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1 
2 /*
3  * Copyright 2006 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef SkDraw_DEFINED
11 #define SkDraw_DEFINED
12 
13 #include "include/core/SkCanvas.h"
14 #include "include/core/SkPaint.h"
15 #include "include/core/SkPixmap.h"
16 #include "include/core/SkStrokeRec.h"
17 #include "src/core/SkGlyphRunPainter.h"
18 #include "src/core/SkMask.h"
19 
20 class SkBitmap;
21 class SkClipStack;
22 class SkBaseDevice;
23 class SkBlitter;
24 class SkMatrix;
25 class SkMatrixProvider;
26 class SkPath;
27 class SkRegion;
28 class SkRasterClip;
29 struct SkRect;
30 class SkRRect;
31 class SkVertices;
32 
33 class SkDraw : public SkGlyphRunListPainter::BitmapDevicePainter {
34 public:
35     SkDraw();
36 
37     void    drawPaint(const SkPaint&) const;
38     void    drawPoints(SkCanvas::PointMode, size_t count, const SkPoint[],
39                        const SkPaint&, SkBaseDevice*) const;
40     void    drawRect(const SkRect& prePaintRect, const SkPaint&, const SkMatrix* paintMatrix,
41                      const SkRect* postPaintRect) const;
drawRect(const SkRect & rect,const SkPaint & paint)42     void    drawRect(const SkRect& rect, const SkPaint& paint) const {
43         this->drawRect(rect, paint, nullptr, nullptr);
44     }
45     void    drawRRect(const SkRRect&, const SkPaint&) const;
46     /**
47      *  To save on mallocs, we allow a flag that tells us that srcPath is
48      *  mutable, so that we don't have to make copies of it as we transform it.
49      *
50      *  If prePathMatrix is not null, it should logically be applied before any
51      *  stroking or other effects. If there are no effects on the paint that
52      *  affect the geometry/rasterization, then the pre matrix can just be
53      *  pre-concated with the current matrix.
54      */
55     void    drawPath(const SkPath& path, const SkPaint& paint,
56                      const SkMatrix* prePathMatrix = nullptr, bool pathIsMutable = false) const {
57         this->drawPath(path, paint, prePathMatrix, pathIsMutable, false);
58     }
59 
60     /* If dstOrNull is null, computes a dst by mapping the bitmap's bounds through the matrix. */
61     void    drawBitmap(const SkBitmap&, const SkMatrix&, const SkRect* dstOrNull,
62                        const SkSamplingOptions&, const SkPaint&) const override;
63     void    drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const;
64     void    drawGlyphRunList(const SkGlyphRunList& glyphRunList,
65                              const SkPaint& paint,
66                              SkGlyphRunListPainter* glyphPainter) const;
67     void    drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) const;
68     void  drawAtlas(const SkRSXform[], const SkRect[], const SkColor[], int count,
69                     SkBlendMode, const SkPaint&);
70 
71     /**
72      *  Overwrite the target with the path's coverage (i.e. its mask).
73      *  Will overwrite the entire device, so it need not be zero'd first.
74      *
75      *  Only device A8 is supported right now.
76      */
77     void drawPathCoverage(const SkPath& src, const SkPaint& paint,
78                           SkBlitter* customBlitter = nullptr) const {
79         bool isHairline = paint.getStyle() == SkPaint::kStroke_Style &&
80                           paint.getStrokeWidth() > 0;
81         this->drawPath(src, paint, nullptr, false, !isHairline, customBlitter);
82     }
83 
84     void paintPaths(SkDrawableGlyphBuffer* drawables,
85                     SkScalar scale,
86                     SkPoint origin,
87                     const SkPaint& paint) const override;
88 
89     void paintMasks(SkDrawableGlyphBuffer* drawables, const SkPaint& paint) const override;
90 
91     static bool ComputeMaskBounds(const SkRect& devPathBounds, const SkIRect* clipBounds,
92                                   const SkMaskFilter* filter, const SkMatrix* filterMatrix,
93                                   SkIRect* bounds);
94 
95     /** Helper function that creates a mask from a path and an optional maskfilter.
96         Note however, that the resulting mask will not have been actually filtered,
97         that must be done afterwards (by calling filterMask). The maskfilter is provided
98         solely to assist in computing the mask's bounds (if the mode requests that).
99     */
100     static bool DrawToMask(const SkPath& devPath, const SkIRect* clipBounds,
101                            const SkMaskFilter*, const SkMatrix* filterMatrix,
102                            SkMask* mask, SkMask::CreateMode mode,
103                            SkStrokeRec::InitStyle style);
104 
105     void drawDevMask(const SkMask& mask, const SkPaint&) const;
106 
107     enum RectType {
108         kHair_RectType,
109         kFill_RectType,
110         kStroke_RectType,
111         kPath_RectType
112     };
113 
114     /**
115      *  Based on the paint's style, strokeWidth, and the matrix, classify how
116      *  to draw the rect. If no special-case is available, returns
117      *  kPath_RectType.
118      *
119      *  Iff RectType == kStroke_RectType, then strokeSize is set to the device
120      *  width and height of the stroke.
121      */
122     static RectType ComputeRectType(const SkRect&, const SkPaint&, const SkMatrix&,
123                                     SkPoint* strokeSize);
124 
125 private:
126     void drawBitmapAsMask(const SkBitmap&, const SkSamplingOptions&, const SkPaint&) const;
127     void drawFixedVertices(const SkVertices* vertices,
128                            SkBlendMode blendMode,
129                            const SkPaint& paint,
130                            const SkMatrix& ctmInverse,
131                            const SkPoint* dev2,
132                            const SkPoint3* dev3,
133                            SkArenaAlloc* outerAlloc) const;
134 
135     void drawPath(const SkPath&,
136                   const SkPaint&,
137                   const SkMatrix* preMatrix,
138                   bool pathIsMutable,
139                   bool drawCoverage,
140                   SkBlitter* customBlitter = nullptr) const;
141 
142     void drawLine(const SkPoint[2], const SkPaint&) const;
143 
144     void drawDevPath(const SkPath& devPath,
145                      const SkPaint& paint,
146                      bool drawCoverage,
147                      SkBlitter* customBlitter,
148                      bool doFill) const;
149     /**
150      *  Return the current clip bounds, in local coordinates, with slop to account
151      *  for antialiasing or hairlines (i.e. device-bounds outset by 1, and then
152      *  run through the inverse of the matrix).
153      *
154      *  If the matrix cannot be inverted, or the current clip is empty, return
155      *  false and ignore bounds parameter.
156      */
157     bool SK_WARN_UNUSED_RESULT computeConservativeLocalClipBounds(SkRect* bounds) const;
158 
159 public:
160     SkPixmap                fDst;
161     const SkMatrixProvider* fMatrixProvider{nullptr};  // required
162     const SkRasterClip*     fRC{nullptr};              // required
163 
164     // optional, will be same dimensions as fDst if present
165     const SkPixmap* fCoverage{nullptr};
166 
167 #ifdef SK_DEBUG
168     void validate() const;
169 #else
validate()170     void validate() const {}
171 #endif
172 };
173 
174 #endif
175