Searched refs:DBG_ON (Results 1 – 7 of 7) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r300/ |
D | r300_vs.c | 195 DBG_ON(r300, DBG_VP) ? compiler.Base.Debug |= RC_DBG_LOG : 0; in r300_translate_vertex_shader() 200 compiler.Base.disable_optimizations = DBG_ON(r300, DBG_NO_OPT); in r300_translate_vertex_shader() 204 compiler.Base.needs_trig_input_transform = DBG_ON(r300, DBG_USE_TGSI); in r300_translate_vertex_shader()
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D | r300_fs.c | 430 DBG_ON(r300, DBG_FP) ? compiler.Base.Debug |= RC_DBG_LOG : 0; in r300_translate_fragment_shader() 438 compiler.Base.disable_optimizations = DBG_ON(r300, DBG_NO_OPT); in r300_translate_fragment_shader() 442 compiler.Base.needs_trig_input_transform = DBG_ON(r300, DBG_USE_TGSI); in r300_translate_fragment_shader()
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D | r300_context.h | 804 #define DBG_ON CTX_DBG_ON macro
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D | r300_context.c | 510 if (DBG_ON(r300, DBG_INFO)) {
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D | r300_emit.c | 812 if (DBG_ON(r300, DBG_RS_BLOCK)) { in r300_emit_rs_block_state() 1066 if (DBG_ON(r300, DBG_PSC)) { in r300_emit_vertex_stream_state()
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D | r300_state.c | 1023 if (DBG_ON(r300, DBG_FB)) { in r300_set_framebuffer_state() 1482 if (DBG_ON(r300, DBG_ANISOHQ) && is_r500) { in r300_create_sampler_state()
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D | r300_render.c | 320 if (DBG_ON(r300, DBG_NO_IMMD)) { in immd_is_good_idea()
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