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Searched refs:LIMA_DEBUG_PP (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/lima/ir/
Dlima_ir.h43 if (lima_debug & LIMA_DEBUG_PP) \
/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_screen.h38 #define LIMA_DEBUG_PP (1 << 1) macro
Dlima_screen.c582 { "pp", LIMA_DEBUG_PP,
Dlima_program.c311 if (lima_debug & LIMA_DEBUG_PP) in lima_fs_compile_shader()
/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/
Dinstr.c274 if (!(lima_debug & LIMA_DEBUG_PP)) in ppir_instr_print_list()
326 if (!(lima_debug & LIMA_DEBUG_PP)) in ppir_instr_print_dep()
Dnode.c587 if (!(lima_debug & LIMA_DEBUG_PP)) in ppir_node_print_prog()
Dregalloc.c598 if (lima_debug & LIMA_DEBUG_PP) in ppir_regalloc_prog_try()
Dcodegen.c863 if (lima_debug & LIMA_DEBUG_PP) in ppir_codegen_prog()
/third_party/mesa3d/src/gallium/drivers/lima/standalone/
Dlima_compiler_cmdline.c182 lima_debug = LIMA_DEBUG_GP | LIMA_DEBUG_PP; in main()