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1 //------------------------------------------------------------------------------
2 // <auto-generated>
3 //     This code was generated by a tool.
4 //     Runtime Version:4.0.30319.34014
5 //
6 //     Changes to this file may cause incorrect behavior and will be lost if
7 //     the code is regenerated.
8 // </auto-generated>
9 //------------------------------------------------------------------------------
10 
11 namespace CodecApp.Resources {
12 using System;
13 
14 
15 /// <summary>
16 ///   A strongly-typed resource class, for looking up localized strings, etc.
17 /// </summary>
18 // This class was auto-generated by the StronglyTypedResourceBuilder
19 // class via a tool like ResGen or Visual Studio.
20 // To add or remove a member, edit your .ResX file then rerun ResGen
21 // with the /str option, or rebuild your VS project.
22 [global::System.CodeDom.Compiler.GeneratedCodeAttribute ("System.Resources.Tools.StronglyTypedResourceBuilder",
23     "4.0.0.0")]
24 [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
25 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
26 public class AppResources {
27 
28   private static global::System.Resources.ResourceManager resourceMan;
29 
30   private static global::System.Globalization.CultureInfo resourceCulture;
31 
32   [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute ("Microsoft.Performance",
33       "CA1811:AvoidUncalledPrivateCode")]
AppResources()34   internal AppResources() {
35   }
36 
37   /// <summary>
38   ///   Returns the cached ResourceManager instance used by this class.
39   /// </summary>
40   [global::System.ComponentModel.EditorBrowsableAttribute (global::System.ComponentModel.EditorBrowsableState.Advanced)]
41   public static global::System.Resources.ResourceManager ResourceManager {
42     get {
43       if (object.ReferenceEquals (resourceMan, null)) {
44         global::System.Resources.ResourceManager temp = new
45         global::System.Resources.ResourceManager ("CodecApp.Resources.AppResources", typeof (AppResources).Assembly);
46         resourceMan = temp;
47       }
48       return resourceMan;
49     }
50   }
51 
52   /// <summary>
53   ///   Overrides the current thread's CurrentUICulture property for all
54   ///   resource lookups using this strongly typed resource class.
55   /// </summary>
56   [global::System.ComponentModel.EditorBrowsableAttribute (global::System.ComponentModel.EditorBrowsableState.Advanced)]
57   public static global::System.Globalization.CultureInfo Culture {
58     get {
59       return resourceCulture;
60     } set {
61       resourceCulture = value;
62     }
63   }
64 
65   /// <summary>
66   ///   Looks up a localized string similar to add.
67   /// </summary>
68   public static string AppBarButtonText {
69     get {
70       return ResourceManager.GetString ("AppBarButtonText", resourceCulture);
71     }
72   }
73 
74   /// <summary>
75   ///   Looks up a localized string similar to Menu Item.
76   /// </summary>
77   public static string AppBarMenuItemText {
78     get {
79       return ResourceManager.GetString ("AppBarMenuItemText", resourceCulture);
80     }
81   }
82 
83   /// <summary>
84   ///   Looks up a localized string similar to MY APPLICATION.
85   /// </summary>
86   public static string ApplicationTitle {
87     get {
88       return ResourceManager.GetString ("ApplicationTitle", resourceCulture);
89     }
90   }
91 
92   /// <summary>
93   ///   Looks up a localized string similar to LeftToRight.
94   /// </summary>
95   public static string ResourceFlowDirection {
96     get {
97       return ResourceManager.GetString ("ResourceFlowDirection", resourceCulture);
98     }
99   }
100 
101   /// <summary>
102   ///   Looks up a localized string similar to en-US.
103   /// </summary>
104   public static string ResourceLanguage {
105     get {
106       return ResourceManager.GetString ("ResourceLanguage", resourceCulture);
107     }
108   }
109 }
110 }
111