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Searched refs:ResourceManager (Results 1 – 25 of 26) sorted by relevance

12

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DResourceManager.cpp30 ResourceManager::ResourceManager() in ResourceManager() function in es2::ResourceManager
35 ResourceManager::~ResourceManager() in ~ResourceManager()
73 void ResourceManager::addRef() in addRef()
78 void ResourceManager::release() in release()
87 GLuint ResourceManager::createBuffer() in createBuffer()
93 GLuint ResourceManager::createShader(GLenum type) in createShader()
111 GLuint ResourceManager::createProgram() in createProgram()
121 GLuint ResourceManager::createTexture() in createTexture()
127 GLuint ResourceManager::createRenderbuffer() in createRenderbuffer()
133 GLuint ResourceManager::createSampler() in createSampler()
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DShader.h47 Shader(ResourceManager *manager, GLuint handle);
92 ResourceManager *mResourceManager;
100 VertexShader(ResourceManager *manager, GLuint handle);
120 FragmentShader(ResourceManager *manager, GLuint handle);
DResourceManager.h51 class ResourceManager
54 ResourceManager();
55 ~ResourceManager();
DShader.cpp32 Shader::Shader(ResourceManager *manager, GLuint handle) : mHandle(handle), mResourceManager(manager) in Shader()
392 VertexShader::VertexShader(ResourceManager *manager, GLuint handle) : Shader(manager, handle) in VertexShader()
445 FragmentShader::FragmentShader(ResourceManager *manager, GLuint handle) : Shader(manager, handle) in FragmentShader()
DCMakeLists.txt53 ResourceManager.cpp
54 ResourceManager.h
DProgram.h34 class ResourceManager; variable
124 Program(ResourceManager *manager, GLuint handle);
328 ResourceManager *resourceManager;
DBUILD.gn81 "ResourceManager.cpp",
DContext.h744 ResourceManager *mResourceManager;
DProgram.cpp136 …Program::Program(ResourceManager *manager, GLuint handle) : serial(issueSerial()), resourceManager… in Program()
DContext.cpp132 mResourceManager = new ResourceManager(); in Context()
/third_party/openh264/codec/build/windowsphone/all/CodecApp/Resources/
DAppResources.Designer.cs28 private static global::System.Resources.ResourceManager resourceMan;
41 public static global::System.Resources.ResourceManager ResourceManager { property in CodecApp.Resources.AppResources
44 global::System.Resources.ResourceManager temp = new
45 …global::System.Resources.ResourceManager ("CodecApp.Resources.AppResources", typeof (AppResources)…
70 return ResourceManager.GetString ("AppBarButtonText", resourceCulture);
79 return ResourceManager.GetString ("AppBarMenuItemText", resourceCulture);
88 return ResourceManager.GetString ("ApplicationTitle", resourceCulture);
97 return ResourceManager.GetString ("ResourceFlowDirection", resourceCulture);
106 return ResourceManager.GetString ("ResourceLanguage", resourceCulture);
/third_party/openh264/test/build/windowsphone/codec_ut/CodecUTApp/Resources/
DAppResources.Designer.cs28 private static global::System.Resources.ResourceManager resourceMan;
41 public static global::System.Resources.ResourceManager ResourceManager { property in CodecUTApp.Resources.AppResources
44 global::System.Resources.ResourceManager temp = new
45 …global::System.Resources.ResourceManager ("CodecUTApp.Resources.AppResources", typeof (AppResource…
70 return ResourceManager.GetString ("AppBarButtonText", resourceCulture);
79 return ResourceManager.GetString ("AppBarMenuItemText", resourceCulture);
88 return ResourceManager.GetString ("ApplicationTitle", resourceCulture);
97 return ResourceManager.GetString ("ResourceFlowDirection", resourceCulture);
106 return ResourceManager.GetString ("ResourceLanguage", resourceCulture);
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/MCA/HardwareUnits/
DResourceManager.cpp111 ResourceManager::ResourceManager(const MCSchedModel &SM) in ResourceManager() function in llvm::mca::ResourceManager
158 void ResourceManager::setCustomStrategyImpl(std::unique_ptr<ResourceStrategy> S, in setCustomStrategyImpl()
166 unsigned ResourceManager::resolveResourceMask(uint64_t Mask) const { in resolveResourceMask()
170 unsigned ResourceManager::getNumUnits(uint64_t ResourceID) const { in getNumUnits()
177 ResourceRef ResourceManager::selectPipe(uint64_t ResourceID) { in selectPipe()
194 void ResourceManager::use(const ResourceRef &RR) { in use()
224 void ResourceManager::release(const ResourceRef &RR) { in release()
245 ResourceManager::canBeDispatched(uint64_t ConsumedBuffers) const { in canBeDispatched()
253 void ResourceManager::reserveBuffers(uint64_t ConsumedBuffers) { in reserveBuffers()
270 void ResourceManager::releaseBuffers(uint64_t ConsumedBuffers) { in releaseBuffers()
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/
Dohos_resourceManager.js61 const ResourceManager = { variable
300 ResourceManager, property
315 callback.call(this, paramMock.businessErrorMock, ResourceManager);
318 resolve(ResourceManager);
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/MCA/HardwareUnits/
DScheduler.h77 std::unique_ptr<ResourceManager> Resources;
162 : Scheduler(std::make_unique<ResourceManager>(Model), Lsu, in Scheduler()
165 Scheduler(std::unique_ptr<ResourceManager> RM, LSUnitBase &Lsu, in Scheduler()
DResourceManager.h312 class ResourceManager {
387 ResourceManager(const MCSchedModel &SM);
388 virtual ~ResourceManager() = default;
/third_party/jsframework/runtime/main/extend/systemplugin/napi/application/
DContext.js18 const ResourceManager = { variable
278 this.resourceManager = ResourceManager;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/MCA/
DCMakeLists.txt8 HardwareUnits/ResourceManager.cpp
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachinePipeliner.h428 class ResourceManager {
443 ResourceManager(const TargetSubtargetInfo *ST) in ResourceManager() function
506 ResourceManager ProcItinResources;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DMachinePipeliner.cpp1017 SmallVector<ResourceManager*, 8> Resources; in calculateResMII()
1019 Resources.push_back(new ResourceManager(&MF.getSubtarget())); in calculateResMII()
1045 SmallVectorImpl<ResourceManager *>::iterator RI = Resources.begin(); in calculateResMII()
1046 SmallVectorImpl<ResourceManager *>::iterator RE = Resources.end(); in calculateResMII()
1068 ResourceManager *NewResource = new ResourceManager(&MF.getSubtarget()); in calculateResMII()
1077 for (ResourceManager *RI : Resources) { in calculateResMII()
1078 ResourceManager *D = RI; in calculateResMII()
2891 void ResourceManager::initProcResourceVectors( in initProcResourceVectors()
2933 bool ResourceManager::canReserveResources(const MCInstrDesc *MID) const { in canReserveResources()
2974 void ResourceManager::reserveResources(const MCInstrDesc *MID) { in reserveResources()
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/third_party/skia/third_party/externals/jinja2/
Dloaders.py235 from pkg_resources import ResourceManager
239 self.manager = ResourceManager()
/third_party/node/tools/inspector_protocol/jinja2/
Dloaders.py222 from pkg_resources import DefaultProvider, ResourceManager, \
226 self.manager = ResourceManager()
/third_party/skia/third_party/externals/angle2/src/
DlibGLESv2.gni263 "src/libANGLE/ResourceManager.h",
393 "src/libANGLE/ResourceManager.cpp",
/third_party/flutter/skia/third_party/externals/angle2/src/
DlibGLESv2.gni260 "src/libANGLE/ResourceManager.cpp",
261 "src/libANGLE/ResourceManager.h",
/third_party/python/Doc/library/
Dcontextlib.rst684 class ResourceManager(AbstractContextManager):

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