• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright © 2014 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include <gtest/gtest.h>
25 #include "brw_vec4.h"
26 #include "program/program.h"
27 
28 using namespace brw;
29 
30 class copy_propagation_vec4_test : public ::testing::Test {
31    virtual void SetUp();
32    virtual void TearDown();
33 
34 public:
35    struct brw_compiler *compiler;
36    struct intel_device_info *devinfo;
37    void *ctx;
38    struct gl_shader_program *shader_prog;
39    struct brw_vue_prog_data *prog_data;
40    vec4_visitor *v;
41 };
42 
43 class copy_propagation_vec4_visitor : public vec4_visitor
44 {
45 public:
copy_propagation_vec4_visitor(struct brw_compiler * compiler,void * mem_ctx,nir_shader * shader,struct brw_vue_prog_data * prog_data)46    copy_propagation_vec4_visitor(struct brw_compiler *compiler,
47                                  void *mem_ctx,
48                                  nir_shader *shader,
49                                  struct brw_vue_prog_data *prog_data)
50       : vec4_visitor(compiler, NULL, NULL, prog_data, shader, mem_ctx,
51                      false /* no_spills */, false)
52    {
53       prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
54    }
55 
56 protected:
make_reg_for_system_value(int)57    virtual dst_reg *make_reg_for_system_value(int /* location */)
58    {
59       unreachable("Not reached");
60    }
61 
setup_payload()62    virtual void setup_payload()
63    {
64       unreachable("Not reached");
65    }
66 
emit_prolog()67    virtual void emit_prolog()
68    {
69       unreachable("Not reached");
70    }
71 
emit_thread_end()72    virtual void emit_thread_end()
73    {
74       unreachable("Not reached");
75    }
76 
emit_urb_write_header(int)77    virtual void emit_urb_write_header(int /* mrf */)
78    {
79       unreachable("Not reached");
80    }
81 
emit_urb_write_opcode(bool)82    virtual vec4_instruction *emit_urb_write_opcode(bool /* complete */)
83    {
84       unreachable("Not reached");
85    }
86 };
87 
88 
SetUp()89 void copy_propagation_vec4_test::SetUp()
90 {
91    ctx = ralloc_context(NULL);
92    compiler = rzalloc(ctx, struct brw_compiler);
93    devinfo = rzalloc(ctx, struct intel_device_info);
94    compiler->devinfo = devinfo;
95 
96    prog_data = ralloc(ctx, struct brw_vue_prog_data);
97    nir_shader *shader =
98       nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL);
99 
100    v = new copy_propagation_vec4_visitor(compiler, ctx, shader, prog_data);
101 
102    devinfo->ver = 4;
103    devinfo->verx10 = devinfo->ver * 10;
104 }
105 
TearDown()106 void copy_propagation_vec4_test::TearDown()
107 {
108    delete v;
109    v = NULL;
110 
111    ralloc_free(ctx);
112    ctx = NULL;
113 }
114 
115 
116 static void
copy_propagation(vec4_visitor * v)117 copy_propagation(vec4_visitor *v)
118 {
119    const bool print = getenv("TEST_DEBUG");
120 
121    if (print) {
122       fprintf(stderr, "instructions before:\n");
123       v->dump_instructions();
124    }
125 
126    v->calculate_cfg();
127    v->opt_copy_propagation();
128 
129    if (print) {
130       fprintf(stderr, "instructions after:\n");
131       v->dump_instructions();
132    }
133 }
134 
TEST_F(copy_propagation_vec4_test,test_swizzle_swizzle)135 TEST_F(copy_propagation_vec4_test, test_swizzle_swizzle)
136 {
137    dst_reg a = dst_reg(v, glsl_type::vec4_type);
138    dst_reg b = dst_reg(v, glsl_type::vec4_type);
139    dst_reg c = dst_reg(v, glsl_type::vec4_type);
140 
141    v->emit(v->ADD(a, src_reg(a), src_reg(a)));
142 
143    v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_Y,
144                                                       SWIZZLE_Z,
145                                                       SWIZZLE_W,
146                                                       SWIZZLE_X))));
147 
148    vec4_instruction *test_mov =
149       v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_Y,
150                                                  SWIZZLE_Z,
151                                                  SWIZZLE_W,
152                                                  SWIZZLE_X)));
153    v->emit(test_mov);
154 
155    copy_propagation(v);
156 
157    EXPECT_EQ(test_mov->src[0].nr, a.nr);
158    EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_Z,
159                                                     SWIZZLE_W,
160                                                     SWIZZLE_X,
161                                                     SWIZZLE_Y));
162 }
163 
TEST_F(copy_propagation_vec4_test,test_swizzle_writemask)164 TEST_F(copy_propagation_vec4_test, test_swizzle_writemask)
165 {
166    dst_reg a = dst_reg(v, glsl_type::vec4_type);
167    dst_reg b = dst_reg(v, glsl_type::vec4_type);
168    dst_reg c = dst_reg(v, glsl_type::vec4_type);
169 
170    v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_X,
171                                                       SWIZZLE_Y,
172                                                       SWIZZLE_X,
173                                                       SWIZZLE_Z))));
174 
175    v->emit(v->MOV(writemask(a, WRITEMASK_XYZ), brw_imm_f(1.0f)));
176 
177    vec4_instruction *test_mov =
178       v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_W,
179                                                  SWIZZLE_W,
180                                                  SWIZZLE_W,
181                                                  SWIZZLE_W)));
182    v->emit(test_mov);
183 
184    copy_propagation(v);
185 
186    /* should not copy propagate */
187    EXPECT_EQ(test_mov->src[0].nr, b.nr);
188    EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_W,
189                                                     SWIZZLE_W,
190                                                     SWIZZLE_W,
191                                                     SWIZZLE_W));
192 }
193