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1 /*-------------------------------------------------------------------------
2  * Vulkan CTS Framework
3  * --------------------
4  *
5  * Copyright (c) 2017 Google Inc.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Shader source program.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "vkShaderProgram.hpp"
25 
26 #include "tcuTestLog.hpp"
27 
28 namespace vk
29 {
30 
operator <<(const glu::ShaderSource & shaderSource)31 GlslSource& GlslSource::operator<< (const glu::ShaderSource& shaderSource)
32 {
33 	sources[shaderSource.shaderType].push_back(shaderSource.source);
34 	return *this;
35 }
36 
operator <<(const ShaderBuildOptions & buildOptions_)37 GlslSource& GlslSource::operator<< (const ShaderBuildOptions& buildOptions_)
38 {
39 	buildOptions = buildOptions_;
40 	return *this;
41 }
42 
operator <<(const glu::ShaderSource & shaderSource)43 HlslSource& HlslSource::operator<< (const glu::ShaderSource& shaderSource)
44 {
45 	sources[shaderSource.shaderType].push_back(shaderSource.source);
46 	return *this;
47 }
48 
operator <<(const ShaderBuildOptions & buildOptions_)49 HlslSource& HlslSource::operator<< (const ShaderBuildOptions& buildOptions_)
50 {
51 	buildOptions = buildOptions_;
52 	return *this;
53 }
54 
logShader(tcu::TestLog & log,const std::vector<std::string> (& sources)[glu::SHADERTYPE_LAST])55 tcu::TestLog& logShader(tcu::TestLog& log, const std::vector<std::string> (&sources)[glu::SHADERTYPE_LAST])
56 {
57 	log << tcu::TestLog::ShaderProgram(false, "(Source only)");
58 
59 	try
60 	{
61 		for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
62 		{
63 			for (size_t shaderNdx = 0; shaderNdx < sources[shaderType].size(); shaderNdx++)
64 			{
65 				log << tcu::TestLog::Shader(glu::getLogShaderType((glu::ShaderType)shaderType),
66 											sources[shaderType][shaderNdx],
67 											false, "");
68 			}
69 		}
70 	}
71 	catch (...)
72 	{
73 		log << tcu::TestLog::EndShaderProgram;
74 		throw;
75 	}
76 
77 	log << tcu::TestLog::EndShaderProgram;
78 
79 	return log;
80 }
81 
operator <<(tcu::TestLog & log,const GlslSource & shaderSource)82 tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& shaderSource)
83 {
84 	return logShader(log, shaderSource.sources);
85 }
86 
operator <<(tcu::TestLog & log,const HlslSource & shaderSource)87 tcu::TestLog& operator<< (tcu::TestLog& log, const HlslSource& shaderSource)
88 {
89 	return logShader(log, shaderSource.sources);
90 }
91 
92 } // vk
93