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1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Jason Ekstrand (jason@jlekstrand.net)
25  *
26  */
27 
28 /*
29  * A simple executable that opens a SPIR-V shader, converts it to NIR, and
30  * dumps out the result.  This should be useful for testing the
31  * spirv_to_nir code.
32  */
33 
34 #include "spirv/nir_spirv.h"
35 
36 #include <sys/mman.h>
37 #include <sys/types.h>
38 #include <fcntl.h>
39 #include <unistd.h>
40 #include <stdio.h>
41 #include <errno.h>
42 #include <string.h>
43 #include <getopt.h>
44 
45 #define WORD_SIZE 4
46 
47 static gl_shader_stage
stage_to_enum(char * stage)48 stage_to_enum(char *stage)
49 {
50    if (!strcmp(stage, "vertex"))
51       return MESA_SHADER_VERTEX;
52    else if (!strcmp(stage, "tess-ctrl"))
53       return MESA_SHADER_TESS_CTRL;
54    else if (!strcmp(stage, "tess-eval"))
55       return MESA_SHADER_TESS_EVAL;
56    else if (!strcmp(stage, "geometry"))
57       return MESA_SHADER_GEOMETRY;
58    else if (!strcmp(stage, "fragment"))
59       return MESA_SHADER_FRAGMENT;
60    else if (!strcmp(stage, "compute"))
61       return MESA_SHADER_COMPUTE;
62    else if (!strcmp(stage, "kernel"))
63       return MESA_SHADER_KERNEL;
64    else if (!strcmp(stage, "task"))
65       return MESA_SHADER_TASK;
66    else if (!strcmp(stage, "mesh"))
67       return MESA_SHADER_MESH;
68    else
69       return MESA_SHADER_NONE;
70 }
71 
72 static void
print_usage(char * exec_name,FILE * f)73 print_usage(char *exec_name, FILE *f)
74 {
75    fprintf(f,
76 "Usage: %s [options] file\n"
77 "Options:\n"
78 "  -h  --help              Print this help.\n"
79 "  -s, --stage <stage>     Specify the shader stage.  Valid stages are:\n"
80 "                          vertex, tess-ctrl, tess-eval, geometry, fragment,\n"
81 "                          task, mesh, compute, and kernel (OpenCL-style compute).\n"
82 "  -e, --entry <name>      Specify the entry-point name.\n"
83 "  -g, --opengl            Use OpenGL environment instead of Vulkan for\n"
84 "                          graphics stages.\n"
85    , exec_name);
86 }
87 
main(int argc,char ** argv)88 int main(int argc, char **argv)
89 {
90    gl_shader_stage shader_stage = MESA_SHADER_FRAGMENT;
91    char *entry_point = "main";
92    int ch;
93    enum nir_spirv_execution_environment env = NIR_SPIRV_VULKAN;
94 
95    static struct option long_options[] =
96      {
97        {"help",         no_argument, 0, 'h'},
98        {"stage",  required_argument, 0, 's'},
99        {"entry",  required_argument, 0, 'e'},
100        {"opengl",       no_argument, 0, 'g'},
101        {0, 0, 0, 0}
102      };
103 
104    while ((ch = getopt_long(argc, argv, "hs:e:g", long_options, NULL)) != -1)
105    {
106       switch (ch)
107       {
108       case 'h':
109          print_usage(argv[0], stdout);
110          return 0;
111       case 's':
112          shader_stage = stage_to_enum(optarg);
113          if (shader_stage == MESA_SHADER_NONE)
114          {
115             fprintf(stderr, "Unknown stage \"%s\"\n", optarg);
116             print_usage(argv[0], stderr);
117             return 1;
118          }
119          break;
120       case 'e':
121          entry_point = optarg;
122          break;
123       case 'g':
124          env = NIR_SPIRV_OPENGL;
125          break;
126       default:
127          fprintf(stderr, "Unrecognized option \"%s\".\n", optarg);
128          print_usage(argv[0], stderr);
129          return 1;
130       }
131    }
132 
133    const char *filename = argv[optind];
134    int fd = open(filename, O_RDONLY);
135    if (fd < 0)
136    {
137       fprintf(stderr, "Failed to open %s\n", filename);
138       return 1;
139    }
140 
141    off_t len = lseek(fd, 0, SEEK_END);
142    if (len % WORD_SIZE != 0)
143    {
144       fprintf(stderr, "File length isn't a multiple of the word size\n");
145       fprintf(stderr, "Are you sure this is a valid SPIR-V shader?\n");
146       close(fd);
147       return 1;
148    }
149 
150    size_t word_count = len / WORD_SIZE;
151 
152    const void *map = mmap(NULL, len, PROT_READ, MAP_PRIVATE, fd, 0);
153    if (map == MAP_FAILED)
154    {
155       fprintf(stderr, "Failed to mmap the file: errno=%d, %s\n",
156               errno, strerror(errno));
157       close(fd);
158       return 1;
159    }
160 
161    glsl_type_singleton_init_or_ref();
162 
163    struct spirv_to_nir_options spirv_opts = {
164       .environment = env,
165       .use_deref_buffer_array_length = env == NIR_SPIRV_OPENGL,
166    };
167 
168    if (shader_stage == MESA_SHADER_KERNEL) {
169       spirv_opts.environment = NIR_SPIRV_OPENCL;
170       spirv_opts.caps.address = true;
171       spirv_opts.caps.float64 = true;
172       spirv_opts.caps.int8 = true;
173       spirv_opts.caps.int16 = true;
174       spirv_opts.caps.int64 = true;
175       spirv_opts.caps.kernel = true;
176    }
177 
178    nir_shader *nir = spirv_to_nir(map, word_count, NULL, 0,
179                                   shader_stage, entry_point,
180                                   &spirv_opts, NULL);
181 
182    if (nir)
183       nir_print_shader(nir, stderr);
184    else
185       fprintf(stderr, "SPIRV to NIR compilation failed\n");
186 
187    glsl_type_singleton_decref();
188 
189    return 0;
190 }
191