDC and constant buffer state for UBO loads.
141- DOOM crashes on startup with OpenGL on RX 6800
142- Regression with Minecraft/Optifine performance with all VRAM mapped
143- Space Engineers rendering regression after 5f79e4e6 which triggers incorrect optimizations from 053be9f0
144- star conflict crashes on iris, but loads fine on i965, on HD 5500
145- radv: blit/copy tests with A2B10G10R10 SNORM fail when DCC is forced on GFX9
146- freedreno: regression of gl-3.2-layered-rendering-gl-layer-render after e49748521ec9182e8d2eec823182cc463709123f
147- \`gl_FragColor' undeclared (AMDGPU) - tested stable Mesa 20.1 and latest git for 20.3 (Game/Wine/Proton)
148- Mafia III Demo: Artifacts around barrels
149- android: webview crashes after a2fb87eea6d4
150- anv: dEQP-VK.subgroups.ballot_broadcast.compute.subgroupbroadcast_i8vec3_requiredsubgroupsize32 fail
151- Mesa considers the framebuffer with mixed 3D and 2D array attachments to be incomplete.
152- Multiple buffer definitions bound to single OpDecorate::Binding break SPIR-V module.
153- Intel driver segfaults on SPIR-V with OpArrayLength
154- \[g33][bisected][regression\] multiple piglit failures
155- \[v3d][bisected][regression\] Piglit failures on gl-1.0-rendermode-feedback and select
156- Update Mesa CI CTS to latest version
157- Rendering artifacts in Enter The Gungeon on Both RX 590 and Radeon 7
158- No way to turn off "Device" and "Swapchain format" in Vulkan overlay
159- Frames count doesn't turn off in vulkan overlay with frame=0
160- \[bdw][iris][bisected][regression\] failing test on multiple test suites
161- osmesa classic: build failure with Meson and MinGW-W64
162- Crash and slowness in FreeCAD
163- ci: Missing needs: in radeonsi-stoney-\*?
164- Triangles appear from the center of the field on PES2021 with Mesa 20.2.x
165- \[gen9][iris][regression][bisected\] flaky piglit tests
166- \[Intel][OpenGL\] Fail to get correct value when sampling from a texture in depth formats.
167- MESA_VK_DEVICE_SELECT only parses 16-bit vendorID, but in Vulkan is uint32_t
168- lp_test_format test fail on 32-bit mingw builds
169- RADV: Strange clear behavior with multisample arrays
170- Mesa 20.3.0 and older ATi/Radeon cards fails
171- Android building error after commit f08d8c849e
172- OSMesa SEGV in OSMesaGetDepthBuffer
173- osmesa gallium state tracker: Leak of screens and buffers on exit/shared library unload
174- Gallium OSMesa driver is far from being thread-safe
175- OSMesa UAF in OSMesaDestroyContext
176- OSMesaGetDepthBuffer flipped vertically
177- radv,aco: CTS image robustness tests fail to compile
178- 32-bit mesa failing to build inside a chroot due to f88347cd
179- Storing pointer to temporary value inside the Iris driver.
180- \[radeonsi\] DESPERADOS III poor performance when there's lots of animations going on
181- ci: arm64_test build broken (likely by ci-templates bump)
182- New build option to specify default value for shader disk cache size
183- commit f86668f487b32c185388a39e2200c17c298b877a fatal error: util/macros.h: No such file or directory
184- zink: ubo loading problems
185- !7138 broke the D3D12 driver
186- \[icl,tgl][iris][i965][regression][bisected\] piglit failures
187- 15% perf drop in GfxBench Manhattan 3.1 performance
188- \[Intel][OpenGL\] Fail to get correct stencil data from the stencil attachment with glReadPixels()
189- shader-db valgrind error
190- \[AMDGPU NAVI 5700xt\] Large parts of the Blender viewport does not render correctly if an object with hair is moved.
191- \[aco\] problem compiling compute pipeline
192- build failures after simple_mtx helgrind annotations
193- teach helgrind about simple_mtx
194- zink: regression after !7606
195- Chromium browser with VA-API video acceleration got corruption
196- glcpp test 084-unbalanced-parentheses fails with bison 3.6.y
197- \[Intel][OpenGL\] glDepthFunc(GL_EQUAL) doesn't work correctly on Intel Linux Mesa OpenGL drivers
198- d3d12: GPU based validation issue on fbo-clear-formats piglit
199- \[tgl,icl,gen9][bisected\] crucible/vulkancts failures on multiple platforms
200- zink+radv: corruption on pre-game menu in quake3
201- Memory leak in minecraft (many dri/renderD128 regions in /proc/[id]/maps)
202- freedreno: Use nir_opt_large_constants
203- android: amd/common: building error after 0833dd7d1
204- panfrost massive glitches apitrace opengl 2.1
205- freedreno/nir: nir_validate failure after nir_lower_tex
206- \[i965,iris][bisected\] piglit and glcts failures on multiple platforms
207- \[i965,iris][bisected\] piglit and glcts failures on multiple platforms
208- db410c ethernet no longer working
209- Add KHR_display extension to v3dv
210- \[radeonsi\] After 549ae5f84375dfadb86cfd465f0103acfae3249f commit Firefox Nightly Asan begins crashes
211
212
213Changes
214-------
215
216Adam Jackson (36):
217
218- docs: Update Mesa GL enum allocations for EGL_MESA_platform_xcb
219- glx, egl: Add LIBGL_DRI2_DISABLE environment variable
220- glx: Eliminate some stub functions for !GLX_DIRECT_RENDERING
221- glx: Remove unused \__GLXDRIscreen::createContext
222- glx: Check share ctx compatibility in ::create_context_attribs
223- glx: Handle create_context in terms of create_context_attribs
224- glx: Remove DRI1
225- glx: Simplify error handling in glXImportContextEXT
226- glx: Fix the generated error when indirect contexts are not supported
227- glx/indirect: Validate the context version in CreateContextAttribs
228- glx: Claim to support more GL versions in \__glX_send_client_info
229- meson: Make the glvnd vendor name configurable
230- zink: factor out GET_PROC_ADDR and friends to zink_screen.h
231- mesa: Remove silly "dummy_false" extension support
232- zink: Fix indentation in zink_create_instance
233- zink: Factor out winsys awareness from zink_internal_create_screen
234- zink: Factor out zink_get_loader_version()
235- zink: Factor out zink_create_logical_device
236- zink: Simplify MoltenVK support a bit
237- glx/xlib: Build fix
238- swrast: Remove the classic swrast DRI driver
239- treewide: Disambiguate various variables named "debug_options"
240- mesa: Cosmetic cleanups to GL_EXT_texture_sRGB_R8
241- mesa: Implement GL_EXT_texture_sRGB_RG8 for softpipe and llvmpipe
242- zink: Enable GL_EXT_texture_sRGB_R8
243- zink: Enable GL_EXT_texture_sRGB_RG8
244- virgl: Enable GL_EXT_texture_sRGB_RG8
245- drisw: Use debug_screen_wrap like everybody else
246- tests: Fix memory leaks in DispatchSanity
247- mesa: Fix array-format-to-format table on big-endian
248- mesa: Don't make building tests conditional on building DRI drivers
249- nouveau: pacify gcc on ILP32
250- zink: Fix VK_FORMAT_A8B8G8R8_SRGB_PACK32 mapping on big-endian
251- ci: Add a few more drivers to the cross builds
252- osmesa: Pacify MSVC in the test code
253- zink: Fix a thinko in instance setup
254
255Alejandro Piñeiro (12):
256
257- nir/lower_tex: clarify nir_lower_tex_options indexing
258- v3dv: cleanup/remove support for pre-generated variants
259- broadcom/compiler: separate texture/sampler info from v3d_key
260- v3dv: remove combined_idx support
261- v3dv/pipeline: take into account precision for the output_type
262- v3dv: use the common base object type and struct
263- v3dv: implement VK_EXT_private_data
264- turnip: minor tu_queue fixes related to vk_base_object
265- v3dv/cmd_buffer: missing (uint8_t \*) casting when calling memcmp
266- docs/features: update list of v3dv supported features
267- v3dv: remove non-conformant warning
268- v3dv/pipeline: avoid unused warning on release build
269
270Alexander Kanavin (1):
271
272- anv: fix a build race between generating a header and using it
273
274Alexander von Gluck IV (2):
275
276- meson: Add \_GNU_SOURCE for Haiku to activate non-posix functions
277- glsl/builtin_functions: Rename int64 function to int64_avail
278
279Alistair Popple (2):
280
281- gv100/ir: Make emitATOM consistent with emitRED
282- gv100/ir: Use system wide atomics
283
284Alyssa Rosenzweig (170):
285
286- pan/bi: Model writemasks correctly
287- panfrost: Implement linear Z/S for SFBD
288- panfrost: Remove panfrost_can_linear
289- panfrost: Fix out-of-bounds read on SFBD
290- panfrost: Add PAN_GPU_ID debug option
291- panfrost: Enable indirect uniform indexing
292- pan/mdg: Fix shader-db counter
293- pan/bi: Implement sampler1D
294- pan/bi: Fix varying writemask handling
295- pan/bi: Fix off-by-one in RA
296- pan/bi: Ensure TEXC src0 is not marked SSA
297- pan/bi: Implement shader-db stats
298- panfrost: Account for sample count in tib offsets
299- panfrost: Fix RAW8/16/32 component replication
300- docs: Add a stub page for Panfrost
301- docs/panfrost: Fix comment about Lima
302- docs: Update Panfrost in the source tree
303- docs/systems: Update Panfrost link
304- docs/panfrost: Document building Panfrost
305- docs/panfrost: Mention the IRC channel
306- pan/bi: Allow toggling disassembly verbosity
307- pan/bi: Space out disassembly
308- pan/bi: Remove all-0's termination condition
309- pan/bi: Minor styling cleanup in disasm
310- panfrost: Fix LOD mode field on Bifrost
311- pan/bi: Drop on-board packing tests
312- pan/bi: Label shader-db shaders
313- pan/bi: Remove bi_is_live_after
314- pan/bi: Add unused instruction mechanism
315- pan/bi: Add pseudo-instruction mechanism
316- pan/bi: Mark some instructions as unused
317- pan/bi: Defer newline printing in disassembler
318- pan/bi: Use consistent negX/absX naming
319- pan/bi: Use consistent wls naming
320- pan/bi: Use consistent naming of lane/lane0
321- pan/bi: Don't treat extend as per-source
322- pan/bi: Use canonical names for clamps
323- pan/bi: Use canonical names for rounding modes
324- pan/bi: Use canonical varying names
325- pan/bi: Use canonical sample names
326- pan/bi: Use canonical update modes
327- pan/bi: Use canonical min/max semantics
328- pan/bi: Use canonical name for segments
329- pan/bi: Use canonical lane ops
330- pan/bi: Use canonical subgroup size
331- pan/bi: Use canonical inactive result
332- pan/bi: Use consistent neg naming
333- pan/bi: Mark message types in ISA.xml
334- pan/bi: Fix rounding name for HADD in XML
335- pan/bi: Add staging register counts to ISA.xml
336- pan/bi: Add pseudo register formats to XML
337- pan/bi: Rename isa_parse to bifrost_isa
338- pan/bi: Add explicit meson dependency on the ISA helpers
339- pan/bi: Move copyright notice to common code
340- pan/bi: Add helpers for manipulating the ISA
341- pan/bi: Remove reference to 64-bit RA
342- pan/bi: Move modifier prints out of common code
343- pan/bi: Generate bi_opcodes.h
344- pan/bi: Use autogenerated modifiers
345- pan/bi: Generate bi_opcodes.c
346- pan/bi: Merge BIR_INDEX_FAU and BIR_INDEX_BLEND
347- pan/bi: Remove BIR_INDEX_UNIFORM
348- pan/bi: Make BIR_INDEX_ZERO less special
349- pan/bi: Add bi_swizzle enum
350- pan/bi: Add bi_index data structure
351- pan/bi: Add bi_index constructors
352- pan/bi: Add nullity/equality helpers for bi_index
353- pan/bi: Add helper to extract a word from an index
354- pan/bi: Add bi_temp{_reg} for new-style bi_index
355- pan/bi: Add helpers to generate bi_index from NIR
356- pan/bi: Add a helper to convert to old-style nodes
357- pan/bi: Add node_to_index helper
358- pan/bi: Add bi_half and bi_byte selectors
359- pan/bi: Add imm_f32 helper
360- pan/bi: Add bi_imm_u{8, 16} helpers
361- pan/bi: Add bi_{abs, neg} helpers
362- pan/bi: Add new bi_instr data structure
363- pan/bi: Add cursor data structures
364- pan/bi: Add builder data structure
365- ci/panfrost: Skip test with 4096 byte shader
366- pan/bi: Ensure fneg of a constant isn't reached
367- pan/bi: Rename bi_pack_{fma, add} to free up symbols
368- pan/bi: Rename bi_load
369- pan/bi: Add bi_not alias of bi_neg
370- pan/bi: Generate instruction printer
371- pan/bi: Generate builder routines
372- pan/bi: Generate instruction packer for new IR
373- pan/bi: Add bi_count_staging_registers helper
374- pan/bi: Add new style read/writemask helpers
375- pan/bi: Add builder initialization helper
376- pan/bi: Add bi_is_intr_immediate helper
377- pan/bi: Add bi_make_vec_to helper
378- pan/bi: Implement bi_emit_ld_tile via the builder
379- pan/bi: Implement bi_load_sysval via the builder
380- pan/bi: Implement bi_emit_load_const via the builder
381- pan/bi: Implement load_blend_input via the builder
382- pan/bi: Implement bi_reg_fmt_for_nir helper
383- pan/bi: Implement load_vary via the builder
384- pan/bi: Implement BLEND by builder
385- pan/bi: Implement fragment_out by builder
386- pan/bi: Implement store_vary with the builder
387- pan/bi: Implement load_ubo with the builder
388- pan/bi: Implement frag coord with the builder
389- pan/bi: Implement load attribute with the builder
390- pan/bi: Add intrinsic emits for builder
391- pan/bi: Add bi_alu_src_index helper
392- pan/bi: Add bi_nir_round helper
393- pan/bi: Add bi_cmpf_nir helper
394- pan/bi: Implement ALU with the builder
395- pan/bi: Implement jumps with the builder
396- pan/bi: Add TEXS emit with builder
397- pan/bi: Add builder-using helpers for TEXC structs
398- pan/bi: Emit TEXC with builder
399- pan/bi: Fix TEXS/TEXC check prototype
400- pan/bi: Add emit tex for builder
401- pan/bi: Add instruction emit for builder
402- pan/bi: Add bi_message_type_for_instr helper
403- pan/bi: Schedule new instructions singletons
404- pan/bi: Add bi_branch, bi_jump helpers
405- pan/bi: Stub FAU lowering pass
406- pan/bi: Switch to new IR
407- pan/bi: Remove combine lowering
408- pan/bi: Remove old IR packs
409- pan/bi: Remove packing helpers
410- pan/bi: Remove old IR prints
411- pan/bi: Remove old IR spill code
412- pan/bi: Remove old IR scheduling
413- pan/bi: Remove NIR->old IR
414- pan/bi: Remove old IR helpers
415- pan/bi: Remove old IR opcode table
416- pan/bi: Remove old IR instruction emit
417- pan/bi: Use new instruction types
418- pan/bi: Remove old IR
419- pan/mdg: Fix bound setting in RA for sources
420- panfrost: Import render condition check from fd
421- panfrost: Respect the render condition
422- docs: Document extensions exposing GL3.0
423- pan/bi: Fix TEXS register counts
424- pan/bi: Workaround BLEND precolour with explicit moves
425- pan/bi: Pull out bi_dontcare helper
426- pan/bi: Fix ATEST with pure integers
427- pan/bi: Don't suppress Inf/NaN
428- pan/bi: Allow passing thorugh 8-bit scalars
429- pan/bi: Implement scalar i2i8/u2u8
430- pan/bi: Use TEXC for indices \>= 8
431- pan/bi: Parametrize intrinsic immediate limits
432- pan/bi: Assert immediate indices fit
433- panfrost: Disable AFBC of 3D, 2D arrays
434- panfrost: Advertise ES3.0 on Bifrost
435- docs: Add release note for Bifrost GL3.1
436- docs/panfrost: Update GL/ES versions for v5+
437- docs/features: Mark GL3.1 as done on Panfrost
438- docs/features: Fix missing close paranthesis
439- pan/bi: Implement TEXS for cube maps
440- panfrost: Handle explicit primitive restart
441- panfrost: Add alpha reference to XML
442- panfrost: Implement alpha testing natively
443- pan/bi: Fix assertion
444- pan/bi: Fix 64-bit SSBO addresses
445- pan/bi: Fix RA of node 0
446- pan/bi: Fix printing of node 0
447- pan/bi: Fix M1/M2 decoding in disassembler
448- pan/bi: Fix FLOG_TABLE modifier handling
449- pan/bi: Fix empty shader handling
450- panfrost: Add panfrost_sample_pattern helper
451- panfrost: Set tiler descriptor sampler pattern
452- pan/bi: Use explicit move even for RT#0 of MRT
453- panfrost: Raise TEXTURE_BUFFER_OFFSET_ALIGNMENT
454- panfrost: Don't advertise OES_copy_image
455- panfrost/lcra: Fix constraint counting
456
457Andres Gomez (23):
458
459- ci: update some radv trace checksums
460- ci: update some radv trace checksums
461- .mailmap: add and update aliases for Danylo Piliaiev
462- ci: Bump deqp to current vulkan-cts-1.2.5.0 also in the Lava jobs
463- ci: specify source and build directories with CMake
464- ci: use ephemeral packages when building the build-base image
465- ci: install ci-fairy in the testing images
466- ci: spread the usage of the FDO_UPSTREAM_REPO variable
467- ci: update piglit's version so it features replayer
468- ci: build piglit in the Vulkan testing image
469- ci: specify MinIO's host URL in a global variable
470- ci: add piglit replay jobs and remove tracie ones
471- ci: only modify LD_LIBRARY_PATH when running the piglit cmd
472- ci: add Vulkan piglit traces jobs and remove tracie ones
473- ci: move general build commands to their own section
474- ci: move API specification to driver instead of test suite
475- ci: build piglit inside baremetal and LAVA's rootfs
476- ci: add piglit jobs to LAVA and remove tracie ones
477- ci: refactor arm64 jobs in preparation for piglit addition
478- ci: add piglit job to baremetal and remove tracie ones
479- ci: remove all tracie remains
480- ci: recover tracie dashboard URLs for failing traces
481- ci: correct the trace image URLs in the piglit summary
482
483Andrii Simiklit (6):
484
485- glsl: avoid an out-of-bound access while setting up a location for variable
486- iris: update depth value for stages after fast clear depth
487- glx: lets compare drawing command sizes using MIN3
488- glx: fix spelling issues
489- st/mesa: don't affect original st_CompressedTexSubImage parameters
490- st/mesa: fix pbo upload/download for arrays of textures with only 1 layer
491
492Anuj Phogat (2):
493
494- intel/anv: Fix condition to set MipModeFilter for YUV surface
495- intel/anv: Fix condition for planar yuv surface
496
497Bas Nieuwenhuizen (57):
498
499- radv: Do the sample check for tiling earlier.
500- amd/addrlib: Use signed char for INT_8.
501- radeonsi: Add displayable DCC flushing without explicit flushes.
502- drm-uapi: Add AMD modifiers.
503- amd/common: Add support for modifiers.
504- amd/common: Add modifier tests.
505- radeonsi: Check pitch and offset for validity.
506- radeonsi: Add modifier support.
507- radeonsi: Do not disable DCC when we have it as a modifier.
508- radeonsi: Do not try to disable displayable DCC with modifiers.
509- radeonsi: Add auxiliary plane support.
510- drm/uapi: Fix modifier field mask for AMD modifiers.
511- radv: Use internal drm_fourcc.h
512- gallium/vl: Set modifier field for winsys handle.
513- radv: Dump BO VA ranges on hang.
514- radv: Fix RB+ blending for VK_FORMAT_E5B9G9R9_UFLOAT_PACK32.
515- radv: Fix a hang on CB change by adding flushes.
516- radv: Deal with unused attachments in mip flush
517- radv: Don't invalidate the SCACHE for image barriers.
518- radv: Don't skip layout transitions that only differ in render loop.
519- radv: Never allow fast clears on DCC images that are not compressed.
520- radv: Add option to disable DCC in renderpasses without layout.
521- radv: Disable DCC explicitly for incompatible copies.
522- radv: Enable DCC in the GENERAL layout on GFX10+.
523- radv: Use VRAM for upload buffers if entire VRAM is CPU-visible.
524- radv: Put commandbuffers in VRAM if all VRAM is CPU visible.
525- radv: Use VRAM for the initial gfx cmdbuffer.
526- ac/surf: Prepare for 64-bit flags.
527- ac/surf: Implement PRT layout.
528- ac/surf: Add sparse texture info to radeon_surf.
529- ac/surf: Use correct tilemodes on GFX8 for PRT.
530- radv/winsys: Fix inequality for sparse buffer remapping.
531- radv/winsys: Fix offset in range merging.
532- radv: Create sparse images.
533- radv: Add image sparse memory update implementation.
534- radv: Add sparse image queries.
535- radv: Enable sparse buffer and image support.
536- radv: Add Android module info to linker script.
537- radeonsi: Only set modifier creation function for GFX9+ & with kernel support.
538- radv: Remove redundant WB_L2 flush.
539- radv: Invalidate CB on SHADER_WRITE for meta operations.
540- radv: Do dst invalidations for write accesses.
541- radv: Use access helpers for flushing with meta operations.
542- radv: Use L2 for CP DMA on GFX9+.
543- radv: Use L2 coherency on GFX9+.
544- ac/surface: Fix GFX9 sparse mip info.
545- radv: Do not use a pipe offset for aliased sparse images.
546- radv: Use stricter HW resolve swizzle compat check.
547- radv: Do not hash vk_object_base in descriptor set layout.
548- radv: Improve spilling on discrete GPUs.
549- radv: Fix vram override with fully visible VRAM.
550- radv: Ignore WC flags for VRAM.
551- radv: Do pipe misalignment check per plane.
552- vulkan/device_select: Stop using device properties 2.
553- radv: Don't use dedicated memory info to indicate sharing.
554- radv: Expose robustBufferAccessUpdateAfterBind correctly.
555- frontends/va: Use correct size for secondary planes.
556
557BillKristiansen (1):
558
559- microsoft: add resource state manager utility code
560
561Boris Brezillon (119):
562
563- panfrost: Fix Bifrost blend descriptor emission
564- panfrost: Fix ->reads_frag_coord assignment
565- pan/bi: Extract shadowmap comparator
566- pan/bi: Force BLEND src0 to r0
567- panfrost: Fix panfrost_format_to_bifrost_blend()
568- panfrost: Get rid of the Pixel Format descriptor
569- pan/bi: Store the architecture in the compiler context
570- pan/bi: Expose FAU slots
571- pan/bi: Rename CLPER into CLPER_V7 and add CLPER_V6
572- pan/bi: Add support for the CLPER instructions
573- pan/bi: Add support for derivative instructions
574- pan/bi: Allow vec16 in bi_print_swizzle()
575- pan/bi: Allow lane selections on component 4 and above
576- pan/bi: Add support for tex offsets
577- pan/bi: Don't use TEXS for tex operations with a src that's not lod or coord
578- pan/bi: Support txs operations
579- pan/bi: Support automatic register format
580- pan/bi: Let the GPU pick the right format based on the varying descriptor
581- pan/bi: Set roundmode to RTZ for f2u operations
582- pan/bi: Move LD_VAR packing out of bi_pack_add()
583- pan/bi: Pass LD_VAR update mode explicitly
584- pan/bi: Stop passing special varying names through src0
585- pan/bi: Fix LD_VAR with non-constant index
586- pan/bi: Add a varying_index field to bi_texture
587- pan/bi: Stop extracting the immediate attribute index from src0
588- panfrost: Don't expose fp16 support on Bifrost unless explicitly requested
589- nir: Fix nextafter() for hardware that don't support denorms
590- compiler/spirv: Handle the LocalSizeHint execution modes
591- nir: Make nir_build_deref_offset() support ptr_as_array
592- pan/bi: Emit a combine even if we only pass one staging reg to TEXC
593- nir: Fix LOD source type for txf_ms instructions
594- panfrost: Stop forcing depth to nr_samples
595- panfrost: Get rid of the Sample Count enum
596- panfrost: Fix decoding of texture payloads
597- panfrost: Set depth for 3D textures on Bifrost
598- panfrost: Set sample_count when packing bifrost texture descriptors
599- pan/bi: Only update LOD mode on TEX operations
600- pan/bi: Always emit a LOD/CUBE word for FETCH instructions
601- pan/bi: LOD is a 8.8 fixed point
602- panfrost: Increase blit shader BO size on Bifrost
603- panfrost: Add a minus(1) modifier to the Levels field
604- panfrost: Clarify bit 2:28 meaning in the Midgard texture descriptor
605- panfrost: Add two helpers to calculate the surface pointer and strides
606- panfrost: Set the layer stride
607- panfrost: Unconditionally align strides on 64 bytes for linear resources
608- panfrost: Enable MSAA on bifrost when deqp debug option is set
609- panfrost: Expose panfrost_block_dim()
610- panfrost: Fix panfrost_needs_explicit_stride() for block-based formats
611- panfrost: Calculate the row stride at resource creation time
612- panfrost: Fix stride calculation for Z32_S8X24/X32_S8X24 formats
613- panfrost: Update the resource layout when doing a tile -\> linear conversion
614- panfrost: Update the resource layout before calling util_copy_rect()
615- panfrost: Fix texture payload decoding
616- panfrost: Fix draw descriptor definition
617- panfrost: Only set varyings and varying_buffers when varying_count \\> 0
618- panfrost: Make sure we always add a reader -\> write dependency when needed
619- panfrost: Fix fencing
620- pan/mdg: Add support for multi sample iteration writeout
621- panfrost: Take the number of samples into account in blend shaders
622- panfrost: Preload SampleID when reloading multisample FBs
623- panfrost: Fix provoking vertex selection for lines
624- pan/mdg: Fix texture handling for 2DMS arrays
625- panfrost: Allow 2DMS arrays
626- panfost: Fix depth/stencil writeback on Bifrost v7
627- panfrost: Force ->s_writeback_base to ->zs_writeback_base for Z24S8 buffers
628- panfrost: Reload depth/stencil when they are read
629- gallium/util: Fix depth/stencil blit shaders
630- panfrost: Fix several depth/stencil format mappings
631- pan/bi: Fix ATEST emission
632- panfrost: Move checksum_bo to panfrost_resource
633- panfrost: Group CRC fields in a struct
634- panfrost: Pass a device object to panfrost_new_texture()
635- panfrost: Merge emit_texture_payload() and emit_texture_payload_v7()
636- panfrost: Pass a dev object to panfrost_needs_explicit_stride()
637- panfrost: Define AFBC surface flags
638- panfrost: Adjust the compression tag creation for Bifrost
639- panfrost: Merge panfrost_new_texture() and panfrost_new_texture_bifrost()
640- panfrost: s/panfrost_slice.size0/panfrost_slice.surface_stride/
641- panfrost: Use PAN_V6_SWIZZLE() in pan_blit.c
642- panfrost: Stop mixing depth and number of samples
643- panfrost: Add a pan_image_layout object
644- panfrost: Move AFBC header_size to a sub-struct
645- panfrost: Fix AFBC header_size and slice size calculation
646- panfrost: Add AFBC slice.body_size and slice.{row,surface}_stride fields
647- panfrost: Adjust surface stride calculation to take AFBC into account
648- panfrost: Add R5G6B5_UNORM entries to the format tables
649- panfrost: Pass a pipe-like swizzle to panfrost_new_texture()
650- panfrost: Adjust the format for AFBC textures on Bifrost v7
651- panfrost: Fix ZS block format v7 definition
652- panfrost: Use proper format for Z16_UNORM
653- panfrost: Fix AFBC support on Bifrost
654- panfrost: Enable AFBC support on Bifrost
655- panfrost: Use panfrost_get_layer_stride() instead of open-coding it
656- panfrost: Initialize AFBC headers to zero
657- panfrost: Fix panfrost_should_linear_convert()
658- panfrost: Allow AFBC on 2D arrays
659- panfrost: Fix calculation of body/header pointers for 3D AFBC
660- panfrost: Allow 3D AFBC on Bifrost v7
661- panfrost: Fix AFBC on Bifrost v6
662- panfrost: Fix UBO count calculation on Bifrost
663- pan/bi: Fix constant slot selection
664- panfrost: Set the RT index when emitting a Bifrost blend descriptor
665- pan/bi: Pass bundle pointers to bi_pack_tuple()
666- pan/bi: Port bi_collect_blend_ret_addr() to the new compiler infra
667- pan/bi: Restrict registers to r0-r15 when compiling blend shaders
668- pan/bi: Use the interference mechanism to describe blend shader reg use
669- pan/bi: Allow non-terminal BLEND operations
670- pan/bi: Lower 8bit fragment outputs to 16bit
671- panfrost: Promote 8b to 16b for blend descriptors
672- panfrost: Test GLES3 on Bifrost
673- panfrost: Get layer stride of level 0 on staging resources
674- panfrost: Pass the resource dimension to panfrost_compression_tag()
675- panfrost: Fix estimate_texture_payload_size() on Bifrost
676- panfrost: Re-enable AFBC on 3D, 2D arrays
677- panfrost: Skip an XFB test that's passing/failing randomly
678- panfrost: Fix panfrost_afbc_format_needs_fixup()
679- pan/bi: Fix the !immediate case in bi_emit_store_vary()
680- panfrost: Fix tiler job injection (again)
681- panfrost: Fix a polygon list corruption in the multi-context case
682
683Boyuan Zhang (2):
684
685- radeon: fix license in header
686- radeon/vcn: use cdw to calculate slice header index
687
688Brendan Dougherty (1):
689
690- mesa: Fix vertex_format_to_pipe_format index.
691
692Caio Marcelo de Oliveira Filho (13):
693
694- intel/fs: Add assert on the brw_STAGE_prog_data downcasts
695- intel/disasm: Don't rely on FALLTHROUGHTs to print unsupported SFID
696- anv: Avoid a couple of warnings related to vk_error macros
697- spirv: Implement OpArrayLength for OpenGL
698- nir: Fix outdated name in comment
699- nir: Remove unused parameter in remove_dead_var_writes
700- nir: Consider pointer initializers in nir_remove_dead_variables
701- spirv: Remove more dead variables
702- spirv2nir: Add --opengl (-g) argument for OpenGL SPIR-V
703- spirv: Don't remove variables used by resource indexing intrinsics
704- nir: Add a data pointer to the callback in nir_remove_dead_variables
705- compiler: Use util/bitset.h for system_values_read
706- spirv: Allow variable pointers pointing to an array of blocks
707
708Chad Versace (24):
709
710- anv/image: Check DISJOINT in vkGetPhysicalDeviceImageFormatProperties2 (v2)
711- anv/image: Fix isl_surf_usage_flags for stencil images
712- isl: Define isl_drm_modifier_get_score() \[v3\]
713- anv/image: Use isl_drm_modifier_get_score()
714- isl: Add isl_format_layout::uniform_channel_type
715- anv/image: Teach anv_get_image_format_features() about modifiers (v3)
716- anv/image: Fill drmFormatModifierTilingFeatures (v2)
717- isl: Make public the list of modifiers
718- anv/image: Refactor iteration over modifiers
719- anv/image: Delete the list of modifier-compatible formats
720- anv/image: Fix VkExternalMemoryProperties for images (v5)
721- anv/image: Rename get_wsi_format_modifier_properties_list()
722- anv/image: Minor refactor of VkImageFormatProperties::sampleCounts
723- anv/image: Fail earlier in anv_get_image_format_properties
724- anv/image: Respect VkImageFormatListCreateInfo for VkImageFormatProperties (v2)
725- anv/image: Drop redundant rejection of YCbCr formats with modifiers
726- anv/image: Emit error message for non-2D DRM images
727- anv/image: Move some DRM code in anv_get_image_format_properties()
728- anv/image: Add more asserts to choose_isl_tiling_flags
729- anv/image: Define add_all_surfaces()
730- anv/image: Further split add_*_surface funcs (v2)
731- anv/image: Rewrite check_surfaces() \[v2\]
732- anv/image: Check surface offsets after adding each surface
733- anv/image: Define anv_image_get_aux_addr (v3)
734
735Chia-I Wu (1):
736
737- virgl: fix modifier truncation
738
739Christian Gmeiner (37):
740
741- ci: sort packages installed via apt-get
742- etnaviv: nir: do not run opt loop after nir_lower_bool_xxx(..)
743- etnaviv: drop nir_print_shader(..) call
744- etnaviv/drm: fix evil-twin etna_drm_table_lock
745- etnaviv/drm: convert to simple_mtx
746- etnaviv/drm: add some locking asserts
747- etnaviv: update fallthrough comments
748- nir: change return type to void
749- etnaviv: rename from immedaite to uniform in some places
750- etnaviv: remove imm\_ prefix from etna_shader_uniform_info members
751- ci: build ARM mesa with X11 OpenGL support
752- ci: build mesa with gbm
753- ci/bare-metal: build full piglit for baremetal ARM targets.
754- ci/fastboot: exclude either deqp or piglit
755- ci/bare-metal: pass thorugh PIGLIT env vars
756- mesa/prog_to_nir: use intrinsic builders
757- tgsi_to_nir: use intrinsic builders
758- nir: use intrinsic builders
759- v3d: use intrinsic builders
760- v3dv: use intrinsic builders
761- ir3: use intrinsic builders
762- st: use intrinsic builders
763- zink: use intrinsic builders
764- tu: use intrinsic builders
765- d3d12: use intrinsic builders
766- iris: use intrinsic builders
767- vc4: use intrinsic builders
768- intel/blorp: use intrinsic builders
769- intel/compiler: use intrinsic builders
770- anv: use intrinsic builders
771- microsoft/compiler: use intrinsic builders
772- pan: use intrinsic builders
773- etnaviv: add set_stream_output_targets(..) stub
774- v3d: drop not use function parameter
775- v3d: update fallthrough comments
776- v3d: mark some variables static const
777- etnaviv: handle NULL views in set_sampler_views
778
779Connor Abbott (17):
780
781- freedreno/ci: Strip location from asserts
782- freedreno/a6xx: Document private memory registers
783- ir3: Expand cat6 a6xx opcode field
784- ir3: Add more a6xx-specific cat6 opcodes
785- ir3: Support assembling & disassembling getspid/getwid
786- ir3: Fix STP/LDP assembly
787- ir3/parser: Fix st{l,lw,g,p} and ld{l,lw,g,p} assembly
788- ir3: Initial support for private memory
789- ir3: Properly validate cat6 half-ness
790- freedreno: Add per-device parameters for private memory
791- tu: Support private memory
792- freedreno/a6xx: Implement private memory
793- ir3: Enable nir_lower_vars_to_scratch on a6xx
794- ir3/ra: Fix array reg liveness in scalar pass
795- ir3: Rename high registers to shared registers
796- ir3: Better rules for shared src copy propagation
797- ir3: Support MOVMSK
798
799Daniel Schürmann (53):
800
801- nir: add strength reduction pattern for imod/irem with pow2 divisor.
802- nir: allow for cheap intrinsics in nir_opt_peephole_select()
803- nir: add nir_phi_get_src_from_block() helper
804- nir/opt_peephole_select: collapse nested IFs if applicable
805- nir/opt_peephole_select: respect selection_control when collapsing ifs
806- nir: don't sink instructions into loops
807- nir/opt_sink: return early when trying to sink unused instructions
808- aco/ra: use get_reg_specified() for p_extract_vector
809- aco: don't create dead exec mask phis on merge blocks
810- aco: fix DCE of rematerializable phi operands
811- aco/spill: only prevent rematerializable vars from being DCE'd if they haven't been renamed
812- aco/ra: fix phi operand renaming
813- nir/opt_if: split ALU from Phi more aggressively
814- aco: don't emit parallelcopy when switching to WQM.
815- aco: make pred_by_exec_mask() accessible in other files
816- aco: allow to schedule SALU/SMEM through exec changes
817- aco: fix def-use distance calculation when scheduling.
818- aco: schedule position exports in the same pass as memory operations
819- aco: create VMEM clauses slightly more aggressive
820- nir/opt_vectorize: use a single instruction per hash entry instead of a vector
821- nir/opt_vectorize: don't hash instructions which are already vectorized
822- nir/opt_vectorize: don't hash filtered instructions
823- nir/opt_vectorize: rehash users of vectorized instructions
824- nir/opt_vectorize: hash whether a swizzle accesses elements beyond the maximum vectorization factor
825- nir/opt_vectorize: fix call to filter function
826- nir,vc4: Lower fneg to fmul(x, -1.0)
827- nir: replace .lower_sub with .has_fsub and .has_isub
828- nir/divergence_analysis: mark load_push_constant as uniform
829- radv: optimize idiv_const for small bitsizes
830- radv: call nir_opt_algebraic_late() after lowering idiv for small bitsizes
831- radv: don't lower_pack() after load-store-vectorization
832- radv: enable .lower_ineg
833- aco: simplify and fix operand/definition sizes
834- aco/ra: fix infinite recursion in get_reg_simple() with subdword registers
835- aco: fix VOP3P assembly, VN and validation
836- aco/RA: fix subdword operands on VOP3P instructions
837- aco: allow constants/literals on every src position for VOP3P
838- aco: allow SGPRs on every src position for VOP3P
839- aco: change usesModifiers() considering opsel_hi on packed instructions
840- aco: create helpers to emit vop3p instructions
841- aco: emit packed 16bit instructions
842- radv: vectorize 16bit instructions
843- aco: simplify multiply-add combining
844- aco: optimize packed mul+add to v_pk_fma_f16
845- aco: optimize packed clamp
846- aco: optimize packed fneg
847- aco: optimize v_pk_fma_f16 -\> v_pk_fmac_f16 on GFX10
848- aco: propagate swizzles when optimizing packed clamp & fma
849- aco: remove divergent branches which only jump over very few instructions
850- aco/optimizer: don't propagate subdword temps of different size
851- aco/optimizer: don't copy-prop logical phis
852- aco: fix nir_intrinsic_ballot with wave32
853- aco: fix shared VGPR allocation on RDNA2
854
855Daniel Stone (17):
856
857- microsoft/clc: Allow building with Clang git
858- microsoft/clc: Disable broken f32 -\> i64/u64 test
859- CI: Add Windows libclc and SPIRV-LLVM-Translator builds
860- CI: Windows: Use 32 vCPUs for Mesa build
861- CI: Remove ludicrous Windows container build timeout
862- CI: Update Windows build for current Meson options
863- CI: Build d3d12 Gallium driver and CLC framework on MSVC
864- CI: Re-enable MSVC build
865- freedreno: Add missing dependency to build
866- CI: Collapse SCons & meson-misc stages into one
867- CI: Collapse llvmpipe & softpipe stages into one
868- CI: Collapse radv & radeonsi stages into one
869- CI: Collapse virgl & d3d12 stages into one
870- CI: Collapse lima & panfrost stages into one
871- CI: Reorder non-hardware stages last
872- CI: Add llvmpipe- prefix to Piglit jobs
873- CI: Add Windows source dependency map
874
875Danylo Piliaiev (22):
876
877- freedreno/a6xx: add support for dual-source blending
878- freedreno/a6xx: Fix typo in height alignment calculation in a6xx layout
879- freedreno/a6xx: add support for ARB_shader_stencil_export
880- tu: Ignore pTessellationState if there is no tesselation shaders
881- tu: pCounterBuffers can be NULL in vkCmd*TransformFeedbackEXT()
882- freedreno/a6xx: Fix assert which checks the count of shader outputs
883- ir3: Allow tesselation to use all 32 varying slots
884- freedreno/a6xx: Fix SP_HS_UNKNOWN_A831 value and document it
885- freedreno/a6xx: bump varyings limit
886- freedreno: Fix FD_MESA_DEBUG=flush debug option
887- freedreno/ir3: remap FRAG_RESULT_COLOR to \_DATA\* for dual-src blending
888- nir/lower_fragcolor: handle dual source blending
889- freedreno/a6xx: fix array pitch for layer-first layouts
890- freedreno/a6xx: add support for gl_Layer in vertex shader
891- freedreno/a6xx: support layered framebuffers in blitter_clear
892- nir: account for point-coord origin when lowering it
893- nir: fix missing nir_lower_pntc_ytransform.c in the makefile
894- freedreno/a6xx: fix transform feedback resuming
895- freedreno/a5xx: implement transform feedback resuming
896- freedreno: Enable GLSL 3.30, updating us to GL 3.3 contexts
897- turnip: remove unused IR3_DP_LOCAL_GROUP_SIZE_* from cs params
898- turnip: implement indirect dispatch
899
900Dave Airlie (69):
901
902- util: add a env getter for versions
903- clover/device: store version in device at constructor.
904- clover: add CL 3.0 CL_DEVICE_NUMERIC_VERSION support
905- clover/platform: move versioning to core object.
906- clover: add CL_PLATFORM_NUMERIC_VERSION support
907- clover: report device CLC versions for 3.0
908- clover: add support for versioned device extensions
909- clover: add platform supported extensions with version
910- clover: add support for opencl C features
911- gallium: handle empty cbuf slots in framebuffer samples helper
912- u_blitter: port radv 3D blit coords logic.
913- lavapipe: enable alpha to one.
914- lavapipe: disable SNORM blending for now
915- llvmpipe: just use draw_regions in draw/line setup.
916- draw: fix tess eval pipeline statistics.
917- gallivm: add float to 8/16 int
918- gallivm/nir: add fsum support
919- gallivm/nir: lower dot products.
920- gallivm: lower vector compares
921- gallivm: fix float atomic exchange.
922- clover: handle memory object properties properly.
923- clover: add support command queue properties
924- clover: add all CL 3.0 API with invalid functions
925- clover: add cl 3.0 SVM invalid support
926- clover: add device/platform info for CL 3.0
927- clover: add 3.0 program properties
928- clover: add CL 3.0 event/queue queries
929- clover/image: handle MEM_KERNEL_READ_AND_WRITE flag.
930- spirv/cl: add enqueued workgroup size.
931- lavapipe: fixup device allocate + enable private data
932- lavapipe: fix wsi acquire fences
933- llvmpipe/setup: move point stats collection earlier.
934- llvmpipe: fix multisample point rendering.
935- llvmpipe: fix multisample lines.
936- lavapipe: fixup mipmap precsion bits
937- lavapipe: enable pipeline stats queries
938- gallium: fix missing bit field in p_state.h
939- zink: allow the backend to optimise shaders.
940- lavapipe: enable VK_EXT_shader_stencil_export
941- lavapipe: enable post depth coverage
942- lavapipe: add support for VK_KHR_indirect_draw_count
943- radeonsi: fix regression on gpus using the radeon winsys.
944- lavapipe: use ralloc for pipeline copies.
945- lavapipe: split out pipeline struct duplication to a macro.
946- lavapipe: don't copy pNext
947- CI: add lavapipe vulkan testing
948- lavapipe: refactor descriptor set binding to support push later.
949- lavapipe: add support for VK_KHR_push_descriptor
950- lavapipe: add support for VK_KHR_descriptor_update_template
951- zink: add some 64-bit conversion ALUs
952- gallium: add an api to retrieve pipe offsets
953- llvmpipe: add support for vulkan streamout offset hook
954- llvmpipe: handle SO statistics multi value query copy. (v2)
955- lavapipe: add transform feedback support
956- gallium: add grid base to dispatch info
957- llvmpipe: add support for grid base
958- llvmpipe: enable lower device id to zero
959- lavapipe: add basic vulkan device group support.
960- util: add printf specifier shared helper code.
961- clover/module: add a printf support to module (v5)
962- clover/nir: hookup printf (v3)
963- intel/isl: move get_tile dims/masks to common isl header
964- device-select-layer: update for vulkan 1.2
965- lavapipe: fix missing piece of VK_KHR_get_physical_device_properties2
966- radv: move queue object to a common base object
967- zink: don't pick a cpu device ever.
968- glsl: fix leak in gl_nir_link_uniform_blocks
969- glx: proposed fix for setSwapInterval
970- lavapipe: fix pipeline vp/scissor mixup.
971
972David McFarland (1):
973
974- radv: fix divide by zero with no tesselation params
975
976David Stevens (6):
977
978- egl/android: don't pass loaderPriv in get_front_bo
979- dri: add image cleanup callback to loader extensions
980- frontend/dri: plumb loader image cleanup callback
981- i965: plumb loader image cleanup callback
982- egl/android: implement image cleanup callback
983- egl/dri2: fix image loaderPrivate type mixup
984
985Duncan Hopkins (4):
986
987- zink: setup version dependent VkPhysicalDeviceVulkan*Features and VkPhysicalDeviceVulkan*Properties.
988- mesa: Undefine ALIGN macro before it is used as a function name. Issues on MacOS.
989- zink: moved vkEnumerateInstanceVersion to create_instance
990- zink. Fixing vkGetPhysicalDeviceProperties2 and vkGetPhysicalDeviceFeatures2 for Vk 1.1 and VK_KHR_get_physical_device_properties2.
991
992Dylan Baker (70):
993
994- Bump version for 21.0 devel
995- Reset new features for 21.0 development cycle
996- meson: Don't add extra values to shader-cache
997- meson: use a feature option for microsoft-clc
998- docs: add release notes for 20.2.3
999- docs: Add relnotes for 20.2.3
1000- docs: update calendar and link releases notes for 20.2.3
1001- release-calender: Update 20.3
1002- docs: add release notes for 20.3.0
1003- docs: Add sha256 sums for 20.3.0
1004- docs: update calendar and link releases notes for 20.3.0
1005- docs: add release schedule for 20.3
1006- docs: add release notes for 20.2.4
1007- relnotes: Add sha256sums for 20.2.4
1008- docs: update calendar and link releases notes for 20.2.4
1009- docs: add release notes for 20.2.5
1010- docs: add sha256 sums for 20.2.5
1011- docs: update calendar and link releases notes for 20.2.5
1012- docs: add release notes for 20.3.1
1013- docs: Add sha256 sums for 20.3.1
1014- docs: update calendar and link releases notes for 20.3.1
1015- docs: add release notes for 20.2.6
1016- docs: Add sha256 sums for 20.2.6
1017- docs: update calendar and link releases notes for 20.2.6
1018- docs: add release notes for 20.3.2
1019- docs: Add sha256 sum for 20.3.2
1020- docs: update calendar and link releases notes for 20.3.2
1021- pick-ui: don't handle the mouse
1022- bin/remove get-pick-list.sh files
1023- docs: store the release-calendar information in csv (and fix tests)
1024- bin: Add script for manipulating the release calendar
1025- bin/gen_calendar_entries: Add support for extending a release
1026- bin/gen_calendar_entries: Add support for making a release
1027- docs: Add calendar entries for 21.0 release candidates.
1028- docs/release-calendar.rsv: Remove spaces
1029- VERSION: bump for 21.0.0-rc1
1030- .pick_status.json: Update to dfe429eb414511170f3dfc960d247c4aa295f924
1031- .pick_status.json: Update to 184bbef33d1fff3520958c130f2b8e4fce17379c
1032- .pick_status.json: Update to c27347b2e1883a30e023347a36bdcf86cdec4a7c
1033- .pick_status.json: Update to 3e13c1f8dfef4a4c0fd5e79bbc364f9e5f998856
1034- VERSION: bump for 21.0.0-rc2
1035- .pick_status.json: Update to af9977a3d5f3378c297965e21389e36491f47e1b
1036- .pick_status.json: Update to c3dbc4df194a15aa1cf09493a3100b59e37e48fe
1037- .pick_status.json: Update to 64f55b82c7f1652e4fae478c0af325fc38b9b53b
1038- .pick_status.json: Update to 3ef89b245e3e1ac4e67fea9c1b13ebeda75769d0
1039- .pick_status.json: Update to d37124b065c2b6c99c042fb402c6a23ce16b034e
1040- .pick_status.json: Mark 8c7d9716669a74159d2eec86490c756c274f663c as backported
1041- .pick_status.json: Mark 45bebc7a9c73f3add08c2290fa1eac237edf5a34 as backported
1042- .pick_status.json: Update to 9052819ebbff07d82c3eb9adf414144df4868644
1043- .pick_status.json: Update to f01ea0aef8a50d2732eb0c64153903e52ed2a757
1044- VERSION: bump for 21.0.0-rc3
1045- .pick_status.json: Update to 86ff78e8fe55b424c6b853ead6979bcd46820d81
1046- .pick_status.json: Update to 9003735b9141fb156d3b2e1133b94cdf14f63424
1047- .pick_status.json: Update to e8707961134daa9b91599840ad5698366a6229b7
1048- .pick_status.json: Update to b609d4677d3f910c546c1d94d8ddfe4511e2f065
1049- bump version for 21.0-rc4
1050- .pick_status.json: Update to 8ed874d73fafcfbcb54730dc5c20e58f24d55f5e
1051- .pick_status.json: Update to 03d3294e35befc2be6ed0ed66ed92fab991c166d
1052- Revert "vulkan: Make vk_debug_report_callback derive from vk_object_base"
1053- VERSION: bump for 21.0.0-rc5
1054- .pick_status.json: Update to 4ded99f99ddbd1103ffddfd9935638fc12e0ecfd
1055- .pick_status.json: Mark 38ce8d4d00c2b0e567b6dd36876cf171acb1dbc7 as backported
1056- .pick_status.json: Update to 9f8a0b797ed9b8ad9bf49af8269a337b1152a744
1057- .pick_status.json: Update to 6ceb6b509e64c54812a5f6a208e7d93cc61119f4
1058- .pick_status.json: Update to ea27f2bf092f462171fe14a44619565d14f43fb8
1059- .pick_status.json: Update to c22267262ee1b6817df368a51168fa82bd17293c
1060- .pick_status.json: Mark 04df0cb4ae7055b0a4a6dc9875aa5926131fe5f4 as backported
1061- .pick_status.json: Mark 942ba4e34124d1058492f544dc8fd42f4012fd12 as backported
1062- .pick_status.json: Mark ea27f2bf092f462171fe14a44619565d14f43fb8 as backported
1063- .pick_status.json: Mark 5f1b3544729178715a1ed0714bd1029737089824 as backported
1064
1065Ella-0 (1):
1066
1067- v3dv: Wayland WSI support
1068
1069Eric Anholt (156):
1070
1071- util/hash_table: Handle NULL ht in \_mesa_hash_table_clear().
1072- util/hash_table: Clean up the \_mesa_hash_table_clear() implementation.
1073- util/set: Fix the \_mesa_set_clear function to not leave tombstones.
1074- nir/validate: Size the set of blocks to avoid rehashing.
1075- nir_builder: Return a new builder from nir_builder_init_simple_shader().
1076- nir/builder_tests: Drop unused lin_ctx.
1077- nir/tests: Simplify the mem_ctx setup in our unit tests.
1078- intel: Drop the last uses of a mem_ctx in nir_builder_init_simple_shader().
1079- nir/builder: Drop the mem_ctx arg from nir_builder_init_simple_shader().
1080- nir/builder: Add a name format arg to nir_builder_init_simple_shader().
1081- ci: Move the rust cleanup in lava_build out of the middle of kernel build.
1082- ci: Only install kernel modules for LAVA devices.
1083- ci/freedreno: Group the short a630 dEQP runs into one test job.
1084- ci/deqp: Allow specifying the caselist fraction separate from CI_NODE_INDEX.
1085- ci: Bump deqp to current vulkan-cts-1.2.4
1086- ci: Re-enable the clip_three test on non-freedreno ARMs.
1087- ci/db410c: Fix networking so we get artifacts from our jobs.
1088- gallium/draw: Fix rasterizer_discard for wide points/lines.
1089- freedreno: Fix leak of shader binary on disk cache hits.
1090- nir: Add a size_align helper function for aligning elements to 16 bytes.
1091- freedreno/ir3: Include at least 4 NOPs so that cffdump doesn't disasm junk.
1092- freedreno/ir3: Switch emit_const_ptrs() to take BOs instead of prscs.
1093- freedreno/ir3: Fix incorrect optimization of usage of 16-bit constbuf vals.
1094- freedreno+turnip: Upload large shader constants as a UBO.
1095- freedreno: Disable PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF.
1096- turnip: Assert about the storage buffer offset alignment.
1097- ci: Enable -Werror in more clover builds.
1098- freedreno: Fix release build warnings for asserted temp vars.
1099- freedreno/a6xx: Fix use of uninitialized img->level in the SSBO/image path.
1100- freedreno: Fix warning about uninit size for the size==0 special case.
1101- freedreno: Fix uninitialized var warning in afuc using unreachable().
1102- freedreno: Suppress uninit var warnings from shader stage switch.
1103- ci: Bring freedreno into the "warnings clean release build" fold.
1104- freedreno/afuc: Fix up some sprintf format security warnings.
1105- gallium: Fix leak of the merged driconf options.
1106- freedreno: Fix leak of u_transfer_helper.
1107- egl: Skip closing drivers when building with AddressSanitizer.
1108- meson: Remove old todo comment about pthread stubs.
1109- gallium: Fix leak of bound SSBOs at CSO context destruction.
1110- gallivm: Fix max const buffer count.
1111- gallium: Fix leak of currently bound UBOs at CSO context destruction.
1112- freedreno: Break out of "should we free the entry" loop once we've freed.
1113- xmlconfig: Add unit tests for recent bugs in the driconf rewrite.
1114- xmlconfig: Warn if parsing the engine/app versions fails.
1115- gallium/osmesa: Fix flushing and Y-flipping of the depth buffer.
1116- gallium/osmesa: Remove the broken buffer-reuse scheme.
1117- gallium/osmesa: Fix data race on setting up the ST API.
1118- gallium/osmesa: Fix leak of the ST manager/api on library unload.
1119- gallium/osmesa: Return cleanly for OSMesaGetDepthBuffer() with no depth.
1120- ci/freedreno: Detect the cheza power management bus error and restart.
1121- ci/vc4: Skip VS dynamic loops tests that cause GPU hangs.
1122- softpipe: Fix swizzled texture gather of int textures.
1123- osmesa/test: Clear the stencil bits in the depth test.
1124- docs: Fix the documentation of the OSMesa path.
1125- mesa: Retire classic OSMesa.
1126- ci: Make sure that osmesa stays warnings-clean in release builds.
1127- st/mesa: Replace mesa_to_tgsi() with prog_to_nir() and nir_to_tgsi().
1128- gallium/ntt: Don't manually reindex instrs.
1129- gallium/ntt: Drop reindexing of SSA defs and regs.
1130- nir: Redefine start/end_ip of blocks to fix NIR-to-TGSI liveness bugs.
1131- etnaviv, v3d: Fix valgrind include paths.
1132- util: Fix memory leak in a hash table unit test.
1133- util/vma: Fix leak of the heap in the unit test.
1134- glx/tests: Remove unused teardown function.
1135- glx/tests: Fix leaks in the unit tests.
1136- freedreno/ir3: Free the compiler at the end of the unit tests.
1137- disk_cache: Fix memory leaks in the unit test.
1138- glsl/general_ir_test: Fix leaks.
1139- glsl/uniform_initializer_tests: Fix memory leak
1140- mapi: Fix symbols check with ASan enabled.
1141- glsl/standalone: Fix memory leaks
1142- driconf: Fix memory leak in the unit test.
1143- amd: Fix leak in ac_surface_modifier_test.
1144- ci: Add an ASan build on x86.
1145- ci/freedreno: Treat all freedreno deqp runs as saving results.
1146- ci/freedreno: Stop specifying the number of deqp threads
1147- mesa/st: Finalize the texture before BlitFramebuffer from it.
1148- freedreno/a6xx: Flush depth at the end of bypass rendering, too.
1149- ci/deqp: Make sure that we pull in all board-specific xfail/skip/flake files.
1150- lvp: Fix vtn warnings about unsupported image read/write without format.
1151- softpipe: count CS invocations for pipeline stats queries.
1152- mesa/st: Fix use-after-free of the draw VS.
1153- ci: Disable the now flaky Portals.trace on a630.
1154- ci/deqp: Move .shader_cache artifacts exclusion to the yml.
1155- ci/deqp: Upgrade the runner, enable junit output.
1156- ci/deqp: Move the load reporting to a quiet block.
1157- mesa/st: Update FP state when textures change with an ATI_fs bound.
1158- mesa/prog_to_nir: Factor out the texture-target-to-sampler-dim helper.
1159- mesa/ati_fs: Clean up writemask handling.
1160- st/mesa: Generate NIR for ATI_fragment_shader instead of TGSI.
1161- gallivm: Use the proper enum for the texture target bitfield.
1162- softpipe: Enable GLSL 400 for compat contexts too.
1163- ci/piglit: Include the updated piglit results list in the job results.
1164- ci/softpipe: Include a piglit run.
1165- gallium/ntt: Fix check for "is there anything in the else block?"
1166- ci/deqp: Fix inverted meaning of DEQP_NO_SAVE_RESULTS.
1167- freedreno: Enable GLSL 1.50, updating us to GL 3.2 contexts.
1168- ci/panfrost: Disable the flaky gimark trace.
1169- gallium/draw: Fix intermittent failure to bind new geometry shaders.
1170- ci/softpipe: Re-enable GS tests that had been banned for being flaky.
1171- gallium/tgsi_exec: Fix shared memory atomic ops.
1172- gallium/tgsi_exec: Reuse the atomic helper for SSBO atomics.
1173- gallium/tgsi_exec: Use the new SSBO lookup interface for SSBO loads.
1174- gallium/tgsi_exec: Move the SSBO store path to tgsi_exec, too.
1175- gallium/tgsi_exec: Replace the SSBO RESQ-specific interface with lookup.
1176- softpipe: Sanity check that the SSBO view offset is within the BO.
1177- ci/softpipe: Skip flaky triangle-rasterization-overdraw.
1178- ci/softpipe: Ban glx-multithread-texture, too.
1179- ci/softpipe: Update the comment about the rasterpos flake.
1180- ci/bare-metal: Drop extra DEQP_PARALLEL settings.
1181- ci/bare-metal: Pass through FDO_CI_CONCURRENT on bare-metal runners.
1182- ci: Add a530 and a630 piglit runs.
1183- gallium/tgsi_exec: Simplify GS output vertex count tracking.
1184- gallium/tgsi_exec: Stop doing the weird allocation of the Addrs array.
1185- gallium/tgsi_exec: Drop the unused scratch temp regs.
1186- gallium/tgsi_exec: Clean up storage of the pixel kill mask.
1187- gallium/tgsi_exec: Remove unused MaxGeometryShaderOutputs.
1188- freedreno/ir3: Deduplicate link_stream_out.
1189- freedreno/a5xx: Drop redundant stream output linking check.
1190- freedreno/a5xx: Move link_stream_out after VPC_VAR_DISABLE like on a6xx.
1191- gallium/tgsi_exec: Fix assertion failure about missing constbufs.
1192- gallium/tgsi_exec: Refactor to fix CS local memory overflow checks.
1193- gallium/tgsi_exec: Add support for PIPE_CAP_LOAD_CONSTBUF.
1194- gallium/ntt: Fix emitting UBO declarations.
1195- gallium/ntt: Fix dynamic indirect indexing of per_vertex_input.
1196- gallium/ntt: Fix load_ubo_vec4 buffer index setup.
1197- gallium/ntt: Add support for PIPE_CAP_LOAD_CONSTBUF.
1198- turnip: Move the limited_z24s8 flag to the shared device info.
1199- freedreno/a6xx: Move the IBO pipe2tex down to where it's used.
1200- freedreno/a6xx: Fix z24s8 non-ubwc blits on a630.
1201- freedreno: Disable UBWC on z24s8 on a630.
1202- freedreno: Mark a615/a618 as also lacking Z24_UINT_S8_UINT support.
1203- freedreno: Add missing dep on u_tracepoints.
1204- ci: Disable the freedreno farm, which went down last night.
1205- gallium/ntt: Drop XXX comment about supporting carry opcodes.
1206- gallium/ntt: Emit SSBO buffer declarations.
1207- gallium/ntt: Emit sample index when necessary for image load/store.
1208- gallium/ntt: Add support for emitting TXF_LZ.
1209- gallium/ntt: Drop comment about needing loop label setup.
1210- gallium/ntt: Drop comment about needing array_id for svga tess.
1211- gallium/ntt: Work around virglrenderer UIF handling bug.
1212- nir/lower_locals_to_regs: Use the imul_imm helper instead of forcing it.
1213- gallium/ntt: Fix leak of the per-instr liveness information.
1214- mesa/st: Free the NIR builtins TGSI tokens after passing to the driver.
1215- mesa/st: Free the ARB_vp/fp nir-to-tgsi temporary tokens.
1216- gallium/ntt: Take ownership of the NIR shader we're passed.
1217- Revert "ci: Disable the freedreno farm, which went down last night."
1218- util/format: Fix pack/unpack of A1R5G5B5_UINT.
1219- swr: Don't report support for shader images.
1220- panfrost: Stub out set_shader_images().
1221- gallium: Fix leak of shader images on context destruction.
1222- mesa/st: Allocate the gl_context with 16-byte alignment.
1223- vc4: Remove vestiges of alpha test lowering.
1224- v3d: Clean up vestiges of alpha test lowering.
1225- freedreno: Add missing dep on freedreno tracepoints.
1226- r300,i915g: Report no shader buffers or images on non-TCL HW.
1227
1228Eric Engestrom (3):
1229
1230- gitlab-ci: drop deprecated platforms that snuck in when nobody was watching
1231- meson: drop deprecated EGL platform build options
1232- docs: use a single cell for the branch number
1233
1234Erico Nunes (6):
1235
1236- lima: define set_clip_state implementation
1237- mesa: allow half float textures based on ARB_half_float_pixel
1238- lima: add support for half float textures
1239- lima: adjust pp and gp max const buffer size
1240- nir/lower_vec_to_movs: don't vectorize unsupports ops
1241- lima: fix max sampler views
1242
1243Erik Faye-Lund (133):
1244
1245- softpipe: correct signature of get_compiler_options
1246- util/slab: allow usage from c++ code
1247- compiler: add SYSTEM_BIT_FRONT_FACE
1248- microsoft/compiler: add dxil-util code
1249- microsoft/compiler: translate nir to dxil
1250- d3d12: introduce d3d12 gallium driver
1251- d3d12: ensure all compoents of clip-distances are written
1252- d3d12: avoid searching twice for bos
1253- util/u_process: implement util_get_process_name for Windows
1254- d3d12: fix code after simple-shader helper changes
1255- microsoft/compiler: remove unused struct
1256- microsoft/compiler: move c++ higher up
1257- microsoft/compiler: inline some struct-declarations
1258- microsoft/compiler: correct typo
1259- meson: verify that d3d12.h exists when building the d3d12 driver
1260- util: fix unknown pragma warning on msvc
1261- mesa/main: add missing include in glformats.h
1262- docs/features: document d3d12 features
1263- zink: mark general layout as transfer-read/write
1264- zink: always insert barriers for general-layout
1265- zink: more accurately track supported blits
1266- mesa/st: Introduce WINSYS_HANDLE_TYPE_D3D12_RES
1267- d3d12: Support WINSYS_HANDLE_TYPE_D3D12_RES
1268- d3d12: also reject GDI-supporting pixel-formats
1269- llvmpipe: fix arith-test build on msvc
1270- d3d12: transition the right planes
1271- docs: add basic docs for d3d12 driver
1272- zink: fix layered resolves
1273- zink: fall back to util_blitter for scaled resolves
1274- Revert "zink: update shader modules in gfx program when flagged dirty"
1275- Revert "zink: put those shader keys to work fixing up fragment shaders"
1276- Revert "zink: fill in params for fs shader keys and flag shader for rebuild"
1277- Revert "zink: move shader key structs into their own header"
1278- Revert "zink: refcount the shader cache"
1279- Revert "zink: initial implementation of shader keys"
1280- Revert "tgsi: Fix helgrind complaint about one-time init"
1281- Revert "gallium/trace: Fix helgrind complaint about one-time init"
1282- Revert "mesa: Fix helgrind complaint about one-time init"
1283- Revert "util: Fix helgrind complaint about one-time init"
1284- Revert "mesa/st: Use do_once for one-time init"
1285- Revert "gallium/hud: Use do_once for one-time init"
1286- Revert "freedreno/ir3: Use get_once() for one-time init"
1287- Revert "nir: Use get_once() helper for one-time init's"
1288- Revert "util: Add helpers for various one-time-init patters"
1289- docs: document new zink-flag
1290- d3d12: lower bitfield_extract to shifts
1291- d3d12: do not inspect NULL samplers
1292- util/slab: do not dereference NULL-pointer
1293- zink: revert to old load_ubo implementation
1294- docs: break project history out of front-page
1295- docs: move major versions history out of front-page
1296- docs: use external link-references
1297- docs: do not explicitly call out es-versions
1298- docs: mention egl in api-list
1299- docs: inline contents.rst into index.rst
1300- gitlab-ci: store build-artifacts from building mesa
1301- gitlab-ci: build zlib statically on windows
1302- gitlab-ci: build piglit in mesa_deps.ps1
1303- gitlab-ci: run piglit on windows
1304- gitlab-ci: ignore nv_copy_depth_to_color
1305- gitlab-ci: do not clone git-repo for test-job
1306- microsoft/clc: use files-function for source-list
1307- microsoft/clc: add missing dependency
1308- microsoft/clc: increase test-timeout
1309- zink: do not require VK_KHR_external_memory
1310- lavapipe: set some basic usage-flags
1311- gallium/targets/libgl-gdi: prefer d3d12 driver
1312- lavapipe: fix logic-op support
1313- gallium: do not reset buffers for unsupported stages
1314- zink: fix channel ordering in format-mapping
1315- lavapipe: interpret inputRate as an enum-value
1316- lavapipe: implement VK_EXT_vertex_attribute_divisor (v2)
1317- zink: fail if set failed to create
1318- zink: use \_mesa_pointer_set_create for simplicity
1319- gitlab-ci: copy piglit expected results to artifacts
1320- .gitlab-ci: verify that Get-Content worked
1321- mesa: do not allow es2-extension enums for es1
1322- mesa: check for extension instead of desktop GL
1323- gallium/util: make bitcast-helpers explicitly sized
1324- gallium/util: add bitcast helpers for double and uint
1325- zink: force display-targets to be linear
1326- Revert "st/dri: make sure software color-buffers are linear"
1327- zink: use shader-read-only-optimal for samplers
1328- zink: use emit_bitcast helper
1329- zink: ralloc spirv_shader
1330- zink: fix 8 bit index handling code
1331- zink: convert x8-formats in zink_get_format
1332- zink: make zink_format all about raw format-translation
1333- zink: fix format-mapping
1334- zink: add format test
1335- zink: map some more formats
1336- lavapipe: implement VK_EXT_index_type_uint8
1337- zink: nir_op_b2f64 implementation
1338- zink: more conversion ALUs
1339- docs/features: update list of zink features
1340- zink: document some more features for higher GL versions
1341- zink: only emit each cap once
1342- zink: do not open-code CALLOC_STRUCT
1343- zink: factor out zink_batch_release-helper
1344- zink: destroy blitter before destroying batches
1345- zink: release batch memory
1346- zink: do not leak vertex element state
1347- zink: dot leak dummy_buffer
1348- zink: free sets and hash-tables in context
1349- zink: destroy transfer-helper
1350- zink: destroy device and instance
1351- zink: do not use reservations for stream-out
1352- zink: do not reserve or pack fragment outputs
1353- zink: use ConstOffset for nir_tex_src_offset
1354- zink: use lower_scmp instead of open-coding
1355- zink: also lower scmp for soft-fp
1356- zink: remove support for fcsel
1357- gallium/util: do not perform n^2 stencil blits
1358- gallium/ntt: lower uniforms to ubo
1359- zink: disable render_condition_enable during blit
1360- microsoft/compiler: correct dxil fma opcode
1361- microsoft/compiler: do not lower away 64-bit ffma
1362- zink: rename zink vs pipe variables
1363- zink: setup compiler options during init
1364- zink: add missing opcodes
1365- zink: add missing 64-bit integer ops
1366- zink: use hardware int64 when supported
1367- mesa/st: fix regression for basic drivers
1368- zink: handle NULL views in zink_set_sampler_views
1369- zink: fix vertex-stride wrangling
1370- zink: respect feature-cap for independent blending
1371- zink: respect feature-cap for sample-shading
1372- zink: respect feature-cap for multi-draw indirect
1373- zink: make all xfb caps depend on extension
1374- zink: require vulkan memory model for tesselation
1375- zink: respect fragment-shader depth-layout
1376- zink: clone shader before lowering clip_halfz
1377- mesa/main: remove leftover bumpmap code
1378
1379Francisco Jerez (1):
1380
1381- intel/gen12: Fix memory corruption issues in fused Gen12 parts.
1382
1383Georg Lehmann (3):
1384
1385- vulkan/device-select: fix vkGetInstanceProcAddr self-resolving
1386- vulkan/overlay: fix vkGetInstanceProcAddr self-resolving
1387- vulkan/device_select: Only call vkGetPhysicalDeviceProperties2 if the device supports it.
1388
1389Gert Wollny (36):
1390
1391- util/format_zs: Add C++ include handling
1392- nir/print: print GS extra info
1393- r600/sfn: lower bool to int32 only after common optimizations
1394- r600/sfn: use a per stream index register in GS
1395- r600/sfn: Correctly lower all int64
1396- r600/sfn: fix component loading from fixed buffer ID
1397- r600/sfn: Add lowering pass to convert load_interpolated to load for POS
1398- r600/sfn: Add simplified constructors for FS shader inputs.
1399- r600/sfn: lower IO for FS inputs and handle interpolation accordingly
1400- r600/sfn: remove unused FS input deref code
1401- r600/sfn: Fix vertex stage export to accomodate IO lowering
1402- r600/sfn: lower VS output IO
1403- r600/sfn: Lower tess-eval IO
1404- r600/sfn: drop store_deref handling for VS and TES
1405- r600/sfn: lower GS IO
1406- r600/sfn: simplify IO lowering and fix TESS IO lowering
1407- r600/sfn: lower all IO in one pass
1408- r600/sfn: correct error signalling in switch default case
1409- r600/sfn: fix definition of priority queue
1410- r600/sfn: Fix a few warnings in release builds
1411- r600/sfn: remove unused file
1412- r600/sfn: remove leftover debug message
1413- r600/sfn: Fix dest-swizzle for GS vertex loads
1414- r600/sfn: Add support for shader_clock
1415- mesa/st: lower 64 bit ops to scalar before lowering to soft-float
1416- r600/sfn: merge SpecialValue and InlineConstValue
1417- doc: virgl supports ARB_texture_filter_anisotropic already
1418- r600: Support TGSI_OPCODE_I64NEG
1419- r600/sfn: C++ lower-instruct implementation
1420- r600/sfn: Add number for source components for split_y
1421- r600/sfn: add lowering passes to get 64 bit ops lowered to 32 bit vec2
1422- r600/sfn: tie in 64 lowering code
1423- r600: enable support for 64 bit DIVMOD when NIR is used
1424- r600: enable fp64 lowering to softemu with NIR
1425- r600/nir: use "unreachable" instead of "assert"
1426- r600/sfn: fix use of b32all/and
1427
1428Giovanni Mascellani (2):
1429
1430- disk_cache: Fail creation when cannot inizialize queue.
1431- anv: Allow null handle in DestroyDescriptorUpdateTemplate.
1432
1433Hans-Kristian Arntzen (2):
1434
1435- vulkan: Update to 1.2.164.
1436- radv: Implement VK_VALVE_mutable_descriptor_type.
1437
1438Hoe Hao Cheng (11):
1439
1440- zink: define and use \<%guard\> helper in zink_device_info
1441- zink: decouple features and enabling conditions in zink_device_info.py
1442- zink: move blend_operation_advanced conditions to zink_device_info.py
1443- zink: remove useless import in zink_device_info.py
1444- zink: allow Extension/Version to be shared across files
1445- zink: generate instance creation code with a python script
1446- zink: hook zink_instance to build
1447- zink: replace old code with generated zink_instance
1448- zink: fix property detection
1449- zink: add support for VK_EXT_4444_formats
1450- zink: VK_KHR_draw_indirect_count is a device extension
1451
1452Hyunjun Ko (6):
1453
1454- vulkan: Enable VK_KHR_performance_query on android
1455- turnip: Implement VK_KHR_performance_query
1456- turnip: support multipass for performance query.
1457- turnip: enable VK_KHR_performance_query with new debug flag
1458- turnip/kgsl: support VK_KHR_performance_query
1459- turnip: use ir3_compiler_destroy instead of ralloc_free
1460
1461Iago Toral Quiroga (33):
1462
1463- zink: only add MESA WSI structs for specific devices
1464- v3dv: fix typo
1465- v3dv: move authenticated display fd acquisition to swapchain creation time
1466- v3dv: fix width for buffer view texture state
1467- v3dv: add a buffer to image copy path using a texel buffer
1468- v3dv: initialize pipeline layouts for meta operations at driver initialization
1469- v3dv: blit shader clean-ups
1470- v3dv: rename playout and dslayout fields to use underscores.
1471- v3dv: use VkSurface to retrieve an authenticated display fd
1472- v3dv: remove box check from texel buffer copy fragment shader
1473- v3dv: remove redundant free of default pipeline attributes BO
1474- v3dv: only write new uniforms when needed
1475- v3dv: remove obsolete comment
1476- v3dv: fix allocation size for BO handles
1477- v3dv: fix leak in the buffer to image copy via texel buffer
1478- v3dv: batch buffer to image copies with the texel buffer path if possible
1479- v3dv: extend the list of formats supported by the TFU unit
1480- v3dv: remove obsolete disabled code
1481- v3dv: support compressed formats with TFU unit
1482- v3dv: add a format parameter to emit_tfu_job
1483- v3dv: add a TFU path for image copies
1484- v3dv: fix base layer for 3D blits in the TFU path
1485- v3dv: expand format coverage in TFU path for buffer to image copies
1486- v3dv: check return value of drmGetMagic
1487- v3dv: expand the formats that can be handled in the TFU blit path
1488- v3dv: handle Z mirroring in the TFU blit path
1489- v3dv: add a helper to choose a compatible TFU format
1490- v3dv: ignore filter in TFU blit path
1491- v3dv: move error string definition to debug path
1492- v3dv: don't log out of pool memory errors for internal driver pools
1493- v3dv: fix early return from failed drmGetMagic
1494- v3dv: fix incorrect slice selection for TFU jobs
1495- v3dv: fix BO list for TFU jobs
1496
1497Ian Romanick (23):
1498
1499- intel/compiler: Rotate instructions ROR and ROL cannot have source modifiers
1500- intel/compiler: Delete redundant MAC declaration
1501- intel/fs: Silence unused parameter warning in filter_simd
1502- intel/fs: Add support for printing half-float immediate values
1503- util: Add cnd_monotonic to Makefile.sources
1504- nir: Make some notes about fsign versus NaN
1505- nir/algebraic: Make some notes about comparison rearrangements versus infinity
1506- Revert "nir: Replace an odd comparison involving fmin of -b2f"
1507- nir/algebraic: Don't add reordered version of patterns for commutative instructions
1508- nir: Correctly constant fold fsign(NaN) and fsign(-0)
1509- nir/algebraic: Mark some logic-joined comparison reductions as exact
1510- nir/algebraic: Add some compare-with-zero optimizations that are exact
1511- spir-v: Mark floating point comparisons exact
1512- nir/algebraic: Fix broken NaN and -0.0 behavior
1513- nir/algebraic: Mark comparisons generated from lowered fsign precise
1514- nir/algebraic: Move the flrp -\> bcsel rule earlier
1515- i965: Don't parse driconf again
1516- nir/algebraic: Fix a \>\> \#b \<\< \#b for sizes other than 32-bit
1517- intel/compiler: Properly handle shift count for 8-bit sources
1518- intel/compiler: Enable the ability to emit CMPN instructions
1519- intel/compiler: Make the CMPN builder work like the CMP builder
1520- intel/compiler: Use CMPN for min / max on Gen4 and Gen5
1521- nir/algebraic: Fix some min/max of b2f replacements
1522
1523Icecream95 (54):
1524
1525- rbug: Forward get_compiler_options to pipe driver
1526- rbug: Handle non-TGSI shaders
1527- panfrost: Fix AFBC blits of resources with faked RGTC
1528- panfrost: Fix stack shift calculation
1529- pan/mdg: Try demoting uniforms instead of spilling to TLS
1530- panfrost: Split up batches with many jobs
1531- pan/gen_pack: Fix signed integer packing
1532- panfrost: Fix negative LOD bias support on Bifrost
1533- pan/decode: Fix "Access to unknown memory" message formatting
1534- panfrost: Fix precise occlusion queries on Bifrost
1535- panfrost: Fix CLAMP wrap mode
1536- panfrost: Fix the Maximum anisotropy field in the XML
1537- panfrost: Set the anisotropy level when cso->max_anisotropy is set
1538- panfrost: Add a gpu_revision argument to panfrost_get_quirks
1539- panfrost: Expose ARB_texture_filter_anisotropic on supported GPUs
1540- panfrost: Fix panfrost_small_padded_vertex_count for 17 vertices
1541- panfrost: Fix discard behaviour on Bifrost
1542- nir: Handle load_kernel_input in nir_get_io_offset_src
1543- pan/mdg: Fix promoted uniform moves with 64-bit types
1544- pan/mdg: Add load_kernel_input support
1545- pan/mdg: Implement load_global_invocation_id
1546- pan/mdg: Set compute lowering options
1547- panfrost: Stop lowering cs derived sysvals in glsl
1548- panfrost: Add a NIR pass to lower 64-bit vec3 intrinsic loads
1549- pan/mdg: Use the pan_nir_lower_64bit_intrin NIR pass
1550- pan/mdg: Support nir_intrinsic_load_global_constant
1551- pan/mdg: Support nir_intrinsic_group_memory_barrier
1552- panfrost: Allow NULL for some binding functions
1553- pan/mdg: Replace zext with a type enum
1554- pan/mdg: Return false instead of asserting in mir_args_ssa
1555- pan/mdg: Add i2i64 to mir_match_offset
1556- pan/mdg: Pass the memory type to mir_set_offset directly
1557- pan/mdg: Invert the type conditional for load intrinsics
1558- pan/mdg: Support loads and stores to scratch memory
1559- panfrost: Stub out panfrost_render_condition
1560- panfrost: Set conditional render cap
1561- gallium: Add new cap PIPE_CAP_TEXTURE_BUFFER_SAMPLER
1562- docs: Mention PIPE_CAP_TEXTURE_BUFFER_SAMPLER
1563- st/mesa: Use samplers for buffer textures if requested
1564- panfrost: Make the width argument to panfrost_new_texture 32 bits
1565- panfrost: Support buffer sampler views
1566- panfrost: Fix textureSize for buffer textures
1567- panfrost: Enable ARB_texture_buffer_object
1568- panfrost: Dual-source blending on Bifrost
1569- pan/bi: Add a define for the Bifrost shader prefetch size
1570- pan/bi: Add some zero bytes after shaders on Bifrost
1571- panfrost: Fix size assertion in bi_alu_src_index
1572- pan/mdg: Fix spilling when scratch memory is used
1573- pan/bi: Iterate from zero when setting RA interference
1574- pan/decode: Free mapped memory objects on BO unreference
1575- panfrost: Use normal malloc/free instead of ralloc for surfaces
1576- panfrost: Add the tiler heap to fragment jobs
1577- pan/bi: Use the correct size for UBO loads
1578- st/mesa: Update constants on alpha test change if it's lowered
1579
1580Ilia Mirkin (18):
1581
1582- nv50: only support 4 components in separate xfb mode
1583- nv50: fake enough resume support pre-nva0 to pass gles3 requirements
1584- mesa/teximage: show internal format when printing verbose api log
1585- nv50/ir: allow a mov to emit directly to a shader output
1586- nv50: fix instancing of client-side vertex buffers
1587- nv50,nvc0: serialize between before/after using a zeta surface as color
1588- nv50: use 2d blit when m2mf doesn't support the copy
1589- nouveau: change fence destruction logic on screen destroy
1590- nouveau: add drm-shim support
1591- ci: include nouveau in shader-db runs
1592- nouveau: trigger the current fence's work on destroy explicitly
1593- glsl: only expose int64 atomics when extension is enabled
1594- cso: set index_bounds_valid = true for arrays draws
1595- nvc0: index_bias is now only set for indexed draws
1596- st/mesa: fix broken moves for u2i64 and related ops
1597- nv50/ir: clear dnz flag when converting mul/mad to simpler ops
1598- nvc0/ir: add fixup to deal with interpolateAtSample with non-MSAA
1599- nouveau: reinstate fencing on screen destroy
1600
1601Indrajit Kumar Das (3):
1602
1603- radeonsi/gfx10: fix overflow and primitive queries
1604- radeonsi/gfx10: added support for gfx10 conditional rendering
1605- radeonsi/gfx10: fix issue with multiple overflow queries on the same context
1606
1607James Jones (4):
1608
1609- gallium: Add pipe_screen::is_dmabuf_modifier_supported
1610- gallium: Add format modifier plane count query
1611- gallium/dri: Factor out DRI extension setup code
1612- gallium/dri: Use per-screen DRI extension list
1613
1614James Park (54):
1615
1616- radv: Fix radv_queue_init failure handling
1617- c11/threads: Fix Win32 timed functions
1618- c11/threads: Remove Win32 null checks
1619- c11/threads: Remove Windows XP support
1620- util/os_time: Safe os_time_get_nano for Windows
1621- util,radv: Cross-platform monotonic condition variable
1622- radv: Const aco_compiler_statistic_info usage
1623- amd: Simplify ac_addrlib_create
1624- amd: Cast to int for %d snprintf argument
1625- amd: Remove bitfield sizes from enum values
1626- amd: Stub sections that don't have \_WIN32 support
1627- amd: Replace vasprintf with vfprintf
1628- amd: Work around MSVC limit for string literals
1629- amd: Fix signature mismatch
1630- amd: Fix declaration mismatch
1631- amd/common: Check with_tests before adding test
1632- vulkan: Remove GCC pragmas by fixing warnings
1633- vulkan: Replace pthread mutex with mtx_t
1634- vulkan: Portable wsi_common_get_current_time()
1635- util: Add os_localtime
1636- vulkan/util: Consolidate typed_memcpy
1637- aco: Define NOMINMAX in Meson build file
1638- aco: Fix warnings about unsafe integer/bool mix
1639- aco: Add missing C++ includes
1640- aco: Remove nonstandard parentheses
1641- aco: Declare num_reduce_ops for array size
1642- aco: Const correct aco_compiler_statistics
1643- aco: Replace indexed array initialization
1644- aco: Use u_memstream instead of POSIX memstream
1645- aco: Initialize union within Operand for MSVC
1646- aco: Fix warnings for bools in bitwise logic
1647- aco: Stub sections that don't have \_WIN32 support
1648- aco: Avoid extra bitfield padding
1649- radv: Exclude amdgpu driver files for Windows
1650- radv: Update build defines for Windows
1651- radv: Replace VLAs with alloca
1652- radv: Wrap pragmas with \__GNUC_\_ to fix MSVC
1653- radv: Use os_localtime instead of localtime_r
1654- radv: Don't return value in void function
1655- radv: Ignore radv_printflike on Windows
1656- radv: Update radv_assert for MSVC
1657- radv: Fix callback signatures
1658- radv: Fix leak in radv_amdgpu_winsys_destroy()
1659- radv: Fix function parameter types
1660- radv: Use standard \__VA_ARGS_\_ macro
1661- radv: Create shader cache if ENABLE_SHADER_CACHE
1662- radv: Use unsigned with u_bit_scan for MSVC
1663- radv: Replace pthread mutex with mtx_t
1664- radv: Replace pthread thread with thrd_t
1665- radv: Use portable ffs and util_bitcount macros
1666- util: Disable \[[fallthrough]\] for C17
1667- xmlconfig: Disable WITH_XMLCONFIG on Windows
1668- util: Disable memstream for Apple builds
1669- gallium/tessellator: Fix warning suppression
1670
1671Jan Beich (1):
1672
1673- util: unbreak on BSDs after MSVC changes
1674
1675Jason Ekstrand (63):
1676
1677- intel/fs: Fix use of undefined value in fixup_nomask_control_flow
1678- nir/lower_io: Add data OOB asserts to write_constant
1679- nir: Add a more generic helper for gathering constant initializers
1680- nir,clover: Drop nir_lower_mem_constant_vars
1681- nir: Rewrite lower_undef_to_zero
1682- Revert "anv/image: Define anv_image_get_aux_addr (v3)"
1683- vulkan: Update XML and headers to 1.2.162
1684- spirv: Rename some ray-tracing intrinsics to NV
1685- spirv: Update JSON and headers from Khronos main
1686- spirv: Implement OpTraceRayKHR and OpExecuteCallableKHR
1687- spirv: Call repair SSA for OpTerminateInvocation
1688- spirv: Implement OpTerminateRayKHR and OpIgnoreIntersectionKHR
1689- spirv: Implement SpvOpConvertUToAccelerationStructureKHR
1690- nir: Add a halt instruction type
1691- spirv: Emit nir_jump_halt after TerminateRay or IgnoreIntersection
1692- intel/dev: Add a gen_device_info::has_ray_tracing bit
1693- intel/genxml: Add the BINDLESS_SHADER_RECORD data structure
1694- intel/genxml/pack: Stash the cloned address field
1695- intel/genxml: Support truncated addresses
1696- intel/genxml: Add RT_DISPATCH_GLOBALS and RT_*_SBT_HANDLE structs
1697- intel/genxml: Add BVH data structures
1698- nir: Add a helper to get the live set at a cursor
1699- nir/lower_io: Allow ray_hit_attrib in lower_vars_to_explicit_types
1700- nir/lower_io: Support shader_call_data in vars_to_explicit_types
1701- intel/debug: Add a debug flag for ray-tracing shaders
1702- intel/compiler: Add support for bindless shaders
1703- intel/rt: Add a brw_rt.h header with \#defines for basic RT data structures
1704- intel/fs: Add and implement a load_global_const_block intrinsic
1705- intel/rt: Add builder helpers for accessing RT data structures
1706- intel/rt: Add a pass to lower the new ray-tracing intrinsics
1707- intel/rt: Add lowering functions for each ray-tracing stage
1708- intel/rt: Add support for scratch in ray-tracing shaders
1709- intel/rt: Add return instructions at the end of ray-tracing shaders
1710- intel/rt: Add a pass to lower shader call instructions
1711- intel/rt: Add a helper to create a trivial return shader
1712- intel/rt: Implement support for shader call payloads
1713- intel/fs: Add and implement intel-specific ray-tracing intrinsics
1714- intel/rt: Implement traceRay()
1715- intel/rt: Implement the new ray-tracing system values
1716- intel/rt: Add support for shader buffer record memory
1717- intel/rt: Add lowering for ray-walk intrinsics in any-hit shaders
1718- intel/rt: Add lowering for combined intersection/any-hit shaders
1719- intel/rt: Add a helper to create the raygen trampoline shader
1720- intel/rt: Add support for hit attributes
1721- intel/rt: Implement push constants as global memory reads
1722- nir: Use the right argument order for load_scratch_base_ptr
1723- intel/fs: DISCARD_JUMP does not have side-effects
1724- intel/fs: Rename PLACEHOLDER_HALT to HALT_TARGET
1725- intel/fs: Use BRW_OPCODE_HALT for discards
1726- intel/fs: Remove unnecessary HALT_TARGET in opt_redundant_halt()
1727- intel/fs: Emit HALT_TARGET in emit_nir_code()
1728- intel/fs: Implement nir_jump_halt
1729- nir/lower_non_uniform: Refactor for better code organization
1730- nir/lower_non_uniform: Better handle non-derefs
1731- anv: Bump maxGeometryInputComponents to 128 on Gen8+
1732- intel/compiler: Return 1 for immediates in regs_read
1733- intel/fs: QUAD_SWIZZLE requires packed data
1734- nir: Drop the lower_mem_constant_vars declaration
1735- vulkan: Make vk_debug_report_callback derive from vk_object_base
1736- nir: Don't optimize bcsel-of-shuffle across blocks
1737- nir: Fix parameter order in the bcsel-of-shuffle optimization
1738- intel/fs: Shuffle can't handle source modifiers
1739- anv/formats: Advertise linear sampling on depth formats
1740
1741Jeremy Huddleston (3):
1742
1743- util: Fix pointer to integer conversion error when using libunwind
1744- Fall back on clock_gettime when timespec_get() is unavailable
1745- Adjust dylib compatibility versions to match what was set by mesa-18.3's autotools-based builds
1746
1747Jesse Natalie (105):
1748
1749- microsoft/compiler: Fix reference to renamed intrinsic getter
1750- panfrost/util: Move nir_undef_to_zero into core nir and add 'lower'
1751- nir: Add nir_alu_type -\> glsl_base_type conversion helper
1752- vtn/opencl: Fix alignment for half vload/vstore
1753- nir_load_libclc: Mark libclc shader as internal
1754- spirv: Allow spirv_to_nir callers to provide a float execution mode
1755- microsoft: Add CLC frontend and kernel/compute support to DXIL converter
1756- d3d12: Add glon12 target which only includes d3d12 driver
1757- d3d12: Pipe adapter LUID from callbacks to D3D12 screen init
1758- wgl: Marshal HDC into screen creation and LUID querying
1759- wgl: Implement get_adapter_luid callback
1760- wgl: Add stw_winsys callback to check which PFD flags should be added
1761- wgl: Add PFD flags based on stw_winsys callback response
1762- wgl: Add winsys framebuffer object
1763- wgl: Use winsys framebuffer interface if present
1764- d3d12: Implement winsys framebuffer
1765- winsys/d3d12: Use MakeWindowAssociation to remove DXGI's alt+enter handling
1766- d3d12: Delete unused local variables
1767- microsoft/compiler: Remove dead code/variables
1768- d3d12: Fix brace-initialization issues
1769- d3d12: Fix signed-unsigned comparison warnings
1770- d3d12: Remove Windows-specific macros
1771- d3d12: Clean up d3d12_compiler.h
1772- d3d12: Fix unhandled switch case warnings
1773- microsoft/compiler: Fix unhandled switch case warnings
1774- d3d12: Misc fixes caught by GCC warnings / code inspection
1775- microsoft/compiler: Misc fixes caught by GCC
1776- d3d12: Fix use of incorrect clear color variable
1777- microsoft/compiler: Add missing 'return' to switch case
1778- d3d12: Fix GCC warnings for missing function prototypes
1779- windows: Always set NOMINMAX to remove min/max macros
1780- util: Add os_get_page_size query
1781- driconf: Avoid empty macro resulting in empty initializer braces
1782- gallium: Include winsock lib as a dependency for Windows
1783- gallium: Remove unnecessary forward declaration of swrast_driver_descriptor
1784- clover: Add opencl-native build flag
1785- clover: Support LLVM coming from CMake instead of config-tool
1786- clover: Add version.lib dependency for Clang on Windows
1787- meson: Adjust Clover's required LLVM modules
1788- clover: Fix property_element::as for MSVC
1789- clover/llvm: Work around MSVC quirks
1790- clover/core: Support MSVC
1791- clover/api: Support MSVC
1792- clover: Use .def files for exports on Windows
1793- clover/core: Fix x86 build
1794- gallium: Add optional pipe_context to flush_frontbuffer
1795- d3d12: Fix incorrect fence timeout calculation
1796- CI: Add repeat-wait to Windows Piglit skip
1797- d3d12: Use DirectX-Headers wrap for d3d12.h
1798- d3d12: Refactor screen to abstract DXGI details
1799- d3d12: Add DXCore screen variation
1800- microsoft/compiler: Pick up new dxcapi.h
1801- winsys_handle: Change D3D12 resource handle type to void\*
1802- d3d12: Include wsl/winadapter.h when not compiling for Windows
1803- d3d12: Include dxguids/dxguids.h in files that need \__uuidof
1804- d3d12: Use IID_PPV_ARGS instead of \__uuidof
1805- d3d12: Scope down wrl includes to just client.h
1806- d3d12: Add forward declaration for LUID
1807- d3d12: Use u_dl instead of Windows DLL APIs
1808- d3d12: Only play DLL path tricks on Windows
1809- d3d12: Only support DXGI and GDI APIs on Windows
1810- d3d12: Support Linux eventfds for fences
1811- d3d12: Don't require DXIL for WSL
1812- gallium/dri: Add D3D12 software driver option
1813- d3d12: Flush and wait in flush_frontbuffer
1814- drisw: Add fallback logic for choosing a driver to use
1815- drisw: Prefer hardware-layered sw-winsys drivers over pure sw
1816- nir: Add intrinsic and string ptrs
1817- nir/vtn: Implement printf opcode in terms of intrinsic (v9)
1818- nir: Add a printf lowering pass (v5)
1819- nir: Add an algebraic optimization for float->double->float
1820- microsoft/clc: Hook up printf
1821- microsoft/compiler: Fix warnings produced by GCC in release mode
1822- microsoft/compiler: Fix incorrect size passed to strncpy
1823- d3d12: Unused variable warning indicated bug in bo_unmap
1824- d3d12: Signed/unsigned comparison warning fixes
1825- d3d12: Fix unused local variable warning in release build
1826- d3d12: Fix implicit fallthrough warnings
1827- microsoft/resoure_state_manager: Silence GCC invalid offsetof warning
1828- d3d12: Fix clang warnings from {0} in C++ code
1829- d3d12: Fix uninitialized variable referenced in error case
1830- d3d12: Remove copy/pasted line of array initialization
1831- microsoft/compile: Fix incorrect enum type in function signature
1832- microsoft/compiler: Fix tautological comparison
1833- microsoft/resource_state_manager: Remove unused private variable
1834- microsoft/compiler: Fix clang fallthrough warnings
1835- microsoft/clc: Fix const violations from ralloc_steal
1836- CI: Install DirectX-Headers package for x86 container
1837- CI: Enable d3d12 driver for Linux CI builds
1838- nir: Update saturated float->int/uint conversion algorithm
1839- d3d12: Add a path for mapping of not-directly-mappable buffers
1840- d3d12: Add a slab bufmgr for readback buffers
1841- d3d12: Use buffer pipe usage to inform allocation
1842- d3d12: Use an appropriate pipe resource usage for map intermediates
1843- d3d12: Don't allocate mappable textures
1844- nir: Work around MSVC x86 internal compiler error
1845- drisw: Disable automatic use of layered drivers with LIBGL_ALWAYS_SOFTWARE
1846- wgl: Refactor screen creation to a function
1847- wgl: Add a loop for screen creation with an ordered list of fallbacks
1848- d3d12: Fail screen creation if a shader validator is needed and can't be created
1849- wgl: Disable automatic use of layered drivers with LIBGL_ALWAYS_SOFTWARE
1850- microsoft/clc: Let lower_vars_to_explicit_types fill kernel input driver_location
1851- microsoft/clc: Fix wrap modes for inline samplers for integer textures
1852- microsoft/clc: Move inline samplers to the end of the variable list
1853- microsoft/clc: Use driver_location for metadata instead of re-computing offsets
1854
1855Jonathan Gray (1):
1856
1857- aco: use UINT64_C on 64 bit constant arguments
1858
1859Jonathan Marek (9):
1860
1861- turnip: implement z-scaling and z-mirroring BlitImage
1862- turnip: no linear_to_srgb for alpha channel for gmem clear value packing
1863- turnip: do not include compute stage in pipeline_builder
1864- turnip: always emit LRZ draw state in DIRTY_DRAW_STATE path
1865- turnip: correctly disable draw states outside of renderpasses
1866- turnip: do not emit draw states in draw_cs outside of renderpass
1867- turnip: move up LRZ invalidate in CmdClearAttachments
1868- turnip: always set LRZ registers to zero for 3d clear/blit
1869- turnip: don't always use 3d ops for blit_image
1870
1871Jordan Justen (10):
1872
1873- intel/dev: Use GEN_GEN if defined for gen_device_info_is_9lp
1874- intel/dev: Add gen_device_info_is_12hp
1875- intel/genxml: Copy gen12.xml to gen125.xml
1876- intel/genxml: Build gen 12.5
1877- intel/isl: Build gen 12.5
1878- intel/anv: Build gen 12.5
1879- intel/iris: Build gen 12.5
1880- intel/compiler: Add GEN125 to enum gen
1881- intel/common: Build mi_builder_test for gen 12.5
1882- iris: Fix android build due to missing link to libmesa_iris_gen125
1883
1884Juan A. Suarez Romero (19):
1885
1886- ci: add testing for VC4 drivers (Raspberry Pi 3)
1887- util: function to check for rgbX format
1888- v3d: force alpha to 1 when rendering RGBX formats
1889- v3d: make set tile buffer size function public
1890- v3d: store number of color buffers in job
1891- v3d: split binning start from draw
1892- v3d: add helper to check if format supports TLB resolve
1893- v3d: implement tile buffer blits
1894- v3d: refactor set tile buffer size function
1895- v3d: implement tile-based blit operation
1896- v3d: remove old tile blit code
1897- v3d: use job's nr_cbufs field
1898- v3d: extend the list of formats supported by the TFU unit
1899- ci: Bump deqp to current vulkan-cts-1.2.5.0
1900- doc/features: add VC4 driver
1901- v3d: reinterpret stencil data as uint texture in stencil blit path
1902- v3d: check blit mask inside blit subpaths
1903- v3d: add fast-path tile-based blit for depth/stencil buffers
1904- v3d: fix dest offset in TFU setup
1905
1906Karol Herbst (3):
1907
1908- clover/queue: Flush automatically if applications do not flush themselves
1909- tegra/context: fix regression in tegra_draw_vbo
1910- tegra/context: unwrap indirect_draw_count as well
1911
1912Keith Packard (1):
1913
1914- glx: Provide glvnd wrapper for glXSwapIntervalEXT
1915
1916Kenneth Graunke (16):
1917
1918- intel/compiler: Fix passthrough TCS regressions from program rename
1919- prog_to_nir: Revert name initialization change
1920- intel/compiler: Do interpolateAtOffset coordinate scaling in NIR
1921- intel/fs: Fix sampler message headers on Gen11+ when using scratch
1922- nir/algebraic: Avoid creating new fp64 ops when using softfp64
1923- asm: Fix x86 assembly for inverse matrix operations
1924- asm: Try to fix sparc assembly for inverse matrix operations
1925- nir/lower_non_uniform: Use nir_read_first_invocation helper.
1926- vbo: Don't set node->min_index = max_index = indices_offset when merging
1927- vbo: Only mark merged line strips as lines when actually converting them
1928- tnl: Try not to botch index buffer munging when start \\> 0.
1929- tnl: Respect \`start\` when converting indices to GLuint
1930- tnl: Reset nr_bos to 0 between map/unmap cycles.
1931- Revert "mesa: allow half float textures based on ARB_half_float_pixel"
1932- iris: Consider resolves after changing a resource's aux state
1933- glsl/float64: Bump \#version to 400
1934
1935Krunal Patel (1):
1936
1937- radeon/vce: Bitrate not updated when changing framerate
1938
1939Leo Liu (17):
1940
1941- vl: add AV1 codec picture support
1942- radeon/vcn: add AV1 codec driver firmware interfaces
1943- radeon/vcn: add AV1 support to the decoder
1944- radeon/vcn: add AV1 dpb buffer size
1945- radeon/vcn: add AV1 default tables for the context
1946- radeon/vcn: add AV1 context buffer
1947- radeon/vcn: fill up the context buffer
1948- radeon/vcn: get AV1 message buffer
1949- radeon/vcn: fill up the probs buffer
1950- radeonsi: cap AV1 codec configuration
1951- radeonsi: cap AV1 support to SIENNA CICHLID
1952- frontends/omx/bellagio: add AV1 initial support to omx dec
1953- frontends/omx/av1: add AV1 OBU header parsers
1954- frontends/omx/av1: add AV1 tasks management
1955- frontends/omx/av1: enable AV1 OMX Bellagio support
1956- mesa/st_vdpau: set surface winsys handle modifier
1957- frontends/omx: fix build warning
1958
1959Lionel Landwerlin (21):
1960
1961- intel/dump_gpu: add support for MMAP_OFFSET ioctl
1962- nir: don't consider txf_ms_mcs a query instruction
1963- st: trigger noop if the default value is not true
1964- mesa: add an environment variable to default enable INTEL_blackhole
1965- anv: fix descriptor pool leak in VMA object
1966- nir: wire shading rate variables
1967- compiler/nir: introduce a new helper to get varying name
1968- spirv: add support for KHR_fragment_shading_rate
1969- isl: Fix android build
1970- vulkan/overlay: don't display frame numbers unless required
1971- vulkan/overlay: add new options to display device/swapchain-format
1972- gallium/dri2: Don't forget protected content flag
1973- anv: add transfer usage for color/depth/stencil attachments
1974- intel/mi_builder: fix self modifying batches
1975- anv: Fix stencil layout in render passes
1976- anv: fix invalid programming of BLEND_STATE
1977- anv: only signal wsi fence BO on last command buffer
1978- anv: discard all timeline wait/signal value=0
1979- anv: reset binary syncobj to be signaled before submission
1980- anv: don't wait for completion of work on vkQueuePresent()
1981- anv: Fix wait_count missing increment
1982
1983Louis-Francis Ratté-Boulianne (11):
1984
1985- gallium/nir: Wrap tgsi_to_nir header in extern C
1986- gallium/util: Wrap suballoc.h into extern C
1987- gallium: Wrap some header files into "extern C"
1988- d3d12: Add D3D12 WGL winsys
1989- wgl: Flush in-between resolving buffer and presenting
1990- wgl: Call flush_resource() before presenting
1991- wgl: Wait for fence when not using winsys framebuffer
1992- wgl: Create third buffer when drawing to front buffer
1993- wgl: Wrap stw_pixelformat.h into extern C
1994- d3d12: Release swapchain buffers before resizing them
1995- wgl: Don't crash in stw_make_current if current framebuffer is NULL
1996
1997Lucas Stach (2):
1998
1999- etnaviv: fix disabling of INT filter for real
2000- etnaviv: tex_state: fix miplevel selection
2001
2002Marcin Ślusarz (16):
2003
2004- nir: handle float atomics in copy propagation pass
2005- intel/tools/aubinator_error_decode: exit with an error on unknown option
2006- intel/tools/aubinator_error_decode: allow "-" as an input file
2007- intel/tools/aubinator_error_decode: allow 0 arguments
2008- iris: store copy of the border color in the border color hash table
2009- intel/tools/aubinator_error_decode: cleanup path/file handling
2010- intel/tools/aubinator_error_decode: fix small memory leaks
2011- svga: remove duplicated code
2012- iris: remove redundant check
2013- util/list: add list_is_linked
2014- nine: use list_is_linked
2015- gallium: use list_is_linked
2016- iris: use list_is_linked
2017- r600: use list_is_linked
2018- omx: use list_is_linked
2019- util/list: use helper function in list_is_singular
2020
2021Marek Olšák (278):
2022
2023- st/mesa: fix use-after-free when updating shader info in st_link_nir
2024- nir: optionally shuffle local invocation IDs for compute quad derivatives
2025- nir: rename needs_helper_invocations to needs_quad_helper_invocations
2026- nir: gather shader_info::needs_all_helper_invocations
2027- nir: optimize nir_lower_discard_to_demote to lower discard/demote both ways
2028- ac/llvm: fix demote inside conditional branches
2029- radeonsi: enable GL_EXT_demote_to_helper_invocation
2030- amd: add register enums for VRS
2031- radeonsi: add an option to enable 2x2 coarse shading for non-GUI elements
2032- mesa: add Driver.DrawTransformFeedback
2033- gallium: move count_from_stream_output into pipe_draw_indirect_info
2034- gallium: make pipe_draw_indirect_info \\* a draw_vbo parameter
2035- gallium/u_threaded: lift DIV_ROUND_UP to eliminate it for constant expressions
2036- gallium/u_threaded: clean up direct vs indirect draws
2037- gallium: add pipe_draw_info::index_bounds_valid
2038- gallium/u_threaded: improve draw merging by clearing pipe_draw_info fields
2039- gallium: add missing bits of the direct multi draw interface
2040- gallium: extend draw_vbo to support multi draws
2041- gallium/u_threaded: store start/count in min/max_index for better packing
2042- gallium/u_threaded: add support for multi draws
2043- mesa: clean up Driver.Draw parameter types
2044- mesa: clean up GLboolean types in draw.c
2045- mesa: remove constant drawID parameter from \_mesa_draw_arrays
2046- mesa: move primitive restart enablement determination from st/mesa to main
2047- mesa: index \_RestartIndex with index_size_shift
2048- mesa: add primitive restart state to Driver.Draw parameters
2049- mesa: don't FLUSH_VERTICES from primitive restart changes
2050- radeonsi: don't load DrawID for indirect draws if it's unused
2051- radeonsi: swap DrawId and StartInstance SGPR locations
2052- radeonsi: handle pipe_draw_info::increment_draw_id
2053- radeonsi: fix min_direct_count value
2054- radeonsi: do VGT_FLUSH when switching NGG -\> legacy on Sienna Cichlid
2055- radeonsi: only do VGT_FLUSH for fast launch if previous draw was normal launch
2056- radeonsi: determine correctly if switching from normal launch to fast launch
2057- radeonsi: don't subtract max_verts_per_prim from hw_max_esverts on gfx10.3
2058- radeonsi: read vs_state_bits in vs_prolog correctly
2059- radeonsi: tweak triangle list culling performance for GS fast launch
2060- radeonsi: remove VS input loads when culling with rasterizer discard
2061- radeonsi: add options.inline_uniforms to the shader cache key
2062- ac: add build_alloca with an initializer
2063- ac: fix detection of Pro graphics
2064- ac: fix min/max_good_num_cu_per_sa on gfx10.3 with disabled SEs
2065- ac: rename num_render_backends -\> max_render_backends
2066- ac: rename num_sh_per_se -\> num_sa_per_se
2067- radeonsi: don't do VGT_FLUSH before fast launch on gfx10.3
2068- radeonsi: don't add num_vbos_in_user_sgprs to the shader cache key for non-VS
2069- radeonsi: fix NGG streamout regression
2070- radeonsi: fix scan_instruction for bindless inc_wrap/dec_wrap atomics
2071- winsys/amdgpu: remove amdgpu_winsys_bo::u::sparse::flags
2072- winsys/amdgpu: remove amdgpu_winsys_bo::sparse
2073- winsys/amdgpu: replace amdgpu_winsys_bo::flags with pb_buffer::usage
2074- winsys/amdgpu: replace amdgpu_winsys_bo::initial_domain with pb_buffer::placement
2075- winsys/amdgpu: move amdgpu_winsys_bo::lock for better packing
2076- mesa: add glInternalSetError for glthread
2077- mesa: make error handling for glGetActiveUniform glthread-safe
2078- glthread: make glGetActiveUniform return without syncing
2079- mesa: lock Shared->BufferObjects only once for a glthread batch
2080- mesa: lock Shared->TexMutex only once for a glthread batch
2081- nir: fix gathering TCS cross invocation access with lowered IO
2082- nir: fix gathering patch IO usage with lowered IO
2083- ac/nir: fix a typo in ac_are_tessfactors_def_in_all_invocs
2084- radeonsi: adjust tess SGPRs to allow fully occupied 3 HS waves of triangles
2085- radeonsi: don't leave more than 8 unoccupied lanes in HS
2086- radeonsi: don't allocate LDS for TCS outputs if they are not read
2087- radeonsi: limit HS LDS usage per workgroup to 16K to allow at least 2 WGs/CU
2088- radeonsi: don't generate a dead conditional in si_write_tess_factors on gfx9+
2089- radeonsi: merge TCS and TCS epilog conditional blocks
2090- radeonsi: always return void from si_build_wrapper_function
2091- radeonsi: if VS and TCS have the same number of threads, merge the conditonals
2092- radeonsi: remove unnecessary NULL checking in NIR tess functions
2093- ac/llvm: prepare for passing VS->TCS IO via VGPRs
2094- radeonsi: pass VS->TCS IO via VGPRs if VS and TCS have the same thread count
2095- radeonsi: don't insert barrier between VS/TCS if all TCS inputs come from VGPRs
2096- radeonsi: don't allocate LDS for TCS inputs if it's not used
2097- radeonsi: implement GS fast launch for indexed triangle strips
2098- mesa: don't duplicate allocation code in \_mesa_new_parameter_list_sized
2099- mesa: track ParameterValues size separately
2100- mesa: properly disallow param list reallocation
2101- mesa: don't print GL errors in release builds if MESA_DEBUG=silent
2102- mesa: call FLUSH_VERTICES before changing sampler uniforms
2103- mesa: move sampler condition for flushing into mesa_flush_vertices_for_uniforms
2104- mesa: skip redundant uniform updates for glUniform
2105- mesa: skip redundant uniform updates for glUniformMatrix
2106- mesa: skip redundant uniform updates for glUniformHandle
2107- mesa: don't read from destination memory when computing state parameter values
2108- mesa: replace \_mesa_problem with unreachable in fetch_state
2109- util: add a common ALIGN16 macro for m_matrix and u_threaded_context
2110- mesa: don't allocate matrices with malloc
2111- mesa: rework matrix statevar enums to remove excessive branching in fetch_state
2112- mesa: remove redundant \_math_matrix_analyse calls in fetch_state
2113- mesa: fix printing state parameters
2114- mesa: allow multi-slot program parameters
2115- mesa: demystify material_attrib()
2116- mesa: optimize setting gl_Light state parameters
2117- mesa: restructure gl_light vars to match the layout of gl_LightSource uniforms
2118- mesa: put constants before state vars for ffvp
2119- mesa: put constants before state vars for ARB programs
2120- mesa: take advantage of sorted parameters in \_mesa_load_state_parameters
2121- mesa: merge matrix state parameters for faster uploads (disabled)
2122- mesa: merge light state parameters for faster uploads (disabled)
2123- mesa: add helpers for drivers to load state parameters into buffers
2124- gallium: add PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0
2125- st/mesa: add a faster path for uploading state parameters into constant buffers
2126- st/mesa: replace st_context::state::constants with a mask
2127- mesa: fix crashes in the no_error case of invalid glUniform calls
2128- mesa: skip glMultMatrix if the matrix is identity
2129- mesa: consider glPushMatrix a no-op change from the driver perspective
2130- mesa: canonicalize matrix in glPushMatrix to make glPopMatrix possibly a no-op
2131- mesa: memset matrices at initialization to enable memcpy on it
2132- mesa: treat glPopMatrix as a no-op state change if it doesn't change the matrix
2133- mesa: rewrite glPushAttrib/glPopAttrib to get rid of malloc
2134- mesa: add a fast path for restoring fixed-func tex state in glPopAttrib
2135- mesa: add a fast path for restoring light attributes in glPopAttrib
2136- mesa: reorganize gl_texture and sampler structures for glPush/PopAttrib
2137- mesa: optimize saving/restoring bound textures for glPush/PopAttrib
2138- mesa: reduce the size of gl_texture_attrib_node::Texture by about 90%
2139- mesa: skip \_mesa_set_enable in glPopAttrib if there are no changes
2140- mesa: optimize out no-op calls in glPopAttrib
2141- mesa: more optimizations in glPopAttrib (colormask, drawbuffers, coord replace)
2142- mesa: remove gl_texture_object references from glPush/PopAttrib stack
2143- mesa: allocate the attribute stack on demand
2144- st/mesa: fix uninitialized/random clip plane state vars in lower_ucp
2145- compiler: decrease STATE_LENGTH from 5 to 4
2146- mesa: replace ParameterValueOffset[i\] with Parameters[i].ValueOffset
2147- radeonsi: print more fields in si_dump_shader_key
2148- radeonsi: always use a staging texture for linear 1D textures in VRAM
2149- radeonsi: correct the MAD/FMA support table
2150- radeonsi: use util_logbase2 instead of division by index_size
2151- radeonsi: fix a memory leak in si_create_dcc_retile_cs
2152- radeonsi: fix line stippling with LINES_ADJACENCY without GS
2153- radeonsi: fix max_lds_size warning in release builds
2154- winsys/radeon: don't use debug_get_option_noop in a hot path
2155- winsys/amdgpu: don't use debug_get_option_noop in a hot path
2156- radeonsi: unduplicate code setting MIN_COMPRESSED_BLOCK_SIZE
2157- radeonsi: enable NGG and NGG culling on gfx10.3 APUs by default
2158- radeonsi: add AMD_DEBUG=nofastlaunch for debugging
2159- radeonsi: eliminate shader code for disabled or masked color outputs
2160- radeonsi: fix a nasty bug in si_pm4.c
2161- radeonsi: only mask 1 CU for GS/VS waves on gfx10.3
2162- ac,radeonsi: fix load_first_vertex
2163- radeonsi: don't update indexed flag in SGPR if it's unused
2164- radeonsi: don't update provoking vertex and outprim states in SGPR if unused
2165- ac: enable late allocation on VanGogh to increase perf
2166- radeonsi: disable WGP mode on gfx10.3 to prevent hangs
2167- radeonsi: don't invalidate emitted NUM_INSTANCES for u_blitter
2168- radeonsi: don't set DrawID and StartInstance if they are unused
2169- radeonsi: don't check for GS fast launch for NOT_EOP in the indexed case
2170- Revert "radeonsi: always return void from si_build_wrapper_function"
2171- vbo: remove gl_context dereferences when we can just subtract the pointer
2172- cso: remove unused code
2173- gallium: inline struct u_suballocator to remove dereferences
2174- cso: inline struct cso_cache to remove dereferences
2175- st/mesa: put pipe_screen \\* into st_context and use it
2176- st/mesa: move cso_context next to the other pointers
2177- r300,r600,radeonsi: inline struct radeon_cmdbuf to remove dereferences
2178- draw: add NIR support to draw_create_vertex_shader
2179- st/mesa: don't generate TGSI for the draw VS because it now supports NIR too
2180- st/mesa: remove less useful debug options in hot paths
2181- gallium: fix the PIPE_SHADER_CAP_SUPPORTED_IRS value for all drivers
2182- glthread: use glthread->used instead of glthread->next_batch->used
2183- glthread: use uint64_t to declare the batch buffer instead of align(8)
2184- glthread: change sizes to unsigned or size_t where needed
2185- glthread: count batch space in units of uint64_t elements
2186- gallium/u_threaded: don't pass index bounds to the driver to decrease overhead
2187- gallium/u_threaded: set has_user_indices = false in the driver thread
2188- gallium/u_threaded: don't copy the indexbuf pointer if we overwrite it
2189- gallium/u_threaded: don't make a local copy of pipe_draw_start_count
2190- gallium/u_threaded: optimize set_constant_buffer
2191- mesa: fix glPopAttrib for GL_COORD_REPLACE for r200
2192- mesa: remove code for old (mostly unsupported) GL_NV_point_sprite
2193- mesa: remove MAX_3D_TEXTURE_LEVELS, MAX_CUBE_TEXTURE_LEVELS
2194- radeonsi: move si_screen_clear_buffer into si_compute_blit.c w/o SDMA option
2195- radeonsi: rename buffer functions so as not to reference rings
2196- radeonsi: remove SDMA support
2197- radeonsi: rename SI_TEST_DMA to SI_TEST_BLIT
2198- radeonsi: fix the blit test for SW_64KB_R_X
2199- radeonsi: initialize ctx and gfx_cs first, then allocators
2200- ac: add radeon_info::all_vram_visible for Smart Access Memory
2201- radeons: only force staging uploads for VRAM when all VRAM is not visible
2202- radeonsi: only use staging for linear textures when all VRAM is not visible
2203- radeonsi: unify uploaders and upload to VRAM if all VRAM is visible
2204- radeonsi: map PIPE_USAGE_STREAM to VRAM if all VRAM is visible
2205- winsys/amdgpu: use VRAM for command buffers if all VRAM is visible
2206- ac,radeonsi: implement GL_NV_compute_shader_derivatives
2207- st/mesa: enable compute shader derivatives in SPIR-V
2208- radeonsi: fix a crash in si_fence_server_sync
2209- ac: correct ac_shader_args types, remove sgpr_count
2210- ac: add shader return values into ac_shader_args
2211- radeonsi: split ac_shader_args initialization from LLVM code
2212- radeonsi: move si_create_function into si_shader_llvm.c
2213- radeonsi: move si_build_main_function into si_shader_llvm.c
2214- radeonsi: move si_llvm_compiler_shader and deps into si_shader_llvm.c
2215- ac: unify shader arguments that are duplicated
2216- ac/llvm: handle no_(un)signed_wrap NIR flags
2217- compiler: fix glsl_types.h compile failures when including as C++ in drivers
2218- gallium/util: allow including a few files in C++
2219- amd/llvm: fix C++ compile failures
2220- radeonsi: allow including a few files from C++
2221- radeonsi: fix future C++ compile failures and warnings
2222- radeonsi: resolve a tricky C++ failure with goto jumping over initializations
2223- radeonsi: rename si_state_draw.c to .cpp
2224- radeonsi: use a C++ template to decrease draw_vbo overhead by 13 %
2225- radeonsi: fix small primitive culling with MSAA force-disabled and smoothing
2226- radeonsi: disable NGG fast launch with indexed triangle strips to fix a hang
2227- radeonsi: improve a comment about an MSAA bug workaround
2228- nir_to_tgsi: fix NIR options instead of asserting
2229- draw: fix incorrect NIR support code
2230- mesa: fix assertion paramList->LastUniformIndex \\< paramList->FirstStateVarIndex
2231- mesa: remove unused LastUniformIndex
2232- mesa: overallocate program parameter values
2233- mesa: don't restore texture state into unbound textures in glPopAttrib
2234- mesa: call Driver.TexParameter in glPopAttrib to fix r100, r200, old nouveau
2235- gallium: pass pipe_stencil_ref by value (it has only 2 bytes)
2236- gallium: inline pipe_alpha_state to enable better DSA bitfield packing
2237- gallium: inline pipe_depth_state to decrease DSA state size by 4 bytes
2238- cso: don't pass blend_color through cso_context
2239- st/mesa: don't make a local copy of blend color
2240- cso: remove context and delete_state pointers from all CSOs
2241- cso: inline cso_construct_key
2242- gallium/util: fix util_can_blit_via_copy_region for conditional rendering
2243- st/mesa: don't do glCopyPixels via blit if depth bounds test is enabled
2244- st/mesa: relax requirements for doing glCopyPixels via blit
2245- st/mesa: skip glDrawPixels if it's totally clipped for all codepaths
2246- mesa: fix an overflow check for MultiDrawElements
2247- vbo: only set count and end when closing \_mesa_prim
2248- vbo: change the parameters of vbo_get_minmax_index to get rid of \_mesa_prim
2249- mesa: add Driver.DrawGallium\* functions to be used by main/draw.c
2250- gallium: add pipe_draw_info::index::gl_bo
2251- mesa: add a fallback for drivers not implementing Driver.DrawGallium\*
2252- vbo: add vbo_get_minmax_indices_gallium
2253- mesa: switch (Multi)DrawArrays to DrawGallium
2254- mesa: switch Draw(Range)Elements(BaseVertex) calls to DrawGallium
2255- mesa: switch MultiDrawElements(BaseVertex) to DrawGallium\*
2256- vbo: remove \_mesa_prim parameter from vbo_try_prim_conversion
2257- vbo: remove \_mesa_prim parameter from vbo_merge_draws
2258- vbo: remove \_mesa_prim parameter from vbo_copy_vertices
2259- vbo: switch immediate Begin/End to DrawGallium
2260- gallium/u_threaded: clear vertices_per_patch if prim type != PATCHES
2261- gallium: remove and emulate PIPE_CAP_MULTI_DRAW
2262- gallium: fix draw info setup in draw and utilities
2263- freedreno: fixes handling draw info
2264- iris: don't use index_bias if not indexed
2265- nouveau: fix handling draw info
2266- panfrost: don't use index_bias if not indexed
2267- r600: fix handling draw info
2268- swr: fix handling draw info
2269- svga: fix handling draw info
2270- vc4: don't use index_bias if indexed
2271- v3d: don't use index_bias if not indexed
2272- virgl: fix handling draw info
2273- st/mesa: implement Driver.DrawGallium callbacks
2274- gallium: remove PIPE_CAP_INFO_START_WITH_USER_INDICES and fix all drivers
2275- util: add AMD CPU family enums and enable L3 cache pinning on Zen3
2276- ac,radeonsi: limit Smart Access Memory to Zen 3 and GFX10.3 due to perf issues
2277- radeonsi: add driconf options to enable/disable Smart Access Memory
2278- radeonsi: take color interpolation into account for shader variants
2279- util: replace UTIL_MAX_CPUS by util_cpu_caps.num_cpu_mask_bits
2280- st/mesa: simplify checking whether to pin threads to L3
2281- st/mesa: fix a defect when st_validate_state was invoked for unused states
2282- mesa: add STATIC_ASSERTs to the STATE_LIGHT_ATTRIBS case
2283- mesa: fix a bug in merging light state parameters with unpacked uniforms
2284- mesa: fix a second bug in merging light state parameters with unpacked uniforms
2285- radeonsi: fix hang caused by for loop with exec=0 in LS and ES
2286- radeonsi: remove si_gs_prolog_bits::gfx9_prev_is_vs
2287- gallium: skip draws with count == 0 or instance_count == 0 in drivers
2288- mesa: skip draws w/ count == 0 and instance_count == 0 in draw_gallium_fallback
2289- vbo: fix a index buffer map failure with size = 0 in get_minmax_indices_gallium
2290- gallium/u_threaded: skip draws if user index buffer size has size == 0
2291- mesa: always set valid index bounds for non-indexed draws for classic drivers
2292- mesa: fix alpha channel of ETC2_SRGB8 decompression for !bgra
2293- radeonsi: fix centroid with VRS coarse shading
2294- glthread: fix interpreting vertex size == GL_BGRA for vertex attribs
2295- mesa: flush glBegin/End before changing GL_DEPTH_STENCIL_TEXTURE_MODE
2296- i915: use align_calloc for the context to fix m32 crashes
2297- radeon,r200: use align_calloc for the context to fix m32 crashes
2298- nouveau_vieux: use align_calloc for the context to fix m32 crashes
2299- Revert "gallium/u_upload_mgr: allow use of FLUSH_EXPLICIT with persistent mappings"
2300- radeonsi: don't crash on NULL images in si_check_needs_implicit_sync
2301
2302Marek Vasut (1):
2303
2304- etnaviv: Fix rework ZSA into a derived state
2305
2306Marijn Suijten (3):
2307
2308- util: Do not insert uninitialized data if Android property is not set
2309- android: util: Add libcutils to Android.mk shared libs
2310- mesa/math: Fix address of array always returning true
2311
2312Mark Janes (1):
2313
2314- meson: add idep_mesautil to components using simple_mtx.h
2315
2316Martin Peres (1):
2317
2318- driconf: remove the redundant glx-extension-disabling options
2319
2320Matt Turner (2):
2321
2322- glcpp: Handle bison-3.6 error message changes
2323- turnip: Remove unused TU_DEBUG_IR3 flag
2324
2325Mauro Rossi (19):
2326
2327- android: gallium/aux: update old generated sources rules
2328- android: gallium/aux: Add GPU tracepoint mechanism
2329- android: freedreno: Add GPU tracepoints
2330- android: freedreno: Remove fd_log()
2331- android: freedreno/ir3: use python3 in gen rules
2332- android: radv: add libcutils shared dependency
2333- android: spirv: fix '::' typo in gen rules
2334- android: pan/bi: Add explicit dependency on the ISA helpers
2335- android: pan/bi: Generate bi_opcodes.{c,h}
2336- android: pan/bi: Generate instruction printer
2337- android: pan/bi: Generate builder routines
2338- android: pan/bi: Generate instruction packer for new IR
2339- android: pan/bi: Remove combine lowering
2340- android: pan/bi: Remove old IR packs
2341- android: pan/bi: Remove NIR->old IR
2342- android: pan/bi: Remove old IR opcode table
2343- android: ac/radv: fix typo in ac_rgp.h listed in Makefile.sources
2344- android: r600/sfn: add sfn_nir_lower_64bit.cpp to Makefile.sources
2345- android: pan/bi: reorder static dependencies in gallium/dri
2346
2347Michael Forney (1):
2348
2349- meson: add missing dependency on generated git_sha1.h
2350
2351Michael Tang (3):
2352
2353- microsoft/compiler: Add dedicated spirv_to_dxil libraries
2354- util: Implement os_read_file for Windows
2355- microsoft/compiler: Add spirv2dxil executable
2356
2357Michel Dänzer (33):
2358
2359- ac: Don't negate strstr return values in ac_query_gpu_info
2360- ci: Drop ci-templates-sha anchor
2361- ci: Update to current ci-templates
2362- ci: Use ci-fairy docker image instead of local git_archive one
2363- ci: Move sanity stage to the beginning of the pipeline
2364- ci: Squash "check mr/commits" jobs into a single sanity job
2365- ci: Make test-docs job depend on sanity job
2366- ci: Go back to previous ci-templates commit for debian.yml
2367- ci: Run git gc before creating Git cache tarball
2368- ci: Define global variable MESA_TEMPLATES_COMMIT for ci-templates commit
2369- ci: Append $MESA_TEMPLATES_COMMIT to image tags
2370- ci: Drop x86_build_old image
2371- ci: sanity job doesn't need the Git tree
2372- ci: Manual test jobs don't need the Git tree
2373- ci: Run sanity job automatically for forked branches as well
2374- ci: Move BASE_TAG expansion to FDO_BASE_IMAGE assignment
2375- ci: Add .use-base-image template
2376- ci: Adapt armhf_test job to MESA_TEMPLATES_COMMIT related changes
2377- docs: Adapt to FDO_DISTRIBUTION_TAG → MESA_IMAGE_TAG rename
2378- ci: .lava-test:amd64 template needs arm_build
2379- ci: Run sanity job only in pre-merge pipelines
2380- ci: Move deploy stage to the end of the pipeline
2381- wsi/x11: Set recognizable name for WSI swapchain queue thread
2382- wsi/x11: Always link against xcb-xrandr
2383- wsi/x11: Detect Xwayland
2384- wsi/x11: Use PresentOptionAsync for MAILBOX present mode with Xwayland
2385- wsi/x11: Treat IMMEDIATE present mode the same as MAILBOX for Xwayland
2386- ci: Rule out scheduled pipelines in .windows-build-rules
2387- ci: Add \*ignore_scheduled_pipelines to mesa/gallium rules templates
2388- wsi/x11: Use wsi_x11_get_connection in x11_present_to_x11_dri3
2389- wsi/x11: Always free randr_reply in wsi_x11_connection_create
2390- wsi/x11: Make sure wsi_x11_connection::is_xwayland is always initialized
2391- wsi/x11: Use get_screen_resources_current in wsi_x11_detect_xwayland
2392
2393Michel Zou (16):
2394
2395- zink: fix build on windows
2396- util: fix -Wshift-count-overflow warning
2397- zink: fix unused variable warning
2398- libgl-gdi: add zink support
2399- spirv: workaround setjmp/longjmp crash on MinGW
2400- glsl: Drop mingw -O1 workaround for GCC>=7.3
2401- util: fix mingw format-extra-args warning
2402- glapi: fix unused-function warning
2403- glsl: fix redefinition warning on win32
2404- wgl: fix maybe-uninitialized warning
2405- softpipe: fix maybe-uninitialized warning
2406- gallium/tests: fix unused-but-set-variable warning
2407- llvmpipe: work around mingw compiler optimization bug
2408- meson: fix multiline string warning
2409- llvmpipe: fix unused variables warnings
2410- drisw: fix unused variables warnings
2411
2412Mike Blumenkrantz (113):
2413
2414- util/threaded_context: use driver's ubo alignment for constant buffer uploads
2415- zink: initial implementation of shader keys
2416- zink: refcount the shader cache
2417- zink: move shader key structs into their own header
2418- zink: fill in params for fs shader keys and flag shader for rebuild
2419- zink: put those shader keys to work fixing up fragment shaders
2420- zink: update shader modules in gfx program when flagged dirty
2421- zink: handle arbitrary border colors using VK_EXT_custom_border_color
2422- zink: track custom border color samplers and verify against device limits
2423- zink: add alternate ubo loader in ntv
2424- zink: assert all index values in ntv OpAccessChain constructor
2425- zink: initial shader key implementation
2426- zink: change a memcmp==0 to !memcmp
2427- zink: use shader keys for samplemask
2428- mesa/st: set reserved storage for params+values to 16
2429- zink: fix direct image mapping offset
2430- zink: really fix direct image mapping offset (I mean it this time)
2431- st/pbo: fix pbo uploads without PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
2432- st/mesa: set drawpixels swizzle before creating sampler view
2433- glsl/float64: make this compatible with glsl 330
2434- zink: support frem shader op
2435- zink: add nir pass for splitting 64bit vertex attribs which cross slot boundaries
2436- zink: be more paranoid about array strides in ntv
2437- zink: add get_storage_class() ntv util
2438- zink: handle struct derefs in ntv
2439- zink: ntv formatting
2440- zink: add struct type support for ntv
2441- zink: add handling for 64bit values in spirv_builder
2442- zink: support nir_op_f2f32
2443- zink: add handlers for some bitfield ops in ntv
2444- zink: set 64bit shader caps in ntv
2445- zink: change function params and asserts to permit 64bit types in ntv
2446- zink: add 64bit glsl basetype handling in ntv
2447- zink: handle 64bit constant loading in ntv
2448- zink: split ubo loading for 64bit types into 2x32bit loads
2449- zink: set nir options for 64bit handling based on feature presence
2450- zink: enable 64bit pipe caps
2451- mesa/st: run nir_lower_point_size_mov on geometry shaders based on cap
2452- mesa/st: do not run lower_psiz_mov on vertex shader if geometry shader is present
2453- mesa/st: tabs -\> spaces in st_program
2454- mesa/st: handle running nir lower passes for ucp and psiz in tess stage
2455- mesa/st: flag ST_NEW_CONSTANTS upon running nir_lower_point_size_mov
2456- mesa/st: set lower_point_size for tes/gs during program update
2457- zink: force stencil format for stencil-only samplers and swizzle the right component
2458- zink: add nir_op_bit_count to ntv
2459- zink: handle nir_op_ibitfield_extract: in ntv
2460- zink: handle nir_op_find_lsb and nir_op_ifind_msb in ntv
2461- zink: move rp hash functions further up in file
2462- zink: fix rp hash table
2463- zink: fix gl_SampleMaskIn handling
2464- zink: don't always run nir_lower_io_arrays_to_elements_no_indirects
2465- zink: add ntv handling for tess shader i/o variables
2466- zink: add handling for tess shader intrinsics
2467- zink: set up ntv init for tess shaders
2468- zink: set scoped barrier flag in nir options
2469- zink: pull xfb info from tess shader when applicable
2470- zink: set tess info in pipeline creation
2471- zink: support PIPE_PRIM_PATCHES
2472- zink: add handling for tcs and tes shader states
2473- zink: only run nir_lower_clip_halfz for last vertex processing stage
2474- zink: add push constant handling to get_storage_class()
2475- zink: add stubs for tess outer/inner level handling
2476- zink: implement passthrough tcs shader injection
2477- zink: handle partial writes to shader outputs
2478- zink: export tess shader pipe caps
2479- doc/features: mark off tessellation for zink
2480- zink: zero VkMemoryRequirements on init
2481- zink: fix debug utils init
2482- zink: handle null ubos
2483- zink: handle 0 as valid pipeline hash value
2484- zink: fix more instance detection stuff
2485- st/pbo: fix pbo uploads without PIPE_CAP_TGSI_VS_LAYER_VIEWPORT and skip gs
2486- zink: avoid replacing valid tcs with injected one
2487- zink: require KHR_maintenance2 for tessellation and set bottom-left origin
2488- zink: fix tess shader i/o variables
2489- zink: add KHR_draw_indirect_count detection
2490- zink: hook up IndirectCount draw commands
2491- zink: enable PIPE_CAP_MULTI_DRAW_INDIRECT(_PARAMS) caps
2492- features: mark off multidraw for zink
2493- radv: avoid oob read during clear
2494- zink: handle dynamic sampler array indexing for arb_gpu_shader5
2495- zink: run nir_lower_tex for offsets if shaderImageGatherExtended is missing
2496- zink: use Offset param for txf ops
2497- zink: implement ARB_texture_gather
2498- zink: handle textureGather with Shadow-type samplers
2499- zink: enable PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
2500- features: mark off textureGather for zink
2501- zink: handle fs interpolation functions in ntv
2502- zink: set PIPE_CAP_MAX_VIEWPORTS
2503- zink: handle gl_SampleMaskIn loading in ntv
2504- zink: always load (gl_InstanceID - gl_BaseInstance) when loading gl_InstanceID
2505- zink: enable PIPE_CAP_START_INSTANCE
2506- zink: handle vertex streams
2507- zink: run nir_lower_dynamic_bo_access
2508- zink: handle arrays of ubos
2509- zink: GLSL 4.00
2510- features: mark off GL 4.0 for zink
2511- zink: GLSL 410
2512- features: mark off GL 4.1 for zink
2513- zink: handle non-const offsets for txf/tg4 ops
2514- nir: preserve explicit_binding in lower_atomics_to_ssbo
2515- zink: clamp shader input/output max values
2516- glcpp: disable 'windows' tests
2517- zink: flag gfx pipeline dirty using newer mechanism
2518- radv: null bo list pointer for null descriptors on update
2519- radv: zero the bo descriptor array when allocating a new set
2520- zink: fix streamout for tess stage
2521- zink: fix slot mapping for legacy gl io with tess stages
2522- zink: handle 1bit undef values in ntv
2523- gallium/trace: add a pipe_screen::get_compiler_options method
2524- mesa/st: clamp scissored clear regions to fb size
2525- zink: unset generated TCS if its parent TESS is unset
2526- zink: fix streamout emission for super-enhanced layouts
2527
2528Nanley Chery (32):
2529
2530- mesa: Add and use \_mesa_has_depth_float_channel
2531- mesa: Clamp some depth values in glClearBufferfv
2532- mesa: Clamp some depth values in glClearBufferfi
2533- iris: Add and use convert_depth_value
2534- iris: Use converted depth in clear_depth_stencil
2535- iris: Disable color fast-clears in iris_copy_region
2536- i965: Disable color fast-clears for miptree copy
2537- intel/blorp: Delete clear color conversions during copies
2538- iris: Stop quantizing the depth clear value
2539- iris: Fix resource ptr in resolve_sampler_views
2540- iris: Drop res variable in resolve_sampler_views
2541- iris: Stop using blorp_hiz_stencil_op
2542- intel/blorp: Drop support for STC_CCS resolves
2543- iris: Move STC case in get_copy_region_aux_settings
2544- iris: Support clears in more GPU-based copies
2545- iris: Don't prepare depth for stencil-aspect blits
2546- iris: Move depth-format assertion out of iris_blit
2547- iris: Use texture preparation helper in iris_blit
2548- iris: Increase use of pipe_resources in iris_blit
2549- iris: Loop through an aspect mask in iris_blit
2550- iris: Blit non-stencil according to aspect_mask
2551- iris: Use single-aspect formats more in iris_blit
2552- iris: Blit stencil according to aspect_mask
2553- iris: Explain how conditional aux accesses work
2554- iris: Make can_fast_clear_depth return constants
2555- iris: Disable conditional fast clears
2556- iris: Delete iris_resolve_conditional_render
2557- iris: Drop fast_clear_color's blorp_flags param
2558- dri: Restrict glthread for CS:GO to radeonsi
2559- gallium: Map \_DRI_IMAGE_FORMAT_NONE to NULL
2560- gallium: Flush GL API resources in eglCreateImage
2561- iris: Disable aux as needed in iris_flush_resource
2562
2563Neha Bhende (3):
2564
2565- meson: Don't build svgadrm on windows
2566- meson.build: Use SSE math for MinGW X86 build as per sse2 option
2567- meson.build: Disable zlib as per -Dzlib option
2568
2569Neil Armstrong (1):
2570
2571- kmsro: sync Android.mk GALLIUM_TARGET_DRIVERS
2572
2573Pavel Asyutchenko (1):
2574
2575- vulkan/overay: fix violation of VUID-VkDeviceCreateInfo-pNext-00373
2576
2577Pierre Moreau (17):
2578
2579- clover: rename platform/device apis using strings
2580- clover/llvm: don't use strings for version handling.
2581- clover/spirv: avoid strings for version handling
2582- clover/api: Add extended versioning query for built-in kernels
2583- clover/api: Add extended versioning query for OpenCL C
2584- clover/spirv: Add version conversion utilities
2585- clover/spirv: Add function checking whether a binary contains SPIR-V
2586- clover/spirv: Change API to use std::string binaries
2587- clover/spirv: Add function checking the SPIR-V version
2588- clover/spirv: Use cl_version for SPIR-V versions (v2)
2589- clover: List supported ILs versions
2590- clover: Implement clCreateProgramWithILKHR
2591- clover: Handle CL_PROGRAM_IL in clGetProgramInfo
2592- clover/api: Implement CL_DEVICE_IL_VERSION
2593- clover: Advertise cl_khr_il_program
2594- clover: Implement clCreateProgramWithIL from OpenCL 2.1
2595- clover: Expose cl_khr_extended_versioning
2596
2597Pierre-Eric Pelloux-Prayer (74):
2598
2599- radeonsi: remove unused NO_RB_PLUS flag
2600- radeonsi: remove AMD_DEBUG=zerovram flag
2601- mesa/gallium: add MESA_MAP_ONCE / PIPE_MAP_ONCE
2602- winsys/amdgpu: make RADEON_ALL_BOS a debug only feature
2603- amdgpu_bo: make cache_entry a extensible array
2604- radeonsi/gfx10: flush gfx cs on ngg -\> legacy transition
2605- ac: use bigger storage for ac_arg::arg_index / ac_shader_args::arg_count
2606- util: add a FALLTROUGH macro
2607- nir: update fallthrough comments
2608- gallium: update fallthrough comments
2609- xxhash: update fallthrough comments
2610- src/mesa: update fallthrough comments
2611- compiler/spirv: update fallthrough comments
2612- radeonsi: update fallthrough comments
2613- gallium/winsys: update fallthrough comments
2614- vbo: update fallthrough comments
2615- gallium/util: update fallthrough comments
2616- softpipe: update fallthrough comments
2617- gallium: update fallthrough comments
2618- radeon: update fallthrough comments
2619- llvmpipe: update fallthrough comments
2620- gallivm: update fallthrough comments
2621- nir/ntt: update fallthrough comments
2622- amd/ac: update fallthrough comments
2623- egl: update fallthrough comments
2624- tgsi: update fallthrough comments
2625- glx: update fallthrough comments
2626- Revert "Revert "radeonsi: use staging buffer uploads for most VRAM buffers""
2627- gallium/u_threaded: fix staging and non-staging conflicts
2628- gallium/u_threaded: disable forced staging upload at runtime
2629- dlist: do not call \_mesa_lookup_list twice
2630- vbo/dlist: create an index buffer in compile_vertex_list
2631- vbo/dlist: convert LINE_STRIPS to LINES
2632- vbo/dlist: implement primitive merging
2633- util/hash_table: add \_mesa_hash_data_with_seed function
2634- mesa: optimize \_mesa_program_resource_location
2635- vbo/dlist: refactor prim_store/vertex_store allocations
2636- vbo/dlist: avoid splitting draw commands in multiple draws
2637- vbo/dlist: only use merged primitives when it's ok to do so
2638- driconf: add allow_incorrect_primitive_id option
2639- radeonsi: fix si_get_draw_start_count count value
2640- gallium/u_threaded: set has_user_indices = false for merged draws
2641- gallium/u_threaded: fix pipe_resource leak for staging transfer
2642- st/mesa: disable line stippling if pattern is all 1's
2643- driconf: add workaround for Enter The Gungeon
2644- egl: fix EGL_EXT_protected_content/surface mixup
2645- vbo/dlist: use a shared index buffer
2646- vdpau: fix -Wabsolute-value warning
2647- vdpau: fix invalid enum usage
2648- amd/addrlib: use cpp.has_argument() to filter compiler arguments
2649- tesselator: remove unused variable
2650- gallium/vl: merge identical h264/h265 enums
2651- radeonsi: fix redundant initializations
2652- mesa/st: fix redundant initialization
2653- radeonsi: pass radeon_cmdbuf to emit_cache_flush
2654- radeonsi: pass radeon_cmdbuf to si_cp_dma_wait_for_idle
2655- ac/sqtt: add ac_thread_trace_data
2656- ac/radv: move sqtt structs and helpers to amd/common
2657- ac/radv: move radv_rgp.c to ac
2658- ac/sqtt: move rgp/sqtt def to ac
2659- ac/sqtt: move ac_is_thread_trace_complete to ac
2660- ac/sqtt: move radv_get_expected_buffer_size to ac
2661- radeonsi: add radeon_set_uconfig_reg_seq_perfctr
2662- radeonsi: implement SQTT support
2663- ac/rgp: add missing include
2664- dri: enable glthread + radeonsi workaround for CS:GO
2665- st/mesa: consider texture view format for fbo blits
2666- mesa/fbo: don't check_end_texture_render on fb read change
2667- st/mesa: use the correct src format in ReadPixels
2668- radeonsi: invalidate compute sgprs in si_rebind_buffer
2669- radeonsi: inhibit clockgating when using SQTT
2670- radeonsi: properly set SPI_SHADER_PGM_HI_ES
2671- radeonsi: fix read from compute / write from draw sync
2672- radeonsi: fix si_check_render_feedback
2673
2674Rhys Perry (148):
2675
2676- radv/winsys: set has_dedicated_vram in the null winsys
2677- aco: don't combine precise max(min()) to med3
2678- aco: fix combine_constant_comparison_ordering() NaN check with 16/64-bit
2679- aco: disallow various v_add_u32 opts if modifiers are used
2680- aco/tests: initialize debug function
2681- aco/tests: expand optimize.const_comparison_ordering tests
2682- aco/tests: add some more clamp combining tests
2683- nir: add nir_var_mem_ubo to nir_var_read_only_modes
2684- nir: allow reordering of loads from read-only modes
2685- aco: disable omod if the sign of zeros should be preserved
2686- aco: fix fp16 \*0.5 omod
2687- aco/tests: add output modifier tests
2688- aco: don't use SMEM for SSBO stores
2689- aco: create v_mad_u32_u24
2690- nir: add nir_var_vec_indexable_modes
2691- nir/copy_prop_vars,nir/dead_write_vars: ignore read-only loads
2692- nir/loop_analyze: initialize loop variables on demand
2693- nir/search: check instr type before adding to worklist
2694- nir/search: check for changes before adding uses to worklist
2695- nir/deref: add helpers to lazily create paths
2696- nir/copy_prop_vars: use nir_deref_and_path
2697- nir/copy_prop_vars: avoid a duplicate lookup if src == vec_src
2698- aco: don't create v_mov_b32 in v_mul_imm()
2699- aco: count v_mul_lo_u32 as 16 cycles
2700- aco: create vgpr constant copies using v_bfrev_b32
2701- aco: copy constant to sgpr in Builder::v_mul_imm()
2702- aco: try harder to not create v_mul_lo_u32
2703- aco: use v_mul_imm() for some nir_op_imul
2704- aco/tests: add Builder::v_mul_imm() tests
2705- aco: fix v_mul_hi_u32_u24 format
2706- nir/unsigned_upper_bound: fix buffer overflow in search_phi_bcsel
2707- nir/unsigned_upper_bound: decrement num_sources_left before recursing
2708- radv/llvm,aco/ngg: fix large shift exponent in ngg_gs_vertex_lds_addr
2709- aco: fix GS with no outputs
2710- aco/ngg: fix division-by-zero in assertion
2711- nir/lower_non_uniform: improve code with the same texture, sampler indices
2712- nir: fix sampler_lod_parameters_pan indices
2713- nir: use a single canonical list of intrinsic indices
2714- nir: add bit_size_src for when the destination bit size matches a source
2715- nir: add destination bit-size information to more intrinsics
2716- nir: remove useless nir_builder_opcodes.h include
2717- nir: move nir_load_system_value() to nir_builder.h
2718- nir: add generated intrinsic builders
2719- spirv: use intrinsic builders
2720- glsl_to_nir: use intrinsic builders
2721- nir: use intrinsic builders
2722- radv: use intrinsic builders
2723- nir: make intrinsic order in nir_print consistent
2724- nir: fix intrinsic builders on MSVC C++
2725- nir: fix nir_builder.h on MSVC C++ and GCC7.
2726- d3d12: remove hand-written intrinsic builders
2727- nir: add helpers for chasing resource bindings
2728- nir/opt_load_store_vectorize: use resource binding chasing helpers
2729- ac/nir: use binding chasing helpers
2730- aco: use binding chasing helpers
2731- radv: use FALLTHROUGH macro
2732- aco: use FALLTHROUGH macro
2733- nir/opt_sink: use common instruction removal/insertion helpers
2734- aco: don't assume src=lower when splitting self-intersecting copies
2735- aco: test self-intersecting copies when src=higher
2736- aco: remove sign-extension in constantValue64()
2737- aco: allow 64-bit literals if they can be sign/zero-extended from 32-bit
2738- aco: add get_const/is_constant_representable helpers
2739- aco: use v_lshrrev_b64 for 64-bit VGPR copies on GFX10+
2740- aco: coalesce constant copies
2741- aco: clear operands in update_renames()
2742- aco: don't fill killed operands in update_renames()
2743- aco: remove rollback code in get_reg_create_vector()
2744- aco: repeat get_reg_create_vector() with increased register demand if fail
2745- aco: use clear() helper instead of writing reg file directly
2746- aco: simplify get_reg_impl()
2747- aco: remove rollback code around parallelcopy creation
2748- aco: remove rollback code for blocked fixed definitions
2749- aco: move update_renames() out of get_reg()
2750- aco: remove rollback code when making an instruction vop3
2751- nir/lower_non_uniform: remove non_uniform flags after lowering
2752- nir: improve divergence analysis for loads with non-uniform resources
2753- nir/opt_access: don't ignore image arrays in process_variable()
2754- nir/opt_access: ignore barriers and coherent qualifier
2755- nir/opt_access: check restrict before marking a variable as readonly
2756- nir/opt_access: don't check restrict in can_reorder()
2757- nir/opt_access: rename can_reorder() and set ACCESS_NON_WRITEABLE in it
2758- nir/opt_access: add basic Vulkan support
2759- nir/opt_access: handle variable pointers
2760- nir/opt_access: consider global stores
2761- nir/opt_access: infer writeonly
2762- compiler: update gl_access_qualifier comments
2763- aco: fix various s_subb_u32 operands to SCC
2764- aco: rename s_subb_u32 operands to borrow
2765- nir/opt_access: don't ignore infer_non_readable
2766- aco: fix mbcnt_amd with wave32
2767- aco: allow divergent mbcnt_amd masks
2768- aco: add block to worklist in mark_block_wqm()
2769- ac/llvm: insert phis before demote kill
2770- aco: fix incorrect address calculation for load_barycentric_at_sample
2771- ac/nir: use llvm.readcyclecounter for LLVM9+
2772- nir/tests: fix callback for load/store vectorizer tests
2773- nir: allow 5 component vectors
2774- nir,spirv: add sparse texture fetches
2775- nir,spirv: add sparse image loads
2776- nir,spirv: implement SpvOpImageSparseTexelsResident
2777- nir: add sparse_residency_code_and
2778- nir/lower_tex: fix lower_tg4_offsets with sparse fetches
2779- vtn: support SpvCapabilitySparseResidency
2780- radv: implement CREATE_REQUIRE_FULL_SUBGROUPS_BIT with cswave32
2781- nir: gather whether a compute shader uses non-quad subgroup intrinsics
2782- radv: workaround games which assume full subgroups if cswave32 is enabled
2783- nir/load_store_vectorize: don't ignore subgroup memory barriers
2784- nir: add nir_load_store_vectorize_options
2785- nir/load_store_vectorize: add data as callback args
2786- radv: vectorize shader I/O
2787- nir,radv: add and use nir_vectorize_tess_levels()
2788- aco: fix unreachable() for uniform 8/16-bit nir_op_mov from VGPR
2789- aco: fix MIMG_instruction::lwe comment
2790- aco: move MIMG VDATA to its own operand
2791- aco: implement nir_op_vec5
2792- aco: implement sparse texture fetches
2793- aco: implement sparse image loads
2794- aco: form sparse load clauses
2795- ac/nir: implement nir_op_vec5
2796- ac/nir: implement sparse image/texture loads
2797- radv: implement is_sparse_texels_resident and sparse_residency_code_and
2798- radv: support SpvCapabilitySparseResidency
2799- radv/winsys: set has_packed_math_16bit in null winsys
2800- nir/opt_vectorize: fix typo in instr_can_rewrite()
2801- nir/opt_vectorize: fix srcs_equal() with two different non-const
2802- aco: try to better align 8+ dword SGPR vectors
2803- aco: remove can_reorder semantic in get_sync_info_with_hack
2804- radv: add RADV_DEBUG=invariantgeom
2805- radv: set invariantgeom for Shadow of the Tomb Raider
2806- aco: improve nir_op_vec with constant operands
2807- aco/tests: don't rely on argument evaluation order
2808- nir/loop_unroll: unroll more aggressively if it can improve load scheduling
2809- aco: fix convert_to_SDWA() check in add_subdword_definition()
2810- radv,aco: don't use MUBUF for multi-channel loads on GFX8 with robustness2
2811- aco: don't consider a phi trivial if same's register doesn't match the def
2812- radv: round-up num_records division in radv_flush_vertex_descriptors
2813- radv: correctly enable WGP_MODE for NGG and GS
2814- radv: correctly enable WGP_MODE for tessellation control
2815- aco: always set exec_live=false
2816- aco: do not flag all blocks WQM to ensure we enter all nested loops in WQM
2817- aco: add fallback algorithm in get_reg()
2818- aco/lower_phis: fix all_preds_uniform with continue_or_break
2819- aco: add missing usable_read2 check
2820- nir/opt_shrink_vectors: add option to skip shrinking image stores
2821- radv: don't shrink image stores for The Surge 2
2822- radv: don't set sx_blend_opt_epsilon for V_028C70_COLOR_10_11_11
2823- aco: calculate all p_as_uniform and v_readfirstlane_b32 sources in WQM
2824
2825Rob Clark (93):
2826
2827- freedreno: Drop fd_context_lock() and friends
2828- freedreno/drm: Convert to simple_mtx
2829- freedreno: debug cleanup
2830- freedreno: Convert to mesa_log*()
2831- freedreno: Fix spurious flush
2832- freedreno: batch-cache locking
2833- freedreno/a6xx: Texture cache locking
2834- freedreno: Use ctx seqno in batch cache key
2835- freedreno/drm: Make ring refcnt atomic again
2836- freedreno/batch: Move fd_batch_get_prologue()
2837- freedreno: Make fd_context_batch() return a reference
2838- freedreno: Add submit lock
2839- freedreno/drm: Drop growable submit_bos table
2840- freedreno/batch: Cleanup submit immediately after flush
2841- freedreno/drm: Rework APPEND() macro
2842- freedreno: Protect gmem_cache ralloc allocations
2843- mesa/fbo: Fix valgrind complaints
2844- mesa/bufferobj: Fix valgrind complaints
2845- nir: Fix nir_validate fail after nir_lower_tex
2846- freedreno/drm: Add some locking asserts
2847- freedreno/ir3: Add pass to deal with load_uniform base offsets
2848- freedreno/ir3: Fix crash in shader compile fail path
2849- freedreno: emit_marker() cleanup
2850- freedreno: Convert one last mtx_t -\> simple_mtx_t
2851- freedreno/a6xx: Clear control mem at context create
2852- freedreno/drm: Quiet timedout error msg
2853- freedreno/ir3: Fix valgrind complaint about streamout state
2854- util: Add helgrind support for simple_mtx
2855- util: Add helpers for various one-time-init patters
2856- nir: Use get_once() helper for one-time init's
2857- freedreno/ir3: Use get_once() for one-time init
2858- gallium/hud: Use do_once for one-time init
2859- mesa/st: Use do_once for one-time init
2860- util: Fix helgrind complaint about one-time init
2861- mesa: Fix helgrind complaint about one-time init
2862- gallium/trace: Fix helgrind complaint about one-time init
2863- tgsi: Fix helgrind complaint about one-time init
2864- mesa: Synchronize get_gl_override()
2865- util: Add property_get() fallback for android
2866- mesa: Use os_get_option() for MESA_*_OVERRIDE
2867- egl/surfaceless: glthread support
2868- egl/dri2: Drop some pointless ifdeffery
2869- util: Add helper to get FILE\* options
2870- gallium/aux: Add GPU tracepoint mechanism
2871- freedreno: Small log-parser.py cleanup
2872- freedreno: Remove unused fxn
2873- freedreno: Don't emit log/trace points in gmem for nondraw
2874- freedreno: Add GPU tracepoints
2875- freedreno: Add trace-parser.py
2876- freedreno: Remove fd_log()
2877- gallium/aux: Avoid creating queue when traces not enabled
2878- gallium/aux: Split u_tracepoints.[ch\] generation
2879- gallium/aux: Update scons build for u_tracepoints.[ch\]
2880- util: Promote \__builtin_types_compatible_p compat
2881- util: Allow STATIC_ASSERT() everywhere
2882- util+treewide: container_of() cleanup
2883- freedreno/ir3: Fix half-immed decoding issues
2884- freedreno/ir3: Fix mova1 disasm
2885- freedreno/ir3: Add some more disasm test vectors
2886- freedreno/ir3: Move assembler error handling
2887- freedreno/ir3/parser: Reset lexer when input changes
2888- freedreno/ir3: Various cat0 updates
2889- freedreno/ir3/parser: Add new cat0 instructions
2890- freedreno/ir3/parser: cat1 instructions can write relative GPR
2891- freedreno/ir3/parser: cat1 updates (mova1, movmsk)
2892- freedreno/ir3/parser: Handle half-immed
2893- freedreno/ir3: Clean up instruction creation
2894- freedreno/ir3: Cleanup cat6 load instructions
2895- freedreno/ir3/parser: Fix cat6 store encoding
2896- freedreno/ir3/parser: Fix dsxpp/dsypp encoding
2897- freedreno/ir3/parser: Fixup cat5 s2en instructions
2898- freedreno/ir3: Don't set bit for dest conversion for p0.c
2899- freedreno/ir3/parser: Add missing (sat) modifier
2900- freedreno/ir3/parser: Relative gpr/const can have modifiers too
2901- freedreno/ir3/parser: Add initial cat6 IBO instructions
2902- freedreno/ir3: Tweak ldib/resinfo encoding
2903- freedreno/ir3: Add parsing and assembler testing
2904- freedreno/ir3: Don't leak disk_cache
2905- freedreno/ir3: Disambiguate a6xx+ "bindless" instructions
2906- freedreno/ir3: Add cat5/cat6 nonuniform flag
2907- freedreno/ir3/parser: Add ldc support
2908- freedreno/ir3/parser: Fix atomic support
2909- freedreno/ir3/parser: Fix pre-a6xx resinfo
2910- freedreno/ir3/parser: Add ldgb support
2911- freedreno/ir3/parser: Add stgb support
2912- freedreno/ir3/parser: Fixup stg parsing and add more tests
2913- freedreno/ir3: Fix ldg decoding/parsing
2914- freedreno/ir3: Explicitly flag disasm test vectors that don't parse
2915- freedreno/ir3: Fix pre-a6xx ldgb/stib parsing
2916- freedreno/ir3/parser: a6xx ldib/stib parsing
2917- freedreno/ir3/parser: Fix pre-a6xx stib parsing
2918- mesa: Remove \_mesa_destroy_context()
2919- util/u_queue: Ensure num_cpu_mask_bits is valid
2920
2921Robin Ole Heinemann (1):
2922
2923- anv: Add DRM_RDWR flag in anv_gem_handle_to_fd
2924
2925Ruijing Dong (4):
2926
2927- radeon/vcn: hevc main10 profile decoding pitch fix
2928- radeon/vcn: add 0x02 to enc emulation prevention
2929- radeon/vcn: support hevc SAO enc for VCN2+
2930- radeon/vcn: fix hevc 10bit profile error
2931
2932Ryan Neph (2):
2933
2934- virgl: fix BGRA emulation artifacts during window resize
2935- Revert "virgl: fix BGRA emulation artifacts during window resize"
2936
2937Sagar Ghuge (2):
2938
2939- anv: Invalidate the correct AUX-TT entry
2940- anv: Skip CCS ambiguate which preceed fast-clears
2941
2942Samuel Iglesias Gonsálvez (3):
2943
2944- turnip: implement VK_KHR_depth_stencil_resolve support
2945- turnip: pCounterBufferOffsets can be NULL on vkCmd*TransformFeedbackEXT()
2946- turnip: fix cube map array image size calculation
2947
2948Samuel Pitoiset (155):
2949
2950- aco: fix combining add/sub to b2i if a new dest needs to be allocated
2951- nir/algebraic: optimize bitfield_select(a, iand(a, b), c)
2952- aco/tests: add some tests for combining s_add+s_lshl to s_lshl<n>_add
2953- aco: combine more s_add+s_lshl to s_lshl<n>_add by ignoring uses
2954- aco: introduce a generic label for labelling instructions
2955- aco: add a new Operand flag to indicate that is 16-bit
2956- aco: optimize v_mad_u32_u16 with acc=0 to v_mul_u32_u24
2957- aco: select v_mad_u32_u16 for 16-bit multiplications on GFX9+
2958- aco: select v_mul_lo_u16 for 16-bit multiplications that can't overflow
2959- aco: optimize v_add_u32(v_mul_lo_u16) -\> v_mad_u32_u16
2960- aco: optimize v_add(v_bcnt(a, 0), b) to v_bcnt(a, b)
2961- ci: update the list of skipped tests for RAVEN
2962- ci: update the list of expected failures for RADV
2963- aco: remove v_{add,sub,subrev}_u32 on GFX8
2964- radv: do VGT_FLUSH when switching NGG -\> legacy on Sienna Cichlid
2965- radv: fix applying the NGG minimum vertex count requirement
2966- radv: don't count unusable vertices to the NGG LDS size
2967- radv: don't subtract max_verts_per_prim from hw_max_esverts on gfx10.3
2968- aco: fix combining max(-min(a, b), c) if a or b uses the neg modifier
2969- radv/winsys: fill real PCIID for Sienna Cichlid and Navy Flounder
2970- radv/winsys: add missing Van Gogh and Dimgrey Cavefish in the null winsys
2971- ci: add list of expected failures for Sienna Cichlid
2972- radv: ignore other blend targets if dual-source blending is enabled
2973- radv: print more debug messages when generating a hang report
2974- radv: append a time string to the hang report dump directory
2975- radv: dump application info in the GPU hang report
2976- radv: add RADV_DEBUG=noumr to disable UMR logs during GPU hang detection
2977- radv: dump BO ranges into bo_ranges.log instead of stderr
2978- ci: fix name of the Sienna Cichlid expected failures file
2979- nir: fix gathering cross invocation info
2980- radv: add new vk_format_is_*() helpers
2981- ac,radv: use better export formats for 8-bit when RB+ isn't allowed
2982- aco/tests: extend the optimize.add_lshl tests to GFX8
2983- aco: add a new Operand flag to indicate that is 24-bit
2984- aco: allow to use the range analysis UB in emit_{sop2,vop2}_instruction()
2985- aco: optimize v_add+s_lshl to v_mad_u32_u24 on GFX6-8
2986- aco: optimize v_add+v_lshlrev to v_mad_u32_u24 on GFX6-8
2987- ac: add gpu_info::has_32bit_predication
2988- radv: use 32-bit predication for conditional rendering on GFX10.3+
2989- radv: always use 32-bit predication on compute queues
2990- radv: fix missing initialization of the predication value
2991- radv/winsys: fix the sysmem submission path for GFX6
2992- radv: disable SQTT support for unsupported GPUs
2993- radv: fix using bitfields for debug/perftest options
2994- radv: save and dump vertex descriptors during GPU hang detection
2995- radv: enable NGG on GFX10.3 APUs by default
2996- radv: only disable CU2 & CU3 when NGG is enabled
2997- radv: only mask 1 CU for GS/VS waves on GFX10.3
2998- radv: disable WGP_MODE for NGG on GFX10.3
2999- radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+
3000- ci: disable check-commits
3001- Revert "radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+"
3002- vulkan: add missing src_inc to the device select layer
3003- ci: build the Vulkan device select layer
3004- nir: gather if a fragment shader uses sample shading
3005- radv: reduce maxTransformFeedbackBufferDataSize to 512
3006- radv: mark GFX10.3 as a non-conformant Vulkan implementation
3007- radv: fix exporting multiviews with NGG
3008- radv: set the predication boolean as 32-bit if necessary
3009- radv: use 32-bit predication for skipping FCE on GFX10.3+
3010- radv: fix using FS sample shading if the linker optimized inputs away
3011- ci: update the list of expected failures for RADV/FIJI
3012- radv: enable using MSAA2x and MSAA4x sample locations on GFX10+
3013- radv: advertise VK_EXT_sample_locations on GFX10+
3014- ac/surface: initialize the FMASK slice size for GFX9+
3015- radv: fix clearing FMASK for layered MSAA images on GFX9+
3016- radv: disable alphaToOne feature
3017- amd/registers: add missing VRS registers
3018- radv: add VK_KHR_fragment_shading_rate but leave it disabled
3019- radv: implement VK_KHR_fragment_shading_rate
3020- radv/llvm: implement fragment shading rate
3021- aco: implement fragment shading rate
3022- radv: track if VRS is enabled to apply a workaround on GFX10.3
3023- radv/llvm: implement a workaround for gl_FragCoord.z with VRS on GFX10.3
3024- aco: implement a workaround for gl_FragCoord.z with VRS on GFX10.3
3025- radv: advertise VK_KHR_fragment_shading_rate on GFX10.3+
3026- radv: add support for resolving layered depth/stencil images
3027- radv: add missing DB flush after depth/stencil resolve operations
3028- radv: enable TC-compat HTILE for D32_SFLOAT+MSAA on GFX10+
3029- radv: adjust the maximum number of coverage samples for VRS
3030- radv: fix maxFragmentShadingRateRasterizationSamples
3031- radv: remove useless push constants data when resolving ds attachments
3032- radv: ignore the mutable bit for TC-compatible HTILE
3033- radv: enable VK_EXT_line_rasterization on GFX9
3034- radv: sort the extension table like Khronos
3035- radv: add code that checks if the extension table is sorted correctly
3036- radv: make sure FMASK compression is enabled for MSAA copies
3037- Revert "radv: use 32-bit predication for skipping FCE on GFX10.3+"
3038- radv: dump VA ranges history when a GPU hang is detected
3039- radv: add a Python script to check if a VA was ever valid
3040- radv: disable stippledBresenhamLines on GFX9
3041- nir: fix determining if an addition might overflow for phi sources
3042- radv: disable A2 SNORM/SSCALED/SINT for texel buffers & images on all gens
3043- radv: fix clearing images with vkCmdClear{Color,DepthStencil}Image()
3044- radv: remove unused radv_image::aspects
3045- radv: always clear the SR0/SR1 bits of the HTILE buffer
3046- radv: fix potential HTILE issues for TC-compat images on GFX8
3047- radv: add radv_htile_get_initial_value() and document the HTILE dword
3048- radv: fix TC-compat HTILE images with DST_OPTIMAL on the compute queue
3049- radv: clean up radv_layout_is_htile_compressed()
3050- radv: only load the DS fast clear values for compressed rendering
3051- radv: enable TC-compat HTILE in GENERAL on GFX10+
3052- aco: fix creating the dest vector when 16-bit vertex fetches are splitted
3053- radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+
3054- radv: configure the texture descriptor for TC-compat CMASK on GFX10+
3055- radv: fix enabling TC-compat HTILE in GENERAL for writes on GFX10+
3056- radv: fix performance regression by restoring TC-compat HTILE in GENERAL
3057- radv: determine at creation if an image view can be fast cleared
3058- radv: do not predicate FMASK decompression when DCC+MSAA is used
3059- ci: re-mark some depth/stencil resolve CTS as expected failures
3060- radv: fix crashes when fast-clearing in a secondary command buffer
3061- radv: disable TC-compat HTILE in GENERAL for Detroit: Become Human
3062- radv: re-initialize HTILE properly after depth/stencil compute resolves
3063- radv: only re-initialize HTILE after ds compute resolves if compressed
3064- ac/surface: initialize dcc_slice_size on GFX9+
3065- radv: add support for fast-clearing DCC layers on GFX9+
3066- radv: clean up radv_decompress_dcc_compute()
3067- radv: do not use predication when the range doesn't cover the whole image
3068- radv: enable DCC for layered color images on GFX10+
3069- radv: mark VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT as unsupported on GFX6-7
3070- aco: fix inserting expcnt for MIMG on GFX6
3071- ci: mark some sparse tests as expected failures on Pitcairn (GFX6)
3072- radv: mark some sparse texture CTS as expected failures on GFX9
3073- radv: set depth to 1 for subpass resolves using the compute path
3074- radv: decompress DCC for partial resolves using the compute path
3075- radv: fixup DCC after color resolves using the compute path
3076- radv: fix color resolves if the dest image has DCC
3077- radv: fix clearing DCC on GFX9
3078- radv: only use predication if the FCE value is allocated
3079- radv: allocate and initialize the FCE predicate value for CMASK too
3080- radv: update the FCE predicate for fast clears using CMASK
3081- radv: skip fast-clear eliminate for CMASK based on a predicate
3082- ac/surface: store DCC mip info into the surface
3083- radv: prevent fast-clearing uncompressed DCC levels
3084- radv: add support for fast-clearing DCC levels on GFX10+
3085- radv: do not enable DCC for 3D images with mipmaps on GFX10+
3086- radv: enable DCC for mipmaps on GFX10+
3087- radv: disable VK_EXT_sample_locations again on GFX10+
3088- radv: enable DCC for MSAA on GFX10+
3089- radv: do not invalidate the L2 metadata cache on compute queues
3090- radv: flush L2 metadata as part of CB/DB flush instead of CS_DONE on GFX9
3091- radv: restore invalidating the vector cache for internal meta operations
3092- radv: flush L2 for images affected by the pipe misaligned issue on GFX10+
3093- ci: exclude one CTS test that timeout most of the time for RADV CI
3094- radv: fix a sync issue with geometry shader primitives query on GFX10+
3095- radv: fix overflow when computing the SQTT buffer size
3096- radv: inhibit clock gating when tracing with SQTT
3097- radv: fix separate depth/stencil layout in render pass
3098- radv,aco: fix shifting input VGPRs for the LS VGPR init bug on GFX9
3099- nir/algebraic: mark more optimization with fsat(NaN) as inexact
3100- radv: fix centroid with VRS coarse shading
3101- radv: fix waiting on the last enabled RB for occlusion queries
3102- radv: only apply the MRT output NaN fixup to non-meta shaders
3103- radv: set correct value for OFFCHIP_BUFFERING on GFX10+
3104- radv: do not scale the depth bias for D16_UNORM depth surfaces
3105
3106Serge Martin (1):
3107
3108- clover: add core clover printf support (v12)
3109
3110Simon Ser (11):
3111
3112- amd/common: introduce ac_surface_print_info
3113- radeonsi: use ac_surface_print_info in si_print_texture_info
3114- radv: add img debug flag
3115- egl: fix typo in wl_drm error message
3116- egl/wayland: remove libwayland \\< 1.18 workaround
3117- ci: skip failing test on lavapipe
3118- radv: fix access to uninitialized radeon_bo_metadata
3119- egl/wayland: add a NULL guard for the authenticate callback
3120- radv: only set BO metadata for the first plane
3121- nouveau/nvc0: fix linear buffer alignment for scan-out/cursors
3122- nouveau/nv50: fix linear buffer alignment for scan-out/cursors
3123
3124Steven Houston (1):
3125
3126- v3dv: VK_KHR_display extension support
3127
3128Tapani Pälli (7):
3129
3130- egl/dri2: fix race between image create and egl_image_target_texture
3131- iris: initialize shared screen->vtbl only once
3132- mesa/st: choose S/D format depending on gl_format passed for readpixels
3133- anv: fix calculation of buffer size in case dynamic size is used
3134- mesa: fix layered framebuffer attachment target check
3135- vbo/dlist: free prim_store->prims when vbo_save is destroyed
3136- i965: use aligned malloc for context instead of ralloc
3137
3138Theogen Ratkin (1):
3139
3140- docs: grammar fixes
3141
3142Thong Thai (4):
3143
3144- frontends/va/postproc: Use the actual image height when blitting
3145- frontends/va/postproc: Convert destination when deinterlacing
3146- gallium: Fix VAAPI postproc blit
3147- frontends/va: Return an error if non-interlaced buffer is not supported
3148
3149Timothy Arceri (1):
3150
3151- glsl: default to compat shaders in compat profile
3152
3153Timur Kristóf (16):
3154
3155- nir: Use src_is_invocation_id in get_deref_info.
3156- aco/optimizer: Only set scc_needed when it is actually needed.
3157- aco/optimizer: Propagate scc_needed label through p_wqm.
3158- aco: Fix NGG GS assert failure from the WG scan.
3159- aco: Skip TCS s_barrier when VS outputs are not stored in the LDS.
3160- aco: Use program->num_waves as maximum in scheduler.
3161- aco: Keep live-though variables and constants spilled.
3162- aco: Spill more optimally before loops.
3163- aco: Note if rasterization can start early.
3164- aco: Wait for stores when NGG or legacy VS can finish early.
3165- ci: Add an expected failures list for Oland (GFX6)
3166- radv: Only enable sparse features on Polaris and newer.
3167- tgsi_to_nir: Fix uniform ranges.
3168- radv/llvm: Fix reporting LDS stats of tess control shaders.
3169- aco: Disallow LSHS temp-only I/O when VS output is written indirectly.
3170- aco: Fix LDS statistics of tess control shaders.
3171
3172Tomeu Vizoso (3):
3173
3174- ci: Temporarily disable jobs on the Collabora lab
3175- Revert "ci: Temporarily disable jobs on the Collabora lab"
3176- ci: Only run the sanity job if there's a MR
3177
3178Tony Wasserka (22):
3179
3180- glsl: Fix -Wshadow warning
3181- util: Fix/silence variable shadowing warnings
3182- meson: Treat LLVM headers as a system dependency
3183- aco: Fix -Wshadow warnings
3184- aco/tests: Fix -Wshadow warnings
3185- aco/tests: Fix -Wunused warnings in release mode
3186- radv: Fix -Wshadow warnings
3187- radv,aco: Compile with -Wshadow when available
3188- radv/query: Avoid hardcoding array size constants
3189- radv/winsys: Fix use of nonexisting struct type in sizeof
3190- aco: Annotate switch fallthroughs
3191- radv,aco: Compile with -Wimplicit-fallthrough when available
3192- gitlab: add RADV bug report template
3193- aco/ra: Add policy parameter to select implementation details for testing
3194- aco/tests: Fix GFX10_3 being printed as gfx11
3195- aco/tests: Allow specifiying the test subvariant in setup_cs
3196- aco/tests: Fix deadlock for too large test lists
3197- aco: Add tests for subdword register allocation
3198- aco/ra: Add some documentation
3199- aco/ra: Fix register allocation for subdword operands
3200- aco/ra: Avoid redundant RegisterFile copies in get_reg_impl
3201- aco: Fix vector::reserve() being called with the wrong size
3202
3203Trevor Woerner (1):
3204
3205- docs/egl.rst: switch true→enabled
3206
3207Vinson Lee (55):
3208
3209- swr: Initialize FetchJit member mpFetchInfo in constructor.
3210- turnip: Remove pipeline NULL check.
3211- draw: Clean up single-use goto statements.
3212- glsl: Initialize ir_variable member field data.is_xfb.
3213- glsl: Fix typos in comments.
3214- microsoft/compiler: Add dxil_nir_lower_16bit_conv prototype.
3215- turnip: Fix file descriptor return.
3216- nvir/gm107: Initialize SchedDataCalculatorGM107 member score.
3217- vdpau: Add missing printf format specifier.
3218- v3dv: Remove unsigned comparison to zero.
3219- frontends/va: Fix \*num_entrypoints check.
3220- clover/spirv: Add missing break for SpvOpExecutionMode case.
3221- turnip: Close sync_fd only if it is a valid file descriptor.
3222- nv50/ir: Initialize GCRA members in constructor.
3223- microsoft/compiler: Add struct dxil_features forward declaration.
3224- microsoft/compiler: Add struct glsl_type forward declaration.
3225- microsoft/compiler: Add scope for declaration in case statement.
3226- r600/sfn: Fix typos.
3227- r600/sfn: Initialize ShaderFromNir members in constructor.
3228- r600/sb: Initialize sb_context members in constructor.
3229- clover: Initialize command_queue member \_props.
3230- nv50/ir: Initialize Program members in constructor.
3231- clover: Fix typo in comment.
3232- scons: Fix build with llvm-12.
3233- amd/addrlib: Initialize Lib members in constructors.
3234- util: Add os_get_page_size support for macOS.
3235- meson: Fix Clang microsoft-enum-value detection.
3236- meson: Fix build with llvm-12.
3237- r600/sfn: Initialize ShaderInputVarying members in constructors.
3238- mesa: Remove extra texObj.
3239- intel/genxml: Avoid generating identical 12.5 and 12 branches.
3240- mesa: Remove cmd_size \\< 0 check.
3241- zink: Fix typos.
3242- glsl: Fix typos in comments.
3243- glsl: Initialize glsl_type member name.
3244- vc4: Fix typos.
3245- d3d12: Fix memory leak if create_gfx_pipeline_state failed.
3246- d3d12: Fix memory leak if create_root_signature failed.
3247- v3d: Fix typos.
3248- nir/tests: Initialize nir_serialize_test member dup.
3249- d3d12: Fix memory leak if state is NULL.
3250- d3d12: Initialize TransitionableResourceState m_SupportsSimultaneousAccess.
3251- turnip: Remove unsigned nonnegative check.
3252- svga: Fix typos in comments.
3253- d3d12: Initialize local_resource member mapped in constructor.
3254- swr: Fix typos.
3255- virgl: Fix typos.
3256- softpipe: Fix typos.
3257- radeonsi: Fix typos.
3258- freedreno/afuc: Replace readfile with os_read_file.
3259- r300: Fix typos.
3260- clover: Add constructor for clover::module.
3261- nv50/ir: Initialize CodeEmitterGM107 members in constructor.
3262- etnaviv: Fix memory leak in etna_vertex_elements_state_create.
3263- aco: Initialize ds_state.front.writeMask.
3264
3265Víctor Manuel Jáquez Leal (1):
3266
3267- frontends/va/context: don't set max_references with num_render_targets
3268
3269Witold Baryluk (3):
3270
3271- zink: Cap PIPE_SHADER_CAP_MAX_CONST_BUFFERS to 32
3272- vulkan/device_select: Store Vulkan vendorID and deviceID as uint32_t
3273- lavapipe: Defer lavapipe warning to CreateDevice
3274
3275X512 (13):
3276
3277- util: implement GET_PROGRAM_NAME for Haiku
3278- util/meson: Add libnetwork dependency for Haiku
3279- targets/haiku-softpipe/meson: add libswpipe.so to install directory
3280- hgl/meson: add version to libGL.so
3281- meson: fix Haiku EGL build; no dri requirement
3282- include: fix export in Haiku OpenGL kit headers
3283- hgl: use local headers instead of system header
3284- frontends/hgl: set state_manager
3285- frontends/hgl: set framebuffer id
3286- aux/driver_ddebug: Normalize pid type from Haiku
3287- targets/haiku-softpipe: Restore GalliumContext
3288- hgl: Major refactor and cleanup
3289- util/u_thread: Disable pthread_barrier_t on Haiku
3290
3291Yevhenii Kharchenko (2):
3292
3293- meson: Add build option to specify default shader disk cache max-size
3294- st/mesa: fix PBO download for TEXTURE_1D_ARRAY textures
3295
3296Yevhenii Kolesnikov (3):
3297
3298- intel/fs: don't spill a register, set by undef
3299- iris: only set point sprite overrides if actually using points
3300- nir/from_ssa: consider defs in sibling blocks
3301
3302Yogesh mohan marimuthu (1):
3303
3304- radeonsi: enable vrs2x2 coarse shading if flat shading (v9)
3305
3306Yuxuan Shui (1):
3307
3308- Add EGL xcb platform
3309
3310Zack Rusin (1):
3311
3312- meson.build: Order the flex/bison by odds of them working
3313
3314cheyang (5):
3315
3316- android: fix build failure with libbacktrace
3317- symbol_table:fix mesa symbol table return scope error
3318- glsl: remove unused state variable
3319- virgl: next_handle variable modify to atomic inc in virgl_object_assign_handle
3320- mesa: glProgramBinary add resource_hash
3321
3322jzielins (5):
3323
3324- swr: Pass draw start information to state update mechanism
3325- swr: fix crashes caused by incorrectly reporting SSBO support
3326- gallium/swr: Fix Windows build
3327- swr: Fix building with LLVM12
3328- swr: Fix crashes on Windows
3329
3330nia (1):
3331
3332- util: Avoid pthread_setaffinity_np on NetBSD
3333
3334yshi18 (1):
3335
3336- iris: fix memleak for query_buffer_uploader
3337