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Searched refs:BEGIN_NV04 (Results 1 – 25 of 38) sorted by relevance

12

/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_compute.c71 BEGIN_NV04(push, SUBC_CP(NV01_SUBCHAN_OBJECT), 1); in nv50_screen_compute_setup()
74 BEGIN_NV04(push, NV50_CP(UNK02A0), 1); in nv50_screen_compute_setup()
76 BEGIN_NV04(push, NV50_CP(DMA_STACK), 1); in nv50_screen_compute_setup()
78 BEGIN_NV04(push, NV50_CP(STACK_ADDRESS_HIGH), 2); in nv50_screen_compute_setup()
81 BEGIN_NV04(push, NV50_CP(STACK_SIZE_LOG), 1); in nv50_screen_compute_setup()
84 BEGIN_NV04(push, NV50_CP(UNK0290), 1); in nv50_screen_compute_setup()
86 BEGIN_NV04(push, NV50_CP(LANES32_ENABLE), 1); in nv50_screen_compute_setup()
88 BEGIN_NV04(push, NV50_CP(REG_MODE), 1); in nv50_screen_compute_setup()
90 BEGIN_NV04(push, NV50_CP(UNK0384), 1); in nv50_screen_compute_setup()
92 BEGIN_NV04(push, NV50_CP(DMA_GLOBAL), 1); in nv50_screen_compute_setup()
[all …]
Dnv50_screen.c699 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1); in nv50_screen_init_hwctx()
701 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3); in nv50_screen_init_hwctx()
706 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1); in nv50_screen_init_hwctx()
708 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4); in nv50_screen_init_hwctx()
713 BEGIN_NV04(push, NV50_2D(OPERATION), 1); in nv50_screen_init_hwctx()
715 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1); in nv50_screen_init_hwctx()
717 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1); in nv50_screen_init_hwctx()
719 BEGIN_NV04(push, NV50_2D(SET_PIXELS_FROM_MEMORY_SAFE_OVERLAP), 1); in nv50_screen_init_hwctx()
721 BEGIN_NV04(push, NV50_2D(COND_MODE), 1); in nv50_screen_init_hwctx()
724 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1); in nv50_screen_init_hwctx()
[all …]
Dnv50_shader_state.c67 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); in nv50_constbufs_validate()
74 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1); in nv50_constbufs_validate()
91 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); in nv50_constbufs_validate()
96 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); in nv50_constbufs_validate()
104 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); in nv50_constbufs_validate()
164 BEGIN_NV04(push, NV50_3D(VP_ATTR_EN(0)), 2); in nv50_vertprog_validate()
167 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_RESULT), 1); in nv50_vertprog_validate()
169 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_TEMP), 1); in nv50_vertprog_validate()
171 BEGIN_NV04(push, NV50_3D(VP_START_ID), 1); in nv50_vertprog_validate()
239 BEGIN_NV04(push, NV50_3D(FP_REG_ALLOC_TEMP), 1); in nv50_fragprog_validate()
[all …]
Dnv50_surface.c115 BEGIN_NV04(push, SUBC_2D(mthd), 2); in nv50_2d_texture_set()
118 BEGIN_NV04(push, SUBC_2D(mthd + 0x14), 5); in nv50_2d_texture_set()
125 BEGIN_NV04(push, SUBC_2D(mthd), 5); in nv50_2d_texture_set()
131 BEGIN_NV04(push, SUBC_2D(mthd + 0x18), 4); in nv50_2d_texture_set()
140 BEGIN_NV04(push, SUBC_2D(NV50_2D_CLIP_X), 4); in nv50_2d_texture_set()
174 BEGIN_NV04(push, NV50_2D(BLIT_CONTROL), 1); in nv50_2d_texture_do_copy()
176 BEGIN_NV04(push, NV50_2D(BLIT_DST_X), 4); in nv50_2d_texture_do_copy()
181 BEGIN_NV04(push, NV50_2D(BLIT_DU_DX_FRACT), 4); in nv50_2d_texture_do_copy()
186 BEGIN_NV04(push, NV50_2D(BLIT_SRC_X_FRACT), 4); in nv50_2d_texture_do_copy()
292 BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); in nv50_clear_render_target()
[all …]
Dnv50_state_validate.c9 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(i)), 4); in nv50_fb_set_null_rt()
14 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2); in nv50_fb_set_null_rt()
30 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); in nv50_validate_fb()
32 BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2); in nv50_validate_fb()
57 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(i)), 5); in nv50_validate_fb()
66 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2); in nv50_validate_fb()
69 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); in nv50_validate_fb()
75 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2); in nv50_validate_fb()
78 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); in nv50_validate_fb()
101 BEGIN_NV04(push, NV50_3D(ZETA_ADDRESS_HIGH), 5); in nv50_validate_fb()
[all …]
Dnv50_vbo.c156 BEGIN_NV04(push, NV50_3D(VTX_ATTR_4F_X(attr)), 4); in nv50_emit_vtxattr()
163 BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(attr)), 3); in nv50_emit_vtxattr()
169 BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(attr)), 2); in nv50_emit_vtxattr()
175 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1); in nv50_emit_vtxattr()
178 BEGIN_NV04(push, NV50_3D(VTX_ATTR_1F(attr)), 1); in nv50_emit_vtxattr()
268 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2); in nv50_update_user_vbufs()
271 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_START_HIGH(i)), 2); in nv50_update_user_vbufs()
323 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(0)), n); in nv50_vertex_arrays_validate()
331 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1); in nv50_vertex_arrays_validate()
356 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1); in nv50_vertex_arrays_validate()
[all …]
Dnv50_tex.c257 BEGIN_NV04(push, NV50_CP(BIND_TIC), 1); in nv50_validate_tic()
259 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); in nv50_validate_tic()
269 BEGIN_NV04(push, NV50_2D(DST_FORMAT), 2); in nv50_validate_tic()
272 BEGIN_NV04(push, NV50_2D(DST_PITCH), 5); in nv50_validate_tic()
278 BEGIN_NV04(push, NV50_2D(SIFC_BITMAP_ENABLE), 2); in nv50_validate_tic()
281 BEGIN_NV04(push, NV50_2D(SIFC_WIDTH), 10); in nv50_validate_tic()
299 BEGIN_NV04(push, NV50_CP(TEX_CACHE_CTL), 1); in nv50_validate_tic()
301 BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1); in nv50_validate_tic()
312 BEGIN_NV04(push, NV50_CP(BIND_TIC), 1); in nv50_validate_tic()
315 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); in nv50_validate_tic()
[all …]
Dnv50_transfer.c95 BEGIN_NV04(push, NV50_2D(SRC_FORMAT), 5); in nv50_2d_transfer_rect()
101 BEGIN_NV04(push, NV50_2D(SRC_WIDTH), 4); in nv50_2d_transfer_rect()
107 BEGIN_NV04(push, NV50_2D(SRC_FORMAT), 2); in nv50_2d_transfer_rect()
110 BEGIN_NV04(push, NV50_2D(SRC_PITCH), 5); in nv50_2d_transfer_rect()
119 BEGIN_NV04(push, NV50_2D(DST_FORMAT), 5); in nv50_2d_transfer_rect()
125 BEGIN_NV04(push, NV50_2D(DST_WIDTH), 4); in nv50_2d_transfer_rect()
131 BEGIN_NV04(push, NV50_2D(DST_FORMAT), 2); in nv50_2d_transfer_rect()
134 BEGIN_NV04(push, NV50_2D(DST_PITCH), 5); in nv50_2d_transfer_rect()
142 BEGIN_NV04(push, NV50_2D(BLIT_CONTROL), 1); in nv50_2d_transfer_rect()
144 BEGIN_NV04(push, NV50_2D(BLIT_DST_X), 4); in nv50_2d_transfer_rect()
[all …]
Dnv98_video.c162 BEGIN_NV04(push[0], SUBC_BSP(NV01_SUBCHAN_OBJECT), 1); in nv98_create_decoder()
165 BEGIN_NV04(push[0], SUBC_BSP(0x180), 5); in nv98_create_decoder()
169 BEGIN_NV04(push[1], SUBC_VP(NV01_SUBCHAN_OBJECT), 1); in nv98_create_decoder()
172 BEGIN_NV04(push[1], SUBC_VP(0x180), 6); in nv98_create_decoder()
176 BEGIN_NV04(push[2], SUBC_PPP(NV01_SUBCHAN_OBJECT), 1); in nv98_create_decoder()
179 BEGIN_NV04(push[2], SUBC_PPP(0x180), 5); in nv98_create_decoder()
252 BEGIN_NV04(push[0], SUBC_BSP(0x200), 2); in nv98_create_decoder()
256 BEGIN_NV04(push[1], SUBC_VP(0x200), 2); in nv98_create_decoder()
260 BEGIN_NV04(push[2], SUBC_PPP(0x200), 2); in nv98_create_decoder()
280 BEGIN_NV04(push[0], SUBC_BSP(0x240), 3); in nv98_create_decoder()
[all …]
Dnv50_push.c83 BEGIN_NV04(ctx->push, NV84_3D(VERTEX_ID_BASE), 1); in emit_vertices_i08()
100 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1); in emit_vertices_i08()
122 BEGIN_NV04(ctx->push, NV84_3D(VERTEX_ID_BASE), 1); in emit_vertices_i16()
139 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1); in emit_vertices_i16()
161 BEGIN_NV04(ctx->push, NV84_3D(VERTEX_ID_BASE), 1); in emit_vertices_i32()
178 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1); in emit_vertices_i32()
195 BEGIN_NV04(ctx->push, NV84_3D(VERTEX_ID_BASE), 1); in emit_vertices_seq()
318 BEGIN_NV04(ctx.push, NV50_3D(PRIM_RESTART_ENABLE), 2); in nv50_push_vbo()
323 BEGIN_NV04(ctx.push, NV50_3D(PRIM_RESTART_ENABLE), 1); in nv50_push_vbo()
329 BEGIN_NV04(ctx.push, NV50_3D(VERTEX_BEGIN_GL), 1); in nv50_push_vbo()
[all …]
Dnv98_video_vp.c130 BEGIN_NV04(push, SUBC_VP(0x700), 7); in nv98_decoder_vp()
142 BEGIN_NV04(push, SUBC_VP(0x71c), 2); in nv98_decoder_vp()
147 BEGIN_NV04(push, SUBC_VP(0x724), 5); in nv98_decoder_vp()
157 BEGIN_NV04(push, SUBC_VP(0x400), dec->base.max_references - 2); in nv98_decoder_vp()
165 BEGIN_NV04(push, SUBC_VP(0x438), 1); in nv98_decoder_vp()
172 BEGIN_NV04(push, SUBC_VP(0x240), 3); in nv98_decoder_vp()
177 BEGIN_NV04(push, SUBC_VP(0x300), 1); in nv98_decoder_vp()
193 BEGIN_NV04(push, SUBC_VP(0x300), 1); in nv98_decoder_vp()
Dnv98_video_ppp.c53 BEGIN_NV04(push, SUBC_PPP(0x700), 10); in nv98_decoder_setup_ppp()
84 BEGIN_NV04(push, SUBC_PPP(0x400), 1); in nv98_decoder_vc1_ppp()
110 BEGIN_NV04(push, SUBC_PPP(0x734), 2); in nv98_decoder_ppp()
115 BEGIN_NV04(push, SUBC_PPP(0x240), 3); in nv98_decoder_ppp()
120 BEGIN_NV04(push, SUBC_PPP(0x300), 1); in nv98_decoder_ppp()
134 BEGIN_NV04(push, SUBC_PPP(0x300), 1); in nv98_decoder_ppp()
Dnv84_video_vp.c153 BEGIN_NV04(push, SUBC_VP(0x10), 4); in nv84_decoder_vp_h264()
160 BEGIN_NV04(push, SUBC_VP(0x400), 15); in nv84_decoder_vp_h264()
178 BEGIN_NV04(push, SUBC_VP(0x620), 2); in nv84_decoder_vp_h264()
182 BEGIN_NV04(push, SUBC_VP(0x300), 1); in nv84_decoder_vp_h264()
186 BEGIN_NV04(push, SUBC_VP(0x400), 5); in nv84_decoder_vp_h264()
195 BEGIN_NV04(push, SUBC_VP(0x414), 1); in nv84_decoder_vp_h264()
199 BEGIN_NV04(push, SUBC_VP(0x620), 2); in nv84_decoder_vp_h264()
203 BEGIN_NV04(push, SUBC_VP(0x300), 1); in nv84_decoder_vp_h264()
207 BEGIN_NV04(push, SUBC_VP(0x610), 3); in nv84_decoder_vp_h264()
213 BEGIN_NV04(push, SUBC_VP(0x304), 1); in nv84_decoder_vp_h264()
[all …]
Dnv98_video_bsp.c123 BEGIN_NV04(push, SUBC_BSP(0x700), 5); in nv98_decoder_bsp()
137 BEGIN_NV04(push, SUBC_BSP(0x400), mpeg12 ? 5 : 7); in nv98_decoder_bsp()
149 BEGIN_NV04(push, SUBC_BSP(0x400), 8); in nv98_decoder_bsp()
162 BEGIN_NV04(push, SUBC_BSP(0x240), 3); in nv98_decoder_bsp()
167 BEGIN_NV04(push, SUBC_BSP(0x300), 1); in nv98_decoder_bsp()
185 BEGIN_NV04(push, SUBC_BSP(0x300), 1); in nv98_decoder_bsp()
Dnv84_video_bsp.c206 BEGIN_NV04(push, SUBC_BSP(0x10), 4); in nv84_decoder_bsp()
215 BEGIN_NV04(push, SUBC_BSP(0x400), 20); in nv84_decoder_bsp()
238 BEGIN_NV04(push, SUBC_BSP(0x620), 2); in nv84_decoder_bsp()
242 BEGIN_NV04(push, SUBC_BSP(0x300), 1); in nv84_decoder_bsp()
246 BEGIN_NV04(push, SUBC_BSP(0x610), 3); in nv84_decoder_bsp()
251 BEGIN_NV04(push, SUBC_BSP(0x304), 1); in nv84_decoder_bsp()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_transfer.c92 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_FROM_ID), 1); in nv30_transfer_rect_vertprog()
94 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_INST(0)), 4); in nv30_transfer_rect_vertprog()
99 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_INST(0)), 4); in nv30_transfer_rect_vertprog()
198 BEGIN_NV04(push, NV30_3D(VIEWPORT_HORIZ), 2); in nv30_transfer_rect_blit()
201 BEGIN_NV04(push, NV30_3D(RT_HORIZ), 5); in nv30_transfer_rect_blit()
207 BEGIN_NV04(push, NV30_3D(RT_ENABLE), 1); in nv30_transfer_rect_blit()
213 BEGIN_NV04(push, NV30_3D(VIEWPORT_TRANSLATE_X), 8); in nv30_transfer_rect_blit()
222 BEGIN_NV04(push, NV30_3D(DEPTH_RANGE_NEAR), 2); in nv30_transfer_rect_blit()
229 BEGIN_NV04(push, NV30_3D(COLOR_LOGIC_OP_ENABLE), 1); in nv30_transfer_rect_blit()
231 BEGIN_NV04(push, NV30_3D(DITHER_ENABLE), 1); in nv30_transfer_rect_blit()
[all …]
Dnv30_state_validate.c104 BEGIN_NV04(push, SUBC_3D(0x1da4), 1); in nv30_validate_fb()
106 BEGIN_NV04(push, NV30_3D(RT_HORIZ), 3); in nv30_validate_fb()
110 BEGIN_NV04(push, NV30_3D(VIEWPORT_TX_ORIGIN), 4); in nv30_validate_fb()
127 BEGIN_NV04(push, NV40_3D(ZETA_PITCH), 1); in nv30_validate_fb()
129 BEGIN_NV04(push, NV40_3D(COLOR0_PITCH), 3); in nv30_validate_fb()
132 BEGIN_NV04(push, NV30_3D(COLOR0_PITCH), 3); in nv30_validate_fb()
145 BEGIN_NV04(push, NV30_3D(COLOR1_OFFSET), 2); in nv30_validate_fb()
155 BEGIN_NV04(push, NV40_3D(COLOR2_OFFSET), 1); in nv30_validate_fb()
158 BEGIN_NV04(push, NV40_3D(COLOR2_PITCH), 1); in nv30_validate_fb()
166 BEGIN_NV04(push, NV40_3D(COLOR3_OFFSET), 1); in nv30_validate_fb()
[all …]
Dnv30_clear.c70 BEGIN_NV04(push, NV30_3D(SCISSOR_HORIZ), 2); in nv30_clear()
75 BEGIN_NV04(push, NV30_3D(SCISSOR_HORIZ), 2); in nv30_clear()
94 BEGIN_NV04(push, NV30_3D(STENCIL_ENABLE(0)), 2); in nv30_clear()
103 BEGIN_NV04(push, NV30_3D(CLEAR_DEPTH_VALUE), 3); in nv30_clear()
109 BEGIN_NV04(push, NV30_3D(CLEAR_DEPTH_VALUE), 3); in nv30_clear()
155 BEGIN_NV04(push, NV30_3D(RT_ENABLE), 1); in nv30_clear_render_target()
157 BEGIN_NV04(push, NV30_3D(RT_HORIZ), 3); in nv30_clear_render_target()
161 BEGIN_NV04(push, NV30_3D(COLOR0_PITCH), 2); in nv30_clear_render_target()
167 BEGIN_NV04(push, NV30_3D(SCISSOR_HORIZ), 2); in nv30_clear_render_target()
171 BEGIN_NV04(push, NV30_3D(CLEAR_COLOR_VALUE), 2); in nv30_clear_render_target()
[all …]
Dnv30_screen.c744 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1); in nv30_screen_create()
746 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13); in nv30_screen_create()
761 BEGIN_NV04(push, SUBC_3D(0x03b0), 1); in nv30_screen_create()
763 BEGIN_NV04(push, SUBC_3D(0x1d80), 1); in nv30_screen_create()
766 BEGIN_NV04(push, SUBC_3D(0x1e98), 1); in nv30_screen_create()
768 BEGIN_NV04(push, SUBC_3D(0x17e0), 3); in nv30_screen_create()
772 BEGIN_NV04(push, SUBC_3D(0x1f80), 16); in nv30_screen_create()
776 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1); in nv30_screen_create()
779 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2); in nv30_screen_create()
783 BEGIN_NV04(push, SUBC_3D(0x1450), 1); in nv30_screen_create()
[all …]
Dnv30_vbo.c55 BEGIN_NV04(push, NV30_3D(VTX_ATTR_4F(attr)), 4); in nv30_emit_vtxattr()
62 BEGIN_NV04(push, NV30_3D(VTX_ATTR_3F(attr)), 3); in nv30_emit_vtxattr()
68 BEGIN_NV04(push, NV30_3D(VTX_ATTR_2F(attr)), 2); in nv30_emit_vtxattr()
73 BEGIN_NV04(push, NV30_3D(VTX_ATTR_1F(attr)), 1); in nv30_emit_vtxattr()
158 BEGIN_NV04(push, NV30_3D(VTXBUF(i)), 1); in nv30_update_user_vbufs()
212 BEGIN_NV04(push, NV30_3D(VTXFMT(0)), redefine);
247 BEGIN_NV04(push, NV30_3D(VTXBUF(i)), 1);
345 BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
364 BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
375 BEGIN_NV04(push, NV30_3D(VB_ELEMENT_U32), 1);
[all …]
Dnv30_draw.c130 BEGIN_NV04(push, NV30_3D(VTXBUF(0)), r->vertex_info.num_attribs); in nv30_render_draw_elements()
140 BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1); in nv30_render_draw_elements()
144 BEGIN_NV04(push, NV30_3D(VB_ELEMENT_U32), 1); in nv30_render_draw_elements()
160 BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1); in nv30_render_draw_elements()
175 BEGIN_NV04(push, NV30_3D(VTXBUF(0)), r->vertex_info.num_attribs); in nv30_render_draw_arrays()
185 BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1); in nv30_render_draw_arrays()
197 BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1); in nv30_render_draw_arrays()
334 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_FROM_ID), 1); in nv30_render_validate()
338 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_INST(0)), 4); in nv30_render_validate()
345 BEGIN_NV04(push, NV30_3D(VIEWPORT_TRANSLATE_X), 8); in nv30_render_validate()
[all …]
Dnv30_query.c157 BEGIN_NV04(push, NV30_3D(QUERY_GET), 1); in nv30_query_begin()
164 BEGIN_NV04(push, NV30_3D(QUERY_RESET), 1); in nv30_query_begin()
170 BEGIN_NV04(push, SUBC_3D(q->enable), 1); in nv30_query_begin()
186 BEGIN_NV04(push, NV30_3D(QUERY_GET), 1); in nv30_query_end()
191 BEGIN_NV04(push, SUBC_3D(q->enable), 1); in nv30_query_end()
251 BEGIN_NV04(push, SUBC_3D(0x1e98), 1); in nv40_query_render_condition()
258 BEGIN_NV04(push, SUBC_3D(0x0110), 1); in nv40_query_render_condition()
262 BEGIN_NV04(push, SUBC_3D(0x1e98), 1); in nv40_query_render_condition()
Dnv30_vertprog.c191 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_CONST_ID), 5); in nv30_vertprog_validate()
198 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_FROM_ID), 1); in nv30_vertprog_validate()
201 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_INST(0)), 4); in nv30_vertprog_validate()
207 BEGIN_NV04(push, NV30_3D(VP_START_FROM_ID), 1); in nv30_vertprog_validate()
210 BEGIN_NV04(push, NV30_3D(ENGINE), 1); in nv30_vertprog_validate()
213 BEGIN_NV04(push, NV40_3D(VP_ATTRIB_EN), 2); in nv30_vertprog_validate()
216 BEGIN_NV04(push, NV30_3D(ENGINE), 1); in nv30_vertprog_validate()
Dnv30_fragprog.c115 BEGIN_NV04(push, NV30_3D(FP_ACTIVE_PROGRAM), 1); in nv30_fragprog_validate()
120 BEGIN_NV04(push, NV30_3D(FP_CONTROL), 1); in nv30_fragprog_validate()
123 BEGIN_NV04(push, NV30_3D(FP_REG_CONTROL), 1); in nv30_fragprog_validate()
125 BEGIN_NV04(push, NV30_3D(TEX_UNITS_ENABLE), 1); in nv30_fragprog_validate()
128 BEGIN_NV04(push, SUBC_3D(0x0b40), 1); in nv30_fragprog_validate()
Dnv30_push.c109 BEGIN_NV04(ctx->push, NV30_3D(VB_ELEMENT_U32), 1); in emit_vertices_i08()
141 BEGIN_NV04(ctx->push, NV30_3D(VB_ELEMENT_U32), 1); in emit_vertices_i16()
173 BEGIN_NV04(ctx->push, NV30_3D(VB_ELEMENT_U32), 1); in emit_vertices_i32()
250 BEGIN_NV04(ctx.push, NV40_3D(PRIM_RESTART_ENABLE), 2); in nv30_push_vbo()
259 BEGIN_NV04(ctx.push, NV30_3D(VERTEX_BEGIN_END), 1); in nv30_push_vbo()
278 BEGIN_NV04(ctx.push, NV30_3D(VERTEX_BEGIN_END), 1); in nv30_push_vbo()

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