1 /*-------------------------------------------------------------------------
2 * OpenGL Conformance Test Suite
3 * -----------------------------
4 *
5 * Copyright (c) 2014-2016 The Khronos Group Inc.
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 */ /*!
20 * \file
21 * \brief
22 */ /*-------------------------------------------------------------------*/
23
24 /*!
25 * \file esextcTextureBufferMAXSizeValidation.cpp
26 * \brief Texture Buffer Max Size Validation (Test 2)
27 */ /*-------------------------------------------------------------------*/
28
29 #include "esextcTextureBufferMAXSizeValidation.hpp"
30 #include "gluContextInfo.hpp"
31 #include "gluDefs.hpp"
32 #include "glwEnums.hpp"
33 #include "glwFunctions.hpp"
34 #include "tcuTestLog.hpp"
35 #include <vector>
36
37 namespace glcts
38 {
39
40 /* Number of components in computeSSBO.outValue vector */
41 const glw::GLuint TextureBufferMAXSizeValidation::m_n_vec_components = 3;
42
43 /** Constructor
44 *
45 * @param context Test context
46 * @param name Test case's name
47 * @param description Test case's description
48 **/
TextureBufferMAXSizeValidation(Context & context,const ExtParameters & extParams,const char * name,const char * description)49 TextureBufferMAXSizeValidation::TextureBufferMAXSizeValidation(Context& context, const ExtParameters& extParams,
50 const char* name, const char* description)
51 : TestCaseBase(context, extParams, name, description)
52 , m_cs_id(0)
53 , m_max_tex_buffer_size(0)
54 , m_po_id(0)
55 , m_ssbo_id(0)
56 , m_tbo_id(0)
57 , m_tbo_tex_id(0)
58 {
59 /* Nothing to be done here */
60 }
61
62 /** Initializes GLES objects used during the test.
63 *
64 */
initTest(void)65 void TextureBufferMAXSizeValidation::initTest(void)
66 {
67 /* Check if texture buffer extension is supported */
68 if (!m_is_texture_buffer_supported)
69 {
70 throw tcu::NotSupportedError(TEXTURE_BUFFER_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__);
71 }
72
73 /* Get GL entry points */
74 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
75
76 /* Query for the value of max texture buffer size */
77 gl.getIntegerv(m_glExtTokens.MAX_TEXTURE_BUFFER_SIZE, &m_max_tex_buffer_size);
78 GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting gl parameter value!");
79
80 /* Create texture buffer object*/
81 gl.genBuffers(1, &m_tbo_id);
82 GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating buffer object!");
83 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id);
84 GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding buffer object!");
85 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_max_tex_buffer_size * sizeof(glw::GLubyte), DE_NULL, GL_DYNAMIC_DRAW);
86 GLU_EXPECT_NO_ERROR(gl.getError(), "Error allocating buffer object's data store!");
87
88 glw::GLubyte* buf = 0;
89
90 buf = (glw::GLubyte*)gl.mapBufferRange(m_glExtTokens.TEXTURE_BUFFER, 0,
91 m_max_tex_buffer_size * sizeof(glw::GLubyte), GL_MAP_WRITE_BIT);
92 GLU_EXPECT_NO_ERROR(gl.getError(), "Error mapping buffer object's data store to client's address space!");
93
94 for (glw::GLuint i = 0; i < (glw::GLuint)m_max_tex_buffer_size; ++i)
95 {
96 buf[i] = (glw::GLubyte)(i % 256);
97 }
98
99 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER);
100 GLU_EXPECT_NO_ERROR(gl.getError(), "Error ummapping buffer object's data store from client's address space!");
101
102 /* Initialize texture buffer */
103 gl.genTextures(1, &m_tbo_tex_id);
104 GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating texture object!");
105 gl.activeTexture(GL_TEXTURE0);
106 GLU_EXPECT_NO_ERROR(gl.getError(), "Error asetting active texture unit!");
107 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id);
108 GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding texture object!");
109
110 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8UI, m_tbo_id);
111 GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding buffer object as data store for texture buffer!");
112
113 /* Create program object */
114 m_po_id = gl.createProgram();
115 GLU_EXPECT_NO_ERROR(gl.getError(), "Error creating program object!");
116
117 m_cs_id = gl.createShader(GL_COMPUTE_SHADER);
118 GLU_EXPECT_NO_ERROR(gl.getError(), "Error creating shader object!");
119
120 std::string csSource = getComputeShaderCode();
121 const char* csCode = csSource.c_str();
122
123 if (!buildProgram(m_po_id, m_cs_id, 1, &csCode))
124 {
125 TCU_FAIL("Could not create program from valid compute shader object!");
126 }
127
128 /* Create Shader Storage Buffer Object */
129 gl.genBuffers(1, &m_ssbo_id);
130 GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating buffer object!");
131 gl.bindBuffer(GL_ARRAY_BUFFER, m_ssbo_id);
132 GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding buffer object!");
133 gl.bufferData(GL_ARRAY_BUFFER, m_n_vec_components * sizeof(glw::GLuint), 0, GL_DYNAMIC_COPY);
134 GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating buffer object!");
135 }
136
137 /** Returns Compute shader Code
138 *
139 * @return pointer to literal with Compute Shader Code
140 */
getComputeShaderCode()141 const char* TextureBufferMAXSizeValidation::getComputeShaderCode()
142 {
143 const char* result =
144 "${VERSION}\n"
145 "\n"
146 "${TEXTURE_BUFFER_REQUIRE}\n"
147 "\n"
148 "precision highp float;\n"
149 "\n"
150 "uniform highp usamplerBuffer sampler_buffer;\n"
151 "\n"
152 "buffer ComputeSSBO\n"
153 "{\n"
154 " uvec3 outValue;\n"
155 "} computeSSBO;\n"
156 "\n"
157 "layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
158 "\n"
159 "void main(void)\n"
160 "{\n"
161 " computeSSBO.outValue.x = uint( textureSize(sampler_buffer) );\n"
162 " computeSSBO.outValue.y = uint( texelFetch (sampler_buffer, 0).x );\n"
163 " computeSSBO.outValue.z = uint( texelFetch (sampler_buffer, int(computeSSBO.outValue.x) - 1 ).x );\n"
164 "}\n";
165
166 return result;
167 }
168
169 /** Executes the test.
170 *
171 * Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise.
172 *
173 * Note the function throws exception should an error occur!
174 *
175 * @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again.
176 **/
iterate(void)177 tcu::TestNode::IterateResult TextureBufferMAXSizeValidation::iterate(void)
178 {
179 initTest();
180
181 /* Get GL entry points */
182 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
183
184 bool testResult = true;
185
186 glw::GLint textureOffset = -1;
187
188 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_OFFSET, &textureOffset);
189 GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting texture buffer offset parameter value!");
190
191 /* Check if offset is equal to 0 */
192 const int expectedOffset = 0;
193
194 if (expectedOffset != textureOffset)
195 {
196 m_testCtx.getLog() << tcu::TestLog::Message
197 << "Expected GL_TEXTURE_BUFFER_OFFSET_EXT parameter value : " << expectedOffset << "\n"
198 << "Result GL_TEXTURE_BUFFER_OFFSET_EXT parameter value : " << textureOffset << "\n"
199 << tcu::TestLog::EndMessage;
200 testResult = false;
201 }
202
203 glw::GLint textureSize = 0;
204
205 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_SIZE, &textureSize);
206 GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting texture buffer paramter value!");
207
208 /* Check if texture size is equal to m_max_tex_buffer_size * sizeof(glw::GLubyte) */
209 glw::GLint expectedSize = static_cast<glw::GLint>(m_max_tex_buffer_size * sizeof(glw::GLubyte));
210
211 if (expectedSize != textureSize)
212 {
213 m_testCtx.getLog() << tcu::TestLog::Message
214 << "Expected GL_TEXTURE_BUFFER_SIZE_EXT parameter value : " << expectedSize << "\n"
215 << "Result GL_TEXTURE_BUFFER_SIZE_EXT parameter value : " << textureSize << "\n"
216 << tcu::TestLog::EndMessage;
217 testResult = false;
218 }
219
220 gl.useProgram(m_po_id);
221 GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting program!");
222
223 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo_id);
224 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind buffer object to shader storage binding point!");
225
226 gl.activeTexture(GL_TEXTURE0);
227 GLU_EXPECT_NO_ERROR(gl.getError(), "Error activating texture unit!");
228
229 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id);
230 GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding texture object!");
231
232 glw::GLint location = gl.getUniformLocation(m_po_id, "sampler_buffer");
233 GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting uniform location!");
234
235 gl.uniform1i(location, 0);
236 GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting value for uniform location!");
237
238 gl.dispatchCompute(1, 1, 1);
239 GLU_EXPECT_NO_ERROR(gl.getError(), "Error running compute shader!");
240
241 gl.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
242 GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting memory barrier!");
243
244 /* Get result data */
245 glw::GLuint* result = (glw::GLuint*)gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0,
246 m_n_vec_components * sizeof(glw::GLuint), GL_MAP_READ_BIT);
247 GLU_EXPECT_NO_ERROR(gl.getError(), "Error mapping buffer object to client's address space!");
248
249 glw::GLuint expectedValue = (m_max_tex_buffer_size - 1) % 256;
250 /* Log error if expected values and result data are not equal */
251 if (result[0] != (glw::GLuint)m_max_tex_buffer_size || result[1] != 0 || result[2] != expectedValue)
252 {
253 m_testCtx.getLog() << tcu::TestLog::Message << "Result is different than expected\n"
254 << "Expected size: " << m_max_tex_buffer_size << "\n"
255 << "Result value (textureSize): " << result[0] << "\n"
256 << "Expected Value (for index 0) " << 0 << "\n"
257 << "Result value " << result[1] << "\n"
258 << "ExpectedValue (for last index) " << expectedValue << "\n"
259 << "Result value " << result[2] << "\n"
260 << tcu::TestLog::EndMessage;
261
262 testResult = false;
263 }
264
265 if (testResult)
266 {
267 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
268 }
269 else
270 {
271 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
272 }
273
274 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER);
275
276 return STOP;
277 }
278
279 /** Deinitializes GLES objects created during the test.
280 *
281 */
deinit(void)282 void TextureBufferMAXSizeValidation::deinit(void)
283 {
284 /* Get GL entry points */
285 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
286
287 /* Reset GLES state */
288 gl.useProgram(0);
289 gl.bindBuffer(GL_ARRAY_BUFFER, 0);
290 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0);
291 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0);
292 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, 0);
293
294 /* Delete GLES objects */
295 if (0 != m_cs_id)
296 {
297 gl.deleteShader(m_cs_id);
298 m_cs_id = 0;
299 }
300
301 if (0 != m_po_id)
302 {
303 gl.deleteProgram(m_po_id);
304 m_po_id = 0;
305 }
306
307 if (0 != m_ssbo_id)
308 {
309 gl.deleteBuffers(1, &m_ssbo_id);
310 m_ssbo_id = 0;
311 }
312
313 if (0 != m_tbo_id)
314 {
315 gl.deleteBuffers(1, &m_tbo_id);
316 m_tbo_id = 0;
317 }
318
319 if (0 != m_tbo_tex_id)
320 {
321 gl.deleteTextures(1, &m_tbo_tex_id);
322 m_tbo_tex_id = 0;
323 }
324
325 /* Deinitialize base class */
326 TestCaseBase::deinit();
327 }
328
329 } // namespace glcts
330