Searched refs:PS4 (Results 1 – 25 of 32) sorted by relevance
12
34 PS4='# '
33 export PS4='# '
184 PS4, enumerator652 getOS() == Triple::PS4; in isPS4CPU()658 getOS() == Triple::PS4; in isPS4()
49 PS4='# '
79 case Triple::PS4: in getOSABI()
127 **Example C**: your engine runs on platforms we can't provide public backends for (e.g. PS4/PS5, Sw…
139 …d support is particularly useful to use Dear ImGui on a game console (e.g. PS4, Switch, XB1) witho…142 …pads](http://www.dearimgui.org/controls_sheets) (reference PNG/PSD for for PS4, XB1, Switch gamepa…
210 case PS4: return "ps4"; in getOSTypeName()512 .StartsWith("ps4", Triple::PS4) in parseOS()
268 clEnumValN(DebuggerKind::SCE, "sce", "SCE targets (e.g. PS4)")));
173 * Added game controller mappings for the PS4 and OUYA controllers
84 PS4='[$EPOCHREALTIME] '; PS1='#'; (( USER_ID )) && PS1='$'; PS1=$'\001\r''${|
126 PS4='+ '4177 PS4='+ '
124 PS4='+ '
126 PS4='+ '14096 PS4='+ '
124 PS4='+ '12915 PS4='+ '
54 PS4='+ '14053 PS4='+ '
54 PS4='+ '16691 PS4='+ '
126 PS4='+ '17164 PS4='+ '
126 PS4='+ '18346 PS4='+ '
128 PS4='+ '
310 - Added support for Clang 5.0.1 (PS4 version). #1341 #1342
126 PS4='+ '19467 PS4='+ '