1 /*-------------------------------------------------------------------------
2 * Vulkan CTS Framework
3 * --------------------
4 *
5 * Copyright (c) 2017 Google Inc.
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Shader source program.
22 *//*--------------------------------------------------------------------*/
23
24 #include "vkShaderProgram.hpp"
25
26 #include "tcuTestLog.hpp"
27
28 namespace vk
29 {
30
operator <<(const glu::ShaderSource & shaderSource)31 GlslSource& GlslSource::operator<< (const glu::ShaderSource& shaderSource)
32 {
33 sources[shaderSource.shaderType].push_back(shaderSource.source);
34 return *this;
35 }
36
operator <<(const ShaderBuildOptions & buildOptions_)37 GlslSource& GlslSource::operator<< (const ShaderBuildOptions& buildOptions_)
38 {
39 buildOptions = buildOptions_;
40 return *this;
41 }
42
operator <<(const glu::ShaderSource & shaderSource)43 HlslSource& HlslSource::operator<< (const glu::ShaderSource& shaderSource)
44 {
45 sources[shaderSource.shaderType].push_back(shaderSource.source);
46 return *this;
47 }
48
operator <<(const ShaderBuildOptions & buildOptions_)49 HlslSource& HlslSource::operator<< (const ShaderBuildOptions& buildOptions_)
50 {
51 buildOptions = buildOptions_;
52 return *this;
53 }
54
logShader(tcu::TestLog & log,const std::vector<std::string> (& sources)[glu::SHADERTYPE_LAST])55 tcu::TestLog& logShader(tcu::TestLog& log, const std::vector<std::string> (&sources)[glu::SHADERTYPE_LAST])
56 {
57 log << tcu::TestLog::ShaderProgram(false, "(Source only)");
58
59 try
60 {
61 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
62 {
63 for (size_t shaderNdx = 0; shaderNdx < sources[shaderType].size(); shaderNdx++)
64 {
65 log << tcu::TestLog::Shader(glu::getLogShaderType((glu::ShaderType)shaderType),
66 sources[shaderType][shaderNdx],
67 false, "");
68 }
69 }
70 }
71 catch (...)
72 {
73 log << tcu::TestLog::EndShaderProgram;
74 throw;
75 }
76
77 log << tcu::TestLog::EndShaderProgram;
78
79 return log;
80 }
81
operator <<(tcu::TestLog & log,const GlslSource & shaderSource)82 tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& shaderSource)
83 {
84 return logShader(log, shaderSource.sources);
85 }
86
operator <<(tcu::TestLog & log,const HlslSource & shaderSource)87 tcu::TestLog& operator<< (tcu::TestLog& log, const HlslSource& shaderSource)
88 {
89 return logShader(log, shaderSource.sources);
90 }
91
92 } // vk
93