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Searched refs:SVGA_RETRY (Results 1 – 25 of 26) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_cs.c116 SVGA_RETRY(svga, svga_set_shader(svga, SVGA3D_SHADERTYPE_CS, NULL)); in svga_delete_compute_state()
167 SVGA_RETRY(svga, in svga_validate_compute_resources()
171 SVGA_RETRY(svga, in svga_validate_compute_resources()
175 SVGA_RETRY(svga, in svga_validate_compute_resources()
179 SVGA_RETRY(svga, in svga_validate_compute_resources()
212 SVGA_RETRY(svga, SVGA3D_sm5_DispatchIndirect(swc, indirect_surf, in svga_launch_grid()
220 SVGA_RETRY(svga, SVGA3D_sm5_Dispatch(swc, info->grid)); in svga_launch_grid()
Dsvga_pipe_query.c143 SVGA_RETRY(svga, SVGA3D_BeginQuery(svga->swc, sq->svga_type)); in begin_query_vgpu9()
152 SVGA_RETRY(svga, SVGA3D_EndQuery(svga->swc, sq->svga_type, sq->hwbuf)); in end_query_vgpu9()
167 SVGA_RETRY(svga, SVGA3D_WaitForQuery(svga->swc, sq->svga_type, in get_query_result_vgpu9()
495 SVGA_RETRY(svga, svga->swc->query_bind(svga->swc, svga->gb_query, in define_query_vgpu10()
523 SVGA_RETRY(svga, SVGA3D_vgpu10_BindQuery(svga->swc, sq->gb_query, sq->id)); in define_query_vgpu10()
524 SVGA_RETRY(svga, SVGA3D_vgpu10_SetQueryOffset(svga->swc, sq->id, in define_query_vgpu10()
533 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyQuery(svga->swc, sq->id)); in destroy_query_vgpu10()
546 SVGA_RETRY(svga, svga->swc->query_bind(svga->swc, svga->gb_query, in rebind_vgpu10_query()
570 SVGA_RETRY(svga, SVGA3D_vgpu10_BeginQuery(svga->swc, sq->id)); in begin_query_vgpu10()
581 SVGA_RETRY(svga, SVGA3D_vgpu10_EndQuery(svga->swc, sq->id)); in end_query_vgpu10()
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Dsvga_pipe_draw.c53 SVGA_RETRY(svga, svga_hwtnl_draw_range_elements(svga->hwtnl, info, draw, count)); in retry_draw_range_elements()
113 SVGA_RETRY(svga, svga_hwtnl_prim in retry_draw_auto()
162 SVGA_RETRY(svga, svga_hwtnl_prim in retry_draw_indirect()
Dsvga_swtnl_state.c210 SVGA_RETRY(svga, SVGA3D_vgpu10_DefineElementLayout(svga->swc, num_decls, id, in svga_vdecl_to_input_element()
316 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyElementLayout in svga_swtnl_update_vdecl()
336 SVGA_RETRY(svga, SVGA3D_vgpu10_SetInputLayout(svga->swc, in svga_swtnl_update_vdecl()
Dsvga_pipe_streamout.c108 SVGA_RETRY(svga, SVGA3D_sm5_DefineAndBindStreamOutput in svga_define_stream_output()
117 SVGA_RETRY(svga, SVGA3D_vgpu10_DefineStreamOutput(svga->swc, soid, in svga_define_stream_output()
350 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyStreamOutput(svga->swc, in svga_delete_stream_output()
492 SVGA_RETRY(svga, SVGA3D_vgpu10_SetSOTargets(svga->swc, num_so_targets, in svga_set_stream_output_targets()
Dsvga_pipe_ts.c116 SVGA_RETRY(svga, svga_set_shader(svga, SVGA3D_SHADERTYPE_HS, NULL)); in svga_delete_tcs_state()
196 SVGA_RETRY(svga, svga_set_shader(svga, SVGA3D_SHADERTYPE_DS, NULL)); in svga_delete_tes_state()
Dsvga_resource_texture.c89 SVGA_RETRY(svga, SVGA3D_SurfaceDMA(svga->swc, st, transfer, &box, 1, flags)); in svga_transfer_dma_band()
246 SVGA_RETRY(svga, SVGA3D_ReadbackGBSurface(svga->swc, surf)); in readback_texture_surface()
642 SVGA_RETRY(svga, SVGA3D_BindGBSurface(swc, surf)); in svga_texture_surface_unmap()
654 SVGA_RETRY(svga, SVGA3D_UpdateGBImage(svga->swc, surf, box, slice, level)); in update_image_vgpu9()
670 SVGA_RETRY(svga, SVGA3D_vgpu10_UpdateSubResource(svga->swc, surf, box, in update_image_vgpu10()
1275 SVGA_RETRY(svga, svga_validate_pipe_sampler_view(svga, sv)); in svga_texture_generate_mipmap()
1277 SVGA_RETRY(svga, SVGA3D_vgpu10_GenMips(svga->swc, sv->id, tex->handle)); in svga_texture_generate_mipmap()
1471 SVGA_RETRY(svga, SVGA3D_vgpu10_TransferFromBuffer(svga->swc, srcsurf, in svga_texture_transfer_unmap_upload()
Dsvga_surface.c71 SVGA_RETRY(svga, SVGA3D_vgpu10_PredCopyRegion in svga_texture_copy_region()
118 SVGA_RETRY(svga, SVGA3D_BeginSurfaceCopy(svga->swc, in svga_texture_copy_handle()
593 SVGA_RETRY(svga, SVGA3D_InvalidateGBSurface(svga->swc, stex->handle)); in svga_validate_surface_view()
700 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyDepthStencilView(svga->swc, in svga_surface_destroy()
704 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyRenderTargetView(svga->swc, in svga_surface_destroy()
Dsvga_pipe_vertex.c192 SVGA_RETRY(svga, SVGA3D_vgpu10_DefineElementLayout(svga->swc, velems->count, in define_input_element_object()
295 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyElementLayout(svga->swc, in svga_delete_vertex_elements_state()
Dsvga_pipe_sampler.c209 SVGA_RETRY(svga, SVGA3D_vgpu10_DefineSamplerState in define_sampler_state_object()
348 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroySamplerState(svga->swc, in svga_delete_sampler_state()
400 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyShaderResourceView(svga->swc, in svga_sampler_view_destroy()
Dsvga_pipe_depthstencil.c95 SVGA_RETRY(svga, SVGA3D_vgpu10_DefineDepthStencilState in define_depth_stencil_state_object()
249 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyDepthStencilState(svga->swc, in svga_delete_depth_stencil_state()
Dsvga_pipe_gs.c112 SVGA_RETRY(svga, svga_set_shader(svga, SVGA3D_SHADERTYPE_GS, NULL)); in svga_delete_gs_state()
Dsvga_pipe_fs.c112 SVGA_RETRY(svga, svga_set_shader(svga, SVGA3D_SHADERTYPE_PS, NULL)); in svga_delete_fs_state()
Dsvga_pipe_vs.c132 SVGA_RETRY(svga, svga_set_shader(svga, SVGA3D_SHADERTYPE_VS, NULL)); in svga_delete_vs_state()
Dsvga_pipe_clear.c346 SVGA_RETRY(svga, SVGA3D_vgpu10_ClearDepthStencilView(svga->swc, dsv, in svga_clear_texture()
410 SVGA_RETRY(svga, SVGA3D_vgpu10_ClearRenderTargetView(svga->swc, rtv, in svga_clear_texture()
Dsvga_pipe_blend.c167 SVGA_RETRY(svga, SVGA3D_vgpu10_DefineBlendState(svga->swc, in define_blend_state_object()
442 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyBlendState(svga->swc, bs->id)); in svga_delete_blend_state()
Dsvga_resource_buffer.h336 SVGA_RETRY(svga, SVGA3D_BindGBSurface(swc, sbuf->handle)); in svga_buffer_hw_storage_unmap()
Dsvga_resource_buffer_upload.c288 SVGA_RETRY(svga, SVGA3D_vgpu10_BufferCopy(svga->swc, old_handle, in svga_buffer_recreate_host_surface()
392 SVGA_RETRY(svga, SVGA3D_vgpu10_BufferCopy(svga->swc, sbuf->handle, in svga_buffer_bind_host_surface()
968 SVGA_RETRY(svga, SVGA3D_BufferDMA(svga->swc, in svga_buffer_upload_piecewise()
Dsvga_shader.c818 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyShader(svga->swc, variant->id)); in svga_destroy_shader_variant()
829 SVGA_RETRY(svga, SVGA3D_DestroyShader(svga->swc, variant->id, in svga_destroy_shader_variant()
Dsvga_pipe_rasterizer.c464 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyRasterizerState(svga->swc, in svga_delete_rasterizer_state()
Dsvga_pipe_blit.c104 SVGA_RETRY(svga, SVGA3D_vgpu10_IntraSurfaceCopy(svga->swc, stex->handle, in intra_surface_copy()
921 SVGA_RETRY(svga, SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf, in svga_resource_copy_region()
Dsvga_resource_buffer.c174 SVGA_RETRY(svga, SVGA3D_ReadbackGBSurface(svga->swc, sbuf->handle)); in svga_buffer_transfer_map()
Dsvga_context.h1113 #define SVGA_RETRY(_svga, _func) \ macro
Dsvga_state_uav.c298 SVGA_RETRY(svga, SVGA3D_sm5_DestroyUAView(svga->swc, index)); in svga_destroy_uav()
Dsvga_state_constants.c632 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyShaderResourceView(svga->swc, in svga_destroy_rawbuf_srv()

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