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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrMtlAttachment_DEFINED
9 #define GrMtlAttachment_DEFINED
10 
11 #include "include/gpu/mtl/GrMtlTypes.h"
12 #include "src/gpu/GrAttachment.h"
13 
14 #import <Metal/Metal.h>
15 
16 class GrMtlGpu;
17 
18 class GrMtlAttachment : public GrAttachment {
19 public:
20     static sk_sp<GrMtlAttachment> MakeStencil(GrMtlGpu* gpu,
21                                               SkISize dimensions,
22                                               int sampleCnt,
23                                               MTLPixelFormat format);
24 
25     static sk_sp<GrMtlAttachment> MakeMSAA(GrMtlGpu* gpu,
26                                            SkISize dimensions,
27                                            int sampleCnt,
28                                            MTLPixelFormat format);
29 
30     static sk_sp<GrMtlAttachment> MakeTexture(GrMtlGpu* gpu,
31                                               SkISize dimensions,
32                                               MTLPixelFormat format,
33                                               uint32_t mipLevels,
34                                               GrRenderable renderable,
35                                               int numSamples,
36                                               SkBudgeted budgeted);
37 
38     static sk_sp<GrMtlAttachment> MakeWrapped(GrMtlGpu* gpu,
39                                               SkISize dimensions,
40                                               id<MTLTexture>,
41                                               UsageFlags attachmentUsages,
42                                               GrWrapCacheable);
43 
44     ~GrMtlAttachment() override;
45 
backendFormat()46     GrBackendFormat backendFormat() const override {
47         return GrBackendFormat::MakeMtl(fTexture.pixelFormat);
48     }
49 
mtlFormat()50     MTLPixelFormat mtlFormat() const { return fTexture.pixelFormat; }
51 
mtlTexture()52     id<MTLTexture> mtlTexture() const { return fTexture; }
53 
sampleCount()54     unsigned int sampleCount() const { return fTexture.sampleCount; }
55 
framebufferOnly()56     bool framebufferOnly() const { return fTexture.framebufferOnly; }
57 
58 protected:
59     void onRelease() override;
60     void onAbandon() override;
61 
62 private:
63     static sk_sp<GrMtlAttachment> Make(GrMtlGpu* gpu,
64                                        SkISize dimensions,
65                                        UsageFlags attachmentUsages,
66                                        int sampleCnt,
67                                        MTLPixelFormat format,
68                                        uint32_t mipLevels,
69                                        int mtlTextureUsage,
70                                        int mtlStorageMode,
71                                        SkBudgeted);
72 
73     GrMtlAttachment(GrMtlGpu* gpu,
74                     SkISize dimensions,
75                     UsageFlags supportedUsages,
76                     id<MTLTexture> texture,
77                     SkBudgeted);
78 
79     GrMtlAttachment(GrMtlGpu* gpu,
80                     SkISize dimensions,
81                     UsageFlags supportedUsages,
82                     id<MTLTexture> texture,
83                     GrWrapCacheable);
84 
85     GrMtlGpu* getMtlGpu() const;
86 
87     id<MTLTexture> fTexture;
88 };
89 
90 #endif
91