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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkRecord_DEFINED
9 #define SkRecord_DEFINED
10 
11 #include "include/private/SkTLogic.h"
12 #include "include/private/SkTemplates.h"
13 #include "src/core/SkArenaAlloc.h"
14 #include "src/core/SkRecords.h"
15 
16 // SkRecord represents a sequence of SkCanvas calls, saved for future use.
17 // These future uses may include: replay, optimization, serialization, or combinations of those.
18 //
19 // Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to
20 // work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface
21 // for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas.
22 //
23 // SkRecord often looks like it's compatible with any type T, but really it's compatible with any
24 // type T which has a static const SkRecords::Type kType.  That is to say, SkRecord is compatible
25 // only with SkRecords::* structs defined in SkRecords.h.  Your compiler will helpfully yell if you
26 // get this wrong.
27 
28 class SkRecord : public SkRefCnt {
29 public:
30     SkRecord() = default;
31     ~SkRecord() override;
32 
33     // Returns the number of canvas commands in this SkRecord.
count()34     int count() const { return fCount; }
35 
36     // Visit the i-th canvas command with a functor matching this interface:
37     //   template <typename T>
38     //   R operator()(const T& record) { ... }
39     // This operator() must be defined for at least all SkRecords::*.
40     template <typename F>
41     auto visit(int i, F&& f) const -> decltype(f(SkRecords::NoOp())) {
42         return fRecords[i].visit(f);
43     }
44 
45     // Mutate the i-th canvas command with a functor matching this interface:
46     //   template <typename T>
47     //   R operator()(T* record) { ... }
48     // This operator() must be defined for at least all SkRecords::*.
49     template <typename F>
50     auto mutate(int i, F&& f) -> decltype(f((SkRecords::NoOp*)nullptr)) {
51         return fRecords[i].mutate(f);
52     }
53 
54     // Allocate contiguous space for count Ts, to be freed when the SkRecord is destroyed.
55     // Here T can be any class, not just those from SkRecords.  Throws on failure.
56     template <typename T>
57     T* alloc(size_t count = 1) {
58         struct RawBytes {
59             alignas(T) char data[sizeof(T)];
60         };
61         fApproxBytesAllocated += count * sizeof(T) + alignof(T);
62         return (T*)fAlloc.makeArrayDefault<RawBytes>(count);
63     }
64 
65     // Add a new command of type T to the end of this SkRecord.
66     // You are expected to placement new an object of type T onto this pointer.
67     template <typename T>
append()68     T* append() {
69         if (fCount == fReserved) {
70             this->grow();
71         }
72         return fRecords[fCount++].set(this->allocCommand<T>());
73     }
74 
75     // Replace the i-th command with a new command of type T.
76     // You are expected to placement new an object of type T onto this pointer.
77     // References to the original command are invalidated.
78     template <typename T>
replace(int i)79     T* replace(int i) {
80         SkASSERT(i < this->count());
81 
82         Destroyer destroyer;
83         this->mutate(i, destroyer);
84 
85         return fRecords[i].set(this->allocCommand<T>());
86     }
87 
88     // Does not return the bytes in any pointers embedded in the Records; callers
89     // need to iterate with a visitor to measure those they care for.
90     size_t bytesUsed() const;
91 
92     // Rearrange and resize this record to eliminate any NoOps.
93     // May change count() and the indices of ops, but preserves their order.
94     void defrag();
95 
96 private:
97     // An SkRecord is structured as an array of pointers into a big chunk of memory where
98     // records representing each canvas draw call are stored:
99     //
100     // fRecords:  [*][*][*]...
101     //             |  |  |
102     //             |  |  |
103     //             |  |  +---------------------------------------+
104     //             |  +-----------------+                        |
105     //             |                    |                        |
106     //             v                    v                        v
107     //   fAlloc:  [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::DrawRect]...
108     //
109     // We store the types of each of the pointers alongside the pointer.
110     // The cost to append a T to this structure is 8 + sizeof(T) bytes.
111 
112     // A mutator that can be used with replace to destroy canvas commands.
113     struct Destroyer {
114         template <typename T>
operatorDestroyer115         void operator()(T* record) { record->~T(); }
116     };
117 
118     template <typename T>
allocCommand()119     std::enable_if_t<std::is_empty<T>::value, T*> allocCommand() {
120         static T singleton = {};
121         return &singleton;
122     }
123 
124     template <typename T>
allocCommand()125     std::enable_if_t<!std::is_empty<T>::value, T*> allocCommand() { return this->alloc<T>(); }
126 
127     void grow();
128 
129     // A typed pointer to some bytes in fAlloc.  visit() and mutate() allow polymorphic dispatch.
130     struct Record {
131         SkRecords::Type fType;
132         void*           fPtr;
133 
134         // Point this record to its data in fAlloc.  Returns ptr for convenience.
135         template <typename T>
setRecord136         T* set(T* ptr) {
137             fType = T::kType;
138             fPtr  = ptr;
139             SkASSERT(this->ptr() == ptr && this->type() == T::kType);
140             return ptr;
141         }
142 
typeRecord143         SkRecords::Type type() const { return fType; }
ptrRecord144         void* ptr() const { return fPtr; }
145 
146         // Visit this record with functor F (see public API above).
147         template <typename F>
148         auto visit(F&& f) const -> decltype(f(SkRecords::NoOp())) {
149         #define CASE(T) case SkRecords::T##_Type: return f(*(const SkRecords::T*)this->ptr());
150             switch(this->type()) { SK_RECORD_TYPES(CASE) }
151         #undef CASE
152             SkDEBUGFAIL("Unreachable");
153             static const SkRecords::NoOp noop{};
154             return f(noop);
155         }
156 
157         // Mutate this record with functor F (see public API above).
158         template <typename F>
159         auto mutate(F&& f) -> decltype(f((SkRecords::NoOp*)nullptr)) {
160         #define CASE(T) case SkRecords::T##_Type: return f((SkRecords::T*)this->ptr());
161             switch(this->type()) { SK_RECORD_TYPES(CASE) }
162         #undef CASE
163             SkDEBUGFAIL("Unreachable");
164             static const SkRecords::NoOp noop{};
165             return f(const_cast<SkRecords::NoOp*>(&noop));
166         }
167     };
168 
169     // fRecords needs to be a data structure that can append fixed length data, and need to
170     // support efficient random access and forward iteration.  (It doesn't need to be contiguous.)
171     int fCount{0},
172         fReserved{0};
173     SkAutoTMalloc<Record> fRecords;
174 
175     // fAlloc needs to be a data structure which can append variable length data in contiguous
176     // chunks, returning a stable handle to that data for later retrieval.
177     SkArenaAlloc fAlloc{256};
178     size_t       fApproxBytesAllocated{0};
179 };
180 
181 #endif//SkRecord_DEFINED
182