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1 /*
2  * Copyright © 2022 Imagination Technologies Ltd.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a copy
5  * of this software and associated documentation files (the "Software"), to deal
6  * in the Software without restriction, including without limitation the rights
7  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8  * copies of the Software, and to permit persons to whom the Software is
9  * furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 /**
25  * Constants for VkPhysicalDeviceLimits.
26  */
27 
28 #ifndef PVR_LIMITS_H
29 #define PVR_LIMITS_H
30 
31 #include "hwdef/rogue_hw_defs.h"
32 #include "pvr_device_info.h"
33 #include "util/u_math.h"
34 
35 #define PVR_MAX_COLOR_ATTACHMENTS 8U /* Number of PBE emit registers. */
36 #define PVR_MAX_QUEUES 2U
37 #define PVR_MAX_VIEWPORTS 1U
38 #define PVR_MAX_NEG_OFFSCREEN_OFFSET 4096U
39 
40 #define PVR_MAX_PUSH_CONSTANTS_SIZE 256U
41 
42 #define PVR_MAX_DESCRIPTOR_SETS 4U
43 #define PVR_MAX_FRAMEBUFFER_LAYERS ROGUE_MAX_RENDER_TARGETS
44 
45 /* The limit is somewhat arbitrary, it just translates into more pds code
46  * and larger arrays, 32 appears to be the popular (and highest choice) across
47  * other implementations.
48  */
49 #define PVR_MAX_VERTEX_INPUT_BINDINGS 16U
50 
51 /* We need one RenderTarget per supported MSAA mode as each render target
52  * contains state that is dependent on the sample count of the render that is
53  * rendering to it.
54  *
55  * As we do not know the sample count until we know the renderpass framebuffer
56  * combination being used, we create one per supported sample mode.
57  */
58 #define PVR_RENDER_TARGETS_PER_FRAMEBUFFER(dev_info)                         \
59    ({                                                                        \
60       uint32_t __ret = PVR_GET_FEATURE_VALUE(dev_info, max_multisample, 4U); \
61       util_logbase2(__ret) + 1;                                              \
62    })
63 
64 #endif
65