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Searched refs:colorB (Results 1 – 25 of 45) sorted by relevance

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/third_party/gstreamer/gstplugins_base/gst-libs/gst/video/
Dvideo-blend.c258 #define OVER00_8BIT(max, alphaG, alphaA, colorA, alphaB, colorB, alphaD) \ argument
259 ((colorA * alphaA + colorB * alphaB * (max - alphaA) / max) / alphaD)
261 #define OVER00_16BIT(max, alphaG, alphaA, colorA, alphaB, colorB, alphaD) \ argument
262 ((colorA * alphaA + (guint64) colorB * alphaB * (max - alphaA) / max) / alphaD)
265 #define OVER10_8BIT(max, alphaG, alphaA, colorA, alphaB, colorB, alphaD) \ argument
266 ((colorA * alphaG + colorB * alphaB * (max - alphaA) / max) / alphaD)
268 #define OVER10_16BIT(max, alphaG, alphaA, colorA, alphaB, colorB, alphaD) \ argument
269 ((colorA * alphaG + (guint64) colorB * alphaB * (max - alphaA) / max) / alphaD)
272 #define OVER01(max, alphaG, alphaA, colorA, alphaB, colorB, alphaD) \ argument
273 ((colorA * alphaA + colorB * (max - alphaA)) / max)
[all …]
/third_party/ffmpeg/libavcodec/
Drpza.c78 uint16_t colorA = 0, colorB; in rpza_decode_stream() local
169 colorB = bytestream2_get_be16(&s->gb); in rpza_decode_stream()
172 color4[0] = colorB; in rpza_decode_stream()
179 tb = (colorB >> 10) & 0x1F; in rpza_decode_stream()
185 tb = (colorB >> 5) & 0x1F; in rpza_decode_stream()
191 tb = colorB & 0x1F; in rpza_decode_stream()
Drpzaenc.c156 static int diff_colors(uint8_t *colorA, uint8_t *colorB) in diff_colors() argument
160 tot = SQR(colorA[0] - colorB[0]); in diff_colors()
161 tot += SQR(colorA[1] - colorB[1]); in diff_colors()
162 tot += SQR(colorA[2] - colorB[2]); in diff_colors()
170 static int max_component_diff(uint16_t *colorA, uint16_t *colorB) in max_component_diff() argument
174 diff = FFABS(R(colorA[0]) - R(colorB[0])); in max_component_diff()
178 diff = FFABS(G(colorA[0]) - G(colorB[0])); in max_component_diff()
182 diff = FFABS(B(colorA[0]) - B(colorB[0])); in max_component_diff()
/third_party/flutter/skia/samplecode/
DSampleComplexClip.cpp59 SkColor colorB = SK_ColorRED; in onDrawContent() local
74 paint.setColor(colorB); in onDrawContent()
118 paint.setColor(colorB); in onDrawContent()
130 paint.setColor(colorB); in onDrawContent()
/third_party/skia/samplecode/
DSampleComplexClip.cpp58 SkColor colorB = SK_ColorRED; in onDrawContent() local
73 paint.setColor(colorB); in onDrawContent()
114 paint.setColor(colorB); in onDrawContent()
126 paint.setColor(colorB); in onDrawContent()
/third_party/gstreamer/gstplugins_bad/ext/opencv/
Dgsttextoverlay.cpp239 filter->colorB = DEFAULT_PROP_COLOR; in gst_opencv_text_overlay_init()
273 filter->colorB = g_value_get_int (value); in gst_opencv_text_overlay_set_property()
314 g_value_set_int (value, filter->colorB); in gst_opencv_text_overlay_get_property()
340 filter->colorG, filter->colorB), filter->thickness); in gst_opencv_text_overlay_transform_ip()
Dgsttextoverlay.h77 gint colorR,colorG,colorB; member
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DBindUniformLocationTest.cpp70 static const float colorB[] = { in TEST_P() local
75 glUniform4fv(colorBLocation, 2, colorB); in TEST_P()
111 static const float colorB[] = { in TEST_P() local
116 glUniform4fv(colorBLocation, 2, colorB); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DBindUniformLocationTest.cpp70 static const float colorB[] = { in TEST_P() local
75 glUniform4fv(colorBLocation, 2, colorB); in TEST_P()
111 static const float colorB[] = { in TEST_P() local
116 glUniform4fv(colorBLocation, 2, colorB); in TEST_P()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp988 …Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + … in createTexture() local
993 …ixelBufferAccess(m_texFormat, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture()
1045 …Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + … in createTexture() local
1049 …fferAccess(m_texFormat, levelSize, levelSize, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture()
1094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local
1096 …ight, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); in createTexture()
1164 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local
1166 …a[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); in createTexture()
1250 Vec4 colorB = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1254 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture()
[all …]
Des3fTextureShadowTests.cpp251 deUint32 colorB = 0xff000000 | ~rgb; in init() local
254 …s[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec()); in init()
523 deUint32 colorB = 0xff000000 | ~rgb; in init() local
526 …::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in init()
805 deUint32 colorB = 0xff000000 | ~rgb; in init() local
808 …tLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in init()
Des3fVertexTextureTests.cpp612 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
615 …tLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in init()
932 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
935 …::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in init()
1258 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
1261 …tLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in init()
1598 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
1601 …tLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in init()
/third_party/vk-gl-cts/framework/common/
DtcuTextureUtil.cpp991 …lWithGrid1D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid1D() argument
998 access.setPixel(colorB, x, 0); in fillWithGrid1D()
1004 …lWithGrid2D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid2D() argument
1014 access.setPixel(colorB, x, y); in fillWithGrid2D()
1021 …lWithGrid3D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid3D() argument
1034 access.setPixel(colorB, x, y, z); in fillWithGrid3D()
1042 …illWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid() argument
1053 …thGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH), cellSize, colorA, colorB); in fillWithGrid()
1055 …s(access, tcu::Sampler::MODE_STENCIL), cellSize, colorA.swizzle(3,2,1,0), colorB.swizzle(3,2,1,0)); in fillWithGrid()
1060 fillWithGrid1D(access, cellSize, colorA, colorB); in fillWithGrid()
[all …]
DtcuTextureUtil.hpp123 …thGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB);
124 …lWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& colorB);
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp496 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() local
500 colorB); in initTexture()
537 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() local
541 de::max(1, baseCellSize >> level), colorA, colorB); in initTexture()
579 Vec4 colorB = cBias + cScale * f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
587 tcu::fillWithGrid(access, de::max(1, baseCellSize >> level), colorA, colorB); in initTexture()
655 Vec4 colorB = cBias + cScale * f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
666 de::max(1, baseCellSize >> level), colorA, colorB); in initTexture()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp308 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DShadowTestInstance() local
310 …rid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec()); in Texture2DShadowTestInstance()
551 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeShadowTestInstance() local
553 …(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in TextureCubeShadowTestInstance()
775 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayShadowTestInstance() local
777 …tLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture2DArrayShadowTestInstance()
1001 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DShadowTestInstance() local
1003 …rid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec()); in Texture1DShadowTestInstance()
1226 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DArrayShadowTestInstance() local
1228 …tLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture1DArrayShadowTestInstance()
[all …]
DvktTextureFilteringTests.cpp274 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DFilteringTestInstance() local
277 …r::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture2DFilteringTestInstance()
279 …vel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture2DFilteringTestInstance()
498 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeFilteringTestInstance() local
500 …(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in TextureCubeFilteringTestInstance()
503 …r::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in TextureCubeFilteringTestInstance()
505 …(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in TextureCubeFilteringTestInstance()
749 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayFilteringTestInstance() local
752 …r::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture2DArrayFilteringTestInstance()
754 …elNdx, layerNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture2DArrayFilteringTestInstance()
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
DvktTextureShadowTests.cpp308 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DShadowTestInstance() local
310 …rid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec()); in Texture2DShadowTestInstance()
551 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeShadowTestInstance() local
553 …(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in TextureCubeShadowTestInstance()
775 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayShadowTestInstance() local
777 …tLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture2DArrayShadowTestInstance()
1001 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DShadowTestInstance() local
1003 …rid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec()); in Texture1DShadowTestInstance()
1226 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DArrayShadowTestInstance() local
1228 …tLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture1DArrayShadowTestInstance()
[all …]
DvktTextureFilteringTests.cpp274 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DFilteringTestInstance() local
277 …r::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture2DFilteringTestInstance()
279 …vel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture2DFilteringTestInstance()
498 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeFilteringTestInstance() local
500 …(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in TextureCubeFilteringTestInstance()
503 …r::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in TextureCubeFilteringTestInstance()
505 …(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in TextureCubeFilteringTestInstance()
749 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayFilteringTestInstance() local
752 …r::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture2DArrayFilteringTestInstance()
754 …elNdx, layerNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in Texture2DArrayFilteringTestInstance()
[all …]
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp449 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local
451 …ipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); in createTexture()
555 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local
558 …ipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); in createTexture()
691 const Vec4 colorB = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
695 tcu::fillWithGrid(levelData.getAccess(), cellSize, colorA, colorB); in createTexture()
Des31fTextureFormatTests.cpp320 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w()); in init() local
336 << ",\n fill with " << formatGradient(&colorA, &colorB) << " gradient" in init()
342 tcu::fillWithComponentGradients(m_texture->getFullRefTexture(), colorA, colorB); in init()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp861 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f); in createTexture() local
866 …d(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture()
912 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f); in createTexture() local
916 …d(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture()
981 Vec4 colorB = randomVector<4>(rnd); in createTexture() local
985 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture()
1056 Vec4 colorB = randomVector<4>(rnd); in createTexture() local
1060 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture()
1451 Vec4 colorB = randomVector<4>(rnd); in createTexture() local
1455 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture()
[all …]
Des2fShaderTextureFunctionTests.cpp344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
347 …rid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB); in initTexture()
381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
384 …xture().getLevelFace(level, (tcu::CubeFace)face), de::max(1, baseCellSize>>level), colorA, colorB); in initTexture()
/third_party/vk-gl-cts/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp156 deUint32 colorB = 0xff000000 | ~rgb; in init() local
159 …tLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in init()
424 deUint32 colorB = 0xff000000 | ~rgb; in init() local
427 …::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in init()
/third_party/vk-gl-cts/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp166 deUint32 colorB = 0xff000000 | ~rgb; in init() local
169 …tLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in init()
438 deUint32 colorB = 0xff000000 | ~rgb; in init() local
441 …::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + … in init()

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