Searched refs:Window_ios (Results 1 – 12 of 12) sorted by relevance
9 #include "tools/sk_app/ios/Window_ios.h"17 - (WindowViewController*)initWithWindow:(sk_app::Window_ios*)initWindow; argument27 Window_ios* Window_ios::gWindow = nullptr;31 if (Window_ios::MainWindow()) {35 Window_ios* window = new Window_ios();44 bool Window_ios::initWindow() {72 void Window_ios::closeWindow() {80 bool Window_ios::attach(BackendType attachType) {108 void Window_ios::PaintWindow() {112 void Window_ios::onInval() {[all …]
19 class Window_ios : public Window {21 Window_ios() in Window_ios() function24 ~Window_ios() override { this->closeWindow(); } in ~Window_ios()39 static Window_ios* MainWindow() { return gWindow; } in MainWindow()46 static Window_ios* gWindow; // there should be only one57 - (MainView*)initWithWindow:(sk_app::Window_ios*)initWindow;
10 #include "tools/sk_app/ios/Window_ios.h"40 sk_app::Window_ios* mainWindow = sk_app::Window_ios::MainWindow();47 sk_app::Window_ios* mainWindow = sk_app::Window_ios::MainWindow();65 auto mainWindow = sk_app::Window_ios::MainWindow();79 sk_app::Window_ios::PaintWindow();
27 sk_app::Window_ios* fWindow;
41 sk_app::Window_ios* fWindow;
45 sk_app::Window_ios* fWindow;
53 sk_app::Window_ios* fWindow;
16 SkTDynamicHash<Window_ios, Uint32> Window_ios::gWindowMap;19 Window_ios* window = new Window_ios(); in CreateNativeWindow()28 bool Window_ios::initWindow() { in initWindow()85 void Window_ios::closeWindow() { in closeWindow()179 bool Window_ios::HandleWindowEvent(const SDL_Event& event) { in HandleWindowEvent()180 Window_ios* win = gWindowMap.find(event.window.windowID); in HandleWindowEvent()188 bool Window_ios::handleEvent(const SDL_Event& event) { in handleEvent()249 void Window_ios::setTitle(const char* title) { in setTitle()253 void Window_ios::show() { in show()257 bool Window_ios::attach(BackendType attachType) { in attach()[all …]
19 class Window_ios : public Window {21 Window_ios() in Window_ios() function27 ~Window_ios() override { this->closeWindow(); } in ~Window_ios()40 static const Uint32& GetKey(const Window_ios& w) { in GetKey()53 static SkTDynamicHash<Window_ios, Uint32> gWindowMap;
39 done = sk_app::Window_ios::HandleWindowEvent(event); in main()
3192 "tools/sk_app/ios/Window_ios.h",3193 "tools/sk_app/ios/Window_ios.mm",
2218 "tools/sk_app/ios/Window_ios.cpp",