• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22 
23 #include "draw/draw_context.h"
24 
25 #include "util/u_memory.h"
26 #include "util/u_sampler.h"
27 #include "util/u_upload_mgr.h"
28 #include "util/os_time.h"
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
31 
32 #include "r300_cb.h"
33 #include "r300_context.h"
34 #include "r300_emit.h"
35 #include "r300_screen.h"
36 #include "r300_screen_buffer.h"
37 #include "compiler/radeon_regalloc.h"
38 
39 #include <inttypes.h>
40 
r300_release_referenced_objects(struct r300_context * r300)41 static void r300_release_referenced_objects(struct r300_context *r300)
42 {
43     struct pipe_framebuffer_state *fb =
44             (struct pipe_framebuffer_state*)r300->fb_state.state;
45     struct r300_textures_state *textures =
46             (struct r300_textures_state*)r300->textures_state.state;
47     unsigned i;
48 
49     /* Framebuffer state. */
50     util_unreference_framebuffer_state(fb);
51 
52     /* Textures. */
53     for (i = 0; i < textures->sampler_view_count; i++)
54         pipe_sampler_view_reference(
55                 (struct pipe_sampler_view**)&textures->sampler_views[i], NULL);
56 
57     /* The special dummy texture for texkill. */
58     if (r300->texkill_sampler) {
59         pipe_sampler_view_reference(
60                 (struct pipe_sampler_view**)&r300->texkill_sampler,
61                 NULL);
62     }
63 
64     /* Manually-created vertex buffers. */
65     pipe_vertex_buffer_unreference(&r300->dummy_vb);
66     pb_reference(&r300->vbo, NULL);
67 
68     r300->context.delete_depth_stencil_alpha_state(&r300->context,
69                                                    r300->dsa_decompress_zmask);
70 }
71 
r300_destroy_context(struct pipe_context * context)72 static void r300_destroy_context(struct pipe_context* context)
73 {
74     struct r300_context* r300 = r300_context(context);
75 
76     if (r300->cs.priv && r300->hyperz_enabled) {
77         r300->rws->cs_request_feature(&r300->cs, RADEON_FID_R300_HYPERZ_ACCESS, FALSE);
78     }
79     if (r300->cs.priv && r300->cmask_access) {
80         r300->rws->cs_request_feature(&r300->cs, RADEON_FID_R300_CMASK_ACCESS, FALSE);
81     }
82 
83     if (r300->blitter)
84         util_blitter_destroy(r300->blitter);
85     if (r300->draw)
86         draw_destroy(r300->draw);
87 
88     if (r300->uploader)
89         u_upload_destroy(r300->uploader);
90     if (r300->context.stream_uploader)
91         u_upload_destroy(r300->context.stream_uploader);
92 
93     /* XXX: This function assumes r300->query_list was initialized */
94     r300_release_referenced_objects(r300);
95 
96     r300->rws->cs_destroy(&r300->cs);
97     if (r300->ctx)
98         r300->rws->ctx_destroy(r300->ctx);
99 
100     rc_destroy_regalloc_state(&r300->fs_regalloc_state);
101 
102     /* XXX: No way to tell if this was initialized or not? */
103     slab_destroy_child(&r300->pool_transfers);
104 
105     /* Free the structs allocated in r300_setup_atoms() */
106     if (r300->aa_state.state) {
107         FREE(r300->aa_state.state);
108         FREE(r300->blend_color_state.state);
109         FREE(r300->clip_state.state);
110         FREE(r300->fb_state.state);
111         FREE(r300->gpu_flush.state);
112         FREE(r300->hyperz_state.state);
113         FREE(r300->invariant_state.state);
114         FREE(r300->rs_block_state.state);
115         FREE(r300->sample_mask.state);
116         FREE(r300->scissor_state.state);
117         FREE(r300->textures_state.state);
118         FREE(r300->vap_invariant_state.state);
119         FREE(r300->viewport_state.state);
120         FREE(r300->ztop_state.state);
121         FREE(r300->fs_constants.state);
122         FREE(r300->vs_constants.state);
123         if (!r300->screen->caps.has_tcl) {
124             FREE(r300->vertex_stream_state.state);
125         }
126     }
127     FREE(r300);
128 }
129 
r300_flush_callback(void * data,unsigned flags,struct pipe_fence_handle ** fence)130 static void r300_flush_callback(void *data, unsigned flags,
131 				struct pipe_fence_handle **fence)
132 {
133     struct r300_context* const cs_context_copy = data;
134 
135     r300_flush(&cs_context_copy->context, flags, fence);
136 }
137 
138 #define R300_INIT_ATOM(atomname, atomsize) \
139  do { \
140     r300->atomname.name = #atomname; \
141     r300->atomname.state = NULL; \
142     r300->atomname.size = atomsize; \
143     r300->atomname.emit = r300_emit_##atomname; \
144     r300->atomname.dirty = FALSE; \
145  } while (0)
146 
147 #define R300_ALLOC_ATOM(atomname, statetype) \
148 do { \
149     r300->atomname.state = CALLOC_STRUCT(statetype); \
150     if (r300->atomname.state == NULL) \
151         return FALSE; \
152 } while (0)
153 
r300_setup_atoms(struct r300_context * r300)154 static boolean r300_setup_atoms(struct r300_context* r300)
155 {
156     boolean is_rv350 = r300->screen->caps.is_rv350;
157     boolean is_r500 = r300->screen->caps.is_r500;
158     boolean has_tcl = r300->screen->caps.has_tcl;
159 
160     /* Create the actual atom list.
161      *
162      * Some atoms never change size, others change every emit - those have
163      * the size of 0 here.
164      *
165      * NOTE: The framebuffer state is split into these atoms:
166      * - gpu_flush          (unpipelined regs)
167      * - aa_state           (unpipelined regs)
168      * - fb_state           (unpipelined regs)
169      * - hyperz_state       (unpipelined regs followed by pipelined ones)
170      * - fb_state_pipelined (pipelined regs)
171      * The motivation behind this is to be able to emit a strict
172      * subset of the regs, and to have reasonable register ordering. */
173     /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
174     R300_INIT_ATOM(gpu_flush, 9);
175     R300_INIT_ATOM(aa_state, 4);
176     R300_INIT_ATOM(fb_state, 0);
177     R300_INIT_ATOM(hyperz_state, is_r500 || is_rv350 ? 10 : 8);
178     /* ZB (unpipelined), SC. */
179     R300_INIT_ATOM(ztop_state, 2);
180     /* ZB, FG. */
181     R300_INIT_ATOM(dsa_state, is_r500 ? 10 : 6);
182     /* RB3D. */
183     R300_INIT_ATOM(blend_state, 8);
184     R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
185     /* SC. */
186     R300_INIT_ATOM(sample_mask, 2);
187     R300_INIT_ATOM(scissor_state, 3);
188     /* GB, FG, GA, SU, SC, RB3D. */
189     R300_INIT_ATOM(invariant_state, 14 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
190     /* VAP. */
191     R300_INIT_ATOM(viewport_state, 9);
192     R300_INIT_ATOM(pvs_flush, 2);
193     R300_INIT_ATOM(vap_invariant_state, is_r500 || !has_tcl ? 11 : 9);
194     R300_INIT_ATOM(vertex_stream_state, 0);
195     R300_INIT_ATOM(vs_state, 0);
196     R300_INIT_ATOM(vs_constants, 0);
197     R300_INIT_ATOM(clip_state, has_tcl ? 3 + (6 * 4) : 0);
198     /* VAP, RS, GA, GB, SU, SC. */
199     R300_INIT_ATOM(rs_block_state, 0);
200     R300_INIT_ATOM(rs_state, 0);
201     /* SC, US. */
202     R300_INIT_ATOM(fb_state_pipelined, 8);
203     /* US. */
204     R300_INIT_ATOM(fs, 0);
205     R300_INIT_ATOM(fs_rc_constant_state, 0);
206     R300_INIT_ATOM(fs_constants, 0);
207     /* TX. */
208     R300_INIT_ATOM(texture_cache_inval, 2);
209     R300_INIT_ATOM(textures_state, 0);
210     /* Clear commands */
211     R300_INIT_ATOM(hiz_clear, r300->screen->caps.hiz_ram > 0 ? 4 : 0);
212     R300_INIT_ATOM(zmask_clear, r300->screen->caps.zmask_ram > 0 ? 4 : 0);
213     R300_INIT_ATOM(cmask_clear, 4);
214     /* ZB (unpipelined), SU. */
215     R300_INIT_ATOM(query_start, 4);
216 
217     /* Replace emission functions for r500. */
218     if (is_r500) {
219         r300->fs.emit = r500_emit_fs;
220         r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
221         r300->fs_constants.emit = r500_emit_fs_constants;
222     }
223 
224     /* Some non-CSO atoms need explicit space to store the state locally. */
225     R300_ALLOC_ATOM(aa_state, r300_aa_state);
226     R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
227     R300_ALLOC_ATOM(clip_state, r300_clip_state);
228     R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
229     R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
230     R300_ALLOC_ATOM(textures_state, r300_textures_state);
231     R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
232     R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
233     R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
234     R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
235     R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
236     r300->sample_mask.state = malloc(4);
237     R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
238     R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
239     R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
240     R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
241     if (!r300->screen->caps.has_tcl) {
242         R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
243     }
244 
245     /* Some non-CSO atoms don't use the state pointer. */
246     r300->fb_state_pipelined.allow_null_state = TRUE;
247     r300->fs_rc_constant_state.allow_null_state = TRUE;
248     r300->pvs_flush.allow_null_state = TRUE;
249     r300->query_start.allow_null_state = TRUE;
250     r300->texture_cache_inval.allow_null_state = TRUE;
251 
252     /* Some states must be marked as dirty here to properly set up
253      * hardware in the first command stream. */
254     r300_mark_atom_dirty(r300, &r300->invariant_state);
255     r300_mark_atom_dirty(r300, &r300->pvs_flush);
256     r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
257     r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
258     r300_mark_atom_dirty(r300, &r300->textures_state);
259 
260     return TRUE;
261 }
262 
263 /* Not every gallium frontend calls every driver function before the first draw
264  * call and we must initialize the command buffers somehow. */
r300_init_states(struct pipe_context * pipe)265 static void r300_init_states(struct pipe_context *pipe)
266 {
267     struct r300_context *r300 = r300_context(pipe);
268     struct pipe_blend_color bc = {{0}};
269     struct pipe_clip_state cs = {{{0}}};
270     struct pipe_scissor_state ss = {0};
271     struct r300_gpu_flush *gpuflush =
272             (struct r300_gpu_flush*)r300->gpu_flush.state;
273     struct r300_vap_invariant_state *vap_invariant =
274             (struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
275     struct r300_invariant_state *invariant =
276             (struct r300_invariant_state*)r300->invariant_state.state;
277 
278     CB_LOCALS;
279 
280     pipe->set_blend_color(pipe, &bc);
281     pipe->set_clip_state(pipe, &cs);
282     pipe->set_scissor_states(pipe, 0, 1, &ss);
283     pipe->set_sample_mask(pipe, ~0);
284 
285     /* Initialize the GPU flush. */
286     {
287         BEGIN_CB(gpuflush->cb_flush_clean, 6);
288 
289         /* Flush and free renderbuffer caches. */
290         OUT_CB_REG(R300_RB3D_DSTCACHE_CTLSTAT,
291             R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
292             R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
293         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
294             R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
295             R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
296 
297         /* Wait until the GPU is idle.
298          * This fixes random pixels sometimes appearing probably caused
299          * by incomplete rendering. */
300         OUT_CB_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
301         END_CB;
302     }
303 
304     /* Initialize the VAP invariant state. */
305     {
306         BEGIN_CB(vap_invariant->cb, r300->vap_invariant_state.size);
307         OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
308         OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
309         OUT_CB_32F(1.0);
310         OUT_CB_32F(1.0);
311         OUT_CB_32F(1.0);
312         OUT_CB_32F(1.0);
313         OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
314 
315         if (r300->screen->caps.is_r500) {
316             OUT_CB_REG(R500_VAP_TEX_TO_COLOR_CNTL, 0);
317         } else if (!r300->screen->caps.has_tcl) {
318             /* RSxxx:
319              * Static VAP setup since r300_emit_vs_state() is never called.
320              */
321             OUT_CB_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) |
322                                       R300_PVS_NUM_CNTLRS(5) |
323                                       R300_PVS_NUM_FPUS(2) |
324                                       R300_PVS_VF_MAX_VTX_NUM(5));
325         }
326         END_CB;
327     }
328 
329     /* Initialize the invariant state. */
330     {
331         BEGIN_CB(invariant->cb, r300->invariant_state.size);
332         OUT_CB_REG(R300_GB_SELECT, 0);
333         OUT_CB_REG(R300_FG_FOG_BLEND, 0);
334         OUT_CB_REG(R300_GA_OFFSET, 0);
335         OUT_CB_REG(R300_SU_TEX_WRAP, 0);
336         OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
337         OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
338         OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
339 
340         if (r300->screen->caps.is_rv350) {
341             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
342             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
343         }
344 
345         if (r300->screen->caps.is_r500) {
346             OUT_CB_REG(R500_GA_COLOR_CONTROL_PS3, 0);
347             OUT_CB_REG(R500_SU_TEX_WRAP_PS3, 0);
348         }
349         END_CB;
350     }
351 
352     /* Initialize the hyperz state. */
353     {
354         struct r300_hyperz_state *hyperz =
355             (struct r300_hyperz_state*)r300->hyperz_state.state;
356         BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size);
357         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
358                    R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
359         OUT_CB_REG(R300_ZB_BW_CNTL, 0);
360         OUT_CB_REG(R300_ZB_DEPTHCLEARVALUE, 0);
361         OUT_CB_REG(R300_SC_HYPERZ, R300_SC_HYPERZ_ADJ_2);
362 
363         if (r300->screen->caps.is_r500 || r300->screen->caps.is_rv350) {
364             OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0);
365         }
366         END_CB;
367     }
368 }
369 
370 static void
r300_set_debug_callback(struct pipe_context * context,const struct util_debug_callback * cb)371 r300_set_debug_callback(struct pipe_context *context,
372                         const struct util_debug_callback *cb)
373 {
374     struct r300_context *r300 = r300_context(context);
375 
376     if (cb)
377         r300->debug = *cb;
378     else
379         memset(&r300->debug, 0, sizeof(r300->debug));
380 }
381 
r300_create_context(struct pipe_screen * screen,void * priv,unsigned flags)382 struct pipe_context* r300_create_context(struct pipe_screen* screen,
383                                          void *priv, unsigned flags)
384 {
385     struct r300_context* r300 = CALLOC_STRUCT(r300_context);
386     struct r300_screen* r300screen = r300_screen(screen);
387     struct radeon_winsys *rws = r300screen->rws;
388 
389     if (!r300)
390         return NULL;
391 
392     r300->rws = rws;
393     r300->screen = r300screen;
394 
395     r300->context.screen = screen;
396     r300->context.priv = priv;
397     r300->context.set_debug_callback = r300_set_debug_callback;
398 
399     r300->context.destroy = r300_destroy_context;
400 
401     slab_create_child(&r300->pool_transfers, &r300screen->pool_transfers);
402 
403     r300->ctx = rws->ctx_create(rws, RADEON_CTX_PRIORITY_MEDIUM);
404     if (!r300->ctx)
405         goto fail;
406 
407 
408     if (!rws->cs_create(&r300->cs, r300->ctx, AMD_IP_GFX, r300_flush_callback, r300, false))
409         goto fail;
410 
411     if (!r300screen->caps.has_tcl) {
412         /* Create a Draw. This is used for SW TCL. */
413         r300->draw = draw_create(&r300->context);
414         if (r300->draw == NULL)
415             goto fail;
416         /* Enable our renderer. */
417         draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
418         /* Disable converting points/lines to triangles. */
419         draw_wide_line_threshold(r300->draw, 10000000.f);
420         draw_wide_point_threshold(r300->draw, 10000000.f);
421         draw_wide_point_sprites(r300->draw, FALSE);
422         draw_enable_line_stipple(r300->draw, TRUE);
423         draw_enable_point_sprites(r300->draw, FALSE);
424     }
425 
426     if (!r300_setup_atoms(r300))
427         goto fail;
428 
429     r300_init_blit_functions(r300);
430     r300_init_flush_functions(r300);
431     r300_init_query_functions(r300);
432     r300_init_state_functions(r300);
433     r300_init_resource_functions(r300);
434     r300_init_render_functions(r300);
435     r300_init_states(&r300->context);
436 
437     r300->context.create_video_codec = vl_create_decoder;
438     r300->context.create_video_buffer = vl_video_buffer_create;
439 
440     r300->uploader = u_upload_create(&r300->context, 128 * 1024,
441                                      PIPE_BIND_CUSTOM, PIPE_USAGE_STREAM, 0);
442     r300->context.stream_uploader = u_upload_create(&r300->context, 1024 * 1024,
443                                                     0, PIPE_USAGE_STREAM, 0);
444     r300->context.const_uploader = u_upload_create(&r300->context, 1024 * 1024,
445                                                    PIPE_BIND_CONSTANT_BUFFER,
446                                                    PIPE_USAGE_STREAM, 0);
447 
448     r300->blitter = util_blitter_create(&r300->context);
449     if (r300->blitter == NULL)
450         goto fail;
451     r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
452 
453     /* The KIL opcode needs the first texture unit to be enabled
454      * on r3xx-r4xx. In order to calm down the CS checker, we bind this
455      * dummy texture there. */
456     if (!r300->screen->caps.is_r500) {
457         struct pipe_resource *tex;
458         struct pipe_resource rtempl = {0};
459         struct pipe_sampler_view vtempl = {0};
460 
461         rtempl.target = PIPE_TEXTURE_2D;
462         rtempl.format = PIPE_FORMAT_I8_UNORM;
463         rtempl.usage = PIPE_USAGE_IMMUTABLE;
464         rtempl.width0 = 1;
465         rtempl.height0 = 1;
466         rtempl.depth0 = 1;
467         tex = screen->resource_create(screen, &rtempl);
468 
469         u_sampler_view_default_template(&vtempl, tex, tex->format);
470 
471         r300->texkill_sampler = (struct r300_sampler_view*)
472             r300->context.create_sampler_view(&r300->context, tex, &vtempl);
473 
474         pipe_resource_reference(&tex, NULL);
475     }
476 
477     if (r300screen->caps.has_tcl) {
478         struct pipe_resource vb;
479         memset(&vb, 0, sizeof(vb));
480         vb.target = PIPE_BUFFER;
481         vb.format = PIPE_FORMAT_R8_UNORM;
482         vb.usage = PIPE_USAGE_DEFAULT;
483         vb.width0 = sizeof(float) * 16;
484         vb.height0 = 1;
485         vb.depth0 = 1;
486 
487         r300->dummy_vb.buffer.resource = screen->resource_create(screen, &vb);
488         r300->context.set_vertex_buffers(&r300->context, 0, 1, 0, false, &r300->dummy_vb);
489     }
490 
491     {
492         struct pipe_depth_stencil_alpha_state dsa;
493         memset(&dsa, 0, sizeof(dsa));
494         dsa.depth_writemask = 1;
495 
496         r300->dsa_decompress_zmask =
497             r300->context.create_depth_stencil_alpha_state(&r300->context,
498                                                            &dsa);
499     }
500 
501     r300->hyperz_time_of_last_flush = os_time_get();
502 
503     /* Register allocator state */
504     rc_init_regalloc_state(&r300->fs_regalloc_state);
505 
506     /* Print driver info. */
507 #ifdef DEBUG
508     {
509 #else
510     if (DBG_ON(r300, DBG_INFO)) {
511 #endif
512         fprintf(stderr,
513                 "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n"
514                 "r300: GART size: %u MB, VRAM size: %u MB\n"
515                 "r300: AA compression RAM: %s, Z compression RAM: %s, HiZ RAM: %s\n",
516                 r300->screen->info.drm_major,
517                 r300->screen->info.drm_minor,
518                 r300->screen->info.drm_patchlevel,
519                 screen->get_name(screen),
520                 r300->screen->info.pci_id,
521                 r300->screen->info.r300_num_gb_pipes,
522                 r300->screen->info.r300_num_z_pipes,
523                 r300->screen->info.gart_size_kb >> 10,
524                 r300->screen->info.vram_size_kb >> 10,
525                 "YES", /* XXX really? */
526                 r300->screen->caps.zmask_ram ? "YES" : "NO",
527                 r300->screen->caps.hiz_ram ? "YES" : "NO");
528     }
529 
530     return &r300->context;
531 
532 fail:
533     r300_destroy_context(&r300->context);
534     return NULL;
535 }
536