/third_party/flutter/skia/third_party/externals/sdl/src/render/software/ |
D | SDL_rotate.c | 236 tColorRGBA c00, c01, c10, c11, cswap; in _transformSurfaceRGBA() local 269 c01 = *sp; in _transformSurfaceRGBA() 275 cswap = c00; c00=c01; c01=cswap; in _transformSurfaceRGBA() 280 cswap = c01; c01=c11; c11=cswap; in _transformSurfaceRGBA() 287 t1 = ((((c01.r - c00.r) * ex) >> 16) + c00.r) & 0xff; in _transformSurfaceRGBA() 290 t1 = ((((c01.g - c00.g) * ex) >> 16) + c00.g) & 0xff; in _transformSurfaceRGBA() 293 t1 = ((((c01.b - c00.b) * ex) >> 16) + c00.b) & 0xff; in _transformSurfaceRGBA() 296 t1 = ((((c01.a - c00.a) * ex) >> 16) + c00.a) & 0xff; in _transformSurfaceRGBA()
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 478 …Vector4s c01 = sampleTexel(uuuu0, vvvv1, wwww, layerIndex, offset, sample, mipmap, buffer, functio… in sampleQuad2D() local 515 … c01.x = As<UShort4>(c01.x) - MulHigh(As<UShort4>(c01.x), f0u) + MulHigh(As<UShort4>(c11.x), f0u); in sampleQuad2D() 516 c.x = As<UShort4>(c00.x) - MulHigh(As<UShort4>(c00.x), f0v) + MulHigh(As<UShort4>(c01.x), f0v); in sampleQuad2D() 524 c01.x = MulHigh(As<UShort4>(c01.x), f1u0v); in sampleQuad2D() 531 c01.x = MulHigh(c01.x, f1u0vs); in sampleQuad2D() 535 c.x = (c00.x + c10.x) + (c01.x + c11.x); in sampleQuad2D() 545 … c01.y = As<UShort4>(c01.y) - MulHigh(As<UShort4>(c01.y), f0u) + MulHigh(As<UShort4>(c11.y), f0u); in sampleQuad2D() 546 c.y = As<UShort4>(c00.y) - MulHigh(As<UShort4>(c00.y), f0v) + MulHigh(As<UShort4>(c01.y), f0v); in sampleQuad2D() 554 c01.y = MulHigh(As<UShort4>(c01.y), f1u0v); in sampleQuad2D() 561 c01.y = MulHigh(c01.y, f1u0vs); in sampleQuad2D() [all …]
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D | PixelRoutine.cpp | 943 Short4 c01; in readPixel() local 955 c01 = As<Short4>(Int2(*Pointer<Int>(buffer), *Pointer<Int>(buffer2))); in readPixel() 957 pixel.x = (c01 & Short4(0xF000u)); in readPixel() 958 pixel.y = (c01 & Short4(0x0F00u)) << 4; in readPixel() 959 pixel.z = (c01 & Short4(0x00F0u)) << 8; in readPixel() 960 pixel.w = (c01 & Short4(0x000Fu)) << 12; in readPixel() 975 c01 = As<Short4>(Int2(*Pointer<Int>(buffer), *Pointer<Int>(buffer2))); in readPixel() 977 pixel.z = (c01 & Short4(0xF000u)); in readPixel() 978 pixel.y = (c01 & Short4(0x0F00u)) << 4; in readPixel() 979 pixel.x = (c01 & Short4(0x00F0u)) << 8; in readPixel() [all …]
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/third_party/selinux/secilc/test/ |
D | opt-expected.cil | 9 (category c01) 10 (categoryorder (c01)) 11 (sensitivitycategory s01 (c01))
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D | opt-input.cil | 9 (category c01) 10 (categoryorder (c01)) 11 (sensitivitycategory s01 (c01))
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/third_party/flutter/skia/src/core/ |
D | SkMipMap.cpp | 158 auto c01 = F::Expand(p0[1]); in downsample_2_1() local 160 auto c = c00 + c01; in downsample_2_1() 174 auto c01 = F::Expand(p0[1]); in downsample_2_2() local 178 auto c = c00 + c10 + c01 + c11; in downsample_2_2() 194 auto c01 = F::Expand(p0[1]); in downsample_2_3() local 200 auto c = add_121(c00, c10, c20) + add_121(c01, c11, c21); in downsample_2_3() 216 auto c01 = F::Expand(p0[1]); in downsample_3_1() local 219 auto c = add_121(c00, c01, c02); in downsample_3_1()
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/third_party/skia/modules/skottie/src/effects/ |
D | VenetianBlindsEffect.cpp | 120 const SkColor c01 = SkColorSetA(SK_ColorWHITE, SkScalarRoundToInt(g01 * 0xff)), in onMakeMask() local 122 colors[] = { c01, c23, c23, c01 }; in onMakeMask()
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/third_party/flutter/skia/modules/skottie/src/effects/ |
D | VenetianBlindsEffect.cpp | 101 const SkColor c01 = SkColorSetA(SK_ColorWHITE, SkScalarRoundToInt(g01 * 0xff)), in onMakeMask() local 103 colors[] = { c01, c23, c23, c01 }; in onMakeMask()
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | PixelRoutine.cpp | 1000 Short4 c01; in readPixel() local 1010 c01 = As<Short4>(Int2(*Pointer<Int>(buffer), *Pointer<Int>(buffer2))); in readPixel() 1012 pixel.x = c01 & Short4(0xF800u); in readPixel() 1013 pixel.y = (c01 & Short4(0x07E0u)) << 5; in readPixel() 1014 pixel.z = (c01 & Short4(0x001Fu)) << 11; in readPixel() 1019 c01 = *Pointer<Short4>(buffer); in readPixel() 1022 pixel.z = c01; in readPixel() 1023 pixel.y = c01; in readPixel() 1039 c01 = *Pointer<Short4>(buffer); in readPixel() 1042 pixel.z = c01; in readPixel() [all …]
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/third_party/skia/src/core/ |
D | SkMipmap.cpp | 242 auto c01 = F::Expand(p0[1]); in downsample_2_1() local 244 auto c = c00 + c01; in downsample_2_1() 258 auto c01 = F::Expand(p0[1]); in downsample_2_2() local 262 auto c = c00 + c10 + c01 + c11; in downsample_2_2() 278 auto c01 = F::Expand(p0[1]); in downsample_2_3() local 284 auto c = add_121(c00, c10, c20) + add_121(c01, c11, c21); in downsample_2_3() 300 auto c01 = F::Expand(p0[1]); in downsample_3_1() local 303 auto c = add_121(c00, c01, c02); in downsample_3_1()
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/third_party/flutter/skia/src/utils/ |
D | SkPatchUtils.cpp | 147 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp() argument 150 SkScalar b = c01 * (1.f - tx) + c11 * tx; in bilerp() 155 const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) { in bilerp() argument 157 Sk4f b = c01 * (1.f - tx) + c11 * tx; in bilerp()
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/third_party/skia/src/utils/ |
D | SkPatchUtils.cpp | 149 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp() argument 152 SkScalar b = c01 * (1.f - tx) + c11 * tx; in bilerp() 157 const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) { in bilerp() argument 159 Sk4f b = c01 * (1.f - tx) + c11 * tx; in bilerp()
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTexCompareVerifier.cpp | 932 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)… in isSeamplessLinearMipmapLinearCompareResultValid() local 937 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearCompareResultValid() 942 depths0[2] = lookupDepthNoBorder(faces0[c01.face], sampler, c01.s, c01.t); in isSeamplessLinearMipmapLinearCompareResultValid() 959 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)… in isSeamplessLinearMipmapLinearCompareResultValid() local 962 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearCompareResultValid() 967 depths1[2] = lookupDepthNoBorder(faces1[c01.face], sampler, c01.s, c01.t); in isSeamplessLinearMipmapLinearCompareResultValid() 1041 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)),… in isSeamlessLinearCompareResultValid() local 1046 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamlessLinearCompareResultValid() 1058 depths[2] = lookupDepthNoBorder(faces[c01.face], sampler, c01.s, c01.t); in isSeamlessLinearCompareResultValid()
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D | tcuTexLookupVerifier.cpp | 531 …const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*… in is3DTrilinearFilterResultValid() local 536 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0; in is3DTrilinearFilterResultValid() 1552 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)),… in isSeamlessLinearSampleResultValid() local 1557 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamlessLinearSampleResultValid() 1569 quad.p01 = lookup<float>(faces[c01.face], sampler, c01.s, c01.t, 0); in isSeamlessLinearSampleResultValid() 1640 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)… in isSeamplessLinearMipmapLinearSampleResultValid() local 1645 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearSampleResultValid() 1650 quad0.p01 = lookup<float>(faces0[c01.face], sampler, c01.s, c01.t, 0); in isSeamplessLinearMipmapLinearSampleResultValid() 1674 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)… in isSeamplessLinearMipmapLinearSampleResultValid() local 1677 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearSampleResultValid() [all …]
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/third_party/typescript/tests/baselines/reference/ |
D | strictBindCallApply1.js | 18 let c01 = foo.call(undefined, 10); // Error variable 85 var c01 = foo.call(undefined, 10); // Error
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D | strictBindCallApply1.symbols | 71 let c01 = foo.call(undefined, 10); // Error 72 >c01 : Symbol(c01, Decl(strictBindCallApply1.ts, 16, 3))
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/third_party/typescript/tests/cases/conformance/functions/ |
D | strictBindCallApply1.ts | 19 let c01 = foo.call(undefined, 10); // Error
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/third_party/openssl/test/ |
D | sanitytest.c | 31 a01, b01, c01, d01, e01, f01, g01, h01, i01, j01, in test_sanity_enum_size() enumerator
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 610 tcu::CubeFaceFloatCoords c01 = in initTexture() local 613 float dvdy = (c01.t - c00.t) * (float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 690 tcu::CubeFaceFloatCoords c01 = in initTexture() local 693 float dvdy = (c01.t - c00.t) * (float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderRenderCase.cpp | 691 Vec4 c01 = colors[v01]; in computeVertexReference() local 713 const Vec4& t1 = tri ? c01 : c10; in computeVertexReference() 714 const Vec4& t2 = tri ? c10 : c01; in computeVertexReference()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 763 Vec4 c01 = colors[v01]; in computeVertexReference() local 785 const Vec4& t1 = tri ? c01 : c10; in computeVertexReference() 786 const Vec4& t2 = tri ? c10 : c01; in computeVertexReference()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_tri.c | 472 __m128i c01, c23, unused; in do_triangle_ccw() local 547 c01 = _mm_unpacklo_epi64(c02, c13); in do_triangle_ccw() 549 transpose2_64_2_32(&c01, &c23, &dcdx, &dcdy, in do_triangle_ccw()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 396 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local 398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Blitter.cpp | 1347 Float4 c01; if(!read(c01, s01, state)) return nullptr; in generate() local 1354 if(!ApplyScaleAndClamp(c01, state)) return nullptr; in generate() 1365 color = (c00 * ix + c01 * fx) * iy + in generate()
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/third_party/libdrm/tests/tegra/ |
D | vic30.h | 231 uint64_t c01 : 20; /* 83..64 */ member
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