/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | ResourceManager.cpp | 30 ResourceManager::ResourceManager() in ResourceManager() function in es2::ResourceManager 35 ResourceManager::~ResourceManager() in ~ResourceManager() 73 void ResourceManager::addRef() in addRef() 78 void ResourceManager::release() in release() 87 GLuint ResourceManager::createBuffer() in createBuffer() 93 GLuint ResourceManager::createShader(GLenum type) in createShader() 111 GLuint ResourceManager::createProgram() in createProgram() 121 GLuint ResourceManager::createTexture() in createTexture() 127 GLuint ResourceManager::createRenderbuffer() in createRenderbuffer() 133 GLuint ResourceManager::createSampler() in createSampler() [all …]
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D | Shader.h | 47 Shader(ResourceManager *manager, GLuint handle); 92 ResourceManager *mResourceManager; 100 VertexShader(ResourceManager *manager, GLuint handle); 120 FragmentShader(ResourceManager *manager, GLuint handle);
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D | ResourceManager.h | 51 class ResourceManager 54 ResourceManager(); 55 ~ResourceManager();
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D | Shader.cpp | 32 Shader::Shader(ResourceManager *manager, GLuint handle) : mHandle(handle), mResourceManager(manager) in Shader() 392 VertexShader::VertexShader(ResourceManager *manager, GLuint handle) : Shader(manager, handle) in VertexShader() 445 FragmentShader::FragmentShader(ResourceManager *manager, GLuint handle) : Shader(manager, handle) in FragmentShader()
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D | CMakeLists.txt | 53 ResourceManager.cpp 54 ResourceManager.h
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D | Program.h | 34 class ResourceManager; variable 124 Program(ResourceManager *manager, GLuint handle); 328 ResourceManager *resourceManager;
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D | BUILD.gn | 81 "ResourceManager.cpp",
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D | Context.h | 744 ResourceManager *mResourceManager;
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D | Program.cpp | 136 …Program::Program(ResourceManager *manager, GLuint handle) : serial(issueSerial()), resourceManager… in Program()
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D | Context.cpp | 132 mResourceManager = new ResourceManager(); in Context()
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/third_party/openh264/codec/build/windowsphone/all/CodecApp/Resources/ |
D | AppResources.Designer.cs | 28 private static global::System.Resources.ResourceManager resourceMan; 41 public static global::System.Resources.ResourceManager ResourceManager { property in CodecApp.Resources.AppResources 44 global::System.Resources.ResourceManager temp = new 45 …global::System.Resources.ResourceManager ("CodecApp.Resources.AppResources", typeof (AppResources)… 70 return ResourceManager.GetString ("AppBarButtonText", resourceCulture); 79 return ResourceManager.GetString ("AppBarMenuItemText", resourceCulture); 88 return ResourceManager.GetString ("ApplicationTitle", resourceCulture); 97 return ResourceManager.GetString ("ResourceFlowDirection", resourceCulture); 106 return ResourceManager.GetString ("ResourceLanguage", resourceCulture);
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/third_party/openh264/test/build/windowsphone/codec_ut/CodecUTApp/Resources/ |
D | AppResources.Designer.cs | 28 private static global::System.Resources.ResourceManager resourceMan; 41 public static global::System.Resources.ResourceManager ResourceManager { property in CodecUTApp.Resources.AppResources 44 global::System.Resources.ResourceManager temp = new 45 …global::System.Resources.ResourceManager ("CodecUTApp.Resources.AppResources", typeof (AppResource… 70 return ResourceManager.GetString ("AppBarButtonText", resourceCulture); 79 return ResourceManager.GetString ("AppBarMenuItemText", resourceCulture); 88 return ResourceManager.GetString ("ApplicationTitle", resourceCulture); 97 return ResourceManager.GetString ("ResourceFlowDirection", resourceCulture); 106 return ResourceManager.GetString ("ResourceLanguage", resourceCulture);
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/MCA/HardwareUnits/ |
D | ResourceManager.cpp | 111 ResourceManager::ResourceManager(const MCSchedModel &SM) in ResourceManager() function in llvm::mca::ResourceManager 158 void ResourceManager::setCustomStrategyImpl(std::unique_ptr<ResourceStrategy> S, in setCustomStrategyImpl() 166 unsigned ResourceManager::resolveResourceMask(uint64_t Mask) const { in resolveResourceMask() 170 unsigned ResourceManager::getNumUnits(uint64_t ResourceID) const { in getNumUnits() 177 ResourceRef ResourceManager::selectPipe(uint64_t ResourceID) { in selectPipe() 194 void ResourceManager::use(const ResourceRef &RR) { in use() 224 void ResourceManager::release(const ResourceRef &RR) { in release() 245 ResourceManager::canBeDispatched(uint64_t ConsumedBuffers) const { in canBeDispatched() 253 void ResourceManager::reserveBuffers(uint64_t ConsumedBuffers) { in reserveBuffers() 270 void ResourceManager::releaseBuffers(uint64_t ConsumedBuffers) { in releaseBuffers() [all …]
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/ |
D | ohos_resourceManager.js | 61 const ResourceManager = { variable 300 ResourceManager, property 315 callback.call(this, paramMock.businessErrorMock, ResourceManager); 318 resolve(ResourceManager);
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/MCA/HardwareUnits/ |
D | Scheduler.h | 77 std::unique_ptr<ResourceManager> Resources; 162 : Scheduler(std::make_unique<ResourceManager>(Model), Lsu, in Scheduler() 165 Scheduler(std::unique_ptr<ResourceManager> RM, LSUnitBase &Lsu, in Scheduler()
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D | ResourceManager.h | 312 class ResourceManager { 387 ResourceManager(const MCSchedModel &SM); 388 virtual ~ResourceManager() = default;
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/application/ |
D | Context.js | 18 const ResourceManager = { variable 278 this.resourceManager = ResourceManager;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/MCA/ |
D | CMakeLists.txt | 8 HardwareUnits/ResourceManager.cpp
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/ |
D | MachinePipeliner.h | 428 class ResourceManager { 443 ResourceManager(const TargetSubtargetInfo *ST) in ResourceManager() function 506 ResourceManager ProcItinResources;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | MachinePipeliner.cpp | 1017 SmallVector<ResourceManager*, 8> Resources; in calculateResMII() 1019 Resources.push_back(new ResourceManager(&MF.getSubtarget())); in calculateResMII() 1045 SmallVectorImpl<ResourceManager *>::iterator RI = Resources.begin(); in calculateResMII() 1046 SmallVectorImpl<ResourceManager *>::iterator RE = Resources.end(); in calculateResMII() 1068 ResourceManager *NewResource = new ResourceManager(&MF.getSubtarget()); in calculateResMII() 1077 for (ResourceManager *RI : Resources) { in calculateResMII() 1078 ResourceManager *D = RI; in calculateResMII() 2891 void ResourceManager::initProcResourceVectors( in initProcResourceVectors() 2933 bool ResourceManager::canReserveResources(const MCInstrDesc *MID) const { in canReserveResources() 2974 void ResourceManager::reserveResources(const MCInstrDesc *MID) { in reserveResources() [all …]
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/third_party/skia/third_party/externals/jinja2/ |
D | loaders.py | 235 from pkg_resources import ResourceManager 239 self.manager = ResourceManager()
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/third_party/node/tools/inspector_protocol/jinja2/ |
D | loaders.py | 222 from pkg_resources import DefaultProvider, ResourceManager, \ 226 self.manager = ResourceManager()
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/third_party/skia/third_party/externals/angle2/src/ |
D | libGLESv2.gni | 263 "src/libANGLE/ResourceManager.h", 393 "src/libANGLE/ResourceManager.cpp",
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/third_party/flutter/skia/third_party/externals/angle2/src/ |
D | libGLESv2.gni | 260 "src/libANGLE/ResourceManager.cpp", 261 "src/libANGLE/ResourceManager.h",
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/third_party/python/Doc/library/ |
D | contextlib.rst | 684 class ResourceManager(AbstractContextManager):
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