Searched refs:SkCanvasLayerState (Results 1 – 2 of 2) sorted by relevance
58 struct SkCanvasLayerState { struct125 SkCanvasLayerState* layers;179 SkSWriter32<3*sizeof(SkCanvasLayerState)> layerWriter; in CaptureCanvasState()189 SkCanvasLayerState* layerState = in CaptureCanvasState()190 (SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState)); in CaptureCanvasState()215 SkASSERT(layerWriter.bytesWritten() == layerCount * sizeof(SkCanvasLayerState)); in CaptureCanvasState()217 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten()); in CaptureCanvasState()253 make_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) { in make_canvas_from_canvas_layer()
58 struct SkCanvasLayerState { struct133 SkCanvasLayerState* layers;184 SkSWriter32<sizeof(SkCanvasLayerState)> layerWriter; in CaptureCanvasState()197 SkCanvasLayerState* layerState = in CaptureCanvasState()198 (SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState)); in CaptureCanvasState()221 SkASSERT(layerWriter.bytesWritten() == sizeof(SkCanvasLayerState)); in CaptureCanvasState()223 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten()); in CaptureCanvasState()259 make_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) { in make_canvas_from_canvas_layer()