1 /*
2 * Copyright 2008 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/core/SkCanvas.h"
9
10 #include "include/core/SkBlender.h"
11 #include "include/core/SkColorFilter.h"
12 #include "include/core/SkImage.h"
13 #include "include/core/SkImageFilter.h"
14 #include "include/core/SkPathEffect.h"
15 #include "include/core/SkPicture.h"
16 #include "include/core/SkRRect.h"
17 #include "include/core/SkRasterHandleAllocator.h"
18 #include "include/core/SkString.h"
19 #include "include/core/SkTextBlob.h"
20 #include "include/core/SkVertices.h"
21 #include "include/effects/SkRuntimeEffect.h"
22 #include "include/private/SkTOptional.h"
23 #include "include/private/SkTo.h"
24 #include "include/utils/SkNoDrawCanvas.h"
25 #include "src/core/SkArenaAlloc.h"
26 #include "src/core/SkBitmapDevice.h"
27 #include "src/core/SkCanvasPriv.h"
28 #include "src/core/SkClipStack.h"
29 #include "src/core/SkColorFilterBase.h"
30 #include "src/core/SkDraw.h"
31 #include "src/core/SkGlyphRun.h"
32 #include "src/core/SkImageFilterCache.h"
33 #include "src/core/SkImageFilter_Base.h"
34 #include "src/core/SkLatticeIter.h"
35 #include "src/core/SkMSAN.h"
36 #include "src/core/SkMarkerStack.h"
37 #include "src/core/SkMatrixPriv.h"
38 #include "src/core/SkMatrixUtils.h"
39 #include "src/core/SkPaintPriv.h"
40 #include "src/core/SkRasterClip.h"
41 #include "src/core/SkSpecialImage.h"
42 #include "src/core/SkStrikeCache.h"
43 #include "src/core/SkTLazy.h"
44 #include "src/core/SkTextFormatParams.h"
45 #include "src/core/SkTraceEvent.h"
46 #include "src/core/SkVerticesPriv.h"
47 #include "src/image/SkImage_Base.h"
48 #include "src/image/SkSurface_Base.h"
49 #include "src/utils/SkPatchUtils.h"
50
51 #include <memory>
52 #include <new>
53
54 #if SK_SUPPORT_GPU
55 #include "include/gpu/GrDirectContext.h"
56 #include "src/gpu/BaseDevice.h"
57 #include "src/gpu/SkGr.h"
58 #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
59 # include "src/gpu/GrRenderTarget.h"
60 # include "src/gpu/GrRenderTargetProxy.h"
61 #endif
62 #endif
63
64 #define RETURN_ON_NULL(ptr) do { if (nullptr == (ptr)) return; } while (0)
65 #define RETURN_ON_FALSE(pred) do { if (!(pred)) return; } while (0)
66
67 // This is a test: static_assert with no message is a c++17 feature,
68 // and std::max() is constexpr only since the c++14 stdlib.
69 static_assert(std::max(3,4) == 4);
70
71 ///////////////////////////////////////////////////////////////////////////////////////////////////
72
73 /*
74 * Return true if the drawing this rect would hit every pixels in the canvas.
75 *
76 * Returns false if
77 * - rect does not contain the canvas' bounds
78 * - paint is not fill
79 * - paint would blur or otherwise change the coverage of the rect
80 */
wouldOverwriteEntireSurface(const SkRect * rect,const SkPaint * paint,ShaderOverrideOpacity overrideOpacity) const81 bool SkCanvas::wouldOverwriteEntireSurface(const SkRect* rect, const SkPaint* paint,
82 ShaderOverrideOpacity overrideOpacity) const {
83 static_assert((int)SkPaintPriv::kNone_ShaderOverrideOpacity ==
84 (int)kNone_ShaderOverrideOpacity,
85 "need_matching_enums0");
86 static_assert((int)SkPaintPriv::kOpaque_ShaderOverrideOpacity ==
87 (int)kOpaque_ShaderOverrideOpacity,
88 "need_matching_enums1");
89 static_assert((int)SkPaintPriv::kNotOpaque_ShaderOverrideOpacity ==
90 (int)kNotOpaque_ShaderOverrideOpacity,
91 "need_matching_enums2");
92
93 const SkISize size = this->getBaseLayerSize();
94 const SkRect bounds = SkRect::MakeIWH(size.width(), size.height());
95
96 // if we're clipped at all, we can't overwrite the entire surface
97 {
98 const SkBaseDevice* base = this->baseDevice();
99 const SkBaseDevice* top = this->topDevice();
100 if (base != top) {
101 return false; // we're in a saveLayer, so conservatively don't assume we'll overwrite
102 }
103 if (!base->clipIsWideOpen()) {
104 return false;
105 }
106 }
107
108 if (rect) {
109 if (!this->getTotalMatrix().isScaleTranslate()) {
110 return false; // conservative
111 }
112
113 SkRect devRect;
114 this->getTotalMatrix().mapRectScaleTranslate(&devRect, *rect);
115 if (!devRect.contains(bounds)) {
116 return false;
117 }
118 }
119
120 if (paint) {
121 SkPaint::Style paintStyle = paint->getStyle();
122 if (!(paintStyle == SkPaint::kFill_Style ||
123 paintStyle == SkPaint::kStrokeAndFill_Style)) {
124 return false;
125 }
126 if (paint->getMaskFilter() || paint->getPathEffect() || paint->getImageFilter()) {
127 return false; // conservative
128 }
129 }
130 return SkPaintPriv::Overwrites(paint, (SkPaintPriv::ShaderOverrideOpacity)overrideOpacity);
131 }
132
133 ///////////////////////////////////////////////////////////////////////////////////////////////////
134
135 // experimental for faster tiled drawing...
136 //#define SK_TRACE_SAVERESTORE
137
138 #ifdef SK_TRACE_SAVERESTORE
139 static int gLayerCounter;
inc_layer()140 static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); }
dec_layer()141 static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); }
142
143 static int gRecCounter;
inc_rec()144 static void inc_rec() { ++gRecCounter; printf("----- inc rec %d\n", gRecCounter); }
dec_rec()145 static void dec_rec() { --gRecCounter; printf("----- dec rec %d\n", gRecCounter); }
146
147 static int gCanvasCounter;
inc_canvas()148 static void inc_canvas() { ++gCanvasCounter; printf("----- inc canvas %d\n", gCanvasCounter); }
dec_canvas()149 static void dec_canvas() { --gCanvasCounter; printf("----- dec canvas %d\n", gCanvasCounter); }
150 #else
151 #define inc_layer()
152 #define dec_layer()
153 #define inc_rec()
154 #define dec_rec()
155 #define inc_canvas()
156 #define dec_canvas()
157 #endif
158
predrawNotify(bool willOverwritesEntireSurface)159 bool SkCanvas::predrawNotify(bool willOverwritesEntireSurface) {
160 if (fSurfaceBase) {
161 if (!fSurfaceBase->aboutToDraw(willOverwritesEntireSurface
162 ? SkSurface::kDiscard_ContentChangeMode
163 : SkSurface::kRetain_ContentChangeMode)) {
164 return false;
165 }
166 }
167 return true;
168 }
169
predrawNotify(const SkRect * rect,const SkPaint * paint,ShaderOverrideOpacity overrideOpacity)170 bool SkCanvas::predrawNotify(const SkRect* rect, const SkPaint* paint,
171 ShaderOverrideOpacity overrideOpacity) {
172 if (fSurfaceBase) {
173 SkSurface::ContentChangeMode mode = SkSurface::kRetain_ContentChangeMode;
174 // Since willOverwriteAllPixels() may not be complete free to call, we only do so if
175 // there is an outstanding snapshot, since w/o that, there will be no copy-on-write
176 // and therefore we don't care which mode we're in.
177 //
178 if (fSurfaceBase->outstandingImageSnapshot()) {
179 if (this->wouldOverwriteEntireSurface(rect, paint, overrideOpacity)) {
180 mode = SkSurface::kDiscard_ContentChangeMode;
181 }
182 }
183 if (!fSurfaceBase->aboutToDraw(mode)) {
184 return false;
185 }
186 }
187 return true;
188 }
189
190 ///////////////////////////////////////////////////////////////////////////////
191
Layer(sk_sp<SkBaseDevice> device,sk_sp<SkImageFilter> imageFilter,const SkPaint & paint)192 SkCanvas::Layer::Layer(sk_sp<SkBaseDevice> device,
193 sk_sp<SkImageFilter> imageFilter,
194 const SkPaint& paint)
195 : fDevice(std::move(device))
196 , fImageFilter(std::move(imageFilter))
197 , fPaint(paint)
198 , fDiscard(false) {
199 SkASSERT(fDevice);
200 // Any image filter should have been pulled out and stored in 'imageFilter' so that 'paint'
201 // can be used as-is to draw the result of the filter to the dst device.
202 SkASSERT(!fPaint.getImageFilter());
203 }
204
MCRec(SkBaseDevice * device)205 SkCanvas::MCRec::MCRec(SkBaseDevice* device) : fDevice(device) {
206 SkASSERT(fDevice);
207 inc_rec();
208 }
209
MCRec(const MCRec * prev)210 SkCanvas::MCRec::MCRec(const MCRec* prev) : fDevice(prev->fDevice), fMatrix(prev->fMatrix) {
211 SkASSERT(fDevice);
212 inc_rec();
213 }
214
~MCRec()215 SkCanvas::MCRec::~MCRec() { dec_rec(); }
216
newLayer(sk_sp<SkBaseDevice> layerDevice,sk_sp<SkImageFilter> filter,const SkPaint & restorePaint)217 void SkCanvas::MCRec::newLayer(sk_sp<SkBaseDevice> layerDevice,
218 sk_sp<SkImageFilter> filter,
219 const SkPaint& restorePaint) {
220 SkASSERT(!fBackImage);
221 fLayer = std::make_unique<Layer>(std::move(layerDevice), std::move(filter), restorePaint);
222 fDevice = fLayer->fDevice.get();
223 }
224
reset(SkBaseDevice * device)225 void SkCanvas::MCRec::reset(SkBaseDevice* device) {
226 SkASSERT(!fLayer);
227 SkASSERT(device);
228 SkASSERT(fDeferredSaveCount == 0);
229 fDevice = device;
230 fMatrix.setIdentity();
231 }
232
233 class SkCanvas::AutoUpdateQRBounds {
234 public:
AutoUpdateQRBounds(SkCanvas * canvas)235 explicit AutoUpdateQRBounds(SkCanvas* canvas) : fCanvas(canvas) {
236 // pre-condition, fQuickRejectBounds and other state should be valid before anything
237 // modifies the device's clip.
238 fCanvas->validateClip();
239 }
~AutoUpdateQRBounds()240 ~AutoUpdateQRBounds() {
241 fCanvas->fQuickRejectBounds = fCanvas->computeDeviceClipBounds();
242 // post-condition, we should remain valid after re-computing the bounds
243 fCanvas->validateClip();
244 }
245
246 private:
247 SkCanvas* fCanvas;
248
249 AutoUpdateQRBounds(AutoUpdateQRBounds&&) = delete;
250 AutoUpdateQRBounds(const AutoUpdateQRBounds&) = delete;
251 AutoUpdateQRBounds& operator=(AutoUpdateQRBounds&&) = delete;
252 AutoUpdateQRBounds& operator=(const AutoUpdateQRBounds&) = delete;
253 };
254
255 /////////////////////////////////////////////////////////////////////////////
256 // Attempts to convert an image filter to its equivalent color filter, which if possible, modifies
257 // the paint to compose the image filter's color filter into the paint's color filter slot.
258 // Returns true if the paint has been modified.
259 // Requires the paint to have an image filter and the copy-on-write be initialized.
image_to_color_filter(SkPaint * paint)260 static bool image_to_color_filter(SkPaint* paint) {
261 SkASSERT(SkToBool(paint) && paint->getImageFilter());
262
263 SkColorFilter* imgCFPtr;
264 if (!paint->getImageFilter()->asAColorFilter(&imgCFPtr)) {
265 return false;
266 }
267 sk_sp<SkColorFilter> imgCF(imgCFPtr);
268
269 SkColorFilter* paintCF = paint->getColorFilter();
270 if (paintCF) {
271 // The paint has both a colorfilter(paintCF) and an imagefilter-that-is-a-colorfilter(imgCF)
272 // and we need to combine them into a single colorfilter.
273 imgCF = imgCF->makeComposed(sk_ref_sp(paintCF));
274 }
275
276 paint->setColorFilter(std::move(imgCF));
277 paint->setImageFilter(nullptr);
278 return true;
279 }
280
281 /**
282 * We implement ImageFilters for a given draw by creating a layer, then applying the
283 * imagefilter to the pixels of that layer (its backing surface/image), and then
284 * we call restore() to xfer that layer to the main canvas.
285 *
286 * 1. SaveLayer (with a paint containing the current imagefilter and xfermode)
287 * 2. Generate the src pixels:
288 * Remove the imagefilter and the xfermode from the paint that we (AutoDrawLooper)
289 * return (fPaint). We then draw the primitive (using srcover) into a cleared
290 * buffer/surface.
291 * 3. Restore the layer created in #1
292 * The imagefilter is passed the buffer/surface from the layer (now filled with the
293 * src pixels of the primitive). It returns a new "filtered" buffer, which we
294 * draw onto the previous layer using the xfermode from the original paint.
295 */
296 class AutoLayerForImageFilter {
297 public:
298 // "rawBounds" is the original bounds of the primitive about to be drawn, unmodified by the
299 // paint. It's used to determine the size of the offscreen layer for filters.
300 // If null, the clip will be used instead.
301 //
302 // Draw functions should use layer->paint() instead of the passed-in paint.
AutoLayerForImageFilter(SkCanvas * canvas,const SkPaint & paint,const SkRect * rawBounds=nullptr)303 AutoLayerForImageFilter(SkCanvas* canvas,
304 const SkPaint& paint,
305 const SkRect* rawBounds = nullptr)
306 : fPaint(paint)
307 , fCanvas(canvas)
308 , fTempLayerForImageFilter(false) {
309 SkDEBUGCODE(fSaveCount = canvas->getSaveCount();)
310
311 if (fPaint.getImageFilter() && !image_to_color_filter(&fPaint)) {
312 // The draw paint has an image filter that couldn't be simplified to an equivalent
313 // color filter, so we have to inject an automatic saveLayer().
314 SkPaint restorePaint;
315 restorePaint.setImageFilter(fPaint.refImageFilter());
316 restorePaint.setBlender(fPaint.refBlender());
317
318 // Remove the restorePaint fields from our "working" paint
319 fPaint.setImageFilter(nullptr);
320 fPaint.setBlendMode(SkBlendMode::kSrcOver);
321
322 SkRect storage;
323 if (rawBounds && fPaint.canComputeFastBounds()) {
324 // Make rawBounds include all paint outsets except for those due to image filters.
325 // At this point, fPaint's image filter has been moved to 'restorePaint'.
326 SkASSERT(!fPaint.getImageFilter());
327 rawBounds = &fPaint.computeFastBounds(*rawBounds, &storage);
328 }
329
330 (void)canvas->internalSaveLayer(SkCanvas::SaveLayerRec(rawBounds, &restorePaint),
331 SkCanvas::kFullLayer_SaveLayerStrategy);
332 fTempLayerForImageFilter = true;
333 }
334 }
335
336 AutoLayerForImageFilter(const AutoLayerForImageFilter&) = delete;
337 AutoLayerForImageFilter& operator=(const AutoLayerForImageFilter&) = delete;
338 AutoLayerForImageFilter(AutoLayerForImageFilter&&) = default;
339 AutoLayerForImageFilter& operator=(AutoLayerForImageFilter&&) = default;
340
~AutoLayerForImageFilter()341 ~AutoLayerForImageFilter() {
342 if (fTempLayerForImageFilter) {
343 fCanvas->internalRestore();
344 }
345 SkASSERT(fCanvas->getSaveCount() == fSaveCount);
346 }
347
paint() const348 const SkPaint& paint() const { return fPaint; }
349
350 private:
351 SkPaint fPaint;
352 SkCanvas* fCanvas;
353 bool fTempLayerForImageFilter;
354
355 SkDEBUGCODE(int fSaveCount;)
356 };
357
aboutToDraw(SkCanvas * canvas,const SkPaint & paint,const SkRect * rawBounds,CheckForOverwrite checkOverwrite,ShaderOverrideOpacity overrideOpacity)358 skstd::optional<AutoLayerForImageFilter> SkCanvas::aboutToDraw(
359 SkCanvas* canvas,
360 const SkPaint& paint,
361 const SkRect* rawBounds,
362 CheckForOverwrite checkOverwrite,
363 ShaderOverrideOpacity overrideOpacity)
364 {
365 if (checkOverwrite == CheckForOverwrite::kYes) {
366 if (!this->predrawNotify(rawBounds, &paint, overrideOpacity)) {
367 return skstd::nullopt;
368 }
369 } else {
370 if (!this->predrawNotify()) {
371 return skstd::nullopt;
372 }
373 }
374 return skstd::optional<AutoLayerForImageFilter>(canvas, paint, rawBounds);
375 }
376
377 ////////////////////////////////////////////////////////////////////////////
378
resetForNextPicture(const SkIRect & bounds)379 void SkCanvas::resetForNextPicture(const SkIRect& bounds) {
380 this->restoreToCount(1);
381
382 // We're peering through a lot of structs here. Only at this scope do we
383 // know that the device is a SkNoPixelsDevice.
384 SkASSERT(fBaseDevice->isNoPixelsDevice());
385 static_cast<SkNoPixelsDevice*>(fBaseDevice.get())->resetForNextPicture(bounds);
386 fMCRec->reset(fBaseDevice.get());
387 fQuickRejectBounds = this->computeDeviceClipBounds();
388 }
389
init(sk_sp<SkBaseDevice> device)390 void SkCanvas::init(sk_sp<SkBaseDevice> device) {
391 // SkCanvas.h declares internal storage for the hidden struct MCRec, and this
392 // assert ensure it's sufficient. <= is used because the struct has pointer fields, so the
393 // declared size is an upper bound across architectures. When the size is smaller, more stack
394 static_assert(sizeof(MCRec) <= kMCRecSize);
395
396 if (!device) {
397 device = sk_make_sp<SkNoPixelsDevice>(SkIRect::MakeEmpty(), fProps);
398 }
399
400 // From this point on, SkCanvas will always have a device
401 SkASSERT(device);
402
403 fSaveCount = 1;
404 fMCRec = new (fMCStack.push_back()) MCRec(device.get());
405 fMarkerStack = sk_make_sp<SkMarkerStack>();
406
407 // The root device and the canvas should always have the same pixel geometry
408 SkASSERT(fProps.pixelGeometry() == device->surfaceProps().pixelGeometry());
409 device->setMarkerStack(fMarkerStack.get());
410
411 fSurfaceBase = nullptr;
412 fBaseDevice = std::move(device);
413 fScratchGlyphRunBuilder = std::make_unique<SkGlyphRunBuilder>();
414 fQuickRejectBounds = this->computeDeviceClipBounds();
415 }
416
SkCanvas()417 SkCanvas::SkCanvas() : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) {
418 inc_canvas();
419 this->init(nullptr);
420 }
421
SkCanvas(int width,int height,const SkSurfaceProps * props)422 SkCanvas::SkCanvas(int width, int height, const SkSurfaceProps* props)
423 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage))
424 , fProps(SkSurfacePropsCopyOrDefault(props)) {
425 inc_canvas();
426 this->init(sk_make_sp<SkNoPixelsDevice>(
427 SkIRect::MakeWH(std::max(width, 0), std::max(height, 0)), fProps));
428 }
429
SkCanvas(const SkIRect & bounds)430 SkCanvas::SkCanvas(const SkIRect& bounds)
431 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) {
432 inc_canvas();
433
434 SkIRect r = bounds.isEmpty() ? SkIRect::MakeEmpty() : bounds;
435 this->init(sk_make_sp<SkNoPixelsDevice>(r, fProps));
436 }
437
SkCanvas(sk_sp<SkBaseDevice> device)438 SkCanvas::SkCanvas(sk_sp<SkBaseDevice> device)
439 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage))
440 , fProps(device->surfaceProps()) {
441 inc_canvas();
442
443 this->init(device);
444 }
445
SkCanvas(const SkBitmap & bitmap,const SkSurfaceProps & props)446 SkCanvas::SkCanvas(const SkBitmap& bitmap, const SkSurfaceProps& props)
447 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)), fProps(props) {
448 inc_canvas();
449
450 sk_sp<SkBaseDevice> device(new SkBitmapDevice(bitmap, fProps, nullptr, nullptr));
451 this->init(device);
452 }
453
SkCanvas(const SkBitmap & bitmap,std::unique_ptr<SkRasterHandleAllocator> alloc,SkRasterHandleAllocator::Handle hndl)454 SkCanvas::SkCanvas(const SkBitmap& bitmap,
455 std::unique_ptr<SkRasterHandleAllocator> alloc,
456 SkRasterHandleAllocator::Handle hndl)
457 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage))
458 , fAllocator(std::move(alloc)) {
459 inc_canvas();
460
461 sk_sp<SkBaseDevice> device(new SkBitmapDevice(bitmap, fProps, hndl, nullptr));
462 this->init(device);
463 }
464
SkCanvas(const SkBitmap & bitmap)465 SkCanvas::SkCanvas(const SkBitmap& bitmap) : SkCanvas(bitmap, nullptr, nullptr) {}
466
467 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
SkCanvas(const SkBitmap & bitmap,ColorBehavior)468 SkCanvas::SkCanvas(const SkBitmap& bitmap, ColorBehavior)
469 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) {
470 inc_canvas();
471
472 SkBitmap tmp(bitmap);
473 *const_cast<SkImageInfo*>(&tmp.info()) = tmp.info().makeColorSpace(nullptr);
474 sk_sp<SkBaseDevice> device(new SkBitmapDevice(tmp, fProps, nullptr, nullptr));
475 this->init(device);
476 }
477 #endif
478
~SkCanvas()479 SkCanvas::~SkCanvas() {
480 // Mark all pending layers to be discarded during restore (rather than drawn)
481 SkDeque::Iter iter(fMCStack, SkDeque::Iter::kFront_IterStart);
482 for (;;) {
483 MCRec* rec = (MCRec*)iter.next();
484 if (!rec) {
485 break;
486 }
487 if (rec->fLayer) {
488 rec->fLayer->fDiscard = true;
489 }
490 }
491
492 // free up the contents of our deque
493 this->restoreToCount(1); // restore everything but the last
494 this->internalRestore(); // restore the last, since we're going away
495
496 dec_canvas();
497 }
498
499 ///////////////////////////////////////////////////////////////////////////////
500
flush()501 void SkCanvas::flush() {
502 this->onFlush();
503 }
504
onFlush()505 void SkCanvas::onFlush() {
506 #if SK_SUPPORT_GPU
507 auto dContext = GrAsDirectContext(this->recordingContext());
508
509 if (dContext) {
510 dContext->flushAndSubmit();
511 }
512 #endif
513 }
514
getSurface() const515 SkSurface* SkCanvas::getSurface() const {
516 return fSurfaceBase;
517 }
518
getBaseLayerSize() const519 SkISize SkCanvas::getBaseLayerSize() const {
520 return this->baseDevice()->imageInfo().dimensions();
521 }
522
topDevice() const523 SkBaseDevice* SkCanvas::topDevice() const {
524 SkASSERT(fMCRec->fDevice);
525 return fMCRec->fDevice;
526 }
527
readPixels(const SkPixmap & pm,int x,int y)528 bool SkCanvas::readPixels(const SkPixmap& pm, int x, int y) {
529 return pm.addr() && this->baseDevice()->readPixels(pm, x, y);
530 }
531
readPixels(const SkImageInfo & dstInfo,void * dstP,size_t rowBytes,int x,int y)532 bool SkCanvas::readPixels(const SkImageInfo& dstInfo, void* dstP, size_t rowBytes, int x, int y) {
533 return this->readPixels({ dstInfo, dstP, rowBytes}, x, y);
534 }
535
readPixels(const SkBitmap & bm,int x,int y)536 bool SkCanvas::readPixels(const SkBitmap& bm, int x, int y) {
537 SkPixmap pm;
538 return bm.peekPixels(&pm) && this->readPixels(pm, x, y);
539 }
540
writePixels(const SkBitmap & bitmap,int x,int y)541 bool SkCanvas::writePixels(const SkBitmap& bitmap, int x, int y) {
542 SkPixmap pm;
543 if (bitmap.peekPixels(&pm)) {
544 return this->writePixels(pm.info(), pm.addr(), pm.rowBytes(), x, y);
545 }
546 return false;
547 }
548
writePixels(const SkImageInfo & srcInfo,const void * pixels,size_t rowBytes,int x,int y)549 bool SkCanvas::writePixels(const SkImageInfo& srcInfo, const void* pixels, size_t rowBytes,
550 int x, int y) {
551 SkBaseDevice* device = this->baseDevice();
552
553 // This check gives us an early out and prevents generation ID churn on the surface.
554 // This is purely optional: it is a subset of the checks performed by SkWritePixelsRec.
555 SkIRect srcRect = SkIRect::MakeXYWH(x, y, srcInfo.width(), srcInfo.height());
556 if (!srcRect.intersect({0, 0, device->width(), device->height()})) {
557 return false;
558 }
559
560 // Tell our owning surface to bump its generation ID.
561 const bool completeOverwrite = srcRect.size() == device->imageInfo().dimensions();
562 if (!this->predrawNotify(completeOverwrite)) {
563 return false;
564 }
565
566 // This can still fail, most notably in the case of a invalid color type or alpha type
567 // conversion. We could pull those checks into this function and avoid the unnecessary
568 // generation ID bump. But then we would be performing those checks twice, since they
569 // are also necessary at the bitmap/pixmap entry points.
570 return device->writePixels({srcInfo, pixels, rowBytes}, x, y);
571 }
572
573 //////////////////////////////////////////////////////////////////////////////
574
checkForDeferredSave()575 void SkCanvas::checkForDeferredSave() {
576 if (fMCRec->fDeferredSaveCount > 0) {
577 this->doSave();
578 }
579 }
580
getSaveCount() const581 int SkCanvas::getSaveCount() const {
582 #ifdef SK_DEBUG
583 int count = 0;
584 SkDeque::Iter iter(fMCStack, SkDeque::Iter::kFront_IterStart);
585 for (;;) {
586 const MCRec* rec = (const MCRec*)iter.next();
587 if (!rec) {
588 break;
589 }
590 count += 1 + rec->fDeferredSaveCount;
591 }
592 SkASSERT(count == fSaveCount);
593 #endif
594 return fSaveCount;
595 }
596
save()597 int SkCanvas::save() {
598 fSaveCount += 1;
599 fMCRec->fDeferredSaveCount += 1;
600 return this->getSaveCount() - 1; // return our prev value
601 }
602
doSave()603 void SkCanvas::doSave() {
604 this->willSave();
605
606 SkASSERT(fMCRec->fDeferredSaveCount > 0);
607 fMCRec->fDeferredSaveCount -= 1;
608 this->internalSave();
609 }
610
restore()611 void SkCanvas::restore() {
612 if (fMCRec->fDeferredSaveCount > 0) {
613 SkASSERT(fSaveCount > 1);
614 fSaveCount -= 1;
615 fMCRec->fDeferredSaveCount -= 1;
616 } else {
617 // check for underflow
618 if (fMCStack.count() > 1) {
619 this->willRestore();
620 SkASSERT(fSaveCount > 1);
621 fSaveCount -= 1;
622 this->internalRestore();
623 this->didRestore();
624 }
625 }
626 }
627
restoreToCount(int count)628 void SkCanvas::restoreToCount(int count) {
629 // safety check
630 if (count < 1) {
631 count = 1;
632 }
633
634 int n = this->getSaveCount() - count;
635 for (int i = 0; i < n; ++i) {
636 this->restore();
637 }
638 }
639
internalSave()640 void SkCanvas::internalSave() {
641 fMCRec = new (fMCStack.push_back()) MCRec(fMCRec);
642
643 this->topDevice()->save();
644 }
645
saveLayer(const SkRect * bounds,const SkPaint * paint)646 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint) {
647 return this->saveLayer(SaveLayerRec(bounds, paint, 0));
648 }
649
saveLayer(const SaveLayerRec & rec)650 int SkCanvas::saveLayer(const SaveLayerRec& rec) {
651 TRACE_EVENT0("skia", TRACE_FUNC);
652 if (rec.fPaint && rec.fPaint->nothingToDraw()) {
653 // no need for the layer (or any of the draws until the matching restore()
654 this->save();
655 this->clipRect({0,0,0,0});
656 } else {
657 SaveLayerStrategy strategy = this->getSaveLayerStrategy(rec);
658 fSaveCount += 1;
659 this->internalSaveLayer(rec, strategy);
660 }
661 return this->getSaveCount() - 1;
662 }
663
only_axis_aligned_saveBehind(const SkRect * bounds)664 int SkCanvas::only_axis_aligned_saveBehind(const SkRect* bounds) {
665 if (bounds && !this->getLocalClipBounds().intersects(*bounds)) {
666 // Assuming clips never expand, if the request bounds is outside of the current clip
667 // there is no need to copy/restore the area, so just devolve back to a regular save.
668 this->save();
669 } else {
670 bool doTheWork = this->onDoSaveBehind(bounds);
671 fSaveCount += 1;
672 this->internalSave();
673 if (doTheWork) {
674 this->internalSaveBehind(bounds);
675 }
676 }
677 return this->getSaveCount() - 1;
678 }
679
680 // In our current design/features, we should never have a layer (src) in a different colorspace
681 // than its parent (dst), so we assert that here. This is called out from other asserts, in case
682 // we add some feature in the future to allow a given layer/imagefilter to operate in a specific
683 // colorspace.
check_drawdevice_colorspaces(SkColorSpace * src,SkColorSpace * dst)684 static void check_drawdevice_colorspaces(SkColorSpace* src, SkColorSpace* dst) {
685 SkASSERT(src == dst);
686 }
687
688 // Helper function to compute the center reference point used for scale decomposition under
689 // non-linear transformations.
compute_decomposition_center(const SkMatrix & dstToLocal,const skif::ParameterSpace<SkRect> * contentBounds,const skif::DeviceSpace<SkIRect> & targetOutput)690 static skif::ParameterSpace<SkPoint> compute_decomposition_center(
691 const SkMatrix& dstToLocal,
692 const skif::ParameterSpace<SkRect>* contentBounds,
693 const skif::DeviceSpace<SkIRect>& targetOutput) {
694 // Will use the inverse and center of the device bounds if the content bounds aren't provided.
695 SkRect rect = contentBounds ? SkRect(*contentBounds) : SkRect::Make(SkIRect(targetOutput));
696 SkPoint center = {rect.centerX(), rect.centerY()};
697 if (!contentBounds) {
698 // Theoretically, the inverse transform could put center's homogeneous coord behind W = 0,
699 // but that case is handled automatically in Mapping::decomposeCTM later.
700 dstToLocal.mapPoints(¢er, 1);
701 }
702
703 return skif::ParameterSpace<SkPoint>(center);
704 }
705
706 // Compute suitable transformations and layer bounds for a new layer that will be used as the source
707 // input into 'filter' before being drawn into 'dst' via the returned skif::Mapping.
708 // Null filters are permitted and act as the identity. The returned mapping will be compatible with
709 // the image filter.
710 //
711 // Returns an empty rect if the layer wouldn't draw anything after filtering.
get_layer_mapping_and_bounds(const SkImageFilter * filter,const SkMatrix & localToDst,const skif::DeviceSpace<SkIRect> & targetOutput,const skif::ParameterSpace<SkRect> * contentBounds=nullptr,bool mustCoverDst=true,SkScalar scaleFactor=1.0f)712 static std::pair<skif::Mapping, skif::LayerSpace<SkIRect>> get_layer_mapping_and_bounds(
713 const SkImageFilter* filter,
714 const SkMatrix& localToDst,
715 const skif::DeviceSpace<SkIRect>& targetOutput,
716 const skif::ParameterSpace<SkRect>* contentBounds = nullptr,
717 bool mustCoverDst = true,
718 SkScalar scaleFactor = 1.0f) {
719 auto failedMapping = []() {
720 return std::make_pair<skif::Mapping, skif::LayerSpace<SkIRect>>(
721 {}, skif::LayerSpace<SkIRect>::Empty());
722 };
723
724 SkMatrix dstToLocal;
725 if (!localToDst.isFinite() ||
726 !localToDst.invert(&dstToLocal)) {
727 return failedMapping();
728 }
729
730 skif::ParameterSpace<SkPoint> center =
731 compute_decomposition_center(dstToLocal, contentBounds, targetOutput);
732 // *after* possibly getting a representative point from the provided content bounds, it might
733 // be necessary to discard the bounds for subsequent layer calculations.
734 if (mustCoverDst) {
735 contentBounds = nullptr;
736 }
737
738 // Determine initial mapping and a reasonable maximum dimension to prevent layer-to-device
739 // transforms with perspective and skew from triggering excessive buffer allocations.
740 skif::Mapping mapping;
741 if (!mapping.decomposeCTM(localToDst, filter, center)) {
742 return failedMapping();
743 }
744 // Push scale factor into layer matrix and device matrix (net no change, but the layer will have
745 // its resolution adjusted in comparison to the final device).
746 if (scaleFactor != 1.0f &&
747 !mapping.adjustLayerSpace(SkMatrix::Scale(scaleFactor, scaleFactor))) {
748 return failedMapping();
749 }
750
751 // Perspective and skew could exceed this since mapping.deviceToLayer(targetOutput) is
752 // theoretically unbounded under those conditions. Under a 45 degree rotation, a layer needs to
753 // be 2X larger per side of the prior device in order to fully cover it. We use the max of that
754 // and 2048 for a reasonable upper limit (this allows small layers under extreme transforms to
755 // use more relative resolution than a larger layer).
756 static const int kMinDimThreshold = 2048;
757 int maxLayerDim = std::max(Sk64_pin_to_s32(2 * std::max(SkIRect(targetOutput).width64(),
758 SkIRect(targetOutput).height64())),
759 kMinDimThreshold);
760
761 skif::LayerSpace<SkIRect> layerBounds;
762 if (filter) {
763 layerBounds = as_IFB(filter)->getInputBounds(mapping, targetOutput, contentBounds);
764 // When a filter is involved, the layer size may be larger than the default maxLayerDim due
765 // to required inputs for filters (e.g. a displacement map with a large radius).
766 if (layerBounds.width() > maxLayerDim || layerBounds.height() > maxLayerDim) {
767 skif::Mapping idealMapping(SkMatrix::I(), mapping.layerMatrix());
768 auto idealLayerBounds = as_IFB(filter)->getInputBounds(idealMapping, targetOutput,
769 contentBounds);
770 maxLayerDim = std::max(std::max(idealLayerBounds.width(), idealLayerBounds.height()),
771 maxLayerDim);
772 }
773 } else {
774 layerBounds = mapping.deviceToLayer(targetOutput);
775 if (contentBounds) {
776 // For better or for worse, user bounds currently act as a hard clip on the layer's
777 // extent (i.e., they implement the CSS filter-effects 'filter region' feature).
778 skif::LayerSpace<SkIRect> knownBounds = mapping.paramToLayer(*contentBounds).roundOut();
779 if (!layerBounds.intersect(knownBounds)) {
780 return failedMapping();
781 }
782 }
783 }
784
785 if (layerBounds.width() > maxLayerDim || layerBounds.height() > maxLayerDim) {
786 skif::LayerSpace<SkIRect> newLayerBounds(
787 SkIRect::MakeWH(std::min(layerBounds.width(), maxLayerDim),
788 std::min(layerBounds.height(), maxLayerDim)));
789 SkMatrix adjust = SkMatrix::MakeRectToRect(SkRect::Make(SkIRect(layerBounds)),
790 SkRect::Make(SkIRect(newLayerBounds)),
791 SkMatrix::kFill_ScaleToFit);
792 if (!mapping.adjustLayerSpace(adjust)) {
793 return failedMapping();
794 } else {
795 layerBounds = newLayerBounds;
796 }
797 }
798
799 return {mapping, layerBounds};
800 }
801
make_layer_info(const SkImageInfo & prev,int w,int h,bool f16)802 static SkImageInfo make_layer_info(const SkImageInfo& prev, int w, int h, bool f16) {
803 SkColorType ct = f16 ? SkColorType::kRGBA_F16_SkColorType : prev.colorType();
804 if (!f16 &&
805 prev.bytesPerPixel() <= 4 &&
806 prev.colorType() != kRGBA_8888_SkColorType &&
807 prev.colorType() != kBGRA_8888_SkColorType) {
808 // "Upgrade" A8, G8, 565, 4444, 1010102, 101010x, and 888x to 8888,
809 // ensuring plenty of alpha bits for the layer, perhaps losing some color bits in return.
810 ct = kN32_SkColorType;
811 }
812 return SkImageInfo::Make(w, h, ct, kPremul_SkAlphaType, prev.refColorSpace());
813 }
814
draw_layer_as_sprite(const SkMatrix & matrix,const SkISize & size)815 static bool draw_layer_as_sprite(const SkMatrix& matrix, const SkISize& size) {
816 // Assume anti-aliasing and highest valid filter mode (linear) for drawing layers and image
817 // filters. If the layer can be drawn as a sprite, these can be downgraded.
818 SkPaint paint;
819 paint.setAntiAlias(true);
820 SkSamplingOptions sampling{SkFilterMode::kLinear};
821 return SkTreatAsSprite(matrix, size, sampling, paint);
822 }
823
internalDrawDeviceWithFilter(SkBaseDevice * src,SkBaseDevice * dst,const SkImageFilter * filter,const SkPaint & paint,DeviceCompatibleWithFilter compat,SkScalar scaleFactor)824 void SkCanvas::internalDrawDeviceWithFilter(SkBaseDevice* src,
825 SkBaseDevice* dst,
826 const SkImageFilter* filter,
827 const SkPaint& paint,
828 DeviceCompatibleWithFilter compat,
829 SkScalar scaleFactor) {
830 check_drawdevice_colorspaces(dst->imageInfo().colorSpace(),
831 src->imageInfo().colorSpace());
832
833 // 'filter' sees the src device's buffer as the implicit input image, and processes the image
834 // in this device space (referred to as the "layer" space). However, the filter
835 // parameters need to respect the current matrix, which is not necessarily the local matrix that
836 // was set on 'src' (e.g. because we've popped src off the stack already).
837 // TODO (michaelludwig): Stay in SkM44 once skif::Mapping supports SkM44 instead of SkMatrix.
838 SkMatrix localToSrc = (src->globalToDevice() * fMCRec->fMatrix).asM33();
839 SkISize srcDims = src->imageInfo().dimensions();
840
841 // Whether or not we need to make a transformed tmp image from 'src', and what that transform is
842 bool needsIntermediateImage = false;
843 SkMatrix srcToIntermediate;
844
845 skif::Mapping mapping;
846 skif::LayerSpace<SkIRect> requiredInput;
847 if (compat == DeviceCompatibleWithFilter::kYes) {
848 // Just use the relative transform from src to dst and the src's whole image, since
849 // internalSaveLayer should have already determined what was necessary.
850 SkASSERT(scaleFactor == 1.0f);
851 mapping = skif::Mapping(src->getRelativeTransform(*dst), localToSrc);
852 requiredInput = skif::LayerSpace<SkIRect>(SkIRect::MakeSize(srcDims));
853 SkASSERT(!requiredInput.isEmpty());
854 } else {
855 // Compute the image filter mapping by decomposing the local->device matrix of dst and
856 // re-determining the required input.
857 std::tie(mapping, requiredInput) = get_layer_mapping_and_bounds(
858 filter, dst->localToDevice(), skif::DeviceSpace<SkIRect>(dst->devClipBounds()),
859 nullptr, true, SkTPin(scaleFactor, 0.f, 1.f));
860 if (requiredInput.isEmpty()) {
861 return;
862 }
863
864 // The above mapping transforms from local to dst's device space, where the layer space
865 // represents the intermediate buffer. Now we need to determine the transform from src to
866 // intermediate to prepare the input to the filter.
867 if (!localToSrc.invert(&srcToIntermediate)) {
868 return;
869 }
870 srcToIntermediate.postConcat(mapping.layerMatrix());
871 if (draw_layer_as_sprite(srcToIntermediate, srcDims)) {
872 // src differs from intermediate by just an integer translation, so it can be applied
873 // automatically when taking a subset of src if we update the mapping.
874 skif::LayerSpace<SkIPoint> srcOrigin({(int) srcToIntermediate.getTranslateX(),
875 (int) srcToIntermediate.getTranslateY()});
876 mapping.applyOrigin(srcOrigin);
877 requiredInput.offset(-srcOrigin);
878 } else {
879 // The contents of 'src' will be drawn to an intermediate buffer using srcToIntermediate
880 // and that buffer will be the input to the image filter.
881 needsIntermediateImage = true;
882 }
883 }
884
885 sk_sp<SkSpecialImage> filterInput;
886 if (!needsIntermediateImage) {
887 // The src device can be snapped directly
888 skif::LayerSpace<SkIRect> srcSubset(SkIRect::MakeSize(srcDims));
889 if (srcSubset.intersect(requiredInput)) {
890 filterInput = src->snapSpecial(SkIRect(srcSubset));
891
892 // TODO: For now image filter input images need to have a (0,0) origin. The required
893 // input's top left has been baked into srcSubset so we use that as the image origin.
894 mapping.applyOrigin(srcSubset.topLeft());
895 }
896 } else {
897 // We need to produce a temporary image that is equivalent to 'src' but transformed to
898 // a coordinate space compatible with the image filter
899
900 // TODO: If the srcToIntermediate is scale+translate, can we use the framebuffer blit
901 // extensions to handle doing the copy and scale at the same time?
902
903 SkASSERT(compat == DeviceCompatibleWithFilter::kUnknown);
904 SkRect srcRect;
905 if (!SkMatrixPriv::InverseMapRect(srcToIntermediate, &srcRect,
906 SkRect::Make(SkIRect(requiredInput)))) {
907 return;
908 }
909
910 SkIRect srcSubset = srcRect.roundOut();
911 sk_sp<SkSpecialImage> srcImage;
912 if (srcSubset.intersect(SkIRect::MakeSize(srcDims)) &&
913 (srcImage = src->snapSpecial(srcSubset))) {
914 // Make a new surface and draw 'srcImage' into it with the srcToIntermediate transform
915 // to produce the final input image for the filter
916 SkBaseDevice::CreateInfo info(make_layer_info(src->imageInfo(), requiredInput.width(),
917 requiredInput.height(), false),
918 SkPixelGeometry::kUnknown_SkPixelGeometry,
919 SkBaseDevice::TileUsage::kNever_TileUsage,
920 false, fAllocator.get());
921 sk_sp<SkBaseDevice> intermediateDevice(src->onCreateDevice(info, &paint));
922 if (!intermediateDevice) {
923 return;
924 }
925 intermediateDevice->setOrigin(SkM44(srcToIntermediate),
926 requiredInput.left(), requiredInput.top());
927
928 SkMatrix offsetLocalToDevice = intermediateDevice->localToDevice();
929 offsetLocalToDevice.preTranslate(srcSubset.left(), srcSubset.top());
930 // We draw with non-AA bilinear since we cover the destination but definitely don't have
931 // a pixel-aligned transform.
932 intermediateDevice->drawSpecial(srcImage.get(), offsetLocalToDevice,
933 SkSamplingOptions{SkFilterMode::kLinear}, {});
934 filterInput = intermediateDevice->snapSpecial();
935
936 // TODO: Like the non-intermediate case, we need to apply the image origin.
937 mapping.applyOrigin(requiredInput.topLeft());
938 }
939 }
940
941 if (filterInput) {
942 const bool use_nn = draw_layer_as_sprite(mapping.deviceMatrix(),
943 filterInput->subset().size());
944 SkSamplingOptions sampling{use_nn ? SkFilterMode::kNearest : SkFilterMode::kLinear};
945 if (filter) {
946 dst->drawFilteredImage(mapping, filterInput.get(), filter, sampling, paint);
947 } else {
948 dst->drawSpecial(filterInput.get(), mapping.deviceMatrix(), sampling, paint);
949 }
950 }
951 }
952
953 // This is similar to image_to_color_filter used by AutoLayerForImageFilter, but with key changes:
954 // - image_to_color_filter requires the entire image filter DAG to be represented as a color filter
955 // that does not affect transparent black (SkImageFilter::asAColorFilter)
956 // - when that is met, the image filter's CF is composed around any CF that was on the draw's paint
957 // since for a draw, the color filtering happens before any image filtering
958 // - optimize_layer_filter only applies to the last node and does not care about transparent black
959 // since a layer is being made regardless (SkImageFilter::isColorFilterNode)
960 // - any extracted CF is composed inside the restore paint's CF because image filters are evaluated
961 // before the color filter of a restore paint for layers.
962 //
963 // Assumes that 'filter', and thus its inputs, will remain owned by the caller. Modifies 'paint'
964 // to have the updated color filter and returns the image filter to evaluate on restore.
965 //
966 // FIXME: skbug.com/12083 - we modify 'coversDevice' here because for now, only the color filter
967 // produced from an image filter node is checked for affecting transparent black, even though it's
968 // better in the long run to have any CF that affects transparent black expand to the clip.
optimize_layer_filter(const SkImageFilter * filter,SkPaint * paint,bool * coversDevice=nullptr)969 static const SkImageFilter* optimize_layer_filter(const SkImageFilter* filter, SkPaint* paint,
970 bool* coversDevice=nullptr) {
971 SkASSERT(paint);
972 SkColorFilter* cf;
973 if (filter && filter->isColorFilterNode(&cf)) {
974 sk_sp<SkColorFilter> inner(cf);
975 if (paint->getAlphaf() < 1.f) {
976 // The paint's alpha is applied after the image filter but before the paint's color
977 // filter. If there is transparency, we have to apply it between the two filters.
978 // FIXME: The Blend CF should allow composing directly at construction.
979 inner = SkColorFilters::Compose(
980 SkColorFilters::Blend(/* src */ paint->getColor(), SkBlendMode::kDstIn),
981 /* dst */ std::move(inner));
982 paint->setAlphaf(1.f);
983 }
984
985 // Check if the once-wrapped color filter affects transparent black *before* we combine
986 // it with any original color filter on the paint.
987 if (coversDevice) {
988 *coversDevice = as_CFB(inner)->affectsTransparentBlack();
989 }
990
991 paint->setColorFilter(SkColorFilters::Compose(paint->refColorFilter(), std::move(inner)));
992 SkASSERT(filter->countInputs() == 1);
993 return filter->getInput(0);
994 } else {
995 if (coversDevice) {
996 *coversDevice = false;
997 }
998 return filter;
999 }
1000 }
1001
1002 // If there is a backdrop filter, or if the restore paint has a color filter that affects
1003 // transparent black, then the new layer must be sized such that it covers the entire device
1004 // clip bounds of the prior device (otherwise edges of the temporary layer would be visible).
1005 // See skbug.com/8783
must_cover_prior_device(const SkImageFilter * backdrop,const SkPaint & restorePaint)1006 static bool must_cover_prior_device(const SkImageFilter* backdrop,
1007 const SkPaint& restorePaint) {
1008 // FIXME(michaelludwig) - see skbug.com/12083, once clients do not depend on user bounds for
1009 // clipping a layer visually, we can respect the fact that the color filter affects transparent
1010 // black and should cover the device.
1011 return SkToBool(backdrop); // ||
1012 // (restorePaint.getColorFilter() &&
1013 // as_CFB(restorePaint.getColorFilter())->affectsTransparentBlack());
1014 }
1015
internalSaveLayer(const SaveLayerRec & rec,SaveLayerStrategy strategy)1016 void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy strategy) {
1017 TRACE_EVENT0("skia", TRACE_FUNC);
1018 // Do this before we create the layer. We don't call the public save() since that would invoke a
1019 // possibly overridden virtual.
1020 this->internalSave();
1021
1022 if (this->isClipEmpty()) {
1023 // Early out if the layer wouldn't draw anything
1024 return;
1025 }
1026
1027 // Build up the paint for restoring the layer, taking only the pieces of rec.fPaint that are
1028 // relevant. Filtering is automatically chosen in internalDrawDeviceWithFilter based on the
1029 // device's coordinate space.
1030 SkPaint restorePaint(rec.fPaint ? *rec.fPaint : SkPaint());
1031 restorePaint.setMaskFilter(nullptr); // mask filters are ignored for saved layers
1032 restorePaint.setImageFilter(nullptr); // the image filter is held separately
1033 // Smooth non-axis-aligned layer edges; this automatically downgrades to non-AA for aligned
1034 // layer restores. This is done to match legacy behavior where the post-applied MatrixTransform
1035 // bilerp also smoothed cropped edges. See skbug.com/11252
1036 restorePaint.setAntiAlias(true);
1037
1038 bool optimizedCFAffectsTransparent;
1039 const SkImageFilter* filter = optimize_layer_filter(
1040 rec.fPaint ? rec.fPaint->getImageFilter() : nullptr, &restorePaint,
1041 &optimizedCFAffectsTransparent);
1042
1043 // Size the new layer relative to the prior device, which may already be aligned for filters.
1044 SkBaseDevice* priorDevice = this->topDevice();
1045 skif::Mapping newLayerMapping;
1046 skif::LayerSpace<SkIRect> layerBounds;
1047 std::tie(newLayerMapping, layerBounds) = get_layer_mapping_and_bounds(
1048 filter, priorDevice->localToDevice(),
1049 skif::DeviceSpace<SkIRect>(priorDevice->devClipBounds()),
1050 skif::ParameterSpace<SkRect>::Optional(rec.fBounds),
1051 must_cover_prior_device(rec.fBackdrop, restorePaint) || optimizedCFAffectsTransparent);
1052
1053 auto abortLayer = [this]() {
1054 // The filtered content would not draw anything, or the new device space has an invalid
1055 // coordinate system, in which case we mark the current top device as empty so that nothing
1056 // draws until the canvas is restored past this saveLayer.
1057 AutoUpdateQRBounds aqr(this);
1058 this->topDevice()->clipRect(SkRect::MakeEmpty(), SkClipOp::kIntersect, /* aa */ false);
1059 };
1060
1061 if (layerBounds.isEmpty()) {
1062 abortLayer();
1063 return;
1064 }
1065
1066 sk_sp<SkBaseDevice> newDevice;
1067 if (strategy == kFullLayer_SaveLayerStrategy) {
1068 SkASSERT(!layerBounds.isEmpty());
1069 SkImageInfo info = make_layer_info(priorDevice->imageInfo(),
1070 layerBounds.width(), layerBounds.height(),
1071 SkToBool(rec.fSaveLayerFlags & kF16ColorType));
1072 if (rec.fSaveLayerFlags & kF16ColorType) {
1073 info = info.makeColorType(kRGBA_F16_SkColorType);
1074 }
1075 SkASSERT(info.alphaType() != kOpaque_SkAlphaType);
1076
1077 SkPixelGeometry geo = rec.fSaveLayerFlags & kPreserveLCDText_SaveLayerFlag
1078 ? fProps.pixelGeometry()
1079 : kUnknown_SkPixelGeometry;
1080 const bool trackCoverage = SkToBool(
1081 rec.fSaveLayerFlags & kMaskAgainstCoverage_EXPERIMENTAL_DONT_USE_SaveLayerFlag);
1082 const auto createInfo = SkBaseDevice::CreateInfo(info, geo, SkBaseDevice::kNever_TileUsage,
1083 trackCoverage, fAllocator.get());
1084 // Use the original paint as a hint so that it includes the image filter
1085 newDevice.reset(priorDevice->onCreateDevice(createInfo, rec.fPaint));
1086 }
1087
1088 bool initBackdrop = (rec.fSaveLayerFlags & kInitWithPrevious_SaveLayerFlag) || rec.fBackdrop;
1089 if (!newDevice) {
1090 // Either we weren't meant to allocate a full layer, or the full layer creation failed.
1091 // Using an explicit NoPixelsDevice lets us reflect what the layer state would have been
1092 // on success (or kFull_LayerStrategy) while squashing draw calls that target something that
1093 // doesn't exist.
1094 newDevice = sk_make_sp<SkNoPixelsDevice>(SkIRect::MakeWH(layerBounds.width(),
1095 layerBounds.height()),
1096 fProps, this->imageInfo().refColorSpace());
1097 initBackdrop = false;
1098 }
1099
1100 // Configure device to match determined mapping for any image filters.
1101 // The setDeviceCoordinateSystem applies the prior device's global transform since
1102 // 'newLayerMapping' only defines the transforms between the two devices and it must be updated
1103 // to the global coordinate system.
1104 newDevice->setMarkerStack(fMarkerStack.get());
1105 if (!newDevice->setDeviceCoordinateSystem(priorDevice->deviceToGlobal() *
1106 SkM44(newLayerMapping.deviceMatrix()),
1107 SkM44(newLayerMapping.layerMatrix()),
1108 layerBounds.left(), layerBounds.top())) {
1109 // If we made it this far and the coordinate system is invalid, we most likely had a valid
1110 // mapping until being combined with the previous device-to-global matrix, at which point
1111 // it overflowed or floating point rounding caused it to no longer be invertible. There's
1112 // not much we can do but clean up the layer and mark the clip as empty. This tends to come
1113 // up in fuzzer-generated inputs, so this policy is not unreasonable and helps avoids UB.
1114 newDevice = nullptr;
1115 abortLayer();
1116 return;
1117 }
1118
1119 if (initBackdrop) {
1120 SkPaint backdropPaint;
1121 const SkImageFilter* backdropFilter = optimize_layer_filter(rec.fBackdrop, &backdropPaint);
1122 // The new device was constructed to be compatible with 'filter', not necessarily
1123 // 'rec.fBackdrop', so allow DrawDeviceWithFilter to transform the prior device contents
1124 // if necessary to evaluate the backdrop filter. If no filters are involved, then the
1125 // devices differ by integer translations and are always compatible.
1126 bool scaleBackdrop = rec.fExperimentalBackdropScale != 1.0f;
1127 auto compat = (filter || backdropFilter || scaleBackdrop)
1128 ? DeviceCompatibleWithFilter::kUnknown : DeviceCompatibleWithFilter::kYes;
1129 this->internalDrawDeviceWithFilter(priorDevice, // src
1130 newDevice.get(), // dst
1131 backdropFilter,
1132 backdropPaint,
1133 compat,
1134 rec.fExperimentalBackdropScale);
1135 }
1136
1137 fMCRec->newLayer(std::move(newDevice), sk_ref_sp(filter), restorePaint);
1138 fQuickRejectBounds = this->computeDeviceClipBounds();
1139 }
1140
saveLayerAlpha(const SkRect * bounds,U8CPU alpha)1141 int SkCanvas::saveLayerAlpha(const SkRect* bounds, U8CPU alpha) {
1142 if (0xFF == alpha) {
1143 return this->saveLayer(bounds, nullptr);
1144 } else {
1145 SkPaint tmpPaint;
1146 tmpPaint.setAlpha(alpha);
1147 return this->saveLayer(bounds, &tmpPaint);
1148 }
1149 }
1150
internalSaveBehind(const SkRect * localBounds)1151 void SkCanvas::internalSaveBehind(const SkRect* localBounds) {
1152 SkBaseDevice* device = this->topDevice();
1153
1154 // Map the local bounds into the top device's coordinate space (this is not
1155 // necessarily the full global CTM transform).
1156 SkIRect devBounds;
1157 if (localBounds) {
1158 SkRect tmp;
1159 device->localToDevice().mapRect(&tmp, *localBounds);
1160 if (!devBounds.intersect(tmp.round(), device->devClipBounds())) {
1161 devBounds.setEmpty();
1162 }
1163 } else {
1164 devBounds = device->devClipBounds();
1165 }
1166 if (devBounds.isEmpty()) {
1167 return;
1168 }
1169
1170 // This is getting the special image from the current device, which is then drawn into (both by
1171 // a client, and the drawClippedToSaveBehind below). Since this is not saving a layer, with its
1172 // own device, we need to explicitly copy the back image contents so that its original content
1173 // is available when we splat it back later during restore.
1174 auto backImage = device->snapSpecial(devBounds, /* copy */ true);
1175 if (!backImage) {
1176 return;
1177 }
1178
1179 // we really need the save, so we can wack the fMCRec
1180 this->checkForDeferredSave();
1181
1182 fMCRec->fBackImage =
1183 std::make_unique<BackImage>(BackImage{std::move(backImage), devBounds.topLeft()});
1184
1185 SkPaint paint;
1186 paint.setBlendMode(SkBlendMode::kClear);
1187 this->drawClippedToSaveBehind(paint);
1188 }
1189
internalRestore()1190 void SkCanvas::internalRestore() {
1191 SkASSERT(!fMCStack.empty());
1192
1193 // now detach these from fMCRec so we can pop(). Gets freed after its drawn
1194 std::unique_ptr<Layer> layer = std::move(fMCRec->fLayer);
1195 std::unique_ptr<BackImage> backImage = std::move(fMCRec->fBackImage);
1196
1197 fMarkerStack->restore(fMCRec);
1198
1199 // now do the normal restore()
1200 fMCRec->~MCRec(); // balanced in save()
1201 fMCStack.pop_back();
1202 fMCRec = (MCRec*) fMCStack.back();
1203
1204 if (!fMCRec) {
1205 // This was the last record, restored during the destruction of the SkCanvas
1206 return;
1207 }
1208
1209 this->topDevice()->restore(fMCRec->fMatrix);
1210
1211 if (backImage) {
1212 SkPaint paint;
1213 paint.setBlendMode(SkBlendMode::kDstOver);
1214 this->topDevice()->drawSpecial(backImage->fImage.get(),
1215 SkMatrix::Translate(backImage->fLoc),
1216 SkSamplingOptions(),
1217 paint);
1218 }
1219
1220 // Draw the layer's device contents into the now-current older device. We can't call public
1221 // draw functions since we don't want to record them.
1222 if (layer && !layer->fDevice->isNoPixelsDevice() && !layer->fDiscard) {
1223 layer->fDevice->setImmutable();
1224
1225 // Don't go through AutoLayerForImageFilter since device draws are so closely tied to
1226 // internalSaveLayer and internalRestore.
1227 if (this->predrawNotify()) {
1228 SkBaseDevice* dstDev = this->topDevice();
1229 if (layer->fImageFilter) {
1230 this->internalDrawDeviceWithFilter(layer->fDevice.get(), // src
1231 dstDev, // dst
1232 layer->fImageFilter.get(),
1233 layer->fPaint,
1234 DeviceCompatibleWithFilter::kYes);
1235 } else {
1236 // NOTE: We don't just call internalDrawDeviceWithFilter with a null filter
1237 // because we want to take advantage of overridden drawDevice functions for
1238 // document-based devices.
1239 SkSamplingOptions sampling;
1240 dstDev->drawDevice(layer->fDevice.get(), sampling, layer->fPaint);
1241 }
1242 }
1243 }
1244
1245 // Reset the clip restriction if the restore went past the save point that had added it.
1246 if (this->getSaveCount() < fClipRestrictionSaveCount) {
1247 fClipRestrictionRect.setEmpty();
1248 fClipRestrictionSaveCount = -1;
1249 }
1250 // Update the quick-reject bounds in case the restore changed the top device or the
1251 // removed save record had included modifications to the clip stack.
1252 fQuickRejectBounds = this->computeDeviceClipBounds();
1253 this->validateClip();
1254 }
1255
makeSurface(const SkImageInfo & info,const SkSurfaceProps * props)1256 sk_sp<SkSurface> SkCanvas::makeSurface(const SkImageInfo& info, const SkSurfaceProps* props) {
1257 if (nullptr == props) {
1258 props = &fProps;
1259 }
1260 return this->onNewSurface(info, *props);
1261 }
1262
onNewSurface(const SkImageInfo & info,const SkSurfaceProps & props)1263 sk_sp<SkSurface> SkCanvas::onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props) {
1264 return this->baseDevice()->makeSurface(info, props);
1265 }
1266
imageInfo() const1267 SkImageInfo SkCanvas::imageInfo() const {
1268 return this->onImageInfo();
1269 }
1270
onImageInfo() const1271 SkImageInfo SkCanvas::onImageInfo() const {
1272 return this->baseDevice()->imageInfo();
1273 }
1274
getProps(SkSurfaceProps * props) const1275 bool SkCanvas::getProps(SkSurfaceProps* props) const {
1276 return this->onGetProps(props);
1277 }
1278
onGetProps(SkSurfaceProps * props) const1279 bool SkCanvas::onGetProps(SkSurfaceProps* props) const {
1280 if (props) {
1281 *props = fProps;
1282 }
1283 return true;
1284 }
1285
peekPixels(SkPixmap * pmap)1286 bool SkCanvas::peekPixels(SkPixmap* pmap) {
1287 return this->onPeekPixels(pmap);
1288 }
1289
onPeekPixels(SkPixmap * pmap)1290 bool SkCanvas::onPeekPixels(SkPixmap* pmap) {
1291 return this->baseDevice()->peekPixels(pmap);
1292 }
1293
accessTopLayerPixels(SkImageInfo * info,size_t * rowBytes,SkIPoint * origin)1294 void* SkCanvas::accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin) {
1295 SkPixmap pmap;
1296 if (!this->onAccessTopLayerPixels(&pmap)) {
1297 return nullptr;
1298 }
1299 if (info) {
1300 *info = pmap.info();
1301 }
1302 if (rowBytes) {
1303 *rowBytes = pmap.rowBytes();
1304 }
1305 if (origin) {
1306 // If the caller requested the origin, they presumably are expecting the returned pixels to
1307 // be axis-aligned with the root canvas. If the top level device isn't axis aligned, that's
1308 // not the case. Until we update accessTopLayerPixels() to accept a coord space matrix
1309 // instead of an origin, just don't expose the pixels in that case. Note that this means
1310 // that layers with complex coordinate spaces can still report their pixels if the caller
1311 // does not ask for the origin (e.g. just to dump its output to a file, etc).
1312 if (this->topDevice()->isPixelAlignedToGlobal()) {
1313 *origin = this->topDevice()->getOrigin();
1314 } else {
1315 return nullptr;
1316 }
1317 }
1318 return pmap.writable_addr();
1319 }
1320
onAccessTopLayerPixels(SkPixmap * pmap)1321 bool SkCanvas::onAccessTopLayerPixels(SkPixmap* pmap) {
1322 return this->topDevice()->accessPixels(pmap);
1323 }
1324
1325 /////////////////////////////////////////////////////////////////////////////
1326
translate(SkScalar dx,SkScalar dy)1327 void SkCanvas::translate(SkScalar dx, SkScalar dy) {
1328 if (dx || dy) {
1329 this->checkForDeferredSave();
1330 fMCRec->fMatrix.preTranslate(dx, dy);
1331
1332 this->topDevice()->setGlobalCTM(fMCRec->fMatrix);
1333
1334 this->didTranslate(dx,dy);
1335 }
1336 }
1337
scale(SkScalar sx,SkScalar sy)1338 void SkCanvas::scale(SkScalar sx, SkScalar sy) {
1339 if (sx != 1 || sy != 1) {
1340 this->checkForDeferredSave();
1341 fMCRec->fMatrix.preScale(sx, sy);
1342
1343 this->topDevice()->setGlobalCTM(fMCRec->fMatrix);
1344
1345 this->didScale(sx, sy);
1346 }
1347 }
1348
rotate(SkScalar degrees)1349 void SkCanvas::rotate(SkScalar degrees) {
1350 SkMatrix m;
1351 m.setRotate(degrees);
1352 this->concat(m);
1353 }
1354
rotate(SkScalar degrees,SkScalar px,SkScalar py)1355 void SkCanvas::rotate(SkScalar degrees, SkScalar px, SkScalar py) {
1356 SkMatrix m;
1357 m.setRotate(degrees, px, py);
1358 this->concat(m);
1359 }
1360
skew(SkScalar sx,SkScalar sy)1361 void SkCanvas::skew(SkScalar sx, SkScalar sy) {
1362 SkMatrix m;
1363 m.setSkew(sx, sy);
1364 this->concat(m);
1365 }
1366
concat(const SkMatrix & matrix)1367 void SkCanvas::concat(const SkMatrix& matrix) {
1368 if (matrix.isIdentity()) {
1369 return;
1370 }
1371 this->concat(SkM44(matrix));
1372 }
1373
internalConcat44(const SkM44 & m)1374 void SkCanvas::internalConcat44(const SkM44& m) {
1375 this->checkForDeferredSave();
1376
1377 fMCRec->fMatrix.preConcat(m);
1378
1379 this->topDevice()->setGlobalCTM(fMCRec->fMatrix);
1380 }
1381
concat(const SkM44 & m)1382 void SkCanvas::concat(const SkM44& m) {
1383 this->internalConcat44(m);
1384 // notify subclasses
1385 this->didConcat44(m);
1386 }
1387
internalSetMatrix(const SkM44 & m)1388 void SkCanvas::internalSetMatrix(const SkM44& m) {
1389 fMCRec->fMatrix = m;
1390
1391 this->topDevice()->setGlobalCTM(fMCRec->fMatrix);
1392 }
1393
setMatrix(const SkMatrix & matrix)1394 void SkCanvas::setMatrix(const SkMatrix& matrix) {
1395 this->setMatrix(SkM44(matrix));
1396 }
1397
setMatrix(const SkM44 & m)1398 void SkCanvas::setMatrix(const SkM44& m) {
1399 this->checkForDeferredSave();
1400 this->internalSetMatrix(m);
1401 this->didSetM44(m);
1402 }
1403
resetMatrix()1404 void SkCanvas::resetMatrix() {
1405 this->setMatrix(SkM44());
1406 }
1407
markCTM(const char * name)1408 void SkCanvas::markCTM(const char* name) {
1409 if (SkCanvasPriv::ValidateMarker(name)) {
1410 fMarkerStack->setMarker(SkOpts::hash_fn(name, strlen(name), 0),
1411 this->getLocalToDevice(), fMCRec);
1412 this->onMarkCTM(name);
1413 }
1414 }
1415
findMarkedCTM(const char * name,SkM44 * mx) const1416 bool SkCanvas::findMarkedCTM(const char* name, SkM44* mx) const {
1417 return SkCanvasPriv::ValidateMarker(name) &&
1418 fMarkerStack->findMarker(SkOpts::hash_fn(name, strlen(name), 0), mx);
1419 }
1420
1421 //////////////////////////////////////////////////////////////////////////////
1422
clipRect(const SkRect & rect,SkClipOp op,bool doAA)1423 void SkCanvas::clipRect(const SkRect& rect, SkClipOp op, bool doAA) {
1424 if (!rect.isFinite()) {
1425 return;
1426 }
1427 this->checkForDeferredSave();
1428 ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
1429 this->onClipRect(rect.makeSorted(), op, edgeStyle);
1430 }
1431
onClipRect(const SkRect & rect,SkClipOp op,ClipEdgeStyle edgeStyle)1432 void SkCanvas::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) {
1433 SkASSERT(rect.isSorted());
1434 const bool isAA = kSoft_ClipEdgeStyle == edgeStyle;
1435
1436 AutoUpdateQRBounds aqr(this);
1437 this->topDevice()->clipRect(rect, op, isAA);
1438 }
1439
androidFramework_setDeviceClipRestriction(const SkIRect & rect)1440 void SkCanvas::androidFramework_setDeviceClipRestriction(const SkIRect& rect) {
1441 // The device clip restriction is a surface-space rectangular intersection that cannot be
1442 // drawn outside of. The rectangle is remembered so that subsequent resetClip calls still
1443 // respect the restriction. Other than clip resetting, all clip operations restrict the set
1444 // of renderable pixels, so once set, the restriction will be respected until the canvas
1445 // save stack is restored past the point this function was invoked. Unfortunately, the current
1446 // implementation relies on the clip stack of the underyling SkDevices, which leads to some
1447 // awkward behavioral interactions (see skbug.com/12252).
1448 //
1449 // Namely, a canvas restore() could undo the clip restriction's rect, and if
1450 // setDeviceClipRestriction were called at a nested save level, there's no way to undo just the
1451 // prior restriction and re-apply the new one. It also only makes sense to apply to the base
1452 // device; any other device for a saved layer will be clipped back to the base device during its
1453 // matched restore. As such, we:
1454 // - Remember the save count that added the clip restriction and reset the rect to empty when
1455 // we've restored past that point to keep our state in sync with the device's clip stack.
1456 // - We assert that we're on the base device when this is invoked.
1457 // - We assert that setDeviceClipRestriction() is only called when there was no prior
1458 // restriction (cannot re-restrict, and prior state must have been reset by restoring the
1459 // canvas state).
1460 // - Historically, the empty rect would reset the clip restriction but it only could do so
1461 // partially since the device's clips wasn't adjusted. Resetting is now handled
1462 // automatically via SkCanvas::restore(), so empty input rects are skipped.
1463 SkASSERT(this->topDevice() == this->baseDevice()); // shouldn't be in a nested layer
1464 // and shouldn't already have a restriction
1465 SkASSERT(fClipRestrictionSaveCount < 0 && fClipRestrictionRect.isEmpty());
1466
1467 if (fClipRestrictionSaveCount < 0 && !rect.isEmpty()) {
1468 fClipRestrictionRect = rect;
1469 fClipRestrictionSaveCount = this->getSaveCount();
1470
1471 // A non-empty clip restriction immediately applies an intersection op (ignoring the ctm).
1472 // so we have to resolve the save.
1473 this->checkForDeferredSave();
1474 AutoUpdateQRBounds aqr(this);
1475 // Use clipRegion() since that operates in canvas-space, whereas clipRect() would apply the
1476 // device's current transform first.
1477 this->topDevice()->clipRegion(SkRegion(rect), SkClipOp::kIntersect);
1478 }
1479 }
1480
internal_private_resetClip()1481 void SkCanvas::internal_private_resetClip() {
1482 this->checkForDeferredSave();
1483 this->onResetClip();
1484 }
1485
onResetClip()1486 void SkCanvas::onResetClip() {
1487 SkIRect deviceRestriction = this->topDevice()->imageInfo().bounds();
1488 if (fClipRestrictionSaveCount >= 0 && this->topDevice() == this->baseDevice()) {
1489 // Respect the device clip restriction when resetting the clip if we're on the base device.
1490 // If we're not on the base device, then the "reset" applies to the top device's clip stack,
1491 // and the clip restriction will be respected automatically during a restore of the layer.
1492 if (!deviceRestriction.intersect(fClipRestrictionRect)) {
1493 deviceRestriction = SkIRect::MakeEmpty();
1494 }
1495 }
1496
1497 AutoUpdateQRBounds aqr(this);
1498 this->topDevice()->replaceClip(deviceRestriction);
1499 }
1500
clipRRect(const SkRRect & rrect,SkClipOp op,bool doAA)1501 void SkCanvas::clipRRect(const SkRRect& rrect, SkClipOp op, bool doAA) {
1502 this->checkForDeferredSave();
1503 ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
1504 if (rrect.isRect()) {
1505 this->onClipRect(rrect.getBounds(), op, edgeStyle);
1506 } else {
1507 this->onClipRRect(rrect, op, edgeStyle);
1508 }
1509 }
1510
onClipRRect(const SkRRect & rrect,SkClipOp op,ClipEdgeStyle edgeStyle)1511 void SkCanvas::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) {
1512 bool isAA = kSoft_ClipEdgeStyle == edgeStyle;
1513
1514 AutoUpdateQRBounds aqr(this);
1515 this->topDevice()->clipRRect(rrect, op, isAA);
1516 }
1517
clipPath(const SkPath & path,SkClipOp op,bool doAA)1518 void SkCanvas::clipPath(const SkPath& path, SkClipOp op, bool doAA) {
1519 this->checkForDeferredSave();
1520 ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
1521
1522 if (!path.isInverseFillType() && fMCRec->fMatrix.asM33().rectStaysRect()) {
1523 SkRect r;
1524 if (path.isRect(&r)) {
1525 this->onClipRect(r, op, edgeStyle);
1526 return;
1527 }
1528 SkRRect rrect;
1529 if (path.isOval(&r)) {
1530 rrect.setOval(r);
1531 this->onClipRRect(rrect, op, edgeStyle);
1532 return;
1533 }
1534 if (path.isRRect(&rrect)) {
1535 this->onClipRRect(rrect, op, edgeStyle);
1536 return;
1537 }
1538 }
1539
1540 this->onClipPath(path, op, edgeStyle);
1541 }
1542
onClipPath(const SkPath & path,SkClipOp op,ClipEdgeStyle edgeStyle)1543 void SkCanvas::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) {
1544 bool isAA = kSoft_ClipEdgeStyle == edgeStyle;
1545
1546 AutoUpdateQRBounds aqr(this);
1547 this->topDevice()->clipPath(path, op, isAA);
1548 }
1549
clipShader(sk_sp<SkShader> sh,SkClipOp op)1550 void SkCanvas::clipShader(sk_sp<SkShader> sh, SkClipOp op) {
1551 if (sh) {
1552 if (sh->isOpaque()) {
1553 if (op == SkClipOp::kIntersect) {
1554 // we don't occlude anything, so skip this call
1555 } else {
1556 SkASSERT(op == SkClipOp::kDifference);
1557 // we occlude everything, so set the clip to empty
1558 this->clipRect({0,0,0,0});
1559 }
1560 } else {
1561 this->checkForDeferredSave();
1562 this->onClipShader(std::move(sh), op);
1563 }
1564 }
1565 }
1566
onClipShader(sk_sp<SkShader> sh,SkClipOp op)1567 void SkCanvas::onClipShader(sk_sp<SkShader> sh, SkClipOp op) {
1568 AutoUpdateQRBounds aqr(this);
1569 this->topDevice()->clipShader(sh, op);
1570 }
1571
clipRegion(const SkRegion & rgn,SkClipOp op)1572 void SkCanvas::clipRegion(const SkRegion& rgn, SkClipOp op) {
1573 this->checkForDeferredSave();
1574 this->onClipRegion(rgn, op);
1575 }
1576
onClipRegion(const SkRegion & rgn,SkClipOp op)1577 void SkCanvas::onClipRegion(const SkRegion& rgn, SkClipOp op) {
1578 AutoUpdateQRBounds aqr(this);
1579 this->topDevice()->clipRegion(rgn, op);
1580 }
1581
validateClip() const1582 void SkCanvas::validateClip() const {
1583 #ifdef SK_DEBUG
1584 SkRect tmp = this->computeDeviceClipBounds();
1585 if (this->isClipEmpty()) {
1586 SkASSERT(fQuickRejectBounds.isEmpty());
1587 } else {
1588 SkASSERT(tmp == fQuickRejectBounds);
1589 }
1590 #endif
1591 }
1592
androidFramework_isClipAA() const1593 bool SkCanvas::androidFramework_isClipAA() const {
1594 return this->topDevice()->onClipIsAA();
1595 }
1596
temporary_internal_getRgnClip(SkRegion * rgn)1597 void SkCanvas::temporary_internal_getRgnClip(SkRegion* rgn) {
1598 rgn->setEmpty();
1599 SkBaseDevice* device = this->topDevice();
1600 if (device && device->isPixelAlignedToGlobal()) {
1601 device->onAsRgnClip(rgn);
1602 SkIPoint origin = device->getOrigin();
1603 if (origin.x() | origin.y()) {
1604 rgn->translate(origin.x(), origin.y());
1605 }
1606 }
1607 }
1608
1609 ///////////////////////////////////////////////////////////////////////////////
1610
isClipEmpty() const1611 bool SkCanvas::isClipEmpty() const {
1612 return this->topDevice()->onGetClipType() == SkBaseDevice::ClipType::kEmpty;
1613 }
1614
isClipRect() const1615 bool SkCanvas::isClipRect() const {
1616 return this->topDevice()->onGetClipType() == SkBaseDevice::ClipType::kRect;
1617 }
1618
quickReject(const SkRect & src) const1619 bool SkCanvas::quickReject(const SkRect& src) const {
1620 #ifdef SK_DEBUG
1621 // Verify that fQuickRejectBounds are set properly.
1622 this->validateClip();
1623 #endif
1624
1625 SkRect devRect = SkMatrixPriv::MapRect(fMCRec->fMatrix, src);
1626 return !devRect.isFinite() || !devRect.intersects(fQuickRejectBounds);
1627 }
1628
quickReject(const SkPath & path) const1629 bool SkCanvas::quickReject(const SkPath& path) const {
1630 return path.isEmpty() || this->quickReject(path.getBounds());
1631 }
1632
internalQuickReject(const SkRect & bounds,const SkPaint & paint,const SkMatrix * matrix)1633 bool SkCanvas::internalQuickReject(const SkRect& bounds, const SkPaint& paint,
1634 const SkMatrix* matrix) {
1635 if (!bounds.isFinite() || paint.nothingToDraw()) {
1636 return true;
1637 }
1638
1639 if (paint.canComputeFastBounds()) {
1640 SkRect tmp = matrix ? matrix->mapRect(bounds) : bounds;
1641 return this->quickReject(paint.computeFastBounds(tmp, &tmp));
1642 }
1643
1644 return false;
1645 }
1646
1647
getLocalClipBounds() const1648 SkRect SkCanvas::getLocalClipBounds() const {
1649 SkIRect ibounds = this->getDeviceClipBounds();
1650 if (ibounds.isEmpty()) {
1651 return SkRect::MakeEmpty();
1652 }
1653
1654 SkMatrix inverse;
1655 // if we can't invert the CTM, we can't return local clip bounds
1656 if (!fMCRec->fMatrix.asM33().invert(&inverse)) {
1657 return SkRect::MakeEmpty();
1658 }
1659
1660 SkRect bounds;
1661 // adjust it outwards in case we are antialiasing
1662 const int margin = 1;
1663
1664 SkRect r = SkRect::Make(ibounds.makeOutset(margin, margin));
1665 inverse.mapRect(&bounds, r);
1666 return bounds;
1667 }
1668
getDeviceClipBounds() const1669 SkIRect SkCanvas::getDeviceClipBounds() const {
1670 return this->computeDeviceClipBounds(/*outsetForAA=*/false).roundOut();
1671 }
1672
computeDeviceClipBounds(bool outsetForAA) const1673 SkRect SkCanvas::computeDeviceClipBounds(bool outsetForAA) const {
1674 const SkBaseDevice* dev = this->topDevice();
1675 if (dev->onGetClipType() == SkBaseDevice::ClipType::kEmpty) {
1676 return SkRect::MakeEmpty();
1677 } else {
1678 SkRect devClipBounds =
1679 SkMatrixPriv::MapRect(dev->deviceToGlobal(), SkRect::Make(dev->devClipBounds()));
1680 if (outsetForAA) {
1681 // Expand bounds out by 1 in case we are anti-aliasing. We store the
1682 // bounds as floats to enable a faster quick reject implementation.
1683 devClipBounds.outset(1.f, 1.f);
1684 }
1685 return devClipBounds;
1686 }
1687 }
1688
1689 ///////////////////////////////////////////////////////////////////////
1690
getTotalMatrix() const1691 SkMatrix SkCanvas::getTotalMatrix() const {
1692 return fMCRec->fMatrix.asM33();
1693 }
1694
getLocalToDevice() const1695 SkM44 SkCanvas::getLocalToDevice() const {
1696 return fMCRec->fMatrix;
1697 }
1698
1699 #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) && SK_SUPPORT_GPU
1700
topLayerBounds() const1701 SkIRect SkCanvas::topLayerBounds() const {
1702 return this->topDevice()->getGlobalBounds();
1703 }
1704
topLayerBackendRenderTarget() const1705 GrBackendRenderTarget SkCanvas::topLayerBackendRenderTarget() const {
1706 auto proxy = SkCanvasPriv::TopDeviceTargetProxy(const_cast<SkCanvas*>(this));
1707 if (!proxy) {
1708 return {};
1709 }
1710 const GrRenderTarget* renderTarget = proxy->peekRenderTarget();
1711 return renderTarget ? renderTarget->getBackendRenderTarget() : GrBackendRenderTarget();
1712 }
1713 #endif
1714
recordingContext()1715 GrRecordingContext* SkCanvas::recordingContext() {
1716 #if SK_SUPPORT_GPU
1717 if (auto gpuDevice = this->topDevice()->asGpuDevice()) {
1718 return gpuDevice->recordingContext();
1719 }
1720 #endif
1721
1722 return nullptr;
1723 }
1724
drawDRRect(const SkRRect & outer,const SkRRect & inner,const SkPaint & paint)1725 void SkCanvas::drawDRRect(const SkRRect& outer, const SkRRect& inner,
1726 const SkPaint& paint) {
1727 TRACE_EVENT0("skia", TRACE_FUNC);
1728 if (outer.isEmpty()) {
1729 return;
1730 }
1731 if (inner.isEmpty()) {
1732 this->drawRRect(outer, paint);
1733 return;
1734 }
1735
1736 // We don't have this method (yet), but technically this is what we should
1737 // be able to return ...
1738 // if (!outer.contains(inner))) {
1739 //
1740 // For now at least check for containment of bounds
1741 if (!outer.getBounds().contains(inner.getBounds())) {
1742 return;
1743 }
1744
1745 this->onDrawDRRect(outer, inner, paint);
1746 }
1747
drawPaint(const SkPaint & paint)1748 void SkCanvas::drawPaint(const SkPaint& paint) {
1749 TRACE_EVENT0("skia", TRACE_FUNC);
1750 this->onDrawPaint(paint);
1751 }
1752
drawRect(const SkRect & r,const SkPaint & paint)1753 void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint) {
1754 TRACE_EVENT0("skia", TRACE_FUNC);
1755 // To avoid redundant logic in our culling code and various backends, we always sort rects
1756 // before passing them along.
1757 this->onDrawRect(r.makeSorted(), paint);
1758 }
1759
drawClippedToSaveBehind(const SkPaint & paint)1760 void SkCanvas::drawClippedToSaveBehind(const SkPaint& paint) {
1761 TRACE_EVENT0("skia", TRACE_FUNC);
1762 this->onDrawBehind(paint);
1763 }
1764
drawRegion(const SkRegion & region,const SkPaint & paint)1765 void SkCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
1766 TRACE_EVENT0("skia", TRACE_FUNC);
1767 if (region.isEmpty()) {
1768 return;
1769 }
1770
1771 if (region.isRect()) {
1772 return this->drawIRect(region.getBounds(), paint);
1773 }
1774
1775 this->onDrawRegion(region, paint);
1776 }
1777
drawOval(const SkRect & r,const SkPaint & paint)1778 void SkCanvas::drawOval(const SkRect& r, const SkPaint& paint) {
1779 TRACE_EVENT0("skia", TRACE_FUNC);
1780 // To avoid redundant logic in our culling code and various backends, we always sort rects
1781 // before passing them along.
1782 this->onDrawOval(r.makeSorted(), paint);
1783 }
1784
drawRRect(const SkRRect & rrect,const SkPaint & paint)1785 void SkCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
1786 TRACE_EVENT0("skia", TRACE_FUNC);
1787 this->onDrawRRect(rrect, paint);
1788 }
1789
drawPoints(PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)1790 void SkCanvas::drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) {
1791 TRACE_EVENT0("skia", TRACE_FUNC);
1792 this->onDrawPoints(mode, count, pts, paint);
1793 }
1794
drawVertices(const sk_sp<SkVertices> & vertices,SkBlendMode mode,const SkPaint & paint)1795 void SkCanvas::drawVertices(const sk_sp<SkVertices>& vertices, SkBlendMode mode,
1796 const SkPaint& paint) {
1797 this->drawVertices(vertices.get(), mode, paint);
1798 }
1799
drawVertices(const SkVertices * vertices,SkBlendMode mode,const SkPaint & paint)1800 void SkCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint) {
1801 TRACE_EVENT0("skia", TRACE_FUNC);
1802 RETURN_ON_NULL(vertices);
1803
1804 // We expect fans to be converted to triangles when building or deserializing SkVertices.
1805 SkASSERT(vertices->priv().mode() != SkVertices::kTriangleFan_VertexMode);
1806
1807 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
1808 // Preserve legacy behavior for Android: ignore the SkShader if there are no texCoords present
1809 if (paint.getShader() && !vertices->priv().hasTexCoords()) {
1810 SkPaint noShaderPaint(paint);
1811 noShaderPaint.setShader(nullptr);
1812 this->onDrawVerticesObject(vertices, mode, noShaderPaint);
1813 return;
1814 }
1815 #endif
1816
1817 this->onDrawVerticesObject(vertices, mode, paint);
1818 }
1819
drawPath(const SkPath & path,const SkPaint & paint)1820 void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
1821 TRACE_EVENT0("skia", TRACE_FUNC);
1822 this->onDrawPath(path, paint);
1823 }
1824
1825 // Returns true if the rect can be "filled" : non-empty and finite
fillable(const SkRect & r)1826 static bool fillable(const SkRect& r) {
1827 SkScalar w = r.width();
1828 SkScalar h = r.height();
1829 return SkScalarIsFinite(w) && w > 0 && SkScalarIsFinite(h) && h > 0;
1830 }
1831
clean_paint_for_lattice(const SkPaint * paint)1832 static SkPaint clean_paint_for_lattice(const SkPaint* paint) {
1833 SkPaint cleaned;
1834 if (paint) {
1835 cleaned = *paint;
1836 cleaned.setMaskFilter(nullptr);
1837 cleaned.setAntiAlias(false);
1838 }
1839 return cleaned;
1840 }
1841
drawImageNine(const SkImage * image,const SkIRect & center,const SkRect & dst,SkFilterMode filter,const SkPaint * paint)1842 void SkCanvas::drawImageNine(const SkImage* image, const SkIRect& center, const SkRect& dst,
1843 SkFilterMode filter, const SkPaint* paint) {
1844 RETURN_ON_NULL(image);
1845
1846 const int xdivs[] = {center.fLeft, center.fRight};
1847 const int ydivs[] = {center.fTop, center.fBottom};
1848
1849 Lattice lat;
1850 lat.fXDivs = xdivs;
1851 lat.fYDivs = ydivs;
1852 lat.fRectTypes = nullptr;
1853 lat.fXCount = lat.fYCount = 2;
1854 lat.fBounds = nullptr;
1855 lat.fColors = nullptr;
1856 this->drawImageLattice(image, lat, dst, filter, paint);
1857 }
1858
drawImageLattice(const SkImage * image,const Lattice & lattice,const SkRect & dst,SkFilterMode filter,const SkPaint * paint)1859 void SkCanvas::drawImageLattice(const SkImage* image, const Lattice& lattice, const SkRect& dst,
1860 SkFilterMode filter, const SkPaint* paint) {
1861 TRACE_EVENT0("skia", TRACE_FUNC);
1862 RETURN_ON_NULL(image);
1863 if (dst.isEmpty()) {
1864 return;
1865 }
1866
1867 SkIRect bounds;
1868 Lattice latticePlusBounds = lattice;
1869 if (!latticePlusBounds.fBounds) {
1870 bounds = SkIRect::MakeWH(image->width(), image->height());
1871 latticePlusBounds.fBounds = &bounds;
1872 }
1873
1874 if (SkLatticeIter::Valid(image->width(), image->height(), latticePlusBounds)) {
1875 SkPaint latticePaint = clean_paint_for_lattice(paint);
1876 this->onDrawImageLattice2(image, latticePlusBounds, dst, filter, &latticePaint);
1877 } else {
1878 this->drawImageRect(image, SkRect::MakeIWH(image->width(), image->height()), dst,
1879 SkSamplingOptions(filter), paint, kStrict_SrcRectConstraint);
1880 }
1881 }
1882
drawAtlas(const SkImage * atlas,const SkRSXform xform[],const SkRect tex[],const SkColor colors[],int count,SkBlendMode mode,const SkSamplingOptions & sampling,const SkRect * cull,const SkPaint * paint)1883 void SkCanvas::drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[],
1884 const SkColor colors[], int count, SkBlendMode mode,
1885 const SkSamplingOptions& sampling, const SkRect* cull,
1886 const SkPaint* paint) {
1887 TRACE_EVENT0("skia", TRACE_FUNC);
1888 RETURN_ON_NULL(atlas);
1889 if (count <= 0) {
1890 return;
1891 }
1892 SkASSERT(atlas);
1893 SkASSERT(tex);
1894 this->onDrawAtlas2(atlas, xform, tex, colors, count, mode, sampling, cull, paint);
1895 }
1896
drawAnnotation(const SkRect & rect,const char key[],SkData * value)1897 void SkCanvas::drawAnnotation(const SkRect& rect, const char key[], SkData* value) {
1898 TRACE_EVENT0("skia", TRACE_FUNC);
1899 if (key) {
1900 this->onDrawAnnotation(rect, key, value);
1901 }
1902 }
1903
private_draw_shadow_rec(const SkPath & path,const SkDrawShadowRec & rec)1904 void SkCanvas::private_draw_shadow_rec(const SkPath& path, const SkDrawShadowRec& rec) {
1905 TRACE_EVENT0("skia", TRACE_FUNC);
1906 this->onDrawShadowRec(path, rec);
1907 }
1908
onDrawShadowRec(const SkPath & path,const SkDrawShadowRec & rec)1909 void SkCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) {
1910 // We don't test quickReject because the shadow outsets the path's bounds.
1911 // TODO(michaelludwig): Is it worth calling SkDrawShadowMetrics::GetLocalBounds here?
1912 if (!this->predrawNotify()) {
1913 return;
1914 }
1915 this->topDevice()->drawShadow(path, rec);
1916 }
1917
experimental_DrawEdgeAAQuad(const SkRect & rect,const SkPoint clip[4],QuadAAFlags aaFlags,const SkColor4f & color,SkBlendMode mode)1918 void SkCanvas::experimental_DrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4],
1919 QuadAAFlags aaFlags, const SkColor4f& color,
1920 SkBlendMode mode) {
1921 TRACE_EVENT0("skia", TRACE_FUNC);
1922 // Make sure the rect is sorted before passing it along
1923 this->onDrawEdgeAAQuad(rect.makeSorted(), clip, aaFlags, color, mode);
1924 }
1925
experimental_DrawEdgeAAImageSet(const ImageSetEntry imageSet[],int cnt,const SkPoint dstClips[],const SkMatrix preViewMatrices[],const SkSamplingOptions & sampling,const SkPaint * paint,SrcRectConstraint constraint)1926 void SkCanvas::experimental_DrawEdgeAAImageSet(const ImageSetEntry imageSet[], int cnt,
1927 const SkPoint dstClips[],
1928 const SkMatrix preViewMatrices[],
1929 const SkSamplingOptions& sampling,
1930 const SkPaint* paint,
1931 SrcRectConstraint constraint) {
1932 TRACE_EVENT0("skia", TRACE_FUNC);
1933 this->onDrawEdgeAAImageSet2(imageSet, cnt, dstClips, preViewMatrices, sampling, paint,
1934 constraint);
1935 }
1936
1937 //////////////////////////////////////////////////////////////////////////////
1938 // These are the virtual drawing methods
1939 //////////////////////////////////////////////////////////////////////////////
1940
onDiscard()1941 void SkCanvas::onDiscard() {
1942 if (fSurfaceBase) {
1943 sk_ignore_unused_variable(fSurfaceBase->aboutToDraw(SkSurface::kDiscard_ContentChangeMode));
1944 }
1945 }
1946
onDrawPaint(const SkPaint & paint)1947 void SkCanvas::onDrawPaint(const SkPaint& paint) {
1948 this->internalDrawPaint(paint);
1949 }
1950
internalDrawPaint(const SkPaint & paint)1951 void SkCanvas::internalDrawPaint(const SkPaint& paint) {
1952 // drawPaint does not call internalQuickReject() because computing its geometry is not free
1953 // (see getLocalClipBounds(), and the two conditions below are sufficient.
1954 if (paint.nothingToDraw() || this->isClipEmpty()) {
1955 return;
1956 }
1957
1958 auto layer = this->aboutToDraw(this, paint, nullptr, CheckForOverwrite::kYes);
1959 if (layer) {
1960 this->topDevice()->drawPaint(layer->paint());
1961 }
1962 }
1963
onDrawPoints(PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)1964 void SkCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[],
1965 const SkPaint& paint) {
1966 if ((long)count <= 0 || paint.nothingToDraw()) {
1967 return;
1968 }
1969 SkASSERT(pts != nullptr);
1970
1971 SkRect bounds;
1972 // Compute bounds from points (common for drawing a single line)
1973 if (count == 2) {
1974 bounds.set(pts[0], pts[1]);
1975 } else {
1976 bounds.setBounds(pts, SkToInt(count));
1977 }
1978
1979 // Enforce paint style matches implicit behavior of drawPoints
1980 SkPaint strokePaint = paint;
1981 strokePaint.setStyle(SkPaint::kStroke_Style);
1982 if (this->internalQuickReject(bounds, strokePaint)) {
1983 return;
1984 }
1985
1986 auto layer = this->aboutToDraw(this, strokePaint, &bounds);
1987 if (layer) {
1988 this->topDevice()->drawPoints(mode, count, pts, layer->paint());
1989 }
1990 }
1991
onDrawRect(const SkRect & r,const SkPaint & paint)1992 void SkCanvas::onDrawRect(const SkRect& r, const SkPaint& paint) {
1993 SkASSERT(r.isSorted());
1994 if (this->internalQuickReject(r, paint)) {
1995 return;
1996 }
1997
1998 auto layer = this->aboutToDraw(this, paint, &r, CheckForOverwrite::kYes);
1999 if (layer) {
2000 this->topDevice()->drawRect(r, layer->paint());
2001 }
2002 }
2003
onDrawRegion(const SkRegion & region,const SkPaint & paint)2004 void SkCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) {
2005 const SkRect bounds = SkRect::Make(region.getBounds());
2006 if (this->internalQuickReject(bounds, paint)) {
2007 return;
2008 }
2009
2010 auto layer = this->aboutToDraw(this, paint, &bounds);
2011 if (layer) {
2012 this->topDevice()->drawRegion(region, layer->paint());
2013 }
2014 }
2015
onDrawBehind(const SkPaint & paint)2016 void SkCanvas::onDrawBehind(const SkPaint& paint) {
2017 SkBaseDevice* dev = this->topDevice();
2018 if (!dev) {
2019 return;
2020 }
2021
2022 SkIRect bounds;
2023 SkDeque::Iter iter(fMCStack, SkDeque::Iter::kBack_IterStart);
2024 for (;;) {
2025 const MCRec* rec = (const MCRec*)iter.prev();
2026 if (!rec) {
2027 return; // no backimages, so nothing to draw
2028 }
2029 if (rec->fBackImage) {
2030 // drawBehind should only have been called when the saveBehind record is active;
2031 // if this fails, it means a real saveLayer was made w/o being restored first.
2032 SkASSERT(dev == rec->fDevice);
2033 bounds = SkIRect::MakeXYWH(rec->fBackImage->fLoc.fX, rec->fBackImage->fLoc.fY,
2034 rec->fBackImage->fImage->width(),
2035 rec->fBackImage->fImage->height());
2036 break;
2037 }
2038 }
2039
2040 // The backimage location (and thus bounds) were defined in the device's space, so mark it
2041 // as a clip. We use a clip instead of just drawing a rect in case the paint has an image
2042 // filter on it (which is applied before any auto-layer so the filter is clipped).
2043 dev->save();
2044 {
2045 // We also have to temporarily whack the device matrix since clipRegion is affected by the
2046 // global-to-device matrix and clipRect is affected by the local-to-device.
2047 SkAutoDeviceTransformRestore adtr(dev, SkMatrix::I());
2048 dev->clipRect(SkRect::Make(bounds), SkClipOp::kIntersect, /* aa */ false);
2049 // ~adtr will reset the local-to-device matrix so that drawPaint() shades correctly.
2050 }
2051
2052 auto layer = this->aboutToDraw(this, paint);
2053 if (layer) {
2054 this->topDevice()->drawPaint(layer->paint());
2055 }
2056
2057 dev->restore(fMCRec->fMatrix);
2058 }
2059
onDrawOval(const SkRect & oval,const SkPaint & paint)2060 void SkCanvas::onDrawOval(const SkRect& oval, const SkPaint& paint) {
2061 SkASSERT(oval.isSorted());
2062 if (this->internalQuickReject(oval, paint)) {
2063 return;
2064 }
2065
2066 auto layer = this->aboutToDraw(this, paint, &oval);
2067 if (layer) {
2068 this->topDevice()->drawOval(oval, layer->paint());
2069 }
2070 }
2071
onDrawArc(const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const SkPaint & paint)2072 void SkCanvas::onDrawArc(const SkRect& oval, SkScalar startAngle,
2073 SkScalar sweepAngle, bool useCenter,
2074 const SkPaint& paint) {
2075 SkASSERT(oval.isSorted());
2076 if (this->internalQuickReject(oval, paint)) {
2077 return;
2078 }
2079
2080 auto layer = this->aboutToDraw(this, paint, &oval);
2081 if (layer) {
2082 this->topDevice()->drawArc(oval, startAngle, sweepAngle, useCenter, layer->paint());
2083 }
2084 }
2085
onDrawRRect(const SkRRect & rrect,const SkPaint & paint)2086 void SkCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
2087 const SkRect& bounds = rrect.getBounds();
2088
2089 // Delegating to simpler draw operations
2090 if (rrect.isRect()) {
2091 // call the non-virtual version
2092 this->SkCanvas::drawRect(bounds, paint);
2093 return;
2094 } else if (rrect.isOval()) {
2095 // call the non-virtual version
2096 this->SkCanvas::drawOval(bounds, paint);
2097 return;
2098 }
2099
2100 if (this->internalQuickReject(bounds, paint)) {
2101 return;
2102 }
2103
2104 auto layer = this->aboutToDraw(this, paint, &bounds);
2105 if (layer) {
2106 this->topDevice()->drawRRect(rrect, layer->paint());
2107 }
2108 }
2109
onDrawDRRect(const SkRRect & outer,const SkRRect & inner,const SkPaint & paint)2110 void SkCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) {
2111 const SkRect& bounds = outer.getBounds();
2112 if (this->internalQuickReject(bounds, paint)) {
2113 return;
2114 }
2115
2116 auto layer = this->aboutToDraw(this, paint, &bounds);
2117 if (layer) {
2118 this->topDevice()->drawDRRect(outer, inner, layer->paint());
2119 }
2120 }
2121
onDrawPath(const SkPath & path,const SkPaint & paint)2122 void SkCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) {
2123 if (!path.isFinite()) {
2124 return;
2125 }
2126
2127 const SkRect& pathBounds = path.getBounds();
2128 if (!path.isInverseFillType() && this->internalQuickReject(pathBounds, paint)) {
2129 return;
2130 }
2131 if (path.isInverseFillType() && pathBounds.width() <= 0 && pathBounds.height() <= 0) {
2132 this->internalDrawPaint(paint);
2133 return;
2134 }
2135
2136 auto layer = this->aboutToDraw(this, paint, &pathBounds);
2137 if (layer) {
2138 this->topDevice()->drawPath(path, layer->paint());
2139 }
2140 }
2141
canDrawBitmapAsSprite(SkScalar x,SkScalar y,int w,int h,const SkSamplingOptions & sampling,const SkPaint & paint)2142 bool SkCanvas::canDrawBitmapAsSprite(SkScalar x, SkScalar y, int w, int h,
2143 const SkSamplingOptions& sampling, const SkPaint& paint) {
2144 if (!paint.getImageFilter()) {
2145 return false;
2146 }
2147
2148 const SkMatrix& ctm = this->getTotalMatrix();
2149 if (!SkTreatAsSprite(ctm, SkISize::Make(w, h), sampling, paint)) {
2150 return false;
2151 }
2152
2153 // The other paint effects need to be applied before the image filter, but the sprite draw
2154 // applies the filter explicitly first.
2155 if (paint.getAlphaf() < 1.f || paint.getColorFilter() || paint.getMaskFilter()) {
2156 return false;
2157 }
2158 // Currently we can only use the filterSprite code if we are clipped to the bitmap's bounds.
2159 // Once we can filter and the filter will return a result larger than itself, we should be
2160 // able to remove this constraint.
2161 // skbug.com/4526
2162 //
2163 SkPoint pt;
2164 ctm.mapXY(x, y, &pt);
2165 SkIRect ir = SkIRect::MakeXYWH(SkScalarRoundToInt(pt.x()), SkScalarRoundToInt(pt.y()), w, h);
2166 // quick bounds have been outset by 1px compared to overall device bounds, so this makes the
2167 // contains check equivalent to between ir and device bounds
2168 ir.outset(1, 1);
2169 return ir.contains(fQuickRejectBounds);
2170 }
2171
2172 // Clean-up the paint to match the drawing semantics for drawImage et al. (skbug.com/7804).
clean_paint_for_drawImage(const SkPaint * paint)2173 static SkPaint clean_paint_for_drawImage(const SkPaint* paint) {
2174 SkPaint cleaned;
2175 if (paint) {
2176 cleaned = *paint;
2177 cleaned.setStyle(SkPaint::kFill_Style);
2178 cleaned.setPathEffect(nullptr);
2179 }
2180 return cleaned;
2181 }
2182
2183 // drawVertices fills triangles and ignores mask filter and path effect,
2184 // so canonicalize the paint before checking quick reject.
clean_paint_for_drawVertices(SkPaint paint)2185 static SkPaint clean_paint_for_drawVertices(SkPaint paint) {
2186 paint.setStyle(SkPaint::kFill_Style);
2187 paint.setMaskFilter(nullptr);
2188 paint.setPathEffect(nullptr);
2189 return paint;
2190 }
2191
onDrawImage2(const SkImage * image,SkScalar x,SkScalar y,const SkSamplingOptions & sampling,const SkPaint * paint)2192 void SkCanvas::onDrawImage2(const SkImage* image, SkScalar x, SkScalar y,
2193 const SkSamplingOptions& sampling, const SkPaint* paint) {
2194 SkPaint realPaint = clean_paint_for_drawImage(paint);
2195
2196 SkRect bounds = SkRect::MakeXYWH(x, y, image->width(), image->height());
2197 if (this->internalQuickReject(bounds, realPaint)) {
2198 return;
2199 }
2200
2201 if (realPaint.getImageFilter() &&
2202 this->canDrawBitmapAsSprite(x, y, image->width(), image->height(), sampling, realPaint) &&
2203 !image_to_color_filter(&realPaint)) {
2204 // Evaluate the image filter directly on the input image and then draw the result, instead
2205 // of first drawing the image to a temporary layer and filtering.
2206 SkBaseDevice* device = this->topDevice();
2207 sk_sp<SkSpecialImage> special;
2208 if ((special = device->makeSpecial(image))) {
2209 sk_sp<SkImageFilter> filter = realPaint.refImageFilter();
2210 realPaint.setImageFilter(nullptr);
2211
2212 // TODO(michaelludwig) - Many filters could probably be evaluated like this even if the
2213 // CTM is not translate-only; the post-transformation of the filtered image by the CTM
2214 // will probably look just as good and not require an extra layer.
2215 // TODO(michaelludwig) - Once image filter implementations can support source images
2216 // with non-(0,0) origins, we can just mark the origin as (x,y) instead of doing a
2217 // pre-concat here.
2218 SkMatrix layerToDevice = device->localToDevice();
2219 layerToDevice.preTranslate(x, y);
2220 skif::Mapping mapping(layerToDevice, SkMatrix::Translate(-x, -y));
2221
2222 if (this->predrawNotify()) {
2223 device->drawFilteredImage(mapping, special.get(), filter.get(), sampling,realPaint);
2224 }
2225 return;
2226 } // else fall through to regular drawing path
2227 }
2228
2229 auto layer = this->aboutToDraw(this, realPaint, &bounds);
2230 if (layer) {
2231 this->topDevice()->drawImageRect(image, nullptr, bounds, sampling,
2232 layer->paint(), kStrict_SrcRectConstraint);
2233 }
2234 }
2235
onDrawImageRect2(const SkImage * image,const SkRect & src,const SkRect & dst,const SkSamplingOptions & sampling,const SkPaint * paint,SrcRectConstraint constraint)2236 void SkCanvas::onDrawImageRect2(const SkImage* image, const SkRect& src, const SkRect& dst,
2237 const SkSamplingOptions& sampling, const SkPaint* paint,
2238 SrcRectConstraint constraint) {
2239 SkPaint realPaint = clean_paint_for_drawImage(paint);
2240
2241 if (this->internalQuickReject(dst, realPaint)) {
2242 return;
2243 }
2244
2245 auto layer = this->aboutToDraw(this, realPaint, &dst, CheckForOverwrite::kYes,
2246 image->isOpaque() ? kOpaque_ShaderOverrideOpacity
2247 : kNotOpaque_ShaderOverrideOpacity);
2248 if (layer) {
2249 this->topDevice()->drawImageRect(image, &src, dst, sampling, layer->paint(), constraint);
2250 }
2251 }
2252
onDrawImageLattice2(const SkImage * image,const Lattice & lattice,const SkRect & dst,SkFilterMode filter,const SkPaint * paint)2253 void SkCanvas::onDrawImageLattice2(const SkImage* image, const Lattice& lattice, const SkRect& dst,
2254 SkFilterMode filter, const SkPaint* paint) {
2255 SkPaint realPaint = clean_paint_for_drawImage(paint);
2256
2257 if (this->internalQuickReject(dst, realPaint)) {
2258 return;
2259 }
2260
2261 auto layer = this->aboutToDraw(this, realPaint, &dst);
2262 if (layer) {
2263 this->topDevice()->drawImageLattice(image, lattice, dst, filter, layer->paint());
2264 }
2265 }
2266
drawImage(const SkImage * image,SkScalar x,SkScalar y,const SkSamplingOptions & sampling,const SkPaint * paint)2267 void SkCanvas::drawImage(const SkImage* image, SkScalar x, SkScalar y,
2268 const SkSamplingOptions& sampling, const SkPaint* paint) {
2269 TRACE_EVENT0("skia", TRACE_FUNC);
2270 RETURN_ON_NULL(image);
2271 this->onDrawImage2(image, x, y, sampling, paint);
2272 }
2273
drawImageRect(const SkImage * image,const SkRect & src,const SkRect & dst,const SkSamplingOptions & sampling,const SkPaint * paint,SrcRectConstraint constraint)2274 void SkCanvas::drawImageRect(const SkImage* image, const SkRect& src, const SkRect& dst,
2275 const SkSamplingOptions& sampling, const SkPaint* paint,
2276 SrcRectConstraint constraint) {
2277 RETURN_ON_NULL(image);
2278 if (!fillable(dst) || !fillable(src)) {
2279 return;
2280 }
2281 this->onDrawImageRect2(image, src, dst, sampling, paint, constraint);
2282 }
2283
drawImageRect(const SkImage * image,const SkRect & dst,const SkSamplingOptions & sampling,const SkPaint * paint)2284 void SkCanvas::drawImageRect(const SkImage* image, const SkRect& dst,
2285 const SkSamplingOptions& sampling, const SkPaint* paint) {
2286 RETURN_ON_NULL(image);
2287 this->drawImageRect(image, SkRect::MakeIWH(image->width(), image->height()), dst, sampling,
2288 paint, kFast_SrcRectConstraint);
2289 }
2290
onDrawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)2291 void SkCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
2292 const SkPaint& paint) {
2293 auto glyphRunList = fScratchGlyphRunBuilder->blobToGlyphRunList(*blob, {x, y});
2294 this->onDrawGlyphRunList(glyphRunList, paint);
2295 }
2296
onDrawGlyphRunList(const SkGlyphRunList & glyphRunList,const SkPaint & paint)2297 void SkCanvas::onDrawGlyphRunList(const SkGlyphRunList& glyphRunList, const SkPaint& paint) {
2298 SkRect bounds = glyphRunList.sourceBounds();
2299 if (this->internalQuickReject(bounds, paint)) {
2300 return;
2301 }
2302 auto layer = this->aboutToDraw(this, paint, &bounds);
2303 if (layer) {
2304 this->topDevice()->drawGlyphRunList(glyphRunList, layer->paint());
2305 }
2306 }
2307
2308 // These call the (virtual) onDraw... method
drawSimpleText(const void * text,size_t byteLength,SkTextEncoding encoding,SkScalar x,SkScalar y,const SkFont & font,const SkPaint & paint)2309 void SkCanvas::drawSimpleText(const void* text, size_t byteLength, SkTextEncoding encoding,
2310 SkScalar x, SkScalar y, const SkFont& font, const SkPaint& paint) {
2311 TRACE_EVENT0("skia", TRACE_FUNC);
2312 if (byteLength) {
2313 sk_msan_assert_initialized(text, SkTAddOffset<const void>(text, byteLength));
2314 const SkGlyphRunList& glyphRunList =
2315 fScratchGlyphRunBuilder->textToGlyphRunList(
2316 font, paint, text, byteLength, {x, y}, encoding);
2317 if (!glyphRunList.empty()) {
2318 this->onDrawGlyphRunList(glyphRunList, paint);
2319 }
2320 }
2321 }
2322
drawGlyphs(int count,const SkGlyphID * glyphs,const SkPoint * positions,const uint32_t * clusters,int textByteCount,const char * utf8text,SkPoint origin,const SkFont & font,const SkPaint & paint)2323 void SkCanvas::drawGlyphs(int count, const SkGlyphID* glyphs, const SkPoint* positions,
2324 const uint32_t* clusters, int textByteCount, const char* utf8text,
2325 SkPoint origin, const SkFont& font, const SkPaint& paint) {
2326 if (count <= 0) { return; }
2327
2328 SkGlyphRun glyphRun {
2329 font,
2330 SkMakeSpan(positions, count),
2331 SkMakeSpan(glyphs, count),
2332 SkMakeSpan(utf8text, textByteCount),
2333 SkMakeSpan(clusters, count),
2334 SkSpan<SkVector>()
2335 };
2336 SkGlyphRunList glyphRunList {
2337 glyphRun,
2338 glyphRun.sourceBounds(paint).makeOffset(origin),
2339 origin
2340 };
2341 this->onDrawGlyphRunList(glyphRunList, paint);
2342 }
2343
drawGlyphs(int count,const SkGlyphID glyphs[],const SkPoint positions[],SkPoint origin,const SkFont & font,const SkPaint & paint)2344 void SkCanvas::drawGlyphs(int count, const SkGlyphID glyphs[], const SkPoint positions[],
2345 SkPoint origin, const SkFont& font, const SkPaint& paint) {
2346 if (count <= 0) { return; }
2347
2348 SkGlyphRun glyphRun {
2349 font,
2350 SkMakeSpan(positions, count),
2351 SkMakeSpan(glyphs, count),
2352 SkSpan<const char>(),
2353 SkSpan<const uint32_t>(),
2354 SkSpan<SkVector>()
2355 };
2356 SkGlyphRunList glyphRunList {
2357 glyphRun,
2358 glyphRun.sourceBounds(paint).makeOffset(origin),
2359 origin
2360 };
2361 this->onDrawGlyphRunList(glyphRunList, paint);
2362 }
2363
drawGlyphs(int count,const SkGlyphID glyphs[],const SkRSXform xforms[],SkPoint origin,const SkFont & font,const SkPaint & paint)2364 void SkCanvas::drawGlyphs(int count, const SkGlyphID glyphs[], const SkRSXform xforms[],
2365 SkPoint origin, const SkFont& font, const SkPaint& paint) {
2366 if (count <= 0) { return; }
2367
2368 auto [positions, rotateScales] =
2369 fScratchGlyphRunBuilder->convertRSXForm(SkMakeSpan(xforms, count));
2370
2371 SkGlyphRun glyphRun {
2372 font,
2373 positions,
2374 SkMakeSpan(glyphs, count),
2375 SkSpan<const char>(),
2376 SkSpan<const uint32_t>(),
2377 rotateScales
2378 };
2379 SkGlyphRunList glyphRunList {
2380 glyphRun,
2381 glyphRun.sourceBounds(paint).makeOffset(origin),
2382 origin
2383 };
2384 this->onDrawGlyphRunList(glyphRunList, paint);
2385 }
2386
drawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)2387 void SkCanvas::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
2388 const SkPaint& paint) {
2389 TRACE_EVENT0("skia", TRACE_FUNC);
2390 RETURN_ON_NULL(blob);
2391 RETURN_ON_FALSE(blob->bounds().makeOffset(x, y).isFinite());
2392
2393 // Overflow if more than 2^21 glyphs stopping a buffer overflow latter in the stack.
2394 // See chromium:1080481
2395 // TODO: can consider unrolling a few at a time if this limit becomes a problem.
2396 int totalGlyphCount = 0;
2397 constexpr int kMaxGlyphCount = 1 << 21;
2398 SkTextBlob::Iter i(*blob);
2399 SkTextBlob::Iter::Run r;
2400 while (i.next(&r)) {
2401 int glyphsLeft = kMaxGlyphCount - totalGlyphCount;
2402 RETURN_ON_FALSE(r.fGlyphCount <= glyphsLeft);
2403 totalGlyphCount += r.fGlyphCount;
2404 }
2405 this->onDrawTextBlob(blob, x, y, paint);
2406 }
2407
onDrawVerticesObject(const SkVertices * vertices,SkBlendMode bmode,const SkPaint & paint)2408 void SkCanvas::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode,
2409 const SkPaint& paint) {
2410 SkPaint simplePaint = clean_paint_for_drawVertices(paint);
2411
2412 const SkRect& bounds = vertices->bounds();
2413 if (this->internalQuickReject(bounds, simplePaint)) {
2414 return;
2415 }
2416
2417 auto layer = this->aboutToDraw(this, simplePaint, &bounds);
2418 if (layer) {
2419 this->topDevice()->drawVertices(vertices, bmode, layer->paint());
2420 }
2421 }
2422
drawPatch(const SkPoint cubics[12],const SkColor colors[4],const SkPoint texCoords[4],SkBlendMode bmode,const SkPaint & paint)2423 void SkCanvas::drawPatch(const SkPoint cubics[12], const SkColor colors[4],
2424 const SkPoint texCoords[4], SkBlendMode bmode,
2425 const SkPaint& paint) {
2426 TRACE_EVENT0("skia", TRACE_FUNC);
2427 if (nullptr == cubics) {
2428 return;
2429 }
2430
2431 this->onDrawPatch(cubics, colors, texCoords, bmode, paint);
2432 }
2433
onDrawPatch(const SkPoint cubics[12],const SkColor colors[4],const SkPoint texCoords[4],SkBlendMode bmode,const SkPaint & paint)2434 void SkCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
2435 const SkPoint texCoords[4], SkBlendMode bmode,
2436 const SkPaint& paint) {
2437 // drawPatch has the same behavior restrictions as drawVertices
2438 SkPaint simplePaint = clean_paint_for_drawVertices(paint);
2439
2440 // Since a patch is always within the convex hull of the control points, we discard it when its
2441 // bounding rectangle is completely outside the current clip.
2442 SkRect bounds;
2443 bounds.setBounds(cubics, SkPatchUtils::kNumCtrlPts);
2444 if (this->internalQuickReject(bounds, simplePaint)) {
2445 return;
2446 }
2447
2448 auto layer = this->aboutToDraw(this, simplePaint, &bounds);
2449 if (layer) {
2450 this->topDevice()->drawPatch(cubics, colors, texCoords, bmode, layer->paint());
2451 }
2452 }
2453
drawDrawable(SkDrawable * dr,SkScalar x,SkScalar y)2454 void SkCanvas::drawDrawable(SkDrawable* dr, SkScalar x, SkScalar y) {
2455 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
2456 TRACE_EVENT0("skia", TRACE_FUNC);
2457 #endif
2458 RETURN_ON_NULL(dr);
2459 if (x || y) {
2460 SkMatrix matrix = SkMatrix::Translate(x, y);
2461 this->onDrawDrawable(dr, &matrix);
2462 } else {
2463 this->onDrawDrawable(dr, nullptr);
2464 }
2465 }
2466
drawDrawable(SkDrawable * dr,const SkMatrix * matrix)2467 void SkCanvas::drawDrawable(SkDrawable* dr, const SkMatrix* matrix) {
2468 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
2469 TRACE_EVENT0("skia", TRACE_FUNC);
2470 #endif
2471 RETURN_ON_NULL(dr);
2472 if (matrix && matrix->isIdentity()) {
2473 matrix = nullptr;
2474 }
2475 this->onDrawDrawable(dr, matrix);
2476 }
2477
onDrawDrawable(SkDrawable * dr,const SkMatrix * matrix)2478 void SkCanvas::onDrawDrawable(SkDrawable* dr, const SkMatrix* matrix) {
2479 // drawable bounds are no longer reliable (e.g. android displaylist)
2480 // so don't use them for quick-reject
2481 if (this->predrawNotify()) {
2482 this->topDevice()->drawDrawable(dr, matrix, this);
2483 }
2484 }
2485
onDrawAtlas2(const SkImage * atlas,const SkRSXform xform[],const SkRect tex[],const SkColor colors[],int count,SkBlendMode bmode,const SkSamplingOptions & sampling,const SkRect * cull,const SkPaint * paint)2486 void SkCanvas::onDrawAtlas2(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[],
2487 const SkColor colors[], int count, SkBlendMode bmode,
2488 const SkSamplingOptions& sampling, const SkRect* cull,
2489 const SkPaint* paint) {
2490 // drawAtlas is a combination of drawVertices and drawImage...
2491 SkPaint realPaint = clean_paint_for_drawVertices(clean_paint_for_drawImage(paint));
2492 realPaint.setShader(atlas->makeShader(sampling));
2493
2494 if (cull && this->internalQuickReject(*cull, realPaint)) {
2495 return;
2496 }
2497
2498 auto layer = this->aboutToDraw(this, realPaint);
2499 if (layer) {
2500 this->topDevice()->drawAtlas(xform, tex, colors, count, bmode, layer->paint());
2501 }
2502 }
2503
onDrawAnnotation(const SkRect & rect,const char key[],SkData * value)2504 void SkCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) {
2505 SkASSERT(key);
2506
2507 if (this->predrawNotify()) {
2508 this->topDevice()->drawAnnotation(rect, key, value);
2509 }
2510 }
2511
onDrawEdgeAAQuad(const SkRect & r,const SkPoint clip[4],QuadAAFlags edgeAA,const SkColor4f & color,SkBlendMode mode)2512 void SkCanvas::onDrawEdgeAAQuad(const SkRect& r, const SkPoint clip[4], QuadAAFlags edgeAA,
2513 const SkColor4f& color, SkBlendMode mode) {
2514 SkASSERT(r.isSorted());
2515
2516 SkPaint paint{color};
2517 paint.setBlendMode(mode);
2518 if (this->internalQuickReject(r, paint)) {
2519 return;
2520 }
2521
2522 if (this->predrawNotify()) {
2523 this->topDevice()->drawEdgeAAQuad(r, clip, edgeAA, color, mode);
2524 }
2525 }
2526
onDrawEdgeAAImageSet2(const ImageSetEntry imageSet[],int count,const SkPoint dstClips[],const SkMatrix preViewMatrices[],const SkSamplingOptions & sampling,const SkPaint * paint,SrcRectConstraint constraint)2527 void SkCanvas::onDrawEdgeAAImageSet2(const ImageSetEntry imageSet[], int count,
2528 const SkPoint dstClips[], const SkMatrix preViewMatrices[],
2529 const SkSamplingOptions& sampling, const SkPaint* paint,
2530 SrcRectConstraint constraint) {
2531 if (count <= 0) {
2532 // Nothing to draw
2533 return;
2534 }
2535
2536 SkPaint realPaint = clean_paint_for_drawImage(paint);
2537
2538 // We could calculate the set's dstRect union to always check quickReject(), but we can't reject
2539 // individual entries and Chromium's occlusion culling already makes it likely that at least one
2540 // entry will be visible. So, we only calculate the draw bounds when it's trivial (count == 1),
2541 // or we need it for the autolooper (since it greatly improves image filter perf).
2542 bool needsAutoLayer = SkToBool(realPaint.getImageFilter());
2543 bool setBoundsValid = count == 1 || needsAutoLayer;
2544 SkRect setBounds = imageSet[0].fDstRect;
2545 if (imageSet[0].fMatrixIndex >= 0) {
2546 // Account for the per-entry transform that is applied prior to the CTM when drawing
2547 preViewMatrices[imageSet[0].fMatrixIndex].mapRect(&setBounds);
2548 }
2549 if (needsAutoLayer) {
2550 for (int i = 1; i < count; ++i) {
2551 SkRect entryBounds = imageSet[i].fDstRect;
2552 if (imageSet[i].fMatrixIndex >= 0) {
2553 preViewMatrices[imageSet[i].fMatrixIndex].mapRect(&entryBounds);
2554 }
2555 setBounds.joinPossiblyEmptyRect(entryBounds);
2556 }
2557 }
2558
2559 // If we happen to have the draw bounds, though, might as well check quickReject().
2560 if (setBoundsValid && this->internalQuickReject(setBounds, realPaint)) {
2561 return;
2562 }
2563
2564 auto layer = this->aboutToDraw(this, realPaint, setBoundsValid ? &setBounds : nullptr);
2565 if (layer) {
2566 this->topDevice()->drawEdgeAAImageSet(imageSet, count, dstClips, preViewMatrices, sampling,
2567 layer->paint(), constraint);
2568 }
2569 }
2570
2571 //////////////////////////////////////////////////////////////////////////////
2572 // These methods are NOT virtual, and therefore must call back into virtual
2573 // methods, rather than actually drawing themselves.
2574 //////////////////////////////////////////////////////////////////////////////
2575
drawColor(const SkColor4f & c,SkBlendMode mode)2576 void SkCanvas::drawColor(const SkColor4f& c, SkBlendMode mode) {
2577 SkPaint paint;
2578 paint.setColor(c);
2579 paint.setBlendMode(mode);
2580 this->drawPaint(paint);
2581 }
2582
drawPoint(SkScalar x,SkScalar y,const SkPaint & paint)2583 void SkCanvas::drawPoint(SkScalar x, SkScalar y, const SkPaint& paint) {
2584 const SkPoint pt = { x, y };
2585 this->drawPoints(kPoints_PointMode, 1, &pt, paint);
2586 }
2587
drawLine(SkScalar x0,SkScalar y0,SkScalar x1,SkScalar y1,const SkPaint & paint)2588 void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint& paint) {
2589 SkPoint pts[2];
2590 pts[0].set(x0, y0);
2591 pts[1].set(x1, y1);
2592 this->drawPoints(kLines_PointMode, 2, pts, paint);
2593 }
2594
drawCircle(SkScalar cx,SkScalar cy,SkScalar radius,const SkPaint & paint)2595 void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint& paint) {
2596 if (radius < 0) {
2597 radius = 0;
2598 }
2599
2600 SkRect r;
2601 r.setLTRB(cx - radius, cy - radius, cx + radius, cy + radius);
2602 this->drawOval(r, paint);
2603 }
2604
drawRoundRect(const SkRect & r,SkScalar rx,SkScalar ry,const SkPaint & paint)2605 void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry,
2606 const SkPaint& paint) {
2607 if (rx > 0 && ry > 0) {
2608 SkRRect rrect;
2609 rrect.setRectXY(r, rx, ry);
2610 this->drawRRect(rrect, paint);
2611 } else {
2612 this->drawRect(r, paint);
2613 }
2614 }
2615
drawArc(const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const SkPaint & paint)2616 void SkCanvas::drawArc(const SkRect& oval, SkScalar startAngle,
2617 SkScalar sweepAngle, bool useCenter,
2618 const SkPaint& paint) {
2619 TRACE_EVENT0("skia", TRACE_FUNC);
2620 if (oval.isEmpty() || !sweepAngle) {
2621 return;
2622 }
2623 this->onDrawArc(oval, startAngle, sweepAngle, useCenter, paint);
2624 }
2625
2626 ///////////////////////////////////////////////////////////////////////////////
2627 #ifdef SK_DISABLE_SKPICTURE
drawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)2628 void SkCanvas::drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) {}
2629
2630
onDrawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)2631 void SkCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix,
2632 const SkPaint* paint) {}
2633 #else
2634
drawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)2635 void SkCanvas::drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) {
2636 TRACE_EVENT0("skia", TRACE_FUNC);
2637 RETURN_ON_NULL(picture);
2638
2639 if (matrix && matrix->isIdentity()) {
2640 matrix = nullptr;
2641 }
2642 if (picture->approximateOpCount() <= kMaxPictureOpsToUnrollInsteadOfRef) {
2643 SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect());
2644 picture->playback(this);
2645 } else {
2646 this->onDrawPicture(picture, matrix, paint);
2647 }
2648 }
2649
onDrawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)2650 void SkCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix,
2651 const SkPaint* paint) {
2652 if (this->internalQuickReject(picture->cullRect(), paint ? *paint : SkPaint{}, matrix)) {
2653 return;
2654 }
2655
2656 SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect());
2657 picture->playback(this);
2658 }
2659 #endif
2660
2661 ///////////////////////////////////////////////////////////////////////////////
2662
2663 SkCanvas::ImageSetEntry::ImageSetEntry() = default;
2664 SkCanvas::ImageSetEntry::~ImageSetEntry() = default;
2665 SkCanvas::ImageSetEntry::ImageSetEntry(const ImageSetEntry&) = default;
2666 SkCanvas::ImageSetEntry& SkCanvas::ImageSetEntry::operator=(const ImageSetEntry&) = default;
2667
ImageSetEntry(sk_sp<const SkImage> image,const SkRect & srcRect,const SkRect & dstRect,int matrixIndex,float alpha,unsigned aaFlags,bool hasClip)2668 SkCanvas::ImageSetEntry::ImageSetEntry(sk_sp<const SkImage> image, const SkRect& srcRect,
2669 const SkRect& dstRect, int matrixIndex, float alpha,
2670 unsigned aaFlags, bool hasClip)
2671 : fImage(std::move(image))
2672 , fSrcRect(srcRect)
2673 , fDstRect(dstRect)
2674 , fMatrixIndex(matrixIndex)
2675 , fAlpha(alpha)
2676 , fAAFlags(aaFlags)
2677 , fHasClip(hasClip) {}
2678
ImageSetEntry(sk_sp<const SkImage> image,const SkRect & srcRect,const SkRect & dstRect,float alpha,unsigned aaFlags)2679 SkCanvas::ImageSetEntry::ImageSetEntry(sk_sp<const SkImage> image, const SkRect& srcRect,
2680 const SkRect& dstRect, float alpha, unsigned aaFlags)
2681 : fImage(std::move(image))
2682 , fSrcRect(srcRect)
2683 , fDstRect(dstRect)
2684 , fAlpha(alpha)
2685 , fAAFlags(aaFlags) {}
2686
2687 ///////////////////////////////////////////////////////////////////////////////
2688
MakeRasterDirect(const SkImageInfo & info,void * pixels,size_t rowBytes,const SkSurfaceProps * props)2689 std::unique_ptr<SkCanvas> SkCanvas::MakeRasterDirect(const SkImageInfo& info, void* pixels,
2690 size_t rowBytes, const SkSurfaceProps* props) {
2691 if (!SkSurfaceValidateRasterInfo(info, rowBytes)) {
2692 return nullptr;
2693 }
2694
2695 SkBitmap bitmap;
2696 if (!bitmap.installPixels(info, pixels, rowBytes)) {
2697 return nullptr;
2698 }
2699
2700 return props ?
2701 std::make_unique<SkCanvas>(bitmap, *props) :
2702 std::make_unique<SkCanvas>(bitmap);
2703 }
2704
2705 ///////////////////////////////////////////////////////////////////////////////
2706
SkNoDrawCanvas(int width,int height)2707 SkNoDrawCanvas::SkNoDrawCanvas(int width, int height)
2708 : INHERITED(SkIRect::MakeWH(width, height)) {}
2709
SkNoDrawCanvas(const SkIRect & bounds)2710 SkNoDrawCanvas::SkNoDrawCanvas(const SkIRect& bounds)
2711 : INHERITED(bounds) {}
2712
SkNoDrawCanvas(sk_sp<SkBaseDevice> device)2713 SkNoDrawCanvas::SkNoDrawCanvas(sk_sp<SkBaseDevice> device)
2714 : INHERITED(device) {}
2715
getSaveLayerStrategy(const SaveLayerRec & rec)2716 SkCanvas::SaveLayerStrategy SkNoDrawCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) {
2717 (void)this->INHERITED::getSaveLayerStrategy(rec);
2718 return kNoLayer_SaveLayerStrategy;
2719 }
2720
onDoSaveBehind(const SkRect *)2721 bool SkNoDrawCanvas::onDoSaveBehind(const SkRect*) {
2722 return false;
2723 }
2724
2725 ///////////////////////////////////////////////////////////////////////////////
2726
2727 static_assert((int)SkRegion::kDifference_Op == (int)SkClipOp::kDifference, "");
2728 static_assert((int)SkRegion::kIntersect_Op == (int)SkClipOp::kIntersect, "");
2729
2730 ///////////////////////////////////////////////////////////////////////////////////////////////////
2731
accessTopRasterHandle() const2732 SkRasterHandleAllocator::Handle SkCanvas::accessTopRasterHandle() const {
2733 const SkBaseDevice* dev = this->topDevice();
2734 if (fAllocator) {
2735 SkRasterHandleAllocator::Handle handle = dev->getRasterHandle();
2736 SkIRect clip = dev->devClipBounds();
2737 if (!clip.intersect({0, 0, dev->width(), dev->height()})) {
2738 clip.setEmpty();
2739 }
2740
2741 fAllocator->updateHandle(handle, dev->localToDevice(), clip);
2742 return handle;
2743 }
2744 return nullptr;
2745 }
2746
install(SkBitmap * bm,const SkImageInfo & info,const SkRasterHandleAllocator::Rec & rec)2747 static bool install(SkBitmap* bm, const SkImageInfo& info,
2748 const SkRasterHandleAllocator::Rec& rec) {
2749 return bm->installPixels(info, rec.fPixels, rec.fRowBytes, rec.fReleaseProc, rec.fReleaseCtx);
2750 }
2751
allocBitmap(const SkImageInfo & info,SkBitmap * bm)2752 SkRasterHandleAllocator::Handle SkRasterHandleAllocator::allocBitmap(const SkImageInfo& info,
2753 SkBitmap* bm) {
2754 SkRasterHandleAllocator::Rec rec;
2755 if (!this->allocHandle(info, &rec) || !install(bm, info, rec)) {
2756 return nullptr;
2757 }
2758 return rec.fHandle;
2759 }
2760
2761 std::unique_ptr<SkCanvas>
MakeCanvas(std::unique_ptr<SkRasterHandleAllocator> alloc,const SkImageInfo & info,const Rec * rec)2762 SkRasterHandleAllocator::MakeCanvas(std::unique_ptr<SkRasterHandleAllocator> alloc,
2763 const SkImageInfo& info, const Rec* rec) {
2764 if (!alloc || !SkSurfaceValidateRasterInfo(info, rec ? rec->fRowBytes : kIgnoreRowBytesValue)) {
2765 return nullptr;
2766 }
2767
2768 SkBitmap bm;
2769 Handle hndl;
2770
2771 if (rec) {
2772 hndl = install(&bm, info, *rec) ? rec->fHandle : nullptr;
2773 } else {
2774 hndl = alloc->allocBitmap(info, &bm);
2775 }
2776 return hndl ? std::unique_ptr<SkCanvas>(new SkCanvas(bm, std::move(alloc), hndl)) : nullptr;
2777 }
2778
2779 ///////////////////////////////////////////////////////////////////////////////////////////////////
2780