1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 * Copyright 2018 Advanced Micro Devices, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * on the rights to use, copy, modify, merge, publish, distribute, sub
10 * license, and/or sell copies of the Software, and to permit persons to whom
11 * the Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "si_pipe.h"
27
28 #include "driver_ddebug/dd_util.h"
29 #include "radeon_uvd.h"
30 #include "si_compute.h"
31 #include "si_public.h"
32 #include "si_shader_internal.h"
33 #include "sid.h"
34 #include "ac_shadowed_regs.h"
35 #include "compiler/nir/nir.h"
36 #include "util/disk_cache.h"
37 #include "util/u_cpu_detect.h"
38 #include "util/u_log.h"
39 #include "util/u_memory.h"
40 #include "util/u_suballoc.h"
41 #include "util/u_tests.h"
42 #include "util/u_upload_mgr.h"
43 #include "util/xmlconfig.h"
44 #include "vl/vl_decoder.h"
45
46 #include <xf86drm.h>
47
48 static struct pipe_context *si_create_context(struct pipe_screen *screen, unsigned flags);
49
50 static const struct debug_named_value radeonsi_debug_options[] = {
51 /* Shader logging options: */
52 {"vs", DBG(VS), "Print vertex shaders"},
53 {"ps", DBG(PS), "Print pixel shaders"},
54 {"gs", DBG(GS), "Print geometry shaders"},
55 {"tcs", DBG(TCS), "Print tessellation control shaders"},
56 {"tes", DBG(TES), "Print tessellation evaluation shaders"},
57 {"cs", DBG(CS), "Print compute shaders"},
58 {"noir", DBG(NO_IR), "Don't print the LLVM IR"},
59 {"nonir", DBG(NO_NIR), "Don't print NIR when printing shaders"},
60 {"noasm", DBG(NO_ASM), "Don't print disassembled shaders"},
61 {"preoptir", DBG(PREOPT_IR), "Print the LLVM IR before initial optimizations"},
62
63 /* Shader compiler options the shader cache should be aware of: */
64 {"w32ge", DBG(W32_GE), "Use Wave32 for vertex, tessellation, and geometry shaders."},
65 {"w32ps", DBG(W32_PS), "Use Wave32 for pixel shaders."},
66 {"w32psdiscard", DBG(W32_PS_DISCARD), "Use Wave32 for pixel shaders even if they contain discard and LLVM is buggy."},
67 {"w32cs", DBG(W32_CS), "Use Wave32 for computes shaders."},
68 {"w64ge", DBG(W64_GE), "Use Wave64 for vertex, tessellation, and geometry shaders."},
69 {"w64ps", DBG(W64_PS), "Use Wave64 for pixel shaders."},
70 {"w64cs", DBG(W64_CS), "Use Wave64 for computes shaders."},
71
72 /* Shader compiler options (with no effect on the shader cache): */
73 {"checkir", DBG(CHECK_IR), "Enable additional sanity checks on shader IR"},
74 {"mono", DBG(MONOLITHIC_SHADERS), "Use old-style monolithic shaders compiled on demand"},
75 {"nooptvariant", DBG(NO_OPT_VARIANT), "Disable compiling optimized shader variants."},
76
77 /* Information logging options: */
78 {"info", DBG(INFO), "Print driver information"},
79 {"tex", DBG(TEX), "Print texture info"},
80 {"compute", DBG(COMPUTE), "Print compute info"},
81 {"vm", DBG(VM), "Print virtual addresses when creating resources"},
82 {"cache_stats", DBG(CACHE_STATS), "Print shader cache statistics."},
83 {"ib", DBG(IB), "Print command buffers."},
84
85 /* Driver options: */
86 {"nowc", DBG(NO_WC), "Disable GTT write combining"},
87 {"check_vm", DBG(CHECK_VM), "Check VM faults and dump debug info."},
88 {"reserve_vmid", DBG(RESERVE_VMID), "Force VMID reservation per context."},
89 {"shadowregs", DBG(SHADOW_REGS), "Enable CP register shadowing."},
90 {"nofastdlist", DBG(NO_FAST_DISPLAY_LIST), "Disable fast display lists"},
91
92 /* Multimedia options: */
93 { "noefc", DBG(NO_EFC), "Disable hardware based encoder colour format conversion."},
94
95 /* 3D engine options: */
96 {"nogfx", DBG(NO_GFX), "Disable graphics. Only multimedia compute paths can be used."},
97 {"nongg", DBG(NO_NGG), "Disable NGG and use the legacy pipeline."},
98 {"nggc", DBG(ALWAYS_NGG_CULLING_ALL), "Always use NGG culling even when it can hurt."},
99 {"nonggc", DBG(NO_NGG_CULLING), "Disable NGG culling."},
100 {"switch_on_eop", DBG(SWITCH_ON_EOP), "Program WD/IA to switch on end-of-packet."},
101 {"nooutoforder", DBG(NO_OUT_OF_ORDER), "Disable out-of-order rasterization"},
102 {"nodpbb", DBG(NO_DPBB), "Disable DPBB."},
103 {"dpbb", DBG(DPBB), "Enable DPBB."},
104 {"nohyperz", DBG(NO_HYPERZ), "Disable Hyper-Z"},
105 {"no2d", DBG(NO_2D_TILING), "Disable 2D tiling"},
106 {"notiling", DBG(NO_TILING), "Disable tiling"},
107 {"nodisplaytiling", DBG(NO_DISPLAY_TILING), "Disable display tiling"},
108 {"nodisplaydcc", DBG(NO_DISPLAY_DCC), "Disable display DCC"},
109 {"noexporteddcc", DBG(NO_EXPORTED_DCC), "Disable DCC for all exported buffers (via DMABUF, etc.)"},
110 {"nodcc", DBG(NO_DCC), "Disable DCC."},
111 {"nodccclear", DBG(NO_DCC_CLEAR), "Disable DCC fast clear."},
112 {"nodccstore", DBG(NO_DCC_STORE), "Disable DCC stores"},
113 {"dccstore", DBG(DCC_STORE), "Enable DCC stores"},
114 {"nodccmsaa", DBG(NO_DCC_MSAA), "Disable DCC for MSAA"},
115 {"nofmask", DBG(NO_FMASK), "Disable MSAA compression"},
116 {"nodma", DBG(NO_DMA), "Disable SDMA-copy for DRI_PRIME"},
117
118 {"tmz", DBG(TMZ), "Force allocation of scanout/depth/stencil buffer as encrypted"},
119 {"sqtt", DBG(SQTT), "Enable SQTT"},
120
121 DEBUG_NAMED_VALUE_END /* must be last */
122 };
123
124 static const struct debug_named_value test_options[] = {
125 /* Tests: */
126 {"imagecopy", DBG(TEST_IMAGE_COPY), "Invoke resource_copy_region tests with images and exit."},
127 {"cbresolve", DBG(TEST_CB_RESOLVE), "Invoke MSAA resolve tests and exit."},
128 {"computeblit", DBG(TEST_COMPUTE_BLIT), "Invoke blits tests and exit."},
129 {"testvmfaultcp", DBG(TEST_VMFAULT_CP), "Invoke a CP VM fault test and exit."},
130 {"testvmfaultshader", DBG(TEST_VMFAULT_SHADER), "Invoke a shader VM fault test and exit."},
131 {"testdmaperf", DBG(TEST_DMA_PERF), "Test DMA performance"},
132 {"testgds", DBG(TEST_GDS), "Test GDS."},
133 {"testgdsmm", DBG(TEST_GDS_MM), "Test GDS memory management."},
134 {"testgdsoamm", DBG(TEST_GDS_OA_MM), "Test GDS OA memory management."},
135
136 DEBUG_NAMED_VALUE_END /* must be last */
137 };
138
si_init_compiler(struct si_screen * sscreen,struct ac_llvm_compiler * compiler)139 bool si_init_compiler(struct si_screen *sscreen, struct ac_llvm_compiler *compiler)
140 {
141 /* Only create the less-optimizing version of the compiler on APUs
142 * predating Ryzen (Raven). */
143 bool create_low_opt_compiler =
144 !sscreen->info.has_dedicated_vram && sscreen->info.gfx_level <= GFX8;
145
146 enum ac_target_machine_options tm_options =
147 (sscreen->debug_flags & DBG(CHECK_IR) ? AC_TM_CHECK_IR : 0) |
148 (create_low_opt_compiler ? AC_TM_CREATE_LOW_OPT : 0);
149
150 ac_init_llvm_once();
151
152 if (!ac_init_llvm_compiler(compiler, sscreen->info.family, tm_options))
153 return false;
154
155 compiler->passes = ac_create_llvm_passes(compiler->tm);
156 if (compiler->low_opt_tm)
157 compiler->low_opt_passes = ac_create_llvm_passes(compiler->low_opt_tm);
158
159 return true;
160 }
161
si_init_aux_async_compute_ctx(struct si_screen * sscreen)162 void si_init_aux_async_compute_ctx(struct si_screen *sscreen)
163 {
164 assert(!sscreen->async_compute_context);
165 sscreen->async_compute_context = si_create_context(
166 &sscreen->b,
167 SI_CONTEXT_FLAG_AUX |
168 (sscreen->options.aux_debug ? PIPE_CONTEXT_DEBUG : 0) |
169 PIPE_CONTEXT_COMPUTE_ONLY);
170
171 /* Limit the numbers of waves allocated for this context. */
172 if (sscreen->async_compute_context)
173 ((struct si_context*)sscreen->async_compute_context)->cs_max_waves_per_sh = 2;
174 }
175
si_destroy_compiler(struct ac_llvm_compiler * compiler)176 static void si_destroy_compiler(struct ac_llvm_compiler *compiler)
177 {
178 ac_destroy_llvm_compiler(compiler);
179 }
180
181
decref_implicit_resource(struct hash_entry * entry)182 static void decref_implicit_resource(struct hash_entry *entry)
183 {
184 pipe_resource_reference((struct pipe_resource**)&entry->data, NULL);
185 }
186
187 /*
188 * pipe_context
189 */
si_destroy_context(struct pipe_context * context)190 static void si_destroy_context(struct pipe_context *context)
191 {
192 struct si_context *sctx = (struct si_context *)context;
193 int i;
194
195 /* Unreference the framebuffer normally to disable related logic
196 * properly.
197 */
198 struct pipe_framebuffer_state fb = {};
199 if (context->set_framebuffer_state)
200 context->set_framebuffer_state(context, &fb);
201
202 si_release_all_descriptors(sctx);
203
204 if (sctx->gfx_level >= GFX10 && sctx->has_graphics)
205 gfx10_destroy_query(sctx);
206
207 if (sctx->thread_trace)
208 si_destroy_thread_trace(sctx);
209
210 pipe_resource_reference(&sctx->esgs_ring, NULL);
211 pipe_resource_reference(&sctx->gsvs_ring, NULL);
212 pipe_resource_reference(&sctx->tess_rings, NULL);
213 pipe_resource_reference(&sctx->tess_rings_tmz, NULL);
214 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
215 pipe_resource_reference(&sctx->sample_pos_buffer, NULL);
216 si_resource_reference(&sctx->border_color_buffer, NULL);
217 free(sctx->border_color_table);
218 si_resource_reference(&sctx->scratch_buffer, NULL);
219 si_resource_reference(&sctx->compute_scratch_buffer, NULL);
220 si_resource_reference(&sctx->wait_mem_scratch, NULL);
221 si_resource_reference(&sctx->wait_mem_scratch_tmz, NULL);
222 si_resource_reference(&sctx->small_prim_cull_info_buf, NULL);
223 si_resource_reference(&sctx->pipeline_stats_query_buf, NULL);
224
225 if (sctx->cs_preamble_state)
226 si_pm4_free_state(sctx, sctx->cs_preamble_state, ~0);
227 if (sctx->cs_preamble_state_tmz)
228 si_pm4_free_state(sctx, sctx->cs_preamble_state_tmz, ~0);
229
230 for (i = 0; i < ARRAY_SIZE(sctx->vgt_shader_config); i++)
231 si_pm4_free_state(sctx, sctx->vgt_shader_config[i], SI_STATE_IDX(vgt_shader_config));
232
233 if (sctx->fixed_func_tcs_shader_cache) {
234 hash_table_foreach(sctx->fixed_func_tcs_shader_cache, entry) {
235 sctx->b.delete_tcs_state(&sctx->b, entry->data);
236 }
237 _mesa_hash_table_destroy(sctx->fixed_func_tcs_shader_cache, NULL);
238 }
239
240 if (sctx->custom_dsa_flush)
241 sctx->b.delete_depth_stencil_alpha_state(&sctx->b, sctx->custom_dsa_flush);
242 if (sctx->custom_blend_resolve)
243 sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_resolve);
244 if (sctx->custom_blend_fmask_decompress)
245 sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_fmask_decompress);
246 if (sctx->custom_blend_eliminate_fastclear)
247 sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_eliminate_fastclear);
248 if (sctx->custom_blend_dcc_decompress)
249 sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_dcc_decompress);
250 if (sctx->vs_blit_pos)
251 sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_pos);
252 if (sctx->vs_blit_pos_layered)
253 sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_pos_layered);
254 if (sctx->vs_blit_color)
255 sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_color);
256 if (sctx->vs_blit_color_layered)
257 sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_color_layered);
258 if (sctx->vs_blit_texcoord)
259 sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_texcoord);
260 if (sctx->cs_clear_buffer)
261 sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_buffer);
262 if (sctx->cs_clear_buffer_rmw)
263 sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_buffer_rmw);
264 if (sctx->cs_copy_buffer)
265 sctx->b.delete_compute_state(&sctx->b, sctx->cs_copy_buffer);
266 for (unsigned i = 0; i < ARRAY_SIZE(sctx->cs_copy_image); i++) {
267 for (unsigned j = 0; j < ARRAY_SIZE(sctx->cs_copy_image[i]); j++) {
268 if (sctx->cs_copy_image[i][j])
269 sctx->b.delete_compute_state(&sctx->b, sctx->cs_copy_image[i][j]);
270 }
271 }
272 if (sctx->cs_clear_render_target)
273 sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_render_target);
274 if (sctx->cs_clear_render_target_1d_array)
275 sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_render_target_1d_array);
276 if (sctx->cs_clear_12bytes_buffer)
277 sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_12bytes_buffer);
278 for (unsigned i = 0; i < ARRAY_SIZE(sctx->cs_dcc_retile); i++) {
279 if (sctx->cs_dcc_retile[i])
280 sctx->b.delete_compute_state(&sctx->b, sctx->cs_dcc_retile[i]);
281 }
282 if (sctx->no_velems_state)
283 sctx->b.delete_vertex_elements_state(&sctx->b, sctx->no_velems_state);
284
285 for (unsigned i = 0; i < ARRAY_SIZE(sctx->cs_fmask_expand); i++) {
286 for (unsigned j = 0; j < ARRAY_SIZE(sctx->cs_fmask_expand[i]); j++) {
287 if (sctx->cs_fmask_expand[i][j]) {
288 sctx->b.delete_compute_state(&sctx->b, sctx->cs_fmask_expand[i][j]);
289 }
290 }
291 }
292
293 for (unsigned i = 0; i < ARRAY_SIZE(sctx->cs_clear_dcc_msaa); i++) {
294 for (unsigned j = 0; j < ARRAY_SIZE(sctx->cs_clear_dcc_msaa[i]); j++) {
295 for (unsigned k = 0; k < ARRAY_SIZE(sctx->cs_clear_dcc_msaa[i][j]); k++) {
296 for (unsigned l = 0; l < ARRAY_SIZE(sctx->cs_clear_dcc_msaa[i][j][k]); l++) {
297 for (unsigned m = 0; m < ARRAY_SIZE(sctx->cs_clear_dcc_msaa[i][j][k][l]); m++) {
298 if (sctx->cs_clear_dcc_msaa[i][j][k][l][m])
299 sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_dcc_msaa[i][j][k][l][m]);
300 }
301 }
302 }
303 }
304 }
305
306 if (sctx->blitter)
307 util_blitter_destroy(sctx->blitter);
308
309 if (sctx->query_result_shader)
310 sctx->b.delete_compute_state(&sctx->b, sctx->query_result_shader);
311 if (sctx->sh_query_result_shader)
312 sctx->b.delete_compute_state(&sctx->b, sctx->sh_query_result_shader);
313
314 sctx->ws->cs_destroy(&sctx->gfx_cs);
315 if (sctx->ctx)
316 sctx->ws->ctx_destroy(sctx->ctx);
317 if (sctx->sdma_cs) {
318 sctx->ws->cs_destroy(sctx->sdma_cs);
319 free(sctx->sdma_cs);
320 }
321
322 if (sctx->dirty_implicit_resources)
323 _mesa_hash_table_destroy(sctx->dirty_implicit_resources,
324 decref_implicit_resource);
325
326 if (sctx->b.stream_uploader)
327 u_upload_destroy(sctx->b.stream_uploader);
328 if (sctx->b.const_uploader && sctx->b.const_uploader != sctx->b.stream_uploader)
329 u_upload_destroy(sctx->b.const_uploader);
330 if (sctx->cached_gtt_allocator)
331 u_upload_destroy(sctx->cached_gtt_allocator);
332
333 slab_destroy_child(&sctx->pool_transfers);
334 slab_destroy_child(&sctx->pool_transfers_unsync);
335
336 u_suballocator_destroy(&sctx->allocator_zeroed_memory);
337
338 sctx->ws->fence_reference(&sctx->last_gfx_fence, NULL);
339 si_resource_reference(&sctx->eop_bug_scratch, NULL);
340 si_resource_reference(&sctx->eop_bug_scratch_tmz, NULL);
341 si_resource_reference(&sctx->shadowed_regs, NULL);
342
343 si_destroy_compiler(&sctx->compiler);
344
345 si_saved_cs_reference(&sctx->current_saved_cs, NULL);
346
347 _mesa_hash_table_destroy(sctx->tex_handles, NULL);
348 _mesa_hash_table_destroy(sctx->img_handles, NULL);
349
350 util_dynarray_fini(&sctx->resident_tex_handles);
351 util_dynarray_fini(&sctx->resident_img_handles);
352 util_dynarray_fini(&sctx->resident_tex_needs_color_decompress);
353 util_dynarray_fini(&sctx->resident_img_needs_color_decompress);
354 util_dynarray_fini(&sctx->resident_tex_needs_depth_decompress);
355
356 if (!(sctx->context_flags & SI_CONTEXT_FLAG_AUX))
357 p_atomic_dec(&context->screen->num_contexts);
358
359 FREE(sctx);
360 }
361
si_get_reset_status(struct pipe_context * ctx)362 static enum pipe_reset_status si_get_reset_status(struct pipe_context *ctx)
363 {
364 struct si_context *sctx = (struct si_context *)ctx;
365 if (sctx->context_flags & SI_CONTEXT_FLAG_AUX)
366 return PIPE_NO_RESET;
367
368 bool needs_reset;
369 enum pipe_reset_status status = sctx->ws->ctx_query_reset_status(sctx->ctx, false, &needs_reset);
370
371 if (status != PIPE_NO_RESET && needs_reset && !(sctx->context_flags & SI_CONTEXT_FLAG_AUX)) {
372 /* Call the gallium frontend to set a no-op API dispatch. */
373 if (sctx->device_reset_callback.reset) {
374 sctx->device_reset_callback.reset(sctx->device_reset_callback.data, status);
375 }
376 }
377 return status;
378 }
379
si_set_device_reset_callback(struct pipe_context * ctx,const struct pipe_device_reset_callback * cb)380 static void si_set_device_reset_callback(struct pipe_context *ctx,
381 const struct pipe_device_reset_callback *cb)
382 {
383 struct si_context *sctx = (struct si_context *)ctx;
384
385 if (cb)
386 sctx->device_reset_callback = *cb;
387 else
388 memset(&sctx->device_reset_callback, 0, sizeof(sctx->device_reset_callback));
389 }
390
391 /* Apitrace profiling:
392 * 1) qapitrace : Tools -> Profile: Measure CPU & GPU times
393 * 2) In the middle panel, zoom in (mouse wheel) on some bad draw call
394 * and remember its number.
395 * 3) In Mesa, enable queries and performance counters around that draw
396 * call and print the results.
397 * 4) glretrace --benchmark --markers ..
398 */
si_emit_string_marker(struct pipe_context * ctx,const char * string,int len)399 static void si_emit_string_marker(struct pipe_context *ctx, const char *string, int len)
400 {
401 struct si_context *sctx = (struct si_context *)ctx;
402
403 dd_parse_apitrace_marker(string, len, &sctx->apitrace_call_number);
404
405 if (sctx->thread_trace_enabled)
406 si_write_user_event(sctx, &sctx->gfx_cs, UserEventTrigger, string, len);
407
408 if (sctx->log)
409 u_log_printf(sctx->log, "\nString marker: %*s\n", len, string);
410 }
411
si_set_debug_callback(struct pipe_context * ctx,const struct util_debug_callback * cb)412 static void si_set_debug_callback(struct pipe_context *ctx, const struct util_debug_callback *cb)
413 {
414 struct si_context *sctx = (struct si_context *)ctx;
415 struct si_screen *screen = sctx->screen;
416
417 util_queue_finish(&screen->shader_compiler_queue);
418 util_queue_finish(&screen->shader_compiler_queue_low_priority);
419
420 if (cb)
421 sctx->debug = *cb;
422 else
423 memset(&sctx->debug, 0, sizeof(sctx->debug));
424 }
425
si_set_log_context(struct pipe_context * ctx,struct u_log_context * log)426 static void si_set_log_context(struct pipe_context *ctx, struct u_log_context *log)
427 {
428 struct si_context *sctx = (struct si_context *)ctx;
429 sctx->log = log;
430
431 if (log)
432 u_log_add_auto_logger(log, si_auto_log_cs, sctx);
433 }
434
si_set_context_param(struct pipe_context * ctx,enum pipe_context_param param,unsigned value)435 static void si_set_context_param(struct pipe_context *ctx, enum pipe_context_param param,
436 unsigned value)
437 {
438 struct radeon_winsys *ws = ((struct si_context *)ctx)->ws;
439
440 switch (param) {
441 case PIPE_CONTEXT_PARAM_PIN_THREADS_TO_L3_CACHE:
442 ws->pin_threads_to_L3_cache(ws, value);
443 break;
444 default:;
445 }
446 }
447
si_set_frontend_noop(struct pipe_context * ctx,bool enable)448 static void si_set_frontend_noop(struct pipe_context *ctx, bool enable)
449 {
450 struct si_context *sctx = (struct si_context *)ctx;
451
452 ctx->flush(ctx, NULL, PIPE_FLUSH_ASYNC);
453 sctx->is_noop = enable;
454 }
455
si_create_context(struct pipe_screen * screen,unsigned flags)456 static struct pipe_context *si_create_context(struct pipe_screen *screen, unsigned flags)
457 {
458 struct si_screen *sscreen = (struct si_screen *)screen;
459 STATIC_ASSERT(DBG_COUNT <= 64);
460
461 /* Don't create a context if it's not compute-only and hw is compute-only. */
462 if (!sscreen->info.has_graphics && !(flags & PIPE_CONTEXT_COMPUTE_ONLY)) {
463 fprintf(stderr, "radeonsi: can't create a graphics context on a compute chip\n");
464 return NULL;
465 }
466
467 struct si_context *sctx = CALLOC_STRUCT(si_context);
468 struct radeon_winsys *ws = sscreen->ws;
469 int shader, i;
470 bool stop_exec_on_failure = (flags & PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET) != 0;
471 enum radeon_ctx_priority priority;
472
473 if (!sctx) {
474 fprintf(stderr, "radeonsi: can't allocate a context\n");
475 return NULL;
476 }
477
478 sctx->has_graphics = sscreen->info.gfx_level == GFX6 || !(flags & PIPE_CONTEXT_COMPUTE_ONLY);
479
480 if (flags & PIPE_CONTEXT_DEBUG)
481 sscreen->record_llvm_ir = true; /* racy but not critical */
482
483 sctx->b.screen = screen; /* this must be set first */
484 sctx->b.priv = NULL;
485 sctx->b.destroy = si_destroy_context;
486 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
487 sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
488 sctx->context_flags = flags;
489
490 slab_create_child(&sctx->pool_transfers, &sscreen->pool_transfers);
491 slab_create_child(&sctx->pool_transfers_unsync, &sscreen->pool_transfers);
492
493 sctx->ws = sscreen->ws;
494 sctx->family = sscreen->info.family;
495 sctx->gfx_level = sscreen->info.gfx_level;
496
497 if (sctx->gfx_level == GFX7 || sctx->gfx_level == GFX8 || sctx->gfx_level == GFX9) {
498 sctx->eop_bug_scratch = si_aligned_buffer_create(
499 &sscreen->b, PIPE_RESOURCE_FLAG_UNMAPPABLE | SI_RESOURCE_FLAG_DRIVER_INTERNAL,
500 PIPE_USAGE_DEFAULT, 16 * sscreen->info.max_render_backends, 256);
501 if (!sctx->eop_bug_scratch) {
502 fprintf(stderr, "radeonsi: can't create eop_bug_scratch\n");
503 goto fail;
504 }
505 }
506
507 if (flags & PIPE_CONTEXT_HIGH_PRIORITY) {
508 priority = RADEON_CTX_PRIORITY_HIGH;
509 } else if (flags & PIPE_CONTEXT_LOW_PRIORITY) {
510 priority = RADEON_CTX_PRIORITY_LOW;
511 } else {
512 priority = RADEON_CTX_PRIORITY_MEDIUM;
513 }
514
515 /* Initialize the context handle and the command stream. */
516 sctx->ctx = sctx->ws->ctx_create(sctx->ws, priority);
517 if (!sctx->ctx && priority != RADEON_CTX_PRIORITY_MEDIUM) {
518 /* Context priority should be treated as a hint. If context creation
519 * fails with the requested priority, for example because the caller
520 * lacks CAP_SYS_NICE capability or other system resource constraints,
521 * fallback to normal priority.
522 */
523 priority = RADEON_CTX_PRIORITY_MEDIUM;
524 sctx->ctx = sctx->ws->ctx_create(sctx->ws, priority);
525 }
526 if (!sctx->ctx) {
527 fprintf(stderr, "radeonsi: can't create radeon_winsys_ctx\n");
528 goto fail;
529 }
530
531 ws->cs_create(&sctx->gfx_cs, sctx->ctx, sctx->has_graphics ? AMD_IP_GFX : AMD_IP_COMPUTE,
532 (void *)si_flush_gfx_cs, sctx, stop_exec_on_failure);
533
534 /* Initialize private allocators. */
535 u_suballocator_init(&sctx->allocator_zeroed_memory, &sctx->b, 128 * 1024, 0,
536 PIPE_USAGE_DEFAULT,
537 SI_RESOURCE_FLAG_CLEAR | SI_RESOURCE_FLAG_32BIT, false);
538
539 sctx->cached_gtt_allocator = u_upload_create(&sctx->b, 16 * 1024, 0, PIPE_USAGE_STAGING, 0);
540 if (!sctx->cached_gtt_allocator) {
541 fprintf(stderr, "radeonsi: can't create cached_gtt_allocator\n");
542 goto fail;
543 }
544
545 /* Initialize public allocators. */
546 /* Unify uploaders as follows:
547 * - dGPUs with Smart Access Memory: there is only one uploader instance writing to VRAM.
548 * - APUs: There is only one uploader instance writing to RAM. VRAM has the same perf on APUs.
549 * - Other chips: The const uploader writes to VRAM and the stream uploader writes to RAM.
550 */
551 bool smart_access_memory = sscreen->info.smart_access_memory;
552 bool is_apu = !sscreen->info.has_dedicated_vram;
553 sctx->b.stream_uploader =
554 u_upload_create(&sctx->b, 1024 * 1024, 0,
555 smart_access_memory && !is_apu ? PIPE_USAGE_DEFAULT : PIPE_USAGE_STREAM,
556 SI_RESOURCE_FLAG_32BIT); /* same flags as const_uploader */
557 if (!sctx->b.stream_uploader) {
558 fprintf(stderr, "radeonsi: can't create stream_uploader\n");
559 goto fail;
560 }
561
562 if (smart_access_memory || is_apu) {
563 sctx->b.const_uploader = sctx->b.stream_uploader;
564 } else {
565 sctx->b.const_uploader =
566 u_upload_create(&sctx->b, 256 * 1024, 0, PIPE_USAGE_DEFAULT,
567 SI_RESOURCE_FLAG_32BIT);
568 if (!sctx->b.const_uploader) {
569 fprintf(stderr, "radeonsi: can't create const_uploader\n");
570 goto fail;
571 }
572 }
573
574 /* Border colors. */
575 if (sscreen->info.has_3d_cube_border_color_mipmap) {
576 sctx->border_color_table = malloc(SI_MAX_BORDER_COLORS * sizeof(*sctx->border_color_table));
577 if (!sctx->border_color_table) {
578 fprintf(stderr, "radeonsi: can't create border_color_table\n");
579 goto fail;
580 }
581
582 sctx->border_color_buffer = si_resource(pipe_buffer_create(
583 screen, 0, PIPE_USAGE_DEFAULT, SI_MAX_BORDER_COLORS * sizeof(*sctx->border_color_table)));
584 if (!sctx->border_color_buffer) {
585 fprintf(stderr, "radeonsi: can't create border_color_buffer\n");
586 goto fail;
587 }
588
589 sctx->border_color_map =
590 ws->buffer_map(ws, sctx->border_color_buffer->buf, NULL, PIPE_MAP_WRITE);
591 if (!sctx->border_color_map) {
592 fprintf(stderr, "radeonsi: can't map border_color_buffer\n");
593 goto fail;
594 }
595 }
596
597 sctx->ngg = sscreen->use_ngg;
598 si_shader_change_notify(sctx);
599
600 /* Initialize context functions used by graphics and compute. */
601 if (sctx->gfx_level >= GFX10)
602 sctx->emit_cache_flush = gfx10_emit_cache_flush;
603 else
604 sctx->emit_cache_flush = si_emit_cache_flush;
605
606 sctx->b.emit_string_marker = si_emit_string_marker;
607 sctx->b.set_debug_callback = si_set_debug_callback;
608 sctx->b.set_log_context = si_set_log_context;
609 sctx->b.set_context_param = si_set_context_param;
610 sctx->b.get_device_reset_status = si_get_reset_status;
611 sctx->b.set_device_reset_callback = si_set_device_reset_callback;
612 sctx->b.set_frontend_noop = si_set_frontend_noop;
613
614 si_init_all_descriptors(sctx);
615 si_init_buffer_functions(sctx);
616 si_init_clear_functions(sctx);
617 si_init_blit_functions(sctx);
618 si_init_compute_functions(sctx);
619 si_init_compute_blit_functions(sctx);
620 si_init_debug_functions(sctx);
621 si_init_fence_functions(sctx);
622 si_init_query_functions(sctx);
623 si_init_state_compute_functions(sctx);
624 si_init_context_texture_functions(sctx);
625
626 /* Initialize graphics-only context functions. */
627 if (sctx->has_graphics) {
628 if (sctx->gfx_level >= GFX10)
629 gfx10_init_query(sctx);
630 si_init_msaa_functions(sctx);
631 si_init_shader_functions(sctx);
632 si_init_state_functions(sctx);
633 si_init_streamout_functions(sctx);
634 si_init_viewport_functions(sctx);
635 si_init_spi_map_functions(sctx);
636
637 sctx->blitter = util_blitter_create(&sctx->b);
638 if (sctx->blitter == NULL) {
639 fprintf(stderr, "radeonsi: can't create blitter\n");
640 goto fail;
641 }
642 sctx->blitter->skip_viewport_restore = true;
643
644 /* Some states are expected to be always non-NULL. */
645 sctx->noop_blend = util_blitter_get_noop_blend_state(sctx->blitter);
646 sctx->queued.named.blend = sctx->noop_blend;
647
648 sctx->noop_dsa = util_blitter_get_noop_dsa_state(sctx->blitter);
649 sctx->queued.named.dsa = sctx->noop_dsa;
650
651 sctx->no_velems_state = sctx->b.create_vertex_elements_state(&sctx->b, 0, NULL);
652 sctx->vertex_elements = sctx->no_velems_state;
653
654 sctx->discard_rasterizer_state = util_blitter_get_discard_rasterizer_state(sctx->blitter);
655 sctx->queued.named.rasterizer = sctx->discard_rasterizer_state;
656
657 switch (sctx->gfx_level) {
658 case GFX6:
659 si_init_draw_functions_GFX6(sctx);
660 break;
661 case GFX7:
662 si_init_draw_functions_GFX7(sctx);
663 break;
664 case GFX8:
665 si_init_draw_functions_GFX8(sctx);
666 break;
667 case GFX9:
668 si_init_draw_functions_GFX9(sctx);
669 break;
670 case GFX10:
671 si_init_draw_functions_GFX10(sctx);
672 break;
673 case GFX10_3:
674 si_init_draw_functions_GFX10_3(sctx);
675 break;
676 case GFX11:
677 si_init_draw_functions_GFX11(sctx);
678 break;
679 default:
680 unreachable("unhandled gfx level");
681 }
682 }
683
684 sctx->sample_mask = 0xffff;
685
686 /* Initialize multimedia functions. */
687 if (sscreen->info.ip[AMD_IP_UVD].num_queues || sscreen->info.has_video_hw.vcn_decode ||
688 sscreen->info.ip[AMD_IP_VCN_JPEG].num_queues || sscreen->info.ip[AMD_IP_VCE].num_queues ||
689 sscreen->info.ip[AMD_IP_UVD_ENC].num_queues || sscreen->info.ip[AMD_IP_VCN_ENC].num_queues) {
690 sctx->b.create_video_codec = si_uvd_create_decoder;
691 sctx->b.create_video_buffer = si_video_buffer_create;
692 if (screen->resource_create_with_modifiers)
693 sctx->b.create_video_buffer_with_modifiers = si_video_buffer_create_with_modifiers;
694 } else {
695 sctx->b.create_video_codec = vl_create_decoder;
696 sctx->b.create_video_buffer = vl_video_buffer_create;
697 }
698
699 /* GFX7 cannot unbind a constant buffer (S_BUFFER_LOAD doesn't skip loads
700 * if NUM_RECORDS == 0). We need to use a dummy buffer instead. */
701 if (sctx->gfx_level == GFX7) {
702 sctx->null_const_buf.buffer =
703 pipe_aligned_buffer_create(screen,
704 PIPE_RESOURCE_FLAG_UNMAPPABLE | SI_RESOURCE_FLAG_32BIT |
705 SI_RESOURCE_FLAG_DRIVER_INTERNAL,
706 PIPE_USAGE_DEFAULT, 16,
707 sctx->screen->info.tcc_cache_line_size);
708 if (!sctx->null_const_buf.buffer) {
709 fprintf(stderr, "radeonsi: can't create null_const_buf\n");
710 goto fail;
711 }
712 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
713
714 unsigned start_shader = sctx->has_graphics ? 0 : PIPE_SHADER_COMPUTE;
715 for (shader = start_shader; shader < SI_NUM_SHADERS; shader++) {
716 for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
717 sctx->b.set_constant_buffer(&sctx->b, shader, i, false, &sctx->null_const_buf);
718 }
719 }
720
721 si_set_internal_const_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &sctx->null_const_buf);
722 si_set_internal_const_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &sctx->null_const_buf);
723 si_set_internal_const_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &sctx->null_const_buf);
724 si_set_internal_const_buffer(sctx, SI_PS_CONST_POLY_STIPPLE, &sctx->null_const_buf);
725 si_set_internal_const_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &sctx->null_const_buf);
726 }
727
728 /* Bindless handles. */
729 sctx->tex_handles = _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal);
730 sctx->img_handles = _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal);
731
732 util_dynarray_init(&sctx->resident_tex_handles, NULL);
733 util_dynarray_init(&sctx->resident_img_handles, NULL);
734 util_dynarray_init(&sctx->resident_tex_needs_color_decompress, NULL);
735 util_dynarray_init(&sctx->resident_img_needs_color_decompress, NULL);
736 util_dynarray_init(&sctx->resident_tex_needs_depth_decompress, NULL);
737
738 sctx->dirty_implicit_resources = _mesa_pointer_hash_table_create(NULL);
739 if (!sctx->dirty_implicit_resources) {
740 fprintf(stderr, "radeonsi: can't create dirty_implicit_resources\n");
741 goto fail;
742 }
743
744 /* The remainder of this function initializes the gfx CS and must be last. */
745 assert(sctx->gfx_cs.current.cdw == 0);
746
747 if (sctx->has_graphics) {
748 si_init_cp_reg_shadowing(sctx);
749 }
750
751 /* Set immutable fields of shader keys. */
752 if (sctx->gfx_level >= GFX9) {
753 /* The LS output / HS input layout can be communicated
754 * directly instead of via user SGPRs for merged LS-HS.
755 * This also enables jumping over the VS prolog for HS-only waves.
756 *
757 * When the LS VGPR fix is needed, monolithic shaders can:
758 * - avoid initializing EXEC in both the LS prolog
759 * and the LS main part when !vs_needs_prolog
760 * - remove the fixup for unused input VGPRs
761 */
762 sctx->shader.tcs.key.ge.opt.prefer_mono = 1;
763
764 /* This enables jumping over the VS prolog for GS-only waves. */
765 sctx->shader.gs.key.ge.opt.prefer_mono = 1;
766 }
767
768 si_begin_new_gfx_cs(sctx, true);
769 assert(sctx->gfx_cs.current.cdw == sctx->initial_gfx_cs_size);
770
771 if (sctx->gfx_level >= GFX9 && sctx->gfx_level < GFX11) {
772 sctx->wait_mem_scratch =
773 si_aligned_buffer_create(screen,
774 PIPE_RESOURCE_FLAG_UNMAPPABLE |
775 SI_RESOURCE_FLAG_DRIVER_INTERNAL,
776 PIPE_USAGE_DEFAULT, 4,
777 sscreen->info.tcc_cache_line_size);
778 if (!sctx->wait_mem_scratch) {
779 fprintf(stderr, "radeonsi: can't create wait_mem_scratch\n");
780 goto fail;
781 }
782
783 si_cp_write_data(sctx, sctx->wait_mem_scratch, 0, 4, V_370_MEM, V_370_ME,
784 &sctx->wait_mem_number);
785 }
786
787 if (sctx->gfx_level == GFX7) {
788 /* Clear the NULL constant buffer, because loads should return zeros.
789 * Note that this forces CP DMA to be used, because clover deadlocks
790 * for some reason when the compute codepath is used.
791 */
792 uint32_t clear_value = 0;
793 si_clear_buffer(sctx, sctx->null_const_buf.buffer, 0, sctx->null_const_buf.buffer->width0,
794 &clear_value, 4, SI_OP_SYNC_AFTER, SI_COHERENCY_SHADER,
795 SI_CP_DMA_CLEAR_METHOD);
796 }
797
798 if (!(flags & SI_CONTEXT_FLAG_AUX)) {
799 p_atomic_inc(&screen->num_contexts);
800
801 /* Check if the aux_context needs to be recreated */
802 struct si_context *saux = si_get_aux_context(sscreen);
803
804 enum pipe_reset_status status = sctx->ws->ctx_query_reset_status(
805 saux->ctx, true, NULL);
806 if (status != PIPE_NO_RESET) {
807 /* We lost the aux_context, create a new one */
808 struct u_log_context *aux_log = (saux)->log;
809 saux->b.set_log_context(&saux->b, NULL);
810 saux->b.destroy(&saux->b);
811
812 saux = (struct si_context *)si_create_context(
813 &sscreen->b, SI_CONTEXT_FLAG_AUX |
814 (sscreen->options.aux_debug ? PIPE_CONTEXT_DEBUG : 0) |
815 (sscreen->info.has_graphics ? 0 : PIPE_CONTEXT_COMPUTE_ONLY));
816 saux->b.set_log_context(&saux->b, aux_log);
817 sscreen->aux_context = saux;
818 }
819 si_put_aux_context_flush(sscreen);
820
821 simple_mtx_lock(&sscreen->async_compute_context_lock);
822 if (status != PIPE_NO_RESET && sscreen->async_compute_context) {
823 sscreen->async_compute_context->destroy(sscreen->async_compute_context);
824 sscreen->async_compute_context = NULL;
825 }
826 simple_mtx_unlock(&sscreen->async_compute_context_lock);
827 }
828
829 sctx->initial_gfx_cs_size = sctx->gfx_cs.current.cdw;
830 return &sctx->b;
831 fail:
832 fprintf(stderr, "radeonsi: Failed to create a context.\n");
833 si_destroy_context(&sctx->b);
834 return NULL;
835 }
836
si_is_resource_busy(struct pipe_screen * screen,struct pipe_resource * resource,unsigned usage)837 static bool si_is_resource_busy(struct pipe_screen *screen, struct pipe_resource *resource,
838 unsigned usage)
839 {
840 struct radeon_winsys *ws = ((struct si_screen *)screen)->ws;
841
842 return !ws->buffer_wait(ws, si_resource(resource)->buf, 0,
843 /* If mapping for write, we need to wait for all reads and writes.
844 * If mapping for read, we only need to wait for writes.
845 */
846 usage & PIPE_MAP_WRITE ? RADEON_USAGE_READWRITE : RADEON_USAGE_WRITE);
847 }
848
si_pipe_create_context(struct pipe_screen * screen,void * priv,unsigned flags)849 static struct pipe_context *si_pipe_create_context(struct pipe_screen *screen, void *priv,
850 unsigned flags)
851 {
852 struct si_screen *sscreen = (struct si_screen *)screen;
853 struct pipe_context *ctx;
854
855 if (sscreen->debug_flags & DBG(CHECK_VM))
856 flags |= PIPE_CONTEXT_DEBUG;
857
858 ctx = si_create_context(screen, flags);
859
860 if (ctx && sscreen->info.gfx_level >= GFX9 && sscreen->debug_flags & DBG(SQTT)) {
861 if (ac_check_profile_state(&sscreen->info)) {
862 fprintf(stderr, "radeonsi: Canceling RGP trace request as a hang condition has been "
863 "detected. Force the GPU into a profiling mode with e.g. "
864 "\"echo profile_peak > "
865 "/sys/class/drm/card0/device/power_dpm_force_performance_level\"\n");
866 } else if (!si_init_thread_trace((struct si_context *)ctx)) {
867 FREE(ctx);
868 return NULL;
869 }
870 }
871
872 if (!(flags & PIPE_CONTEXT_PREFER_THREADED))
873 return ctx;
874
875 /* Clover (compute-only) is unsupported. */
876 if (flags & PIPE_CONTEXT_COMPUTE_ONLY)
877 return ctx;
878
879 /* When shaders are logged to stderr, asynchronous compilation is
880 * disabled too. */
881 if (sscreen->debug_flags & DBG_ALL_SHADERS)
882 return ctx;
883
884 /* Use asynchronous flushes only on amdgpu, since the radeon
885 * implementation for fence_server_sync is incomplete. */
886 struct pipe_context *tc =
887 threaded_context_create(ctx, &sscreen->pool_transfers,
888 si_replace_buffer_storage,
889 &(struct threaded_context_options){
890 .create_fence = sscreen->info.is_amdgpu ?
891 si_create_fence : NULL,
892 .is_resource_busy = si_is_resource_busy,
893 .driver_calls_flush_notify = true,
894 },
895 &((struct si_context *)ctx)->tc);
896
897 if (tc && tc != ctx)
898 threaded_context_init_bytes_mapped_limit((struct threaded_context *)tc, 4);
899
900 return tc;
901 }
902
903 /*
904 * pipe_screen
905 */
si_destroy_screen(struct pipe_screen * pscreen)906 static void si_destroy_screen(struct pipe_screen *pscreen)
907 {
908 struct si_screen *sscreen = (struct si_screen *)pscreen;
909 struct si_shader_part *parts[] = {sscreen->vs_prologs, sscreen->tcs_epilogs,
910 sscreen->ps_prologs, sscreen->ps_epilogs};
911 unsigned i;
912
913 if (!sscreen->ws->unref(sscreen->ws))
914 return;
915
916 if (sscreen->debug_flags & DBG(CACHE_STATS)) {
917 printf("live shader cache: hits = %u, misses = %u\n", sscreen->live_shader_cache.hits,
918 sscreen->live_shader_cache.misses);
919 printf("memory shader cache: hits = %u, misses = %u\n", sscreen->num_memory_shader_cache_hits,
920 sscreen->num_memory_shader_cache_misses);
921 printf("disk shader cache: hits = %u, misses = %u\n", sscreen->num_disk_shader_cache_hits,
922 sscreen->num_disk_shader_cache_misses);
923 }
924
925 si_resource_reference(&sscreen->attribute_ring, NULL);
926
927 if (sscreen->aux_context) {
928 struct si_context *saux = si_get_aux_context(sscreen);
929 struct u_log_context *aux_log = saux->log;
930 if (aux_log) {
931 saux->b.set_log_context(&saux->b, NULL);
932 u_log_context_destroy(aux_log);
933 FREE(aux_log);
934 }
935
936 saux->b.destroy(&saux->b);
937 mtx_unlock(&sscreen->aux_context_lock);
938 }
939 mtx_destroy(&sscreen->aux_context_lock);
940
941 simple_mtx_destroy(&sscreen->async_compute_context_lock);
942 if (sscreen->async_compute_context) {
943 sscreen->async_compute_context->destroy(sscreen->async_compute_context);
944 }
945
946 util_queue_destroy(&sscreen->shader_compiler_queue);
947 util_queue_destroy(&sscreen->shader_compiler_queue_low_priority);
948
949 /* Release the reference on glsl types of the compiler threads. */
950 glsl_type_singleton_decref();
951
952 for (i = 0; i < ARRAY_SIZE(sscreen->compiler); i++)
953 si_destroy_compiler(&sscreen->compiler[i]);
954
955 for (i = 0; i < ARRAY_SIZE(sscreen->compiler_lowp); i++)
956 si_destroy_compiler(&sscreen->compiler_lowp[i]);
957
958 /* Free shader parts. */
959 for (i = 0; i < ARRAY_SIZE(parts); i++) {
960 while (parts[i]) {
961 struct si_shader_part *part = parts[i];
962
963 parts[i] = part->next;
964 si_shader_binary_clean(&part->binary);
965 FREE(part);
966 }
967 }
968 simple_mtx_destroy(&sscreen->shader_parts_mutex);
969 si_destroy_shader_cache(sscreen);
970
971 si_destroy_perfcounters(sscreen);
972 si_gpu_load_kill_thread(sscreen);
973
974 simple_mtx_destroy(&sscreen->gpu_load_mutex);
975 simple_mtx_destroy(&sscreen->gds_mutex);
976
977 radeon_bo_reference(sscreen->ws, &sscreen->gds, NULL);
978 radeon_bo_reference(sscreen->ws, &sscreen->gds_oa, NULL);
979
980 slab_destroy_parent(&sscreen->pool_transfers);
981
982 disk_cache_destroy(sscreen->disk_shader_cache);
983 util_live_shader_cache_deinit(&sscreen->live_shader_cache);
984 util_idalloc_mt_fini(&sscreen->buffer_ids);
985 util_vertex_state_cache_deinit(&sscreen->vertex_state_cache);
986
987 sscreen->ws->destroy(sscreen->ws);
988 FREE(sscreen);
989 }
990
si_init_gs_info(struct si_screen * sscreen)991 static void si_init_gs_info(struct si_screen *sscreen)
992 {
993 sscreen->gs_table_depth = ac_get_gs_table_depth(sscreen->info.gfx_level, sscreen->info.family);
994 }
995
si_test_vmfault(struct si_screen * sscreen,uint64_t test_flags)996 static void si_test_vmfault(struct si_screen *sscreen, uint64_t test_flags)
997 {
998 struct pipe_context *ctx = sscreen->aux_context;
999 struct si_context *sctx = (struct si_context *)ctx;
1000 struct pipe_resource *buf = pipe_buffer_create_const0(&sscreen->b, 0, PIPE_USAGE_DEFAULT, 64);
1001
1002 if (!buf) {
1003 puts("Buffer allocation failed.");
1004 exit(1);
1005 }
1006
1007 si_resource(buf)->gpu_address = 0; /* cause a VM fault */
1008
1009 if (test_flags & DBG(TEST_VMFAULT_CP)) {
1010 si_cp_dma_copy_buffer(sctx, buf, buf, 0, 4, 4, SI_OP_SYNC_BEFORE_AFTER,
1011 SI_COHERENCY_NONE, L2_BYPASS);
1012 ctx->flush(ctx, NULL, 0);
1013 puts("VM fault test: CP - done.");
1014 }
1015 if (test_flags & DBG(TEST_VMFAULT_SHADER)) {
1016 util_test_constant_buffer(ctx, buf);
1017 puts("VM fault test: Shader - done.");
1018 }
1019 exit(0);
1020 }
1021
si_test_gds_memory_management(struct si_context * sctx,unsigned alloc_size,unsigned alignment,enum radeon_bo_domain domain)1022 static void si_test_gds_memory_management(struct si_context *sctx, unsigned alloc_size,
1023 unsigned alignment, enum radeon_bo_domain domain)
1024 {
1025 struct radeon_winsys *ws = sctx->ws;
1026 struct radeon_cmdbuf cs[8];
1027 struct pb_buffer *gds_bo[ARRAY_SIZE(cs)];
1028
1029 for (unsigned i = 0; i < ARRAY_SIZE(cs); i++) {
1030 ws->cs_create(&cs[i], sctx->ctx, AMD_IP_COMPUTE, NULL, NULL, false);
1031 gds_bo[i] = ws->buffer_create(ws, alloc_size, alignment, domain, 0);
1032 assert(gds_bo[i]);
1033 }
1034
1035 for (unsigned iterations = 0; iterations < 20000; iterations++) {
1036 for (unsigned i = 0; i < ARRAY_SIZE(cs); i++) {
1037 /* This clears GDS with CP DMA.
1038 *
1039 * We don't care if GDS is present. Just add some packet
1040 * to make the GPU busy for a moment.
1041 */
1042 si_cp_dma_clear_buffer(
1043 sctx, &cs[i], NULL, 0, alloc_size, 0,
1044 SI_OP_CPDMA_SKIP_CHECK_CS_SPACE, 0,
1045 0);
1046
1047 ws->cs_add_buffer(&cs[i], gds_bo[i], RADEON_USAGE_READWRITE, domain);
1048 ws->cs_flush(&cs[i], PIPE_FLUSH_ASYNC, NULL);
1049 }
1050 }
1051 exit(0);
1052 }
1053
si_disk_cache_create(struct si_screen * sscreen)1054 static void si_disk_cache_create(struct si_screen *sscreen)
1055 {
1056 /* Don't use the cache if shader dumping is enabled. */
1057 if (sscreen->debug_flags & DBG_ALL_SHADERS)
1058 return;
1059
1060 struct mesa_sha1 ctx;
1061 unsigned char sha1[20];
1062 char cache_id[20 * 2 + 1];
1063
1064 _mesa_sha1_init(&ctx);
1065
1066 if (!disk_cache_get_function_identifier(si_disk_cache_create, &ctx) ||
1067 !disk_cache_get_function_identifier(LLVMInitializeAMDGPUTargetInfo, &ctx))
1068 return;
1069
1070 _mesa_sha1_final(&ctx, sha1);
1071 disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
1072
1073 sscreen->disk_shader_cache = disk_cache_create(sscreen->info.name, cache_id,
1074 sscreen->info.address32_hi);
1075 }
1076
si_set_max_shader_compiler_threads(struct pipe_screen * screen,unsigned max_threads)1077 static void si_set_max_shader_compiler_threads(struct pipe_screen *screen, unsigned max_threads)
1078 {
1079 struct si_screen *sscreen = (struct si_screen *)screen;
1080
1081 /* This function doesn't allow a greater number of threads than
1082 * the queue had at its creation. */
1083 util_queue_adjust_num_threads(&sscreen->shader_compiler_queue, max_threads);
1084 /* Don't change the number of threads on the low priority queue. */
1085 }
1086
si_is_parallel_shader_compilation_finished(struct pipe_screen * screen,void * shader,enum pipe_shader_type shader_type)1087 static bool si_is_parallel_shader_compilation_finished(struct pipe_screen *screen, void *shader,
1088 enum pipe_shader_type shader_type)
1089 {
1090 struct si_shader_selector *sel = (struct si_shader_selector *)shader;
1091
1092 return util_queue_fence_is_signalled(&sel->ready);
1093 }
1094
radeonsi_screen_create_impl(struct radeon_winsys * ws,const struct pipe_screen_config * config)1095 static struct pipe_screen *radeonsi_screen_create_impl(struct radeon_winsys *ws,
1096 const struct pipe_screen_config *config)
1097 {
1098 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
1099 unsigned hw_threads, num_comp_hi_threads, num_comp_lo_threads;
1100 uint64_t test_flags;
1101
1102 if (!sscreen) {
1103 return NULL;
1104 }
1105
1106 {
1107 #define OPT_BOOL(name, dflt, description) \
1108 sscreen->options.name = driQueryOptionb(config->options, "radeonsi_" #name);
1109 #define OPT_INT(name, dflt, description) \
1110 sscreen->options.name = driQueryOptioni(config->options, "radeonsi_" #name);
1111 #include "si_debug_options.h"
1112 }
1113
1114 sscreen->ws = ws;
1115 ws->query_info(ws, &sscreen->info,
1116 sscreen->options.enable_sam,
1117 sscreen->options.disable_sam);
1118
1119 if (sscreen->info.gfx_level >= GFX9) {
1120 sscreen->se_tile_repeat = 32 * sscreen->info.max_se;
1121 } else {
1122 ac_get_raster_config(&sscreen->info, &sscreen->pa_sc_raster_config,
1123 &sscreen->pa_sc_raster_config_1, &sscreen->se_tile_repeat);
1124 }
1125
1126 sscreen->debug_flags = debug_get_flags_option("R600_DEBUG", radeonsi_debug_options, 0);
1127 sscreen->debug_flags |= debug_get_flags_option("AMD_DEBUG", radeonsi_debug_options, 0);
1128 test_flags = debug_get_flags_option("AMD_TEST", test_options, 0);
1129
1130 if (sscreen->debug_flags & DBG(NO_GFX))
1131 sscreen->info.has_graphics = false;
1132
1133 if ((sscreen->debug_flags & DBG(TMZ)) &&
1134 !sscreen->info.has_tmz_support) {
1135 fprintf(stderr, "radeonsi: requesting TMZ features but TMZ is not supported\n");
1136 FREE(sscreen);
1137 return NULL;
1138 }
1139
1140 /* Initialize just one compiler instance to check for errors. The other compiler instances are
1141 * initialized on demand.
1142 */
1143 if (!si_init_compiler(sscreen, &sscreen->compiler[0])) {
1144 /* The callee prints the error message. */
1145 FREE(sscreen);
1146 return NULL;
1147 }
1148
1149 util_idalloc_mt_init_tc(&sscreen->buffer_ids);
1150
1151 /* Set functions first. */
1152 sscreen->b.context_create = si_pipe_create_context;
1153 sscreen->b.destroy = si_destroy_screen;
1154 sscreen->b.set_max_shader_compiler_threads = si_set_max_shader_compiler_threads;
1155 sscreen->b.is_parallel_shader_compilation_finished = si_is_parallel_shader_compilation_finished;
1156 sscreen->b.finalize_nir = si_finalize_nir;
1157
1158 si_init_screen_get_functions(sscreen);
1159 si_init_screen_buffer_functions(sscreen);
1160 si_init_screen_fence_functions(sscreen);
1161 si_init_screen_state_functions(sscreen);
1162 si_init_screen_texture_functions(sscreen);
1163 si_init_screen_query_functions(sscreen);
1164 si_init_screen_live_shader_cache(sscreen);
1165
1166 sscreen->max_texel_buffer_elements = sscreen->b.get_param(
1167 &sscreen->b, PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT);
1168
1169 /* Set these flags in debug_flags early, so that the shader cache takes
1170 * them into account.
1171 *
1172 * Enable FS_CORRECT_DERIVS_AFTER_KILL by default if LLVM is >= 13. This makes
1173 * nir_opt_move_discards_to_top more effective.
1174 */
1175 if (driQueryOptionb(config->options, "glsl_correct_derivatives_after_discard") ||
1176 LLVM_VERSION_MAJOR >= 13)
1177 sscreen->debug_flags |= DBG(FS_CORRECT_DERIVS_AFTER_KILL);
1178
1179 if (sscreen->debug_flags & DBG(INFO))
1180 ac_print_gpu_info(&sscreen->info, stdout);
1181
1182 slab_create_parent(&sscreen->pool_transfers, sizeof(struct si_transfer), 64);
1183
1184 sscreen->force_aniso = MIN2(16, debug_get_num_option("R600_TEX_ANISO", -1));
1185 if (sscreen->force_aniso == -1) {
1186 sscreen->force_aniso = MIN2(16, debug_get_num_option("AMD_TEX_ANISO", -1));
1187 }
1188
1189 if (sscreen->force_aniso >= 0) {
1190 printf("radeonsi: Forcing anisotropy filter to %ix\n",
1191 /* round down to a power of two */
1192 1 << util_logbase2(sscreen->force_aniso));
1193 }
1194
1195 (void)mtx_init(&sscreen->aux_context_lock, mtx_recursive);
1196 (void)simple_mtx_init(&sscreen->async_compute_context_lock, mtx_plain);
1197 (void)simple_mtx_init(&sscreen->gpu_load_mutex, mtx_plain);
1198 (void)simple_mtx_init(&sscreen->gds_mutex, mtx_plain);
1199
1200 si_init_gs_info(sscreen);
1201 if (!si_init_shader_cache(sscreen)) {
1202 FREE(sscreen);
1203 return NULL;
1204 }
1205
1206 if (sscreen->info.gfx_level < GFX10_3)
1207 sscreen->options.vrs2x2 = false;
1208
1209 si_disk_cache_create(sscreen);
1210
1211 /* Determine the number of shader compiler threads. */
1212 const struct util_cpu_caps_t *caps = util_get_cpu_caps();
1213 hw_threads = caps->nr_cpus;
1214
1215 if (hw_threads >= 12) {
1216 num_comp_hi_threads = hw_threads * 3 / 4;
1217 num_comp_lo_threads = hw_threads / 3;
1218 } else if (hw_threads >= 6) {
1219 num_comp_hi_threads = hw_threads - 2;
1220 num_comp_lo_threads = hw_threads / 2;
1221 } else if (hw_threads >= 2) {
1222 num_comp_hi_threads = hw_threads - 1;
1223 num_comp_lo_threads = hw_threads / 2;
1224 } else {
1225 num_comp_hi_threads = 1;
1226 num_comp_lo_threads = 1;
1227 }
1228
1229 #ifndef NDEBUG
1230 nir_process_debug_variable();
1231
1232 /* Use a single compilation thread if NIR printing is enabled to avoid
1233 * multiple shaders being printed at the same time.
1234 */
1235 if (NIR_DEBUG(PRINT)) {
1236 num_comp_hi_threads = 1;
1237 num_comp_lo_threads = 1;
1238 }
1239 #endif
1240
1241 num_comp_hi_threads = MIN2(num_comp_hi_threads, ARRAY_SIZE(sscreen->compiler));
1242 num_comp_lo_threads = MIN2(num_comp_lo_threads, ARRAY_SIZE(sscreen->compiler_lowp));
1243
1244 /* Take a reference on the glsl types for the compiler threads. */
1245 glsl_type_singleton_init_or_ref();
1246
1247 /* Start with a single thread and a single slot.
1248 * Each time we'll hit the "all slots are in use" case, the number of threads and
1249 * slots will be increased.
1250 */
1251 int num_slots = num_comp_hi_threads == 1 ? 64 : 1;
1252 if (!util_queue_init(&sscreen->shader_compiler_queue, "sh", num_slots,
1253 num_comp_hi_threads,
1254 UTIL_QUEUE_INIT_RESIZE_IF_FULL |
1255 UTIL_QUEUE_INIT_SCALE_THREADS |
1256 UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY, NULL)) {
1257 si_destroy_shader_cache(sscreen);
1258 FREE(sscreen);
1259 glsl_type_singleton_decref();
1260 return NULL;
1261 }
1262
1263 if (!util_queue_init(&sscreen->shader_compiler_queue_low_priority, "shlo", num_slots,
1264 num_comp_lo_threads,
1265 UTIL_QUEUE_INIT_RESIZE_IF_FULL |
1266 UTIL_QUEUE_INIT_SCALE_THREADS |
1267 UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY |
1268 UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY, NULL)) {
1269 si_destroy_shader_cache(sscreen);
1270 FREE(sscreen);
1271 glsl_type_singleton_decref();
1272 return NULL;
1273 }
1274
1275 if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", false))
1276 si_init_perfcounters(sscreen);
1277
1278 sscreen->max_memory_usage_kb = sscreen->info.vram_size_kb + sscreen->info.gart_size_kb / 4 * 3;
1279
1280 ac_get_hs_info(&sscreen->info, &sscreen->hs);
1281
1282 sscreen->has_draw_indirect_multi =
1283 (sscreen->info.family >= CHIP_POLARIS10) ||
1284 (sscreen->info.gfx_level == GFX8 && sscreen->info.pfp_fw_version >= 121 &&
1285 sscreen->info.me_fw_version >= 87) ||
1286 (sscreen->info.gfx_level == GFX7 && sscreen->info.pfp_fw_version >= 211 &&
1287 sscreen->info.me_fw_version >= 173) ||
1288 (sscreen->info.gfx_level == GFX6 && sscreen->info.pfp_fw_version >= 79 &&
1289 sscreen->info.me_fw_version >= 142);
1290
1291 sscreen->has_out_of_order_rast =
1292 sscreen->info.has_out_of_order_rast && !(sscreen->debug_flags & DBG(NO_OUT_OF_ORDER));
1293
1294 if (sscreen->info.gfx_level >= GFX11) {
1295 sscreen->use_ngg = true;
1296 sscreen->use_ngg_streamout = true;
1297 /* TODO: Disable for now. Investigate if it helps. */
1298 sscreen->use_ngg_culling = (sscreen->debug_flags & DBG(ALWAYS_NGG_CULLING_ALL)) &&
1299 !(sscreen->debug_flags & DBG(NO_NGG_CULLING));
1300 } else {
1301 sscreen->use_ngg = !(sscreen->debug_flags & DBG(NO_NGG)) &&
1302 sscreen->info.gfx_level >= GFX10 &&
1303 (sscreen->info.family != CHIP_NAVI14 ||
1304 sscreen->info.is_pro_graphics);
1305 sscreen->use_ngg_streamout = false;
1306 sscreen->use_ngg_culling = sscreen->use_ngg &&
1307 sscreen->info.max_render_backends >= 2 &&
1308 !(sscreen->debug_flags & DBG(NO_NGG_CULLING)) &&
1309 LLVM_VERSION_MAJOR >= 12; /* hangs on 11, see #4874 */
1310 }
1311
1312 /* Only set this for the cases that are known to work, which are:
1313 * - GFX9 if bpp >= 4 (in bytes)
1314 */
1315 if (sscreen->info.gfx_level >= GFX10) {
1316 memset(sscreen->allow_dcc_msaa_clear_to_reg_for_bpp, true,
1317 sizeof(sscreen->allow_dcc_msaa_clear_to_reg_for_bpp));
1318 } else if (sscreen->info.gfx_level == GFX9) {
1319 for (unsigned bpp_log2 = util_logbase2(1); bpp_log2 <= util_logbase2(16); bpp_log2++)
1320 sscreen->allow_dcc_msaa_clear_to_reg_for_bpp[bpp_log2] = true;
1321 }
1322
1323 /* DCC stores have 50% performance of uncompressed stores and sometimes
1324 * even less than that. It's risky to enable on dGPUs.
1325 */
1326 sscreen->always_allow_dcc_stores = !(sscreen->debug_flags & DBG(NO_DCC_STORE)) &&
1327 (sscreen->debug_flags & DBG(DCC_STORE) ||
1328 sscreen->info.gfx_level >= GFX11 || /* always enabled on gfx11 */
1329 (sscreen->info.gfx_level >= GFX10_3 &&
1330 !sscreen->info.has_dedicated_vram));
1331
1332 sscreen->dpbb_allowed = !(sscreen->debug_flags & DBG(NO_DPBB)) &&
1333 (sscreen->info.gfx_level >= GFX10 ||
1334 /* Only enable primitive binning on gfx9 APUs by default. */
1335 (sscreen->info.gfx_level == GFX9 && !sscreen->info.has_dedicated_vram) ||
1336 sscreen->debug_flags & DBG(DPBB));
1337
1338 if (sscreen->dpbb_allowed) {
1339 if (sscreen->info.has_dedicated_vram) {
1340 if (sscreen->info.max_render_backends > 4) {
1341 sscreen->pbb_context_states_per_bin = 1;
1342 sscreen->pbb_persistent_states_per_bin = 1;
1343 } else {
1344 sscreen->pbb_context_states_per_bin = 3;
1345 sscreen->pbb_persistent_states_per_bin = 8;
1346 }
1347 } else {
1348 /* This is a workaround for:
1349 * https://bugs.freedesktop.org/show_bug.cgi?id=110214
1350 * (an alternative is to insert manual BATCH_BREAK event when
1351 * a context_roll is detected). */
1352 sscreen->pbb_context_states_per_bin = sscreen->info.has_gfx9_scissor_bug ? 1 : 6;
1353 /* Using 32 here can cause GPU hangs on RAVEN1 */
1354 sscreen->pbb_persistent_states_per_bin = 16;
1355 }
1356
1357 assert(sscreen->pbb_context_states_per_bin >= 1 &&
1358 sscreen->pbb_context_states_per_bin <= 6);
1359 assert(sscreen->pbb_persistent_states_per_bin >= 1 &&
1360 sscreen->pbb_persistent_states_per_bin <= 32);
1361 }
1362
1363 (void)simple_mtx_init(&sscreen->shader_parts_mutex, mtx_plain);
1364 sscreen->use_monolithic_shaders = (sscreen->debug_flags & DBG(MONOLITHIC_SHADERS)) != 0;
1365
1366 sscreen->barrier_flags.cp_to_L2 = SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE;
1367 if (sscreen->info.gfx_level <= GFX8) {
1368 sscreen->barrier_flags.cp_to_L2 |= SI_CONTEXT_INV_L2;
1369 sscreen->barrier_flags.L2_to_cp |= SI_CONTEXT_WB_L2;
1370 }
1371
1372 if (debug_get_bool_option("RADEON_DUMP_SHADERS", false))
1373 sscreen->debug_flags |= DBG_ALL_SHADERS;
1374
1375 /* Syntax:
1376 * EQAA=s,z,c
1377 * Example:
1378 * EQAA=8,4,2
1379
1380 * That means 8 coverage samples, 4 Z/S samples, and 2 color samples.
1381 * Constraints:
1382 * s >= z >= c (ignoring this only wastes memory)
1383 * s = [2..16]
1384 * z = [2..8]
1385 * c = [2..8]
1386 *
1387 * Only MSAA color and depth buffers are overriden.
1388 */
1389 if (sscreen->info.has_eqaa_surface_allocator) {
1390 const char *eqaa = debug_get_option("EQAA", NULL);
1391 unsigned s, z, f;
1392
1393 if (eqaa && sscanf(eqaa, "%u,%u,%u", &s, &z, &f) == 3 && s && z && f) {
1394 sscreen->eqaa_force_coverage_samples = s;
1395 sscreen->eqaa_force_z_samples = z;
1396 sscreen->eqaa_force_color_samples = f;
1397 }
1398 }
1399
1400 sscreen->ngg_subgroup_size = 128;
1401
1402 if (sscreen->info.gfx_level >= GFX11) {
1403 /* TODO: tweak this */
1404 unsigned attr_ring_size_per_se = align(1400000, 64 * 1024);
1405 unsigned attr_ring_size = attr_ring_size_per_se * sscreen->info.max_se;
1406 assert(attr_ring_size <= 16 * 1024 * 1024); /* maximum size */
1407 sscreen->attribute_ring = si_aligned_buffer_create(&sscreen->b,
1408 PIPE_RESOURCE_FLAG_UNMAPPABLE |
1409 SI_RESOURCE_FLAG_32BIT |
1410 SI_RESOURCE_FLAG_DRIVER_INTERNAL |
1411 SI_RESOURCE_FLAG_DISCARDABLE,
1412 PIPE_USAGE_DEFAULT,
1413 attr_ring_size, 2 * 1024 * 1024);
1414 }
1415
1416 /* Create the auxiliary context. This must be done last. */
1417 sscreen->aux_context = si_create_context(
1418 &sscreen->b,
1419 SI_CONTEXT_FLAG_AUX |
1420 (sscreen->options.aux_debug ? PIPE_CONTEXT_DEBUG : 0) |
1421 (sscreen->info.has_graphics ? 0 : PIPE_CONTEXT_COMPUTE_ONLY));
1422
1423 if (sscreen->options.aux_debug) {
1424 struct u_log_context *log = CALLOC_STRUCT(u_log_context);
1425 u_log_context_init(log);
1426 si_get_aux_context(sscreen)->b.set_log_context(sscreen->aux_context, log);
1427 si_put_aux_context_flush(sscreen);
1428 }
1429
1430 if (test_flags & DBG(TEST_IMAGE_COPY))
1431 si_test_image_copy_region(sscreen);
1432
1433 if (test_flags & (DBG(TEST_CB_RESOLVE) | DBG(TEST_COMPUTE_BLIT)))
1434 si_test_blit(sscreen, test_flags);
1435
1436 if (test_flags & DBG(TEST_DMA_PERF)) {
1437 si_test_dma_perf(sscreen);
1438 }
1439
1440 if (test_flags & (DBG(TEST_VMFAULT_CP) | DBG(TEST_VMFAULT_SHADER)))
1441 si_test_vmfault(sscreen, test_flags);
1442
1443 if (test_flags & DBG(TEST_GDS))
1444 si_test_gds((struct si_context *)sscreen->aux_context);
1445
1446 if (test_flags & DBG(TEST_GDS_MM)) {
1447 si_test_gds_memory_management((struct si_context *)sscreen->aux_context, 32 * 1024, 4,
1448 RADEON_DOMAIN_GDS);
1449 }
1450 if (test_flags & DBG(TEST_GDS_OA_MM)) {
1451 si_test_gds_memory_management((struct si_context *)sscreen->aux_context, 4, 1,
1452 RADEON_DOMAIN_OA);
1453 }
1454
1455 ac_print_shadowed_regs(&sscreen->info);
1456
1457 STATIC_ASSERT(sizeof(union si_vgt_stages_key) == 1);
1458 return &sscreen->b;
1459 }
1460
radeonsi_screen_create(int fd,const struct pipe_screen_config * config)1461 struct pipe_screen *radeonsi_screen_create(int fd, const struct pipe_screen_config *config)
1462 {
1463 drmVersionPtr version = drmGetVersion(fd);
1464 struct radeon_winsys *rw = NULL;
1465
1466 driParseConfigFiles(config->options, config->options_info, 0, "radeonsi",
1467 NULL, NULL, NULL, 0, NULL, 0);
1468
1469 switch (version->version_major) {
1470 case 2:
1471 rw = radeon_drm_winsys_create(fd, config, radeonsi_screen_create_impl);
1472 break;
1473 case 3:
1474 rw = amdgpu_winsys_create(fd, config, radeonsi_screen_create_impl);
1475 break;
1476 }
1477
1478 drmFreeVersion(version);
1479 return rw ? rw->screen : NULL;
1480 }
1481
si_get_aux_context(struct si_screen * sscreen)1482 struct si_context* si_get_aux_context(struct si_screen *sscreen)
1483 {
1484 mtx_lock(&sscreen->aux_context_lock);
1485 return (struct si_context*)sscreen->aux_context;
1486 }
1487
si_put_aux_context_flush(struct si_screen * sscreen)1488 void si_put_aux_context_flush(struct si_screen *sscreen)
1489 {
1490 struct pipe_context *c = &((struct si_context*)sscreen->aux_context)->b;
1491 c->flush(c, NULL, 0);
1492 mtx_unlock(&sscreen->aux_context_lock);
1493 }
1494