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Searched refs:MakeTexture (Results 1 – 11 of 11) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_resources.mm123 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut);
142 return MakeTexture(context, format, desc, 1, true, false, true, refOut);
161 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut);
185 return MakeTexture(context, format, desc, 1, renderTargetOnly, allowFormatView, refOut);
212 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut);
243 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut);
261 return MakeTexture(context, format, desc, ref, plane, NO, refOut);
265 angle::Result Texture::MakeTexture(ContextMtl *context,
273 return MakeTexture(context, mtlFormat, desc, mips, renderTargetOnly, allowFormatView, false,
277 angle::Result Texture::MakeTexture(ContextMtl *context,
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Dmtl_resources.h275 static angle::Result MakeTexture(ContextMtl *context,
283 static angle::Result MakeTexture(ContextMtl *context,
292 static angle::Result MakeTexture(ContextMtl *context,
/third_party/skia/src/gpu/mtl/
DGrMtlAttachment.h30 static sk_sp<GrMtlAttachment> MakeTexture(GrMtlGpu* gpu,
DGrMtlTexture.mm83 sk_sp<GrMtlAttachment> texture = GrMtlAttachment::MakeTexture(
DGrMtlAttachment.mm71 sk_sp<GrMtlAttachment> GrMtlAttachment::MakeTexture(GrMtlGpu* gpu, function
DGrMtlTextureRenderTarget.mm77 GrMtlAttachment::MakeTexture(gpu, dimensions, format, mipLevels, GrRenderable::kYes,
/third_party/skia/src/gpu/vk/
DGrVkTextureRenderTarget.cpp84 sk_sp<GrVkImage> texture = GrVkImage::MakeTexture(gpu, in MakeNewTextureRenderTarget()
DGrVkTexture.cpp84 sk_sp<GrVkImage> texture = GrVkImage::MakeTexture( in MakeNewTexture()
DGrVkImage.h45 static sk_sp<GrVkImage> MakeTexture(GrVkGpu* gpu,
DGrVkImage.cpp62 sk_sp<GrVkImage> GrVkImage::MakeTexture(GrVkGpu* gpu, in MakeTexture() function in GrVkImage
/third_party/vk-gl-cts/external/amber/src/src/dawn/
Dengine_dawn.cc146 Result MakeTexture(const ::dawn::Device& device, in MakeTexture() function
1569 result = MakeTexture(*device_, depth_stencil_format, width, height, in AttachBuffersAndTextures()