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1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  * Copyright 2018 Advanced Micro Devices, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * on the rights to use, copy, modify, merge, publish, distribute, sub
10  * license, and/or sell copies of the Software, and to permit persons to whom
11  * the Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the next
14  * paragraph) shall be included in all copies or substantial portions of the
15  * Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
21  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
22  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23  * USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 #include "si_pipe.h"
27 
28 #include "driver_ddebug/dd_util.h"
29 #include "radeon_uvd.h"
30 #include "si_compute.h"
31 #include "si_public.h"
32 #include "si_shader_internal.h"
33 #include "sid.h"
34 #include "ac_shadowed_regs.h"
35 #include "compiler/nir/nir.h"
36 #include "util/disk_cache.h"
37 #include "util/u_cpu_detect.h"
38 #include "util/u_log.h"
39 #include "util/u_memory.h"
40 #include "util/u_suballoc.h"
41 #include "util/u_tests.h"
42 #include "util/u_upload_mgr.h"
43 #include "util/xmlconfig.h"
44 #include "vl/vl_decoder.h"
45 
46 #include <xf86drm.h>
47 
48 static struct pipe_context *si_create_context(struct pipe_screen *screen, unsigned flags);
49 
50 static const struct debug_named_value radeonsi_debug_options[] = {
51    /* Shader logging options: */
52    {"vs", DBG(VS), "Print vertex shaders"},
53    {"ps", DBG(PS), "Print pixel shaders"},
54    {"gs", DBG(GS), "Print geometry shaders"},
55    {"tcs", DBG(TCS), "Print tessellation control shaders"},
56    {"tes", DBG(TES), "Print tessellation evaluation shaders"},
57    {"cs", DBG(CS), "Print compute shaders"},
58    {"noir", DBG(NO_IR), "Don't print the LLVM IR"},
59    {"nonir", DBG(NO_NIR), "Don't print NIR when printing shaders"},
60    {"noasm", DBG(NO_ASM), "Don't print disassembled shaders"},
61    {"preoptir", DBG(PREOPT_IR), "Print the LLVM IR before initial optimizations"},
62 
63    /* Shader compiler options the shader cache should be aware of: */
64    {"w32ge", DBG(W32_GE), "Use Wave32 for vertex, tessellation, and geometry shaders."},
65    {"w32ps", DBG(W32_PS), "Use Wave32 for pixel shaders."},
66    {"w32psdiscard", DBG(W32_PS_DISCARD), "Use Wave32 for pixel shaders even if they contain discard and LLVM is buggy."},
67    {"w32cs", DBG(W32_CS), "Use Wave32 for computes shaders."},
68    {"w64ge", DBG(W64_GE), "Use Wave64 for vertex, tessellation, and geometry shaders."},
69    {"w64ps", DBG(W64_PS), "Use Wave64 for pixel shaders."},
70    {"w64cs", DBG(W64_CS), "Use Wave64 for computes shaders."},
71 
72    /* Shader compiler options (with no effect on the shader cache): */
73    {"checkir", DBG(CHECK_IR), "Enable additional sanity checks on shader IR"},
74    {"mono", DBG(MONOLITHIC_SHADERS), "Use old-style monolithic shaders compiled on demand"},
75    {"nooptvariant", DBG(NO_OPT_VARIANT), "Disable compiling optimized shader variants."},
76 
77    /* Information logging options: */
78    {"info", DBG(INFO), "Print driver information"},
79    {"tex", DBG(TEX), "Print texture info"},
80    {"compute", DBG(COMPUTE), "Print compute info"},
81    {"vm", DBG(VM), "Print virtual addresses when creating resources"},
82    {"cache_stats", DBG(CACHE_STATS), "Print shader cache statistics."},
83    {"ib", DBG(IB), "Print command buffers."},
84 
85    /* Driver options: */
86    {"nowc", DBG(NO_WC), "Disable GTT write combining"},
87    {"check_vm", DBG(CHECK_VM), "Check VM faults and dump debug info."},
88    {"reserve_vmid", DBG(RESERVE_VMID), "Force VMID reservation per context."},
89    {"shadowregs", DBG(SHADOW_REGS), "Enable CP register shadowing."},
90    {"nofastdlist", DBG(NO_FAST_DISPLAY_LIST), "Disable fast display lists"},
91 
92    /* Multimedia options: */
93    { "noefc", DBG(NO_EFC), "Disable hardware based encoder colour format conversion."},
94 
95    /* 3D engine options: */
96    {"nogfx", DBG(NO_GFX), "Disable graphics. Only multimedia compute paths can be used."},
97    {"nongg", DBG(NO_NGG), "Disable NGG and use the legacy pipeline."},
98    {"nggc", DBG(ALWAYS_NGG_CULLING_ALL), "Always use NGG culling even when it can hurt."},
99    {"nonggc", DBG(NO_NGG_CULLING), "Disable NGG culling."},
100    {"switch_on_eop", DBG(SWITCH_ON_EOP), "Program WD/IA to switch on end-of-packet."},
101    {"nooutoforder", DBG(NO_OUT_OF_ORDER), "Disable out-of-order rasterization"},
102    {"nodpbb", DBG(NO_DPBB), "Disable DPBB."},
103    {"dpbb", DBG(DPBB), "Enable DPBB."},
104    {"nohyperz", DBG(NO_HYPERZ), "Disable Hyper-Z"},
105    {"no2d", DBG(NO_2D_TILING), "Disable 2D tiling"},
106    {"notiling", DBG(NO_TILING), "Disable tiling"},
107    {"nodisplaytiling", DBG(NO_DISPLAY_TILING), "Disable display tiling"},
108    {"nodisplaydcc", DBG(NO_DISPLAY_DCC), "Disable display DCC"},
109    {"noexporteddcc", DBG(NO_EXPORTED_DCC), "Disable DCC for all exported buffers (via DMABUF, etc.)"},
110    {"nodcc", DBG(NO_DCC), "Disable DCC."},
111    {"nodccclear", DBG(NO_DCC_CLEAR), "Disable DCC fast clear."},
112    {"nodccstore", DBG(NO_DCC_STORE), "Disable DCC stores"},
113    {"dccstore", DBG(DCC_STORE), "Enable DCC stores"},
114    {"nodccmsaa", DBG(NO_DCC_MSAA), "Disable DCC for MSAA"},
115    {"nofmask", DBG(NO_FMASK), "Disable MSAA compression"},
116    {"nodma", DBG(NO_DMA), "Disable SDMA-copy for DRI_PRIME"},
117 
118    {"tmz", DBG(TMZ), "Force allocation of scanout/depth/stencil buffer as encrypted"},
119    {"sqtt", DBG(SQTT), "Enable SQTT"},
120 
121    DEBUG_NAMED_VALUE_END /* must be last */
122 };
123 
124 static const struct debug_named_value test_options[] = {
125    /* Tests: */
126    {"imagecopy", DBG(TEST_IMAGE_COPY), "Invoke resource_copy_region tests with images and exit."},
127    {"cbresolve", DBG(TEST_CB_RESOLVE), "Invoke MSAA resolve tests and exit."},
128    {"computeblit", DBG(TEST_COMPUTE_BLIT), "Invoke blits tests and exit."},
129    {"testvmfaultcp", DBG(TEST_VMFAULT_CP), "Invoke a CP VM fault test and exit."},
130    {"testvmfaultshader", DBG(TEST_VMFAULT_SHADER), "Invoke a shader VM fault test and exit."},
131    {"testdmaperf", DBG(TEST_DMA_PERF), "Test DMA performance"},
132    {"testgds", DBG(TEST_GDS), "Test GDS."},
133    {"testgdsmm", DBG(TEST_GDS_MM), "Test GDS memory management."},
134    {"testgdsoamm", DBG(TEST_GDS_OA_MM), "Test GDS OA memory management."},
135 
136    DEBUG_NAMED_VALUE_END /* must be last */
137 };
138 
si_init_compiler(struct si_screen * sscreen,struct ac_llvm_compiler * compiler)139 bool si_init_compiler(struct si_screen *sscreen, struct ac_llvm_compiler *compiler)
140 {
141    /* Only create the less-optimizing version of the compiler on APUs
142     * predating Ryzen (Raven). */
143    bool create_low_opt_compiler =
144       !sscreen->info.has_dedicated_vram && sscreen->info.gfx_level <= GFX8;
145 
146    enum ac_target_machine_options tm_options =
147       (sscreen->debug_flags & DBG(CHECK_IR) ? AC_TM_CHECK_IR : 0) |
148       (create_low_opt_compiler ? AC_TM_CREATE_LOW_OPT : 0);
149 
150    ac_init_llvm_once();
151 
152    if (!ac_init_llvm_compiler(compiler, sscreen->info.family, tm_options))
153       return false;
154 
155    compiler->passes = ac_create_llvm_passes(compiler->tm);
156    if (compiler->low_opt_tm)
157       compiler->low_opt_passes = ac_create_llvm_passes(compiler->low_opt_tm);
158 
159    return true;
160 }
161 
si_init_aux_async_compute_ctx(struct si_screen * sscreen)162 void si_init_aux_async_compute_ctx(struct si_screen *sscreen)
163 {
164    assert(!sscreen->async_compute_context);
165    sscreen->async_compute_context = si_create_context(
166       &sscreen->b,
167       SI_CONTEXT_FLAG_AUX |
168          (sscreen->options.aux_debug ? PIPE_CONTEXT_DEBUG : 0) |
169          PIPE_CONTEXT_COMPUTE_ONLY);
170 
171    /* Limit the numbers of waves allocated for this context. */
172    if (sscreen->async_compute_context)
173       ((struct si_context*)sscreen->async_compute_context)->cs_max_waves_per_sh = 2;
174 }
175 
si_destroy_compiler(struct ac_llvm_compiler * compiler)176 static void si_destroy_compiler(struct ac_llvm_compiler *compiler)
177 {
178    ac_destroy_llvm_compiler(compiler);
179 }
180 
181 
decref_implicit_resource(struct hash_entry * entry)182 static void decref_implicit_resource(struct hash_entry *entry)
183 {
184    pipe_resource_reference((struct pipe_resource**)&entry->data, NULL);
185 }
186 
187 /*
188  * pipe_context
189  */
si_destroy_context(struct pipe_context * context)190 static void si_destroy_context(struct pipe_context *context)
191 {
192    struct si_context *sctx = (struct si_context *)context;
193    int i;
194 
195    /* Unreference the framebuffer normally to disable related logic
196     * properly.
197     */
198    struct pipe_framebuffer_state fb = {};
199    if (context->set_framebuffer_state)
200       context->set_framebuffer_state(context, &fb);
201 
202    si_release_all_descriptors(sctx);
203 
204    if (sctx->gfx_level >= GFX10 && sctx->has_graphics)
205       gfx10_destroy_query(sctx);
206 
207    if (sctx->thread_trace)
208       si_destroy_thread_trace(sctx);
209 
210    pipe_resource_reference(&sctx->esgs_ring, NULL);
211    pipe_resource_reference(&sctx->gsvs_ring, NULL);
212    pipe_resource_reference(&sctx->tess_rings, NULL);
213    pipe_resource_reference(&sctx->tess_rings_tmz, NULL);
214    pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
215    pipe_resource_reference(&sctx->sample_pos_buffer, NULL);
216    si_resource_reference(&sctx->border_color_buffer, NULL);
217    free(sctx->border_color_table);
218    si_resource_reference(&sctx->scratch_buffer, NULL);
219    si_resource_reference(&sctx->compute_scratch_buffer, NULL);
220    si_resource_reference(&sctx->wait_mem_scratch, NULL);
221    si_resource_reference(&sctx->wait_mem_scratch_tmz, NULL);
222    si_resource_reference(&sctx->small_prim_cull_info_buf, NULL);
223    si_resource_reference(&sctx->pipeline_stats_query_buf, NULL);
224 
225    if (sctx->cs_preamble_state)
226       si_pm4_free_state(sctx, sctx->cs_preamble_state, ~0);
227    if (sctx->cs_preamble_state_tmz)
228       si_pm4_free_state(sctx, sctx->cs_preamble_state_tmz, ~0);
229 
230    for (i = 0; i < ARRAY_SIZE(sctx->vgt_shader_config); i++)
231       si_pm4_free_state(sctx, sctx->vgt_shader_config[i], SI_STATE_IDX(vgt_shader_config));
232 
233    if (sctx->fixed_func_tcs_shader_cache) {
234       hash_table_foreach(sctx->fixed_func_tcs_shader_cache, entry) {
235          sctx->b.delete_tcs_state(&sctx->b, entry->data);
236       }
237       _mesa_hash_table_destroy(sctx->fixed_func_tcs_shader_cache, NULL);
238    }
239 
240    if (sctx->custom_dsa_flush)
241       sctx->b.delete_depth_stencil_alpha_state(&sctx->b, sctx->custom_dsa_flush);
242    if (sctx->custom_blend_resolve)
243       sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_resolve);
244    if (sctx->custom_blend_fmask_decompress)
245       sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_fmask_decompress);
246    if (sctx->custom_blend_eliminate_fastclear)
247       sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_eliminate_fastclear);
248    if (sctx->custom_blend_dcc_decompress)
249       sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_dcc_decompress);
250    if (sctx->vs_blit_pos)
251       sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_pos);
252    if (sctx->vs_blit_pos_layered)
253       sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_pos_layered);
254    if (sctx->vs_blit_color)
255       sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_color);
256    if (sctx->vs_blit_color_layered)
257       sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_color_layered);
258    if (sctx->vs_blit_texcoord)
259       sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_texcoord);
260    if (sctx->cs_clear_buffer)
261       sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_buffer);
262    if (sctx->cs_clear_buffer_rmw)
263       sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_buffer_rmw);
264    if (sctx->cs_copy_buffer)
265       sctx->b.delete_compute_state(&sctx->b, sctx->cs_copy_buffer);
266    for (unsigned i = 0; i < ARRAY_SIZE(sctx->cs_copy_image); i++) {
267       for (unsigned j = 0; j < ARRAY_SIZE(sctx->cs_copy_image[i]); j++) {
268          if (sctx->cs_copy_image[i][j])
269             sctx->b.delete_compute_state(&sctx->b, sctx->cs_copy_image[i][j]);
270       }
271    }
272    if (sctx->cs_clear_render_target)
273       sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_render_target);
274    if (sctx->cs_clear_render_target_1d_array)
275       sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_render_target_1d_array);
276    if (sctx->cs_clear_12bytes_buffer)
277       sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_12bytes_buffer);
278    for (unsigned i = 0; i < ARRAY_SIZE(sctx->cs_dcc_retile); i++) {
279       if (sctx->cs_dcc_retile[i])
280          sctx->b.delete_compute_state(&sctx->b, sctx->cs_dcc_retile[i]);
281    }
282    if (sctx->no_velems_state)
283       sctx->b.delete_vertex_elements_state(&sctx->b, sctx->no_velems_state);
284 
285    for (unsigned i = 0; i < ARRAY_SIZE(sctx->cs_fmask_expand); i++) {
286       for (unsigned j = 0; j < ARRAY_SIZE(sctx->cs_fmask_expand[i]); j++) {
287          if (sctx->cs_fmask_expand[i][j]) {
288             sctx->b.delete_compute_state(&sctx->b, sctx->cs_fmask_expand[i][j]);
289          }
290       }
291    }
292 
293    for (unsigned i = 0; i < ARRAY_SIZE(sctx->cs_clear_dcc_msaa); i++) {
294       for (unsigned j = 0; j < ARRAY_SIZE(sctx->cs_clear_dcc_msaa[i]); j++) {
295          for (unsigned k = 0; k < ARRAY_SIZE(sctx->cs_clear_dcc_msaa[i][j]); k++) {
296             for (unsigned l = 0; l < ARRAY_SIZE(sctx->cs_clear_dcc_msaa[i][j][k]); l++) {
297                for (unsigned m = 0; m < ARRAY_SIZE(sctx->cs_clear_dcc_msaa[i][j][k][l]); m++) {
298                   if (sctx->cs_clear_dcc_msaa[i][j][k][l][m])
299                      sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_dcc_msaa[i][j][k][l][m]);
300                }
301             }
302          }
303       }
304    }
305 
306    if (sctx->blitter)
307       util_blitter_destroy(sctx->blitter);
308 
309    if (sctx->query_result_shader)
310       sctx->b.delete_compute_state(&sctx->b, sctx->query_result_shader);
311    if (sctx->sh_query_result_shader)
312       sctx->b.delete_compute_state(&sctx->b, sctx->sh_query_result_shader);
313 
314    sctx->ws->cs_destroy(&sctx->gfx_cs);
315    if (sctx->ctx)
316       sctx->ws->ctx_destroy(sctx->ctx);
317    if (sctx->sdma_cs) {
318       sctx->ws->cs_destroy(sctx->sdma_cs);
319       free(sctx->sdma_cs);
320    }
321 
322    if (sctx->dirty_implicit_resources)
323       _mesa_hash_table_destroy(sctx->dirty_implicit_resources,
324                                decref_implicit_resource);
325 
326    if (sctx->b.stream_uploader)
327       u_upload_destroy(sctx->b.stream_uploader);
328    if (sctx->b.const_uploader && sctx->b.const_uploader != sctx->b.stream_uploader)
329       u_upload_destroy(sctx->b.const_uploader);
330    if (sctx->cached_gtt_allocator)
331       u_upload_destroy(sctx->cached_gtt_allocator);
332 
333    slab_destroy_child(&sctx->pool_transfers);
334    slab_destroy_child(&sctx->pool_transfers_unsync);
335 
336    u_suballocator_destroy(&sctx->allocator_zeroed_memory);
337 
338    sctx->ws->fence_reference(&sctx->last_gfx_fence, NULL);
339    si_resource_reference(&sctx->eop_bug_scratch, NULL);
340    si_resource_reference(&sctx->eop_bug_scratch_tmz, NULL);
341    si_resource_reference(&sctx->shadowed_regs, NULL);
342 
343    si_destroy_compiler(&sctx->compiler);
344 
345    si_saved_cs_reference(&sctx->current_saved_cs, NULL);
346 
347    _mesa_hash_table_destroy(sctx->tex_handles, NULL);
348    _mesa_hash_table_destroy(sctx->img_handles, NULL);
349 
350    util_dynarray_fini(&sctx->resident_tex_handles);
351    util_dynarray_fini(&sctx->resident_img_handles);
352    util_dynarray_fini(&sctx->resident_tex_needs_color_decompress);
353    util_dynarray_fini(&sctx->resident_img_needs_color_decompress);
354    util_dynarray_fini(&sctx->resident_tex_needs_depth_decompress);
355 
356    if (!(sctx->context_flags & SI_CONTEXT_FLAG_AUX))
357       p_atomic_dec(&context->screen->num_contexts);
358 
359    FREE(sctx);
360 }
361 
si_get_reset_status(struct pipe_context * ctx)362 static enum pipe_reset_status si_get_reset_status(struct pipe_context *ctx)
363 {
364    struct si_context *sctx = (struct si_context *)ctx;
365    if (sctx->context_flags & SI_CONTEXT_FLAG_AUX)
366       return PIPE_NO_RESET;
367 
368    bool needs_reset;
369    enum pipe_reset_status status = sctx->ws->ctx_query_reset_status(sctx->ctx, false, &needs_reset);
370 
371    if (status != PIPE_NO_RESET && needs_reset && !(sctx->context_flags & SI_CONTEXT_FLAG_AUX)) {
372       /* Call the gallium frontend to set a no-op API dispatch. */
373       if (sctx->device_reset_callback.reset) {
374          sctx->device_reset_callback.reset(sctx->device_reset_callback.data, status);
375       }
376    }
377    return status;
378 }
379 
si_set_device_reset_callback(struct pipe_context * ctx,const struct pipe_device_reset_callback * cb)380 static void si_set_device_reset_callback(struct pipe_context *ctx,
381                                          const struct pipe_device_reset_callback *cb)
382 {
383    struct si_context *sctx = (struct si_context *)ctx;
384 
385    if (cb)
386       sctx->device_reset_callback = *cb;
387    else
388       memset(&sctx->device_reset_callback, 0, sizeof(sctx->device_reset_callback));
389 }
390 
391 /* Apitrace profiling:
392  *   1) qapitrace : Tools -> Profile: Measure CPU & GPU times
393  *   2) In the middle panel, zoom in (mouse wheel) on some bad draw call
394  *      and remember its number.
395  *   3) In Mesa, enable queries and performance counters around that draw
396  *      call and print the results.
397  *   4) glretrace --benchmark --markers ..
398  */
si_emit_string_marker(struct pipe_context * ctx,const char * string,int len)399 static void si_emit_string_marker(struct pipe_context *ctx, const char *string, int len)
400 {
401    struct si_context *sctx = (struct si_context *)ctx;
402 
403    dd_parse_apitrace_marker(string, len, &sctx->apitrace_call_number);
404 
405    if (sctx->thread_trace_enabled)
406       si_write_user_event(sctx, &sctx->gfx_cs, UserEventTrigger, string, len);
407 
408    if (sctx->log)
409       u_log_printf(sctx->log, "\nString marker: %*s\n", len, string);
410 }
411 
si_set_debug_callback(struct pipe_context * ctx,const struct util_debug_callback * cb)412 static void si_set_debug_callback(struct pipe_context *ctx, const struct util_debug_callback *cb)
413 {
414    struct si_context *sctx = (struct si_context *)ctx;
415    struct si_screen *screen = sctx->screen;
416 
417    util_queue_finish(&screen->shader_compiler_queue);
418    util_queue_finish(&screen->shader_compiler_queue_low_priority);
419 
420    if (cb)
421       sctx->debug = *cb;
422    else
423       memset(&sctx->debug, 0, sizeof(sctx->debug));
424 }
425 
si_set_log_context(struct pipe_context * ctx,struct u_log_context * log)426 static void si_set_log_context(struct pipe_context *ctx, struct u_log_context *log)
427 {
428    struct si_context *sctx = (struct si_context *)ctx;
429    sctx->log = log;
430 
431    if (log)
432       u_log_add_auto_logger(log, si_auto_log_cs, sctx);
433 }
434 
si_set_context_param(struct pipe_context * ctx,enum pipe_context_param param,unsigned value)435 static void si_set_context_param(struct pipe_context *ctx, enum pipe_context_param param,
436                                  unsigned value)
437 {
438    struct radeon_winsys *ws = ((struct si_context *)ctx)->ws;
439 
440    switch (param) {
441    case PIPE_CONTEXT_PARAM_PIN_THREADS_TO_L3_CACHE:
442       ws->pin_threads_to_L3_cache(ws, value);
443       break;
444    default:;
445    }
446 }
447 
si_set_frontend_noop(struct pipe_context * ctx,bool enable)448 static void si_set_frontend_noop(struct pipe_context *ctx, bool enable)
449 {
450    struct si_context *sctx = (struct si_context *)ctx;
451 
452    ctx->flush(ctx, NULL, PIPE_FLUSH_ASYNC);
453    sctx->is_noop = enable;
454 }
455 
si_create_context(struct pipe_screen * screen,unsigned flags)456 static struct pipe_context *si_create_context(struct pipe_screen *screen, unsigned flags)
457 {
458    struct si_screen *sscreen = (struct si_screen *)screen;
459    STATIC_ASSERT(DBG_COUNT <= 64);
460 
461    /* Don't create a context if it's not compute-only and hw is compute-only. */
462    if (!sscreen->info.has_graphics && !(flags & PIPE_CONTEXT_COMPUTE_ONLY)) {
463       fprintf(stderr, "radeonsi: can't create a graphics context on a compute chip\n");
464       return NULL;
465    }
466 
467    struct si_context *sctx = CALLOC_STRUCT(si_context);
468    struct radeon_winsys *ws = sscreen->ws;
469    int shader, i;
470    bool stop_exec_on_failure = (flags & PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET) != 0;
471    enum radeon_ctx_priority priority;
472 
473    if (!sctx) {
474       fprintf(stderr, "radeonsi: can't allocate a context\n");
475       return NULL;
476    }
477 
478    sctx->has_graphics = sscreen->info.gfx_level == GFX6 || !(flags & PIPE_CONTEXT_COMPUTE_ONLY);
479 
480    if (flags & PIPE_CONTEXT_DEBUG)
481       sscreen->record_llvm_ir = true; /* racy but not critical */
482 
483    sctx->b.screen = screen; /* this must be set first */
484    sctx->b.priv = NULL;
485    sctx->b.destroy = si_destroy_context;
486    sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
487    sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
488    sctx->context_flags = flags;
489 
490    slab_create_child(&sctx->pool_transfers, &sscreen->pool_transfers);
491    slab_create_child(&sctx->pool_transfers_unsync, &sscreen->pool_transfers);
492 
493    sctx->ws = sscreen->ws;
494    sctx->family = sscreen->info.family;
495    sctx->gfx_level = sscreen->info.gfx_level;
496 
497    if (sctx->gfx_level == GFX7 || sctx->gfx_level == GFX8 || sctx->gfx_level == GFX9) {
498       sctx->eop_bug_scratch = si_aligned_buffer_create(
499          &sscreen->b, PIPE_RESOURCE_FLAG_UNMAPPABLE | SI_RESOURCE_FLAG_DRIVER_INTERNAL,
500          PIPE_USAGE_DEFAULT, 16 * sscreen->info.max_render_backends, 256);
501       if (!sctx->eop_bug_scratch) {
502          fprintf(stderr, "radeonsi: can't create eop_bug_scratch\n");
503          goto fail;
504       }
505    }
506 
507    if (flags & PIPE_CONTEXT_HIGH_PRIORITY) {
508       priority = RADEON_CTX_PRIORITY_HIGH;
509    } else if (flags & PIPE_CONTEXT_LOW_PRIORITY) {
510       priority = RADEON_CTX_PRIORITY_LOW;
511    } else {
512       priority = RADEON_CTX_PRIORITY_MEDIUM;
513    }
514 
515    /* Initialize the context handle and the command stream. */
516    sctx->ctx = sctx->ws->ctx_create(sctx->ws, priority);
517    if (!sctx->ctx && priority != RADEON_CTX_PRIORITY_MEDIUM) {
518       /* Context priority should be treated as a hint. If context creation
519        * fails with the requested priority, for example because the caller
520        * lacks CAP_SYS_NICE capability or other system resource constraints,
521        * fallback to normal priority.
522        */
523       priority = RADEON_CTX_PRIORITY_MEDIUM;
524       sctx->ctx = sctx->ws->ctx_create(sctx->ws, priority);
525    }
526    if (!sctx->ctx) {
527       fprintf(stderr, "radeonsi: can't create radeon_winsys_ctx\n");
528       goto fail;
529    }
530 
531    ws->cs_create(&sctx->gfx_cs, sctx->ctx, sctx->has_graphics ? AMD_IP_GFX : AMD_IP_COMPUTE,
532                  (void *)si_flush_gfx_cs, sctx, stop_exec_on_failure);
533 
534    /* Initialize private allocators. */
535    u_suballocator_init(&sctx->allocator_zeroed_memory, &sctx->b, 128 * 1024, 0,
536                        PIPE_USAGE_DEFAULT,
537                        SI_RESOURCE_FLAG_CLEAR | SI_RESOURCE_FLAG_32BIT, false);
538 
539    sctx->cached_gtt_allocator = u_upload_create(&sctx->b, 16 * 1024, 0, PIPE_USAGE_STAGING, 0);
540    if (!sctx->cached_gtt_allocator) {
541       fprintf(stderr, "radeonsi: can't create cached_gtt_allocator\n");
542       goto fail;
543    }
544 
545    /* Initialize public allocators. */
546    /* Unify uploaders as follows:
547     * - dGPUs with Smart Access Memory: there is only one uploader instance writing to VRAM.
548     * - APUs: There is only one uploader instance writing to RAM. VRAM has the same perf on APUs.
549     * - Other chips: The const uploader writes to VRAM and the stream uploader writes to RAM.
550     */
551    bool smart_access_memory = sscreen->info.smart_access_memory;
552    bool is_apu = !sscreen->info.has_dedicated_vram;
553    sctx->b.stream_uploader =
554       u_upload_create(&sctx->b, 1024 * 1024, 0,
555                       smart_access_memory && !is_apu ? PIPE_USAGE_DEFAULT : PIPE_USAGE_STREAM,
556                       SI_RESOURCE_FLAG_32BIT); /* same flags as const_uploader */
557    if (!sctx->b.stream_uploader) {
558       fprintf(stderr, "radeonsi: can't create stream_uploader\n");
559       goto fail;
560    }
561 
562    if (smart_access_memory || is_apu) {
563       sctx->b.const_uploader = sctx->b.stream_uploader;
564    } else {
565       sctx->b.const_uploader =
566          u_upload_create(&sctx->b, 256 * 1024, 0, PIPE_USAGE_DEFAULT,
567                          SI_RESOURCE_FLAG_32BIT);
568       if (!sctx->b.const_uploader) {
569          fprintf(stderr, "radeonsi: can't create const_uploader\n");
570          goto fail;
571       }
572    }
573 
574    /* Border colors. */
575    if (sscreen->info.has_3d_cube_border_color_mipmap) {
576       sctx->border_color_table = malloc(SI_MAX_BORDER_COLORS * sizeof(*sctx->border_color_table));
577       if (!sctx->border_color_table) {
578          fprintf(stderr, "radeonsi: can't create border_color_table\n");
579          goto fail;
580       }
581 
582       sctx->border_color_buffer = si_resource(pipe_buffer_create(
583          screen, 0, PIPE_USAGE_DEFAULT, SI_MAX_BORDER_COLORS * sizeof(*sctx->border_color_table)));
584       if (!sctx->border_color_buffer) {
585          fprintf(stderr, "radeonsi: can't create border_color_buffer\n");
586          goto fail;
587       }
588 
589       sctx->border_color_map =
590          ws->buffer_map(ws, sctx->border_color_buffer->buf, NULL, PIPE_MAP_WRITE);
591       if (!sctx->border_color_map) {
592          fprintf(stderr, "radeonsi: can't map border_color_buffer\n");
593          goto fail;
594       }
595    }
596 
597    sctx->ngg = sscreen->use_ngg;
598    si_shader_change_notify(sctx);
599 
600    /* Initialize context functions used by graphics and compute. */
601    if (sctx->gfx_level >= GFX10)
602       sctx->emit_cache_flush = gfx10_emit_cache_flush;
603    else
604       sctx->emit_cache_flush = si_emit_cache_flush;
605 
606    sctx->b.emit_string_marker = si_emit_string_marker;
607    sctx->b.set_debug_callback = si_set_debug_callback;
608    sctx->b.set_log_context = si_set_log_context;
609    sctx->b.set_context_param = si_set_context_param;
610    sctx->b.get_device_reset_status = si_get_reset_status;
611    sctx->b.set_device_reset_callback = si_set_device_reset_callback;
612    sctx->b.set_frontend_noop = si_set_frontend_noop;
613 
614    si_init_all_descriptors(sctx);
615    si_init_buffer_functions(sctx);
616    si_init_clear_functions(sctx);
617    si_init_blit_functions(sctx);
618    si_init_compute_functions(sctx);
619    si_init_compute_blit_functions(sctx);
620    si_init_debug_functions(sctx);
621    si_init_fence_functions(sctx);
622    si_init_query_functions(sctx);
623    si_init_state_compute_functions(sctx);
624    si_init_context_texture_functions(sctx);
625 
626    /* Initialize graphics-only context functions. */
627    if (sctx->has_graphics) {
628       if (sctx->gfx_level >= GFX10)
629          gfx10_init_query(sctx);
630       si_init_msaa_functions(sctx);
631       si_init_shader_functions(sctx);
632       si_init_state_functions(sctx);
633       si_init_streamout_functions(sctx);
634       si_init_viewport_functions(sctx);
635       si_init_spi_map_functions(sctx);
636 
637       sctx->blitter = util_blitter_create(&sctx->b);
638       if (sctx->blitter == NULL) {
639          fprintf(stderr, "radeonsi: can't create blitter\n");
640          goto fail;
641       }
642       sctx->blitter->skip_viewport_restore = true;
643 
644       /* Some states are expected to be always non-NULL. */
645       sctx->noop_blend = util_blitter_get_noop_blend_state(sctx->blitter);
646       sctx->queued.named.blend = sctx->noop_blend;
647 
648       sctx->noop_dsa = util_blitter_get_noop_dsa_state(sctx->blitter);
649       sctx->queued.named.dsa = sctx->noop_dsa;
650 
651       sctx->no_velems_state = sctx->b.create_vertex_elements_state(&sctx->b, 0, NULL);
652       sctx->vertex_elements = sctx->no_velems_state;
653 
654       sctx->discard_rasterizer_state = util_blitter_get_discard_rasterizer_state(sctx->blitter);
655       sctx->queued.named.rasterizer = sctx->discard_rasterizer_state;
656 
657       switch (sctx->gfx_level) {
658       case GFX6:
659          si_init_draw_functions_GFX6(sctx);
660          break;
661       case GFX7:
662          si_init_draw_functions_GFX7(sctx);
663          break;
664       case GFX8:
665          si_init_draw_functions_GFX8(sctx);
666          break;
667       case GFX9:
668          si_init_draw_functions_GFX9(sctx);
669          break;
670       case GFX10:
671          si_init_draw_functions_GFX10(sctx);
672          break;
673       case GFX10_3:
674          si_init_draw_functions_GFX10_3(sctx);
675          break;
676       case GFX11:
677          si_init_draw_functions_GFX11(sctx);
678          break;
679       default:
680          unreachable("unhandled gfx level");
681       }
682    }
683 
684    sctx->sample_mask = 0xffff;
685 
686    /* Initialize multimedia functions. */
687    if (sscreen->info.ip[AMD_IP_UVD].num_queues || sscreen->info.has_video_hw.vcn_decode ||
688        sscreen->info.ip[AMD_IP_VCN_JPEG].num_queues || sscreen->info.ip[AMD_IP_VCE].num_queues ||
689        sscreen->info.ip[AMD_IP_UVD_ENC].num_queues || sscreen->info.ip[AMD_IP_VCN_ENC].num_queues) {
690       sctx->b.create_video_codec = si_uvd_create_decoder;
691       sctx->b.create_video_buffer = si_video_buffer_create;
692       if (screen->resource_create_with_modifiers)
693          sctx->b.create_video_buffer_with_modifiers = si_video_buffer_create_with_modifiers;
694    } else {
695       sctx->b.create_video_codec = vl_create_decoder;
696       sctx->b.create_video_buffer = vl_video_buffer_create;
697    }
698 
699    /* GFX7 cannot unbind a constant buffer (S_BUFFER_LOAD doesn't skip loads
700     * if NUM_RECORDS == 0). We need to use a dummy buffer instead. */
701    if (sctx->gfx_level == GFX7) {
702       sctx->null_const_buf.buffer =
703          pipe_aligned_buffer_create(screen,
704                                     PIPE_RESOURCE_FLAG_UNMAPPABLE | SI_RESOURCE_FLAG_32BIT |
705                                     SI_RESOURCE_FLAG_DRIVER_INTERNAL,
706                                     PIPE_USAGE_DEFAULT, 16,
707                                     sctx->screen->info.tcc_cache_line_size);
708       if (!sctx->null_const_buf.buffer) {
709          fprintf(stderr, "radeonsi: can't create null_const_buf\n");
710          goto fail;
711       }
712       sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
713 
714       unsigned start_shader = sctx->has_graphics ? 0 : PIPE_SHADER_COMPUTE;
715       for (shader = start_shader; shader < SI_NUM_SHADERS; shader++) {
716          for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
717             sctx->b.set_constant_buffer(&sctx->b, shader, i, false, &sctx->null_const_buf);
718          }
719       }
720 
721       si_set_internal_const_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &sctx->null_const_buf);
722       si_set_internal_const_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &sctx->null_const_buf);
723       si_set_internal_const_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &sctx->null_const_buf);
724       si_set_internal_const_buffer(sctx, SI_PS_CONST_POLY_STIPPLE, &sctx->null_const_buf);
725       si_set_internal_const_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &sctx->null_const_buf);
726    }
727 
728    /* Bindless handles. */
729    sctx->tex_handles = _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal);
730    sctx->img_handles = _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal);
731 
732    util_dynarray_init(&sctx->resident_tex_handles, NULL);
733    util_dynarray_init(&sctx->resident_img_handles, NULL);
734    util_dynarray_init(&sctx->resident_tex_needs_color_decompress, NULL);
735    util_dynarray_init(&sctx->resident_img_needs_color_decompress, NULL);
736    util_dynarray_init(&sctx->resident_tex_needs_depth_decompress, NULL);
737 
738    sctx->dirty_implicit_resources = _mesa_pointer_hash_table_create(NULL);
739    if (!sctx->dirty_implicit_resources) {
740       fprintf(stderr, "radeonsi: can't create dirty_implicit_resources\n");
741       goto fail;
742    }
743 
744    /* The remainder of this function initializes the gfx CS and must be last. */
745    assert(sctx->gfx_cs.current.cdw == 0);
746 
747    if (sctx->has_graphics) {
748       si_init_cp_reg_shadowing(sctx);
749    }
750 
751    /* Set immutable fields of shader keys. */
752    if (sctx->gfx_level >= GFX9) {
753       /* The LS output / HS input layout can be communicated
754        * directly instead of via user SGPRs for merged LS-HS.
755        * This also enables jumping over the VS prolog for HS-only waves.
756        *
757        * When the LS VGPR fix is needed, monolithic shaders can:
758        *  - avoid initializing EXEC in both the LS prolog
759        *    and the LS main part when !vs_needs_prolog
760        *  - remove the fixup for unused input VGPRs
761        */
762       sctx->shader.tcs.key.ge.opt.prefer_mono = 1;
763 
764       /* This enables jumping over the VS prolog for GS-only waves. */
765       sctx->shader.gs.key.ge.opt.prefer_mono = 1;
766    }
767 
768    si_begin_new_gfx_cs(sctx, true);
769    assert(sctx->gfx_cs.current.cdw == sctx->initial_gfx_cs_size);
770 
771    if (sctx->gfx_level >= GFX9 && sctx->gfx_level < GFX11) {
772       sctx->wait_mem_scratch =
773            si_aligned_buffer_create(screen,
774                                     PIPE_RESOURCE_FLAG_UNMAPPABLE |
775                                     SI_RESOURCE_FLAG_DRIVER_INTERNAL,
776                                     PIPE_USAGE_DEFAULT, 4,
777                                     sscreen->info.tcc_cache_line_size);
778       if (!sctx->wait_mem_scratch) {
779          fprintf(stderr, "radeonsi: can't create wait_mem_scratch\n");
780          goto fail;
781       }
782 
783       si_cp_write_data(sctx, sctx->wait_mem_scratch, 0, 4, V_370_MEM, V_370_ME,
784                        &sctx->wait_mem_number);
785    }
786 
787    if (sctx->gfx_level == GFX7) {
788       /* Clear the NULL constant buffer, because loads should return zeros.
789        * Note that this forces CP DMA to be used, because clover deadlocks
790        * for some reason when the compute codepath is used.
791        */
792       uint32_t clear_value = 0;
793       si_clear_buffer(sctx, sctx->null_const_buf.buffer, 0, sctx->null_const_buf.buffer->width0,
794                       &clear_value, 4, SI_OP_SYNC_AFTER, SI_COHERENCY_SHADER,
795                       SI_CP_DMA_CLEAR_METHOD);
796    }
797 
798    if (!(flags & SI_CONTEXT_FLAG_AUX)) {
799       p_atomic_inc(&screen->num_contexts);
800 
801       /* Check if the aux_context needs to be recreated */
802       struct si_context *saux = si_get_aux_context(sscreen);
803 
804       enum pipe_reset_status status = sctx->ws->ctx_query_reset_status(
805          saux->ctx, true, NULL);
806       if (status != PIPE_NO_RESET) {
807          /* We lost the aux_context, create a new one */
808          struct u_log_context *aux_log = (saux)->log;
809          saux->b.set_log_context(&saux->b, NULL);
810          saux->b.destroy(&saux->b);
811 
812          saux = (struct si_context *)si_create_context(
813             &sscreen->b, SI_CONTEXT_FLAG_AUX |
814                          (sscreen->options.aux_debug ? PIPE_CONTEXT_DEBUG : 0) |
815                          (sscreen->info.has_graphics ? 0 : PIPE_CONTEXT_COMPUTE_ONLY));
816          saux->b.set_log_context(&saux->b, aux_log);
817          sscreen->aux_context = saux;
818       }
819       si_put_aux_context_flush(sscreen);
820 
821       simple_mtx_lock(&sscreen->async_compute_context_lock);
822       if (status != PIPE_NO_RESET && sscreen->async_compute_context) {
823          sscreen->async_compute_context->destroy(sscreen->async_compute_context);
824          sscreen->async_compute_context = NULL;
825       }
826       simple_mtx_unlock(&sscreen->async_compute_context_lock);
827    }
828 
829    sctx->initial_gfx_cs_size = sctx->gfx_cs.current.cdw;
830    return &sctx->b;
831 fail:
832    fprintf(stderr, "radeonsi: Failed to create a context.\n");
833    si_destroy_context(&sctx->b);
834    return NULL;
835 }
836 
si_is_resource_busy(struct pipe_screen * screen,struct pipe_resource * resource,unsigned usage)837 static bool si_is_resource_busy(struct pipe_screen *screen, struct pipe_resource *resource,
838                                 unsigned usage)
839 {
840    struct radeon_winsys *ws = ((struct si_screen *)screen)->ws;
841 
842    return !ws->buffer_wait(ws, si_resource(resource)->buf, 0,
843                            /* If mapping for write, we need to wait for all reads and writes.
844                             * If mapping for read, we only need to wait for writes.
845                             */
846                            usage & PIPE_MAP_WRITE ? RADEON_USAGE_READWRITE : RADEON_USAGE_WRITE);
847 }
848 
si_pipe_create_context(struct pipe_screen * screen,void * priv,unsigned flags)849 static struct pipe_context *si_pipe_create_context(struct pipe_screen *screen, void *priv,
850                                                    unsigned flags)
851 {
852    struct si_screen *sscreen = (struct si_screen *)screen;
853    struct pipe_context *ctx;
854 
855    if (sscreen->debug_flags & DBG(CHECK_VM))
856       flags |= PIPE_CONTEXT_DEBUG;
857 
858    ctx = si_create_context(screen, flags);
859 
860    if (ctx && sscreen->info.gfx_level >= GFX9 && sscreen->debug_flags & DBG(SQTT)) {
861       if (ac_check_profile_state(&sscreen->info)) {
862          fprintf(stderr, "radeonsi: Canceling RGP trace request as a hang condition has been "
863                          "detected. Force the GPU into a profiling mode with e.g. "
864                          "\"echo profile_peak  > "
865                          "/sys/class/drm/card0/device/power_dpm_force_performance_level\"\n");
866       } else if (!si_init_thread_trace((struct si_context *)ctx)) {
867          FREE(ctx);
868          return NULL;
869       }
870    }
871 
872    if (!(flags & PIPE_CONTEXT_PREFER_THREADED))
873       return ctx;
874 
875    /* Clover (compute-only) is unsupported. */
876    if (flags & PIPE_CONTEXT_COMPUTE_ONLY)
877       return ctx;
878 
879    /* When shaders are logged to stderr, asynchronous compilation is
880     * disabled too. */
881    if (sscreen->debug_flags & DBG_ALL_SHADERS)
882       return ctx;
883 
884    /* Use asynchronous flushes only on amdgpu, since the radeon
885     * implementation for fence_server_sync is incomplete. */
886    struct pipe_context *tc =
887       threaded_context_create(ctx, &sscreen->pool_transfers,
888                               si_replace_buffer_storage,
889                               &(struct threaded_context_options){
890                                  .create_fence = sscreen->info.is_amdgpu ?
891                                        si_create_fence : NULL,
892                                  .is_resource_busy = si_is_resource_busy,
893                                  .driver_calls_flush_notify = true,
894                               },
895                               &((struct si_context *)ctx)->tc);
896 
897    if (tc && tc != ctx)
898       threaded_context_init_bytes_mapped_limit((struct threaded_context *)tc, 4);
899 
900    return tc;
901 }
902 
903 /*
904  * pipe_screen
905  */
si_destroy_screen(struct pipe_screen * pscreen)906 static void si_destroy_screen(struct pipe_screen *pscreen)
907 {
908    struct si_screen *sscreen = (struct si_screen *)pscreen;
909    struct si_shader_part *parts[] = {sscreen->vs_prologs, sscreen->tcs_epilogs,
910                                      sscreen->ps_prologs, sscreen->ps_epilogs};
911    unsigned i;
912 
913    if (!sscreen->ws->unref(sscreen->ws))
914       return;
915 
916    if (sscreen->debug_flags & DBG(CACHE_STATS)) {
917       printf("live shader cache:   hits = %u, misses = %u\n", sscreen->live_shader_cache.hits,
918              sscreen->live_shader_cache.misses);
919       printf("memory shader cache: hits = %u, misses = %u\n", sscreen->num_memory_shader_cache_hits,
920              sscreen->num_memory_shader_cache_misses);
921       printf("disk shader cache:   hits = %u, misses = %u\n", sscreen->num_disk_shader_cache_hits,
922              sscreen->num_disk_shader_cache_misses);
923    }
924 
925    si_resource_reference(&sscreen->attribute_ring, NULL);
926 
927    if (sscreen->aux_context) {
928       struct si_context *saux = si_get_aux_context(sscreen);
929       struct u_log_context *aux_log = saux->log;
930       if (aux_log) {
931          saux->b.set_log_context(&saux->b, NULL);
932          u_log_context_destroy(aux_log);
933          FREE(aux_log);
934       }
935 
936       saux->b.destroy(&saux->b);
937       mtx_unlock(&sscreen->aux_context_lock);
938    }
939    mtx_destroy(&sscreen->aux_context_lock);
940 
941    simple_mtx_destroy(&sscreen->async_compute_context_lock);
942    if (sscreen->async_compute_context) {
943       sscreen->async_compute_context->destroy(sscreen->async_compute_context);
944    }
945 
946    util_queue_destroy(&sscreen->shader_compiler_queue);
947    util_queue_destroy(&sscreen->shader_compiler_queue_low_priority);
948 
949    /* Release the reference on glsl types of the compiler threads. */
950    glsl_type_singleton_decref();
951 
952    for (i = 0; i < ARRAY_SIZE(sscreen->compiler); i++)
953       si_destroy_compiler(&sscreen->compiler[i]);
954 
955    for (i = 0; i < ARRAY_SIZE(sscreen->compiler_lowp); i++)
956       si_destroy_compiler(&sscreen->compiler_lowp[i]);
957 
958    /* Free shader parts. */
959    for (i = 0; i < ARRAY_SIZE(parts); i++) {
960       while (parts[i]) {
961          struct si_shader_part *part = parts[i];
962 
963          parts[i] = part->next;
964          si_shader_binary_clean(&part->binary);
965          FREE(part);
966       }
967    }
968    simple_mtx_destroy(&sscreen->shader_parts_mutex);
969    si_destroy_shader_cache(sscreen);
970 
971    si_destroy_perfcounters(sscreen);
972    si_gpu_load_kill_thread(sscreen);
973 
974    simple_mtx_destroy(&sscreen->gpu_load_mutex);
975    simple_mtx_destroy(&sscreen->gds_mutex);
976 
977    radeon_bo_reference(sscreen->ws, &sscreen->gds, NULL);
978    radeon_bo_reference(sscreen->ws, &sscreen->gds_oa, NULL);
979 
980    slab_destroy_parent(&sscreen->pool_transfers);
981 
982    disk_cache_destroy(sscreen->disk_shader_cache);
983    util_live_shader_cache_deinit(&sscreen->live_shader_cache);
984    util_idalloc_mt_fini(&sscreen->buffer_ids);
985    util_vertex_state_cache_deinit(&sscreen->vertex_state_cache);
986 
987    sscreen->ws->destroy(sscreen->ws);
988    FREE(sscreen);
989 }
990 
si_init_gs_info(struct si_screen * sscreen)991 static void si_init_gs_info(struct si_screen *sscreen)
992 {
993    sscreen->gs_table_depth = ac_get_gs_table_depth(sscreen->info.gfx_level, sscreen->info.family);
994 }
995 
si_test_vmfault(struct si_screen * sscreen,uint64_t test_flags)996 static void si_test_vmfault(struct si_screen *sscreen, uint64_t test_flags)
997 {
998    struct pipe_context *ctx = sscreen->aux_context;
999    struct si_context *sctx = (struct si_context *)ctx;
1000    struct pipe_resource *buf = pipe_buffer_create_const0(&sscreen->b, 0, PIPE_USAGE_DEFAULT, 64);
1001 
1002    if (!buf) {
1003       puts("Buffer allocation failed.");
1004       exit(1);
1005    }
1006 
1007    si_resource(buf)->gpu_address = 0; /* cause a VM fault */
1008 
1009    if (test_flags & DBG(TEST_VMFAULT_CP)) {
1010       si_cp_dma_copy_buffer(sctx, buf, buf, 0, 4, 4, SI_OP_SYNC_BEFORE_AFTER,
1011                             SI_COHERENCY_NONE, L2_BYPASS);
1012       ctx->flush(ctx, NULL, 0);
1013       puts("VM fault test: CP - done.");
1014    }
1015    if (test_flags & DBG(TEST_VMFAULT_SHADER)) {
1016       util_test_constant_buffer(ctx, buf);
1017       puts("VM fault test: Shader - done.");
1018    }
1019    exit(0);
1020 }
1021 
si_test_gds_memory_management(struct si_context * sctx,unsigned alloc_size,unsigned alignment,enum radeon_bo_domain domain)1022 static void si_test_gds_memory_management(struct si_context *sctx, unsigned alloc_size,
1023                                           unsigned alignment, enum radeon_bo_domain domain)
1024 {
1025    struct radeon_winsys *ws = sctx->ws;
1026    struct radeon_cmdbuf cs[8];
1027    struct pb_buffer *gds_bo[ARRAY_SIZE(cs)];
1028 
1029    for (unsigned i = 0; i < ARRAY_SIZE(cs); i++) {
1030       ws->cs_create(&cs[i], sctx->ctx, AMD_IP_COMPUTE, NULL, NULL, false);
1031       gds_bo[i] = ws->buffer_create(ws, alloc_size, alignment, domain, 0);
1032       assert(gds_bo[i]);
1033    }
1034 
1035    for (unsigned iterations = 0; iterations < 20000; iterations++) {
1036       for (unsigned i = 0; i < ARRAY_SIZE(cs); i++) {
1037          /* This clears GDS with CP DMA.
1038           *
1039           * We don't care if GDS is present. Just add some packet
1040           * to make the GPU busy for a moment.
1041           */
1042          si_cp_dma_clear_buffer(
1043             sctx, &cs[i], NULL, 0, alloc_size, 0,
1044             SI_OP_CPDMA_SKIP_CHECK_CS_SPACE, 0,
1045             0);
1046 
1047          ws->cs_add_buffer(&cs[i], gds_bo[i], RADEON_USAGE_READWRITE, domain);
1048          ws->cs_flush(&cs[i], PIPE_FLUSH_ASYNC, NULL);
1049       }
1050    }
1051    exit(0);
1052 }
1053 
si_disk_cache_create(struct si_screen * sscreen)1054 static void si_disk_cache_create(struct si_screen *sscreen)
1055 {
1056    /* Don't use the cache if shader dumping is enabled. */
1057    if (sscreen->debug_flags & DBG_ALL_SHADERS)
1058       return;
1059 
1060    struct mesa_sha1 ctx;
1061    unsigned char sha1[20];
1062    char cache_id[20 * 2 + 1];
1063 
1064    _mesa_sha1_init(&ctx);
1065 
1066    if (!disk_cache_get_function_identifier(si_disk_cache_create, &ctx) ||
1067        !disk_cache_get_function_identifier(LLVMInitializeAMDGPUTargetInfo, &ctx))
1068       return;
1069 
1070    _mesa_sha1_final(&ctx, sha1);
1071    disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
1072 
1073    sscreen->disk_shader_cache = disk_cache_create(sscreen->info.name, cache_id,
1074                                                   sscreen->info.address32_hi);
1075 }
1076 
si_set_max_shader_compiler_threads(struct pipe_screen * screen,unsigned max_threads)1077 static void si_set_max_shader_compiler_threads(struct pipe_screen *screen, unsigned max_threads)
1078 {
1079    struct si_screen *sscreen = (struct si_screen *)screen;
1080 
1081    /* This function doesn't allow a greater number of threads than
1082     * the queue had at its creation. */
1083    util_queue_adjust_num_threads(&sscreen->shader_compiler_queue, max_threads);
1084    /* Don't change the number of threads on the low priority queue. */
1085 }
1086 
si_is_parallel_shader_compilation_finished(struct pipe_screen * screen,void * shader,enum pipe_shader_type shader_type)1087 static bool si_is_parallel_shader_compilation_finished(struct pipe_screen *screen, void *shader,
1088                                                        enum pipe_shader_type shader_type)
1089 {
1090    struct si_shader_selector *sel = (struct si_shader_selector *)shader;
1091 
1092    return util_queue_fence_is_signalled(&sel->ready);
1093 }
1094 
radeonsi_screen_create_impl(struct radeon_winsys * ws,const struct pipe_screen_config * config)1095 static struct pipe_screen *radeonsi_screen_create_impl(struct radeon_winsys *ws,
1096                                                        const struct pipe_screen_config *config)
1097 {
1098    struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
1099    unsigned hw_threads, num_comp_hi_threads, num_comp_lo_threads;
1100    uint64_t test_flags;
1101 
1102    if (!sscreen) {
1103       return NULL;
1104    }
1105 
1106    {
1107 #define OPT_BOOL(name, dflt, description)                                                          \
1108    sscreen->options.name = driQueryOptionb(config->options, "radeonsi_" #name);
1109 #define OPT_INT(name, dflt, description)                                                           \
1110    sscreen->options.name = driQueryOptioni(config->options, "radeonsi_" #name);
1111 #include "si_debug_options.h"
1112    }
1113 
1114    sscreen->ws = ws;
1115    ws->query_info(ws, &sscreen->info,
1116                   sscreen->options.enable_sam,
1117                   sscreen->options.disable_sam);
1118 
1119    if (sscreen->info.gfx_level >= GFX9) {
1120       sscreen->se_tile_repeat = 32 * sscreen->info.max_se;
1121    } else {
1122       ac_get_raster_config(&sscreen->info, &sscreen->pa_sc_raster_config,
1123                            &sscreen->pa_sc_raster_config_1, &sscreen->se_tile_repeat);
1124    }
1125 
1126    sscreen->debug_flags = debug_get_flags_option("R600_DEBUG", radeonsi_debug_options, 0);
1127    sscreen->debug_flags |= debug_get_flags_option("AMD_DEBUG", radeonsi_debug_options, 0);
1128    test_flags = debug_get_flags_option("AMD_TEST", test_options, 0);
1129 
1130    if (sscreen->debug_flags & DBG(NO_GFX))
1131       sscreen->info.has_graphics = false;
1132 
1133    if ((sscreen->debug_flags & DBG(TMZ)) &&
1134        !sscreen->info.has_tmz_support) {
1135       fprintf(stderr, "radeonsi: requesting TMZ features but TMZ is not supported\n");
1136       FREE(sscreen);
1137       return NULL;
1138    }
1139 
1140    /* Initialize just one compiler instance to check for errors. The other compiler instances are
1141     * initialized on demand.
1142     */
1143    if (!si_init_compiler(sscreen, &sscreen->compiler[0])) {
1144       /* The callee prints the error message. */
1145       FREE(sscreen);
1146       return NULL;
1147    }
1148 
1149    util_idalloc_mt_init_tc(&sscreen->buffer_ids);
1150 
1151    /* Set functions first. */
1152    sscreen->b.context_create = si_pipe_create_context;
1153    sscreen->b.destroy = si_destroy_screen;
1154    sscreen->b.set_max_shader_compiler_threads = si_set_max_shader_compiler_threads;
1155    sscreen->b.is_parallel_shader_compilation_finished = si_is_parallel_shader_compilation_finished;
1156    sscreen->b.finalize_nir = si_finalize_nir;
1157 
1158    si_init_screen_get_functions(sscreen);
1159    si_init_screen_buffer_functions(sscreen);
1160    si_init_screen_fence_functions(sscreen);
1161    si_init_screen_state_functions(sscreen);
1162    si_init_screen_texture_functions(sscreen);
1163    si_init_screen_query_functions(sscreen);
1164    si_init_screen_live_shader_cache(sscreen);
1165 
1166    sscreen->max_texel_buffer_elements = sscreen->b.get_param(
1167       &sscreen->b, PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT);
1168 
1169    /* Set these flags in debug_flags early, so that the shader cache takes
1170     * them into account.
1171     *
1172     * Enable FS_CORRECT_DERIVS_AFTER_KILL by default if LLVM is >= 13. This makes
1173     * nir_opt_move_discards_to_top more effective.
1174     */
1175    if (driQueryOptionb(config->options, "glsl_correct_derivatives_after_discard") ||
1176        LLVM_VERSION_MAJOR >= 13)
1177       sscreen->debug_flags |= DBG(FS_CORRECT_DERIVS_AFTER_KILL);
1178 
1179    if (sscreen->debug_flags & DBG(INFO))
1180       ac_print_gpu_info(&sscreen->info, stdout);
1181 
1182    slab_create_parent(&sscreen->pool_transfers, sizeof(struct si_transfer), 64);
1183 
1184    sscreen->force_aniso = MIN2(16, debug_get_num_option("R600_TEX_ANISO", -1));
1185    if (sscreen->force_aniso == -1) {
1186       sscreen->force_aniso = MIN2(16, debug_get_num_option("AMD_TEX_ANISO", -1));
1187    }
1188 
1189    if (sscreen->force_aniso >= 0) {
1190       printf("radeonsi: Forcing anisotropy filter to %ix\n",
1191              /* round down to a power of two */
1192              1 << util_logbase2(sscreen->force_aniso));
1193    }
1194 
1195    (void)mtx_init(&sscreen->aux_context_lock, mtx_recursive);
1196    (void)simple_mtx_init(&sscreen->async_compute_context_lock, mtx_plain);
1197    (void)simple_mtx_init(&sscreen->gpu_load_mutex, mtx_plain);
1198    (void)simple_mtx_init(&sscreen->gds_mutex, mtx_plain);
1199 
1200    si_init_gs_info(sscreen);
1201    if (!si_init_shader_cache(sscreen)) {
1202       FREE(sscreen);
1203       return NULL;
1204    }
1205 
1206    if (sscreen->info.gfx_level < GFX10_3)
1207       sscreen->options.vrs2x2 = false;
1208 
1209    si_disk_cache_create(sscreen);
1210 
1211    /* Determine the number of shader compiler threads. */
1212    const struct util_cpu_caps_t *caps = util_get_cpu_caps();
1213    hw_threads = caps->nr_cpus;
1214 
1215    if (hw_threads >= 12) {
1216       num_comp_hi_threads = hw_threads * 3 / 4;
1217       num_comp_lo_threads = hw_threads / 3;
1218    } else if (hw_threads >= 6) {
1219       num_comp_hi_threads = hw_threads - 2;
1220       num_comp_lo_threads = hw_threads / 2;
1221    } else if (hw_threads >= 2) {
1222       num_comp_hi_threads = hw_threads - 1;
1223       num_comp_lo_threads = hw_threads / 2;
1224    } else {
1225       num_comp_hi_threads = 1;
1226       num_comp_lo_threads = 1;
1227    }
1228 
1229 #ifndef NDEBUG
1230    nir_process_debug_variable();
1231 
1232    /* Use a single compilation thread if NIR printing is enabled to avoid
1233     * multiple shaders being printed at the same time.
1234     */
1235    if (NIR_DEBUG(PRINT)) {
1236       num_comp_hi_threads = 1;
1237       num_comp_lo_threads = 1;
1238    }
1239 #endif
1240 
1241    num_comp_hi_threads = MIN2(num_comp_hi_threads, ARRAY_SIZE(sscreen->compiler));
1242    num_comp_lo_threads = MIN2(num_comp_lo_threads, ARRAY_SIZE(sscreen->compiler_lowp));
1243 
1244    /* Take a reference on the glsl types for the compiler threads. */
1245    glsl_type_singleton_init_or_ref();
1246 
1247    /* Start with a single thread and a single slot.
1248     * Each time we'll hit the "all slots are in use" case, the number of threads and
1249     * slots will be increased.
1250     */
1251    int num_slots = num_comp_hi_threads == 1 ? 64 : 1;
1252    if (!util_queue_init(&sscreen->shader_compiler_queue, "sh", num_slots,
1253                         num_comp_hi_threads,
1254                         UTIL_QUEUE_INIT_RESIZE_IF_FULL |
1255                            UTIL_QUEUE_INIT_SCALE_THREADS |
1256                            UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY, NULL)) {
1257       si_destroy_shader_cache(sscreen);
1258       FREE(sscreen);
1259       glsl_type_singleton_decref();
1260       return NULL;
1261    }
1262 
1263    if (!util_queue_init(&sscreen->shader_compiler_queue_low_priority, "shlo", num_slots,
1264                         num_comp_lo_threads,
1265                         UTIL_QUEUE_INIT_RESIZE_IF_FULL |
1266                            UTIL_QUEUE_INIT_SCALE_THREADS |
1267                            UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY |
1268                            UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY, NULL)) {
1269       si_destroy_shader_cache(sscreen);
1270       FREE(sscreen);
1271       glsl_type_singleton_decref();
1272       return NULL;
1273    }
1274 
1275    if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", false))
1276       si_init_perfcounters(sscreen);
1277 
1278    sscreen->max_memory_usage_kb = sscreen->info.vram_size_kb + sscreen->info.gart_size_kb / 4 * 3;
1279 
1280    ac_get_hs_info(&sscreen->info, &sscreen->hs);
1281 
1282    sscreen->has_draw_indirect_multi =
1283       (sscreen->info.family >= CHIP_POLARIS10) ||
1284       (sscreen->info.gfx_level == GFX8 && sscreen->info.pfp_fw_version >= 121 &&
1285        sscreen->info.me_fw_version >= 87) ||
1286       (sscreen->info.gfx_level == GFX7 && sscreen->info.pfp_fw_version >= 211 &&
1287        sscreen->info.me_fw_version >= 173) ||
1288       (sscreen->info.gfx_level == GFX6 && sscreen->info.pfp_fw_version >= 79 &&
1289        sscreen->info.me_fw_version >= 142);
1290 
1291    sscreen->has_out_of_order_rast =
1292       sscreen->info.has_out_of_order_rast && !(sscreen->debug_flags & DBG(NO_OUT_OF_ORDER));
1293 
1294    if (sscreen->info.gfx_level >= GFX11) {
1295       sscreen->use_ngg = true;
1296       sscreen->use_ngg_streamout = true;
1297       /* TODO: Disable for now. Investigate if it helps.  */
1298       sscreen->use_ngg_culling = (sscreen->debug_flags & DBG(ALWAYS_NGG_CULLING_ALL)) &&
1299                                  !(sscreen->debug_flags & DBG(NO_NGG_CULLING));
1300    } else {
1301       sscreen->use_ngg = !(sscreen->debug_flags & DBG(NO_NGG)) &&
1302                          sscreen->info.gfx_level >= GFX10 &&
1303                          (sscreen->info.family != CHIP_NAVI14 ||
1304                           sscreen->info.is_pro_graphics);
1305       sscreen->use_ngg_streamout = false;
1306       sscreen->use_ngg_culling = sscreen->use_ngg &&
1307                                  sscreen->info.max_render_backends >= 2 &&
1308                                  !(sscreen->debug_flags & DBG(NO_NGG_CULLING)) &&
1309                                  LLVM_VERSION_MAJOR >= 12; /* hangs on 11, see #4874 */
1310    }
1311 
1312    /* Only set this for the cases that are known to work, which are:
1313     * - GFX9 if bpp >= 4 (in bytes)
1314     */
1315    if (sscreen->info.gfx_level >= GFX10) {
1316       memset(sscreen->allow_dcc_msaa_clear_to_reg_for_bpp, true,
1317              sizeof(sscreen->allow_dcc_msaa_clear_to_reg_for_bpp));
1318    } else if (sscreen->info.gfx_level == GFX9) {
1319       for (unsigned bpp_log2 = util_logbase2(1); bpp_log2 <= util_logbase2(16); bpp_log2++)
1320          sscreen->allow_dcc_msaa_clear_to_reg_for_bpp[bpp_log2] = true;
1321    }
1322 
1323    /* DCC stores have 50% performance of uncompressed stores and sometimes
1324     * even less than that. It's risky to enable on dGPUs.
1325     */
1326    sscreen->always_allow_dcc_stores = !(sscreen->debug_flags & DBG(NO_DCC_STORE)) &&
1327                                       (sscreen->debug_flags & DBG(DCC_STORE) ||
1328                                        sscreen->info.gfx_level >= GFX11 || /* always enabled on gfx11 */
1329                                        (sscreen->info.gfx_level >= GFX10_3 &&
1330                                         !sscreen->info.has_dedicated_vram));
1331 
1332    sscreen->dpbb_allowed = !(sscreen->debug_flags & DBG(NO_DPBB)) &&
1333                            (sscreen->info.gfx_level >= GFX10 ||
1334                             /* Only enable primitive binning on gfx9 APUs by default. */
1335                             (sscreen->info.gfx_level == GFX9 && !sscreen->info.has_dedicated_vram) ||
1336                             sscreen->debug_flags & DBG(DPBB));
1337 
1338    if (sscreen->dpbb_allowed) {
1339       if (sscreen->info.has_dedicated_vram) {
1340          if (sscreen->info.max_render_backends > 4) {
1341             sscreen->pbb_context_states_per_bin = 1;
1342             sscreen->pbb_persistent_states_per_bin = 1;
1343          } else {
1344             sscreen->pbb_context_states_per_bin = 3;
1345             sscreen->pbb_persistent_states_per_bin = 8;
1346          }
1347       } else {
1348          /* This is a workaround for:
1349           *    https://bugs.freedesktop.org/show_bug.cgi?id=110214
1350           * (an alternative is to insert manual BATCH_BREAK event when
1351           *  a context_roll is detected). */
1352          sscreen->pbb_context_states_per_bin = sscreen->info.has_gfx9_scissor_bug ? 1 : 6;
1353          /* Using 32 here can cause GPU hangs on RAVEN1 */
1354          sscreen->pbb_persistent_states_per_bin = 16;
1355       }
1356 
1357       assert(sscreen->pbb_context_states_per_bin >= 1 &&
1358              sscreen->pbb_context_states_per_bin <= 6);
1359       assert(sscreen->pbb_persistent_states_per_bin >= 1 &&
1360              sscreen->pbb_persistent_states_per_bin <= 32);
1361    }
1362 
1363    (void)simple_mtx_init(&sscreen->shader_parts_mutex, mtx_plain);
1364    sscreen->use_monolithic_shaders = (sscreen->debug_flags & DBG(MONOLITHIC_SHADERS)) != 0;
1365 
1366    sscreen->barrier_flags.cp_to_L2 = SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE;
1367    if (sscreen->info.gfx_level <= GFX8) {
1368       sscreen->barrier_flags.cp_to_L2 |= SI_CONTEXT_INV_L2;
1369       sscreen->barrier_flags.L2_to_cp |= SI_CONTEXT_WB_L2;
1370    }
1371 
1372    if (debug_get_bool_option("RADEON_DUMP_SHADERS", false))
1373       sscreen->debug_flags |= DBG_ALL_SHADERS;
1374 
1375    /* Syntax:
1376     *     EQAA=s,z,c
1377     * Example:
1378     *     EQAA=8,4,2
1379 
1380     * That means 8 coverage samples, 4 Z/S samples, and 2 color samples.
1381     * Constraints:
1382     *     s >= z >= c (ignoring this only wastes memory)
1383     *     s = [2..16]
1384     *     z = [2..8]
1385     *     c = [2..8]
1386     *
1387     * Only MSAA color and depth buffers are overriden.
1388     */
1389    if (sscreen->info.has_eqaa_surface_allocator) {
1390       const char *eqaa = debug_get_option("EQAA", NULL);
1391       unsigned s, z, f;
1392 
1393       if (eqaa && sscanf(eqaa, "%u,%u,%u", &s, &z, &f) == 3 && s && z && f) {
1394          sscreen->eqaa_force_coverage_samples = s;
1395          sscreen->eqaa_force_z_samples = z;
1396          sscreen->eqaa_force_color_samples = f;
1397       }
1398    }
1399 
1400    sscreen->ngg_subgroup_size = 128;
1401 
1402    if (sscreen->info.gfx_level >= GFX11) {
1403       /* TODO: tweak this */
1404       unsigned attr_ring_size_per_se = align(1400000, 64 * 1024);
1405       unsigned attr_ring_size = attr_ring_size_per_se * sscreen->info.max_se;
1406       assert(attr_ring_size <= 16 * 1024 * 1024); /* maximum size */
1407       sscreen->attribute_ring = si_aligned_buffer_create(&sscreen->b,
1408                                                          PIPE_RESOURCE_FLAG_UNMAPPABLE |
1409                                                          SI_RESOURCE_FLAG_32BIT |
1410                                                          SI_RESOURCE_FLAG_DRIVER_INTERNAL |
1411                                                          SI_RESOURCE_FLAG_DISCARDABLE,
1412                                                          PIPE_USAGE_DEFAULT,
1413                                                          attr_ring_size, 2 * 1024 * 1024);
1414    }
1415 
1416    /* Create the auxiliary context. This must be done last. */
1417    sscreen->aux_context = si_create_context(
1418       &sscreen->b,
1419       SI_CONTEXT_FLAG_AUX |
1420       (sscreen->options.aux_debug ? PIPE_CONTEXT_DEBUG : 0) |
1421       (sscreen->info.has_graphics ? 0 : PIPE_CONTEXT_COMPUTE_ONLY));
1422 
1423    if (sscreen->options.aux_debug) {
1424       struct u_log_context *log = CALLOC_STRUCT(u_log_context);
1425       u_log_context_init(log);
1426       si_get_aux_context(sscreen)->b.set_log_context(sscreen->aux_context, log);
1427       si_put_aux_context_flush(sscreen);
1428    }
1429 
1430    if (test_flags & DBG(TEST_IMAGE_COPY))
1431       si_test_image_copy_region(sscreen);
1432 
1433    if (test_flags & (DBG(TEST_CB_RESOLVE) | DBG(TEST_COMPUTE_BLIT)))
1434       si_test_blit(sscreen, test_flags);
1435 
1436    if (test_flags & DBG(TEST_DMA_PERF)) {
1437       si_test_dma_perf(sscreen);
1438    }
1439 
1440    if (test_flags & (DBG(TEST_VMFAULT_CP) | DBG(TEST_VMFAULT_SHADER)))
1441       si_test_vmfault(sscreen, test_flags);
1442 
1443    if (test_flags & DBG(TEST_GDS))
1444       si_test_gds((struct si_context *)sscreen->aux_context);
1445 
1446    if (test_flags & DBG(TEST_GDS_MM)) {
1447       si_test_gds_memory_management((struct si_context *)sscreen->aux_context, 32 * 1024, 4,
1448                                     RADEON_DOMAIN_GDS);
1449    }
1450    if (test_flags & DBG(TEST_GDS_OA_MM)) {
1451       si_test_gds_memory_management((struct si_context *)sscreen->aux_context, 4, 1,
1452                                     RADEON_DOMAIN_OA);
1453    }
1454 
1455    ac_print_shadowed_regs(&sscreen->info);
1456 
1457    STATIC_ASSERT(sizeof(union si_vgt_stages_key) == 1);
1458    return &sscreen->b;
1459 }
1460 
radeonsi_screen_create(int fd,const struct pipe_screen_config * config)1461 struct pipe_screen *radeonsi_screen_create(int fd, const struct pipe_screen_config *config)
1462 {
1463    drmVersionPtr version = drmGetVersion(fd);
1464    struct radeon_winsys *rw = NULL;
1465 
1466    driParseConfigFiles(config->options, config->options_info, 0, "radeonsi",
1467                        NULL, NULL, NULL, 0, NULL, 0);
1468 
1469    switch (version->version_major) {
1470    case 2:
1471       rw = radeon_drm_winsys_create(fd, config, radeonsi_screen_create_impl);
1472       break;
1473    case 3:
1474       rw = amdgpu_winsys_create(fd, config, radeonsi_screen_create_impl);
1475       break;
1476    }
1477 
1478    drmFreeVersion(version);
1479    return rw ? rw->screen : NULL;
1480 }
1481 
si_get_aux_context(struct si_screen * sscreen)1482 struct si_context* si_get_aux_context(struct si_screen *sscreen)
1483 {
1484    mtx_lock(&sscreen->aux_context_lock);
1485    return (struct si_context*)sscreen->aux_context;
1486 }
1487 
si_put_aux_context_flush(struct si_screen * sscreen)1488 void si_put_aux_context_flush(struct si_screen *sscreen)
1489 {
1490    struct pipe_context *c = &((struct si_context*)sscreen->aux_context)->b;
1491    c->flush(c, NULL, 0);
1492    mtx_unlock(&sscreen->aux_context_lock);
1493 }
1494