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Searched defs:setupDefaultInputs (Results 1 – 14 of 14) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderLimitTests.cpp103 void FragmentInputComponentCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon01f49b810111::FragmentInputComponentCaseInstance
DvktShaderRenderBuiltinVarTests.cpp1808 void BuiltinGlFragCoordXYZCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon7d4aa7a20111::BuiltinGlFragCoordXYZCaseInstance
1933 void BuiltinGlFragCoordWCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon7d4aa7a20111::BuiltinGlFragCoordWCaseInstance
2113 void BuiltinGlPointCoordCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon7d4aa7a20111::BuiltinGlPointCoordCaseInstance
2323 void BuiltinInputVariationsCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon7d4aa7a20111::BuiltinInputVariationsCaseInstance
DvktShaderRenderDerivateTests.cpp651 void TriangleDerivateCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon0a758fd60111::TriangleDerivateCaseInstance
DvktShaderRender.cpp1745 void ShaderRenderCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::ShaderRenderCaseInstance
DvktShaderRenderTextureFunctionTests.cpp1517 void TextureQueryInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon2d42b3790111::TextureQueryInstance
2833 void TextureQueryLodInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon2d42b3790111::TextureQueryLodInstance
DvktShaderRenderTextureGatherTests.cpp1340 void TextureGatherInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anonbbd0d68e0111::TextureGatherInstance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderLimitTests.cpp103 void FragmentInputComponentCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon61703d010111::FragmentInputComponentCaseInstance
DvktShaderRenderBuiltinVarTests.cpp1808 void BuiltinGlFragCoordXYZCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon7ac739220111::BuiltinGlFragCoordXYZCaseInstance
1933 void BuiltinGlFragCoordWCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon7ac739220111::BuiltinGlFragCoordWCaseInstance
2113 void BuiltinGlPointCoordCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon7ac739220111::BuiltinGlPointCoordCaseInstance
2323 void BuiltinInputVariationsCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon7ac739220111::BuiltinInputVariationsCaseInstance
DvktShaderRenderDerivateTests.cpp651 void TriangleDerivateCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anond49fc1560111::TriangleDerivateCaseInstance
DvktShaderRender.cpp1745 void ShaderRenderCaseInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::ShaderRenderCaseInstance
DvktShaderRenderTextureFunctionTests.cpp1517 void TextureQueryInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon5ed634f90111::TextureQueryInstance
2833 void TextureQueryLodInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anon5ed634f90111::TextureQueryLodInstance
DvktShaderRenderTextureGatherTests.cpp1340 void TextureGatherInstance::setupDefaultInputs (void) in setupDefaultInputs() function in vkt::sr::__anone795f80e0111::TextureGatherInstance
/third_party/vk-gl-cts/modules/glshared/
DglsShaderRenderCase.cpp475 void ShaderRenderCase::setupDefaultInputs (int programID) in setupDefaultInputs() function in deqp::gls::ShaderRenderCase
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderRenderCase.cpp534 void ShaderRenderCase::setupDefaultInputs(int programID) in setupDefaultInputs() function in deqp::ShaderRenderCase