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Searched defs:is_separable (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/virgl/
Dvirgl_tgsi.c62 bool is_separable; member
431 bool is_separable) in virgl_tgsi_transform()
Dvirgl_context.c685 bool is_separable = false; in virgl_shader_encoder() local
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcMultipleContextsTests.cpp586 void UniformPreservationTest::prepareProgram(Utils::program** programs, bool is_separable) in prepareProgram()
775 bool UniformPreservationTest::testProgram(Utils::program** programs, bool is_separable, in testProgram()
DglcViewportArrayTests.cpp318 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShadingLanguage420PackTests.cpp17944 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
17972 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
Dgl4cShaderSubroutineTests.cpp249 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
Dgl4cEnhancedLayoutsTests.cpp2713 const NameVector& captured_varyings, bool capture_interleaved, bool is_separable) in Init()
2771 bool is_separable) in Init()