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1 /*------------------------------------------------------------------------
2  * Vulkan Conformance Tests
3  * ------------------------
4  *
5  * Copyright (c) 2019 The Khronos Group Inc.
6  * Copyright (c) 2019 The Android Open Source Project
7  *
8  * Licensed under the Apache License, Version 2.0 (the "License");
9  * you may not use this file except in compliance with the License.
10  * You may obtain a copy of the License at
11  *
12  *      http://www.apache.org/licenses/LICENSE-2.0
13  *
14  * Unless required by applicable law or agreed to in writing, software
15  * distributed under the License is distributed on an "AS IS" BASIS,
16  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17  * See the License for the specific language governing permissions and
18  * limitations under the License.
19  *
20  *//*!
21  * \file
22  * \brief Cube image with misaligned baseArrayLayer tests
23  *//*--------------------------------------------------------------------*/
24 
25 #include "vktImageMisalignedCubeTests.hpp"
26 #include "vktTestCaseUtil.hpp"
27 #include "vktImageTestsUtil.hpp"
28 #include "vktImageTexture.hpp"
29 
30 #include "vkDefs.hpp"
31 #include "vkRef.hpp"
32 #include "vkRefUtil.hpp"
33 #include "vkPlatform.hpp"
34 #include "vkPrograms.hpp"
35 #include "vkMemUtil.hpp"
36 #include "vkBarrierUtil.hpp"
37 #include "vkBuilderUtil.hpp"
38 #include "vkImageUtil.hpp"
39 #include "vkCmdUtil.hpp"
40 #include "vkObjUtil.hpp"
41 #include "vkTypeUtil.hpp"
42 
43 #include "deUniquePtr.hpp"
44 #include "deStringUtil.hpp"
45 #include "deMath.h"
46 
47 #include <string>
48 
49 using namespace vk;
50 
51 namespace vkt
52 {
53 namespace image
54 {
55 namespace
56 {
57 
makeImageCreateInfo(const tcu::IVec3 & size,const VkFormat format)58 inline VkImageCreateInfo makeImageCreateInfo (const tcu::IVec3& size, const VkFormat format)
59 {
60 	const VkImageUsageFlags	usage		= VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
61 	const VkImageCreateInfo	imageParams	=
62 	{
63 		VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,	//  VkStructureType			sType;
64 		DE_NULL,								//  const void*				pNext;
65 		VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT,	//  VkImageCreateFlags		flags;
66 		VK_IMAGE_TYPE_2D,						//  VkImageType				imageType;
67 		format,									//  VkFormat				format;
68 		makeExtent3D(size.x(), size.y(), 1u),	//  VkExtent3D				extent;
69 		1u,										//  deUint32				mipLevels;
70 		(deUint32)size.z(),						//  deUint32				arrayLayers;
71 		VK_SAMPLE_COUNT_1_BIT,					//  VkSampleCountFlagBits	samples;
72 		VK_IMAGE_TILING_OPTIMAL,				//  VkImageTiling			tiling;
73 		usage,									//  VkImageUsageFlags		usage;
74 		VK_SHARING_MODE_EXCLUSIVE,				//  VkSharingMode			sharingMode;
75 		0u,										//  deUint32				queueFamilyIndexCount;
76 		DE_NULL,								//  const deUint32*			pQueueFamilyIndices;
77 		VK_IMAGE_LAYOUT_UNDEFINED,				//  VkImageLayout			initialLayout;
78 	};
79 
80 	return imageParams;
81 }
82 
fillBuffer(const DeviceInterface & vk,const VkDevice device,const Allocation & alloc,const VkDeviceSize offset,const VkDeviceSize size,const VkFormat format,const tcu::Vec4 & color)83 void fillBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const tcu::Vec4& color)
84 {
85 	const tcu::TextureFormat	textureFormat		= mapVkFormat(format);
86 	const deUint32				colorPixelSize		= static_cast<deUint32>(tcu::getPixelSize(textureFormat));
87 	tcu::TextureLevel			colorPixelBuffer	(textureFormat, 1, 1);
88 	tcu::PixelBufferAccess		colorPixel			(colorPixelBuffer);
89 
90 	colorPixel.setPixel(color, 0, 0);
91 
92 	const deUint8*	src		= static_cast<deUint8*>(colorPixel.getDataPtr());
93 	deUint8*		dstBase	= static_cast<deUint8*>(alloc.getHostPtr());
94 	deUint8*		dst		= &dstBase[offset];
95 
96 	for (deUint32 pixelPos = 0; pixelPos < size; pixelPos += colorPixelSize)
97 		deMemcpy(&dst[pixelPos], src, colorPixelSize);
98 
99 	flushMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset() + offset, size);
100 }
101 
makeBufferImageCopy(const vk::VkDeviceSize & bufferOffset,const vk::VkImageSubresourceLayers & imageSubresource,const vk::VkOffset3D & imageOffset,const vk::VkExtent3D & imageExtent)102 VkBufferImageCopy makeBufferImageCopy (const vk::VkDeviceSize&				bufferOffset,
103 									   const vk::VkImageSubresourceLayers&	imageSubresource,
104 									   const vk::VkOffset3D&				imageOffset,
105 									   const vk::VkExtent3D&				imageExtent)
106 {
107 	const VkBufferImageCopy copyParams =
108 	{
109 		bufferOffset,								//	VkDeviceSize				bufferOffset;
110 		0u,											//	deUint32					bufferRowLength;
111 		0u,											//	deUint32					bufferImageHeight;
112 		imageSubresource,							//	VkImageSubresourceLayers	imageSubresource;
113 		imageOffset,								//	VkOffset3D					imageOffset;
114 		imageExtent,								//	VkExtent3D					imageExtent;
115 	};
116 	return copyParams;
117 }
118 
119 //! Interpret the memory as IVec4
readVec4(const void * const data,const deUint32 ndx)120 inline tcu::Vec4 readVec4 (const void* const data, const deUint32 ndx)
121 {
122 	const float* const	p	= reinterpret_cast<const float*>(data);
123 	const deUint32		ofs	= 4 * ndx;
124 
125 	return tcu::Vec4(p[ofs+0], p[ofs+1], p[ofs+2], p[ofs+3]);
126 }
127 
128 class MisalignedCubeTestInstance : public TestInstance
129 {
130 public:
131 					MisalignedCubeTestInstance	(Context&			context,
132 												 const tcu::IVec3&	size,
133 												 const VkFormat		format);
134 	tcu::TestStatus	iterate						(void);
135 
136 private:
137 	const tcu::IVec3&	m_size;
138 	const VkFormat		m_format;
139 };
140 
MisalignedCubeTestInstance(Context & context,const tcu::IVec3 & size,const VkFormat format)141 MisalignedCubeTestInstance::MisalignedCubeTestInstance (Context& context, const tcu::IVec3& size, const VkFormat format)
142 	: TestInstance	(context)
143 	, m_size		(size)
144 	, m_format		(format)
145 {
146 }
147 
iterate(void)148 tcu::TestStatus MisalignedCubeTestInstance::iterate (void)
149 {
150 	DE_ASSERT(de::inRange(m_size.z(), 6, 16));
151 	DE_ASSERT(m_format == VK_FORMAT_R8G8B8A8_UNORM);
152 
153 	const DeviceInterface&			vk						= m_context.getDeviceInterface();
154 	const VkDevice					device					= m_context.getDevice();
155 	Allocator&						allocator				= m_context.getDefaultAllocator();
156 	const VkQueue					queue					= m_context.getUniversalQueue();
157 	const deUint32					queueFamilyIndex		= m_context.getUniversalQueueFamilyIndex();
158 	const deUint32					numLayers				= m_size.z();
159 	const deUint32					cube0LayerStart			= 0;
160 	const deUint32					cube1LayerStart			= numLayers - 6u;
161 	const VkDeviceSize				resultBufferSizeBytes	= 2 * 6 * 4 * sizeof(float);	// vec4[6] in shader
162 	const VkExtent3D				imageExtent				= makeExtent3D(m_size.x(), m_size.y(), 1u);
163 	const deUint32					pixelSize				= static_cast<deUint32>(tcu::getPixelSize(mapVkFormat(m_format)));
164 	const deUint32					layerSize				= imageExtent.width * imageExtent.height * pixelSize;
165 	const float						eps						= 1.0f / float(2 * 256);
166 
167 	const VkBufferCreateInfo		resultBufferCreateInfo	= makeBufferCreateInfo(resultBufferSizeBytes, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT);
168 	de::MovePtr<Buffer>				resultBuffer			= de::MovePtr<Buffer>(new Buffer(vk, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible));
169 	const Allocation&				resultBufferAlloc		= resultBuffer->getAllocation();
170 	const VkImageCreateInfo			imageCreateInfo			= makeImageCreateInfo(m_size, m_format);
171 	de::MovePtr<Image>				image					= de::MovePtr<Image>(new Image(vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
172 	const VkImageSubresourceRange	imageSubresourceRange0	= makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, cube0LayerStart, 6u);
173 	Move<VkImageView>				imageView0				= makeImageView(vk, device, image->get(), VK_IMAGE_VIEW_TYPE_CUBE, m_format, imageSubresourceRange0);
174 	const VkImageSubresourceRange	imageSubresourceRange1	= makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, cube1LayerStart, 6u);
175 	Move<VkImageView>				imageView1				= makeImageView(vk, device, image->get(), VK_IMAGE_VIEW_TYPE_CUBE, m_format, imageSubresourceRange1);
176 
177 	Move<VkDescriptorSetLayout>		descriptorSetLayout		= DescriptorSetLayoutBuilder()
178 																.addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT)
179 																.addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT)
180 																.addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT)
181 																.build(vk, device);
182 	Move<VkDescriptorPool>			descriptorPool			= DescriptorPoolBuilder()
183 																.addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
184 																.addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
185 																.addType(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)
186 																.build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u);
187 	Move<VkDescriptorSet>			descriptorSet			= makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout);
188 	const VkDescriptorImageInfo		descriptorImageInfo0	= makeDescriptorImageInfo(DE_NULL, *imageView0, VK_IMAGE_LAYOUT_GENERAL);
189 	const VkDescriptorImageInfo		descriptorImageInfo1	= makeDescriptorImageInfo(DE_NULL, *imageView1, VK_IMAGE_LAYOUT_GENERAL);
190 	const VkDescriptorBufferInfo	descriptorBufferInfo	= makeDescriptorBufferInfo(resultBuffer->get(), 0ull, resultBufferSizeBytes);
191 
192 	const Move<VkShaderModule>		shaderModule			= createShaderModule(vk, device, m_context.getBinaryCollection().get("comp"), 0);
193 	const Move<VkPipelineLayout>	pipelineLayout			= makePipelineLayout(vk, device, *descriptorSetLayout);
194 	const Move<VkPipeline>			pipeline				= makeComputePipeline(vk, device, *pipelineLayout, *shaderModule);
195 	const Move<VkCommandPool>		cmdPool					= createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, queueFamilyIndex);
196 	const Move<VkCommandBuffer>		cmdBuffer				= allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
197 
198 	const VkDeviceSize				clearBufferSize			= layerSize * numLayers;
199 	const Move<VkBuffer>			clearBuffer				= makeBuffer(vk, device, clearBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT);
200 	const de::MovePtr<Allocation>	clearBufferAlloc		= bindBuffer(vk, device, allocator, *clearBuffer, MemoryRequirement::HostVisible);
201 	const VkImageSubresourceRange	clearSubresRange		= makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, numLayers);
202 	const VkImageMemoryBarrier		clearBarrier			= makeImageMemoryBarrier(0u, VK_ACCESS_TRANSFER_WRITE_BIT,
203 																					 VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
204 																					 image->get(), clearSubresRange);
205 	const VkImageMemoryBarrier		preShaderImageBarrier	= makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
206 																					 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL,
207 																					 image->get(), clearSubresRange);
208 	const VkBufferMemoryBarrier		postShaderBarrier		= makeBufferMemoryBarrier(VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT,
209 																					  resultBuffer->get(), 0ull, VK_WHOLE_SIZE);
210 	bool							result					= true;
211 
212 	DescriptorSetUpdateBuilder()
213 		.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo0)
214 		.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo1)
215 		.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(2u), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &descriptorBufferInfo)
216 		.update(vk, device);
217 
218 	beginCommandBuffer(vk, *cmdBuffer);
219 
220 	vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
221 	vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &*descriptorSet, 0u, DE_NULL);
222 
223 	vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0u, 0u, DE_NULL, 0u, DE_NULL, 1u, &clearBarrier);
224 
225 	// Clear layers with predefined values
226 	for (deUint32 layerNdx = 0; layerNdx < numLayers; ++layerNdx)
227 	{
228 		const float						componentValue			= float(16 * layerNdx) / 255.0f;
229 		const tcu::Vec4					clearColor				= tcu::Vec4(componentValue, componentValue, componentValue, 1.0f);
230 		const VkDeviceSize				bufferOffset			= layerNdx * layerSize;
231 		const VkImageSubresourceLayers	imageSubresource		= makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, layerNdx, 1u);
232 		const VkBufferImageCopy			bufferImageCopyRegion	= makeBufferImageCopy(bufferOffset, imageSubresource, makeOffset3D(0u, 0u, 0u), imageExtent);
233 
234 		fillBuffer(vk, device, *clearBufferAlloc, bufferOffset, layerSize, m_format, clearColor);
235 
236 		vk.cmdCopyBufferToImage(*cmdBuffer, *clearBuffer, image->get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1u, &bufferImageCopyRegion);
237 	}
238 
239 	vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0u, 0u, DE_NULL, 0u, DE_NULL, 1u, &preShaderImageBarrier);
240 
241 	vk.cmdDispatch(*cmdBuffer, 1, 1, 1);
242 
243 	vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, DE_NULL, 1, &postShaderBarrier, 0, DE_NULL);
244 
245 	endCommandBuffer(vk, *cmdBuffer);
246 
247 	submitCommandsAndWait(vk, device, queue, *cmdBuffer);
248 
249 	invalidateAlloc(vk, device, resultBufferAlloc);
250 
251 	// Check cube 0
252 	for (deUint32 layerNdx = 0; layerNdx < 6; ++layerNdx)
253 	{
254 		const deUint32	layerUsed		= cube0LayerStart + layerNdx;
255 		const float		componentValue	= float(16 * layerUsed) / 255.0f;
256 		const tcu::Vec4	expectedColor	= tcu::Vec4(componentValue, componentValue, componentValue, 1.0f);
257 		const tcu::Vec4	resultColor		= readVec4(resultBufferAlloc.getHostPtr(), layerNdx);
258 		const tcu::Vec4	delta			= expectedColor - resultColor;
259 
260 		if (deFloatAbs(delta.x()) > eps || deFloatAbs(delta.y()) > eps || deFloatAbs(delta.z()) > eps || deFloatAbs(delta.w()) > eps)
261 			result = false;
262 	}
263 
264 	// Check cube 1
265 	for (deUint32 layerNdx = 0; layerNdx < 6; ++layerNdx)
266 	{
267 		const deUint32	layerUsed		= cube1LayerStart + layerNdx;
268 		const float		componentValue	= float(16 * layerUsed) / 255.0f;
269 		const tcu::Vec4	expectedColor	= tcu::Vec4(componentValue, componentValue, componentValue, 1.0f);
270 		const tcu::Vec4 resultColor		= readVec4(resultBufferAlloc.getHostPtr(), layerNdx + 6u);
271 		const tcu::Vec4	delta			= expectedColor - resultColor;
272 
273 		if (deFloatAbs(delta.x()) > eps || deFloatAbs(delta.y()) > eps || deFloatAbs(delta.z()) > eps || deFloatAbs(delta.w()) > eps)
274 			result = false;
275 	}
276 
277 	if (result)
278 		return tcu::TestStatus::pass("pass");
279 	else
280 		return tcu::TestStatus::fail("fail");
281 }
282 
283 class MisalignedCubeTest : public TestCase
284 {
285 public:
286 						MisalignedCubeTest	(tcu::TestContext&	testCtx,
287 											 const std::string&	name,
288 											 const std::string&	description,
289 											 const tcu::IVec3&	size,
290 											 const VkFormat		format);
291 
292 	void				initPrograms		(SourceCollections& programCollection) const;
293 	TestInstance*		createInstance		(Context&			context) const;
294 
295 private:
296 	const tcu::IVec3	m_size;
297 	const VkFormat		m_format;
298 };
299 
MisalignedCubeTest(tcu::TestContext & testCtx,const std::string & name,const std::string & description,const tcu::IVec3 & size,const VkFormat format)300 MisalignedCubeTest::MisalignedCubeTest (tcu::TestContext&	testCtx,
301 										const std::string&	name,
302 										const std::string&	description,
303 										const tcu::IVec3&	size,
304 										const VkFormat		format)
305 	: TestCase	(testCtx, name, description)
306 	, m_size	(size)
307 	, m_format	(format)
308 {
309 }
310 
initPrograms(SourceCollections & programCollection) const311 void MisalignedCubeTest::initPrograms (SourceCollections& programCollection) const
312 {
313 	const std::string formatQualifierStr = getShaderImageFormatQualifier(mapVkFormat(m_format));
314 
315 	std::ostringstream src;
316 	src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_440) << "\n"
317 		<< "\n"
318 		<< "layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
319 		<< "layout (binding = 0, " << formatQualifierStr << ") " << "readonly uniform highp imageCube u_cubeImage0;\n"
320 		<< "layout (binding = 1, " << formatQualifierStr << ") " << "readonly uniform highp imageCube u_cubeImage1;\n"
321 		<< "layout (binding = 2) writeonly buffer Output\n"
322 		<< "{\n"
323 		<< "    vec4 cube0_color0;\n"
324 		<< "    vec4 cube0_color1;\n"
325 		<< "    vec4 cube0_color2;\n"
326 		<< "    vec4 cube0_color3;\n"
327 		<< "    vec4 cube0_color4;\n"
328 		<< "    vec4 cube0_color5;\n"
329 		<< "    vec4 cube1_color0;\n"
330 		<< "    vec4 cube1_color1;\n"
331 		<< "    vec4 cube1_color2;\n"
332 		<< "    vec4 cube1_color3;\n"
333 		<< "    vec4 cube1_color4;\n"
334 		<< "    vec4 cube1_color5;\n"
335 		<< "} sb_out;\n"
336 		<< "\n"
337 		<< "void main (void)\n"
338 		<< "{\n"
339 		<< "    sb_out.cube0_color0 = imageLoad(u_cubeImage0, ivec3(1, 1, 0));\n"
340 		<< "    sb_out.cube0_color1 = imageLoad(u_cubeImage0, ivec3(1, 1, 1));\n"
341 		<< "    sb_out.cube0_color2 = imageLoad(u_cubeImage0, ivec3(1, 1, 2));\n"
342 		<< "    sb_out.cube0_color3 = imageLoad(u_cubeImage0, ivec3(1, 1, 3));\n"
343 		<< "    sb_out.cube0_color4 = imageLoad(u_cubeImage0, ivec3(1, 1, 4));\n"
344 		<< "    sb_out.cube0_color5 = imageLoad(u_cubeImage0, ivec3(1, 1, 5));\n"
345 		<< "    sb_out.cube1_color0 = imageLoad(u_cubeImage1, ivec3(1, 1, 0));\n"
346 		<< "    sb_out.cube1_color1 = imageLoad(u_cubeImage1, ivec3(1, 1, 1));\n"
347 		<< "    sb_out.cube1_color2 = imageLoad(u_cubeImage1, ivec3(1, 1, 2));\n"
348 		<< "    sb_out.cube1_color3 = imageLoad(u_cubeImage1, ivec3(1, 1, 3));\n"
349 		<< "    sb_out.cube1_color4 = imageLoad(u_cubeImage1, ivec3(1, 1, 4));\n"
350 		<< "    sb_out.cube1_color5 = imageLoad(u_cubeImage1, ivec3(1, 1, 5));\n"
351 		<< "}\n";
352 
353 	programCollection.glslSources.add("comp") << glu::ComputeSource(src.str());
354 }
355 
createInstance(Context & context) const356 TestInstance* MisalignedCubeTest::createInstance (Context& context) const
357 {
358 	return new MisalignedCubeTestInstance(context, m_size, m_format);
359 }
360 
361 //! Base sizes used to generate actual imager sizes in the test.
362 static const tcu::IVec3 s_baseImageSizes[] =
363 {
364 	tcu::IVec3(16, 16,  7),
365 	tcu::IVec3(16, 16,  8),
366 	tcu::IVec3(16, 16,  9),
367 	tcu::IVec3(16, 16, 10),
368 	tcu::IVec3(16, 16, 11),
369 };
370 
371 } // anonymous ns
372 
createMisalignedCubeTests(tcu::TestContext & testCtx)373 tcu::TestCaseGroup* createMisalignedCubeTests (tcu::TestContext& testCtx)
374 {
375 	de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "misaligned_cube", "Cube image with misaligned baseArrayLayer test cases"));
376 
377 	const VkFormat	format	= VK_FORMAT_R8G8B8A8_UNORM;
378 
379 	for (int imageSizeNdx = 0; imageSizeNdx < DE_LENGTH_OF_ARRAY(s_baseImageSizes); ++imageSizeNdx)
380 	{
381 		const tcu::IVec3	size	= s_baseImageSizes[imageSizeNdx];
382 
383 		testGroup->addChild(new MisalignedCubeTest(testCtx, de::toString(size.z()), "", size, format));
384 	}
385 
386 	return testGroup.release();
387 }
388 
389 } // image
390 } // vkt
391