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Searched refs:BatchData (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Device/
DRenderer.hpp121 struct BatchData struct
123 using Pool = marl::BoundedPool<BatchData, MaxBatchCount, marl::PoolPolicy::Preserve>; argument
142 static void processVertices(vk::Device *device, DrawCall *draw, BatchData *batch);
143 static void processPrimitives(vk::Device *device, DrawCall *draw, BatchData *batch);
144 …(vk::Device *device, const marl::Loan<DrawCall> &draw, const marl::Loan<BatchData> &batch, const s…
150 BatchData::Pool *batchDataPool;
223 DrawCall::BatchData::Pool batchDataPool;
DRenderer.cpp531 void DrawCall::processVertices(vk::Device *device, DrawCall *draw, BatchData *batch) in processVertices()
561 void DrawCall::processPrimitives(vk::Device *device, DrawCall *draw, BatchData *batch) in processPrimitives()
569 …(vk::Device *device, const marl::Loan<DrawCall> &draw, const marl::Loan<BatchData> &batch, const s… in processPixels()
573 …Data(const marl::Loan<DrawCall> &draw, const marl::Loan<BatchData> &batch, const std::shared_ptr<m… in processPixels()
579 marl::Loan<BatchData> batch; in processPixels()