/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pipe_vbuf.c | 119 emit_vertex(struct vbuf_stage *vbuf, struct vertex_header *vertex) in emit_vertex() function 150 vbuf->indices[vbuf->nr_indices++] = emit_vertex(vbuf, prim->v[i]); in vbuf_tri() 164 vbuf->indices[vbuf->nr_indices++] = emit_vertex(vbuf, prim->v[i]); in vbuf_line() 176 vbuf->indices[vbuf->nr_indices++] = emit_vertex(vbuf, prim->v[0]); in vbuf_point()
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D | draw_llvm.c | 2823 gs_iface.base.emit_vertex = draw_gs_llvm_emit_vertex; in draw_gs_llvm_generate()
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shader_gs.cpp | 201 return emit_vertex(intr, false); in process_stage_intrinsic() 203 return emit_vertex(intr, true); in process_stage_intrinsic() 216 bool GeometryShader::emit_vertex(nir_intrinsic_instr* instr, bool cut) in emit_vertex() function in r600::GeometryShader
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D | sfn_shader_gs.h | 40 bool emit_vertex(nir_intrinsic_instr* instr, bool cut);
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_vec4_vs_visitor.cpp | 90 emit_vertex(); in emit_thread_end()
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D | brw_vec4_tes.cpp | 221 emit_vertex(); in emit_thread_end()
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D | brw_vec4.h | 334 void emit_vertex();
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D | brw_vec4_gs_visitor.cpp | 494 emit_vertex(); in gs_emit_vertex()
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D | brw_vec4_visitor.cpp | 1004 vec4_visitor::emit_vertex() in emit_vertex() function in brw::vec4_visitor
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/third_party/skia/src/gpu/geometry/ |
D | GrTriangulator.cpp | 83 static inline void* emit_vertex(Vertex* v, bool emitCoverage, void* data) { in emit_vertex() function 99 data = emit_vertex(v0, emitCoverage, data); in emit_triangle() 100 data = emit_vertex(v1, emitCoverage, data); in emit_triangle() 101 data = emit_vertex(v1, emitCoverage, data); in emit_triangle() 102 data = emit_vertex(v2, emitCoverage, data); in emit_triangle() 103 data = emit_vertex(v2, emitCoverage, data); in emit_triangle() 104 data = emit_vertex(v0, emitCoverage, data); in emit_triangle() 106 data = emit_vertex(v0, emitCoverage, data); in emit_triangle() 107 data = emit_vertex(v1, emitCoverage, data); in emit_triangle() 108 data = emit_vertex(v2, emitCoverage, data); in emit_triangle()
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/third_party/mesa3d/src/amd/llvm/ |
D | ac_shader_abi.h | 57 void (*emit_vertex)(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addrs); member
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D | ac_nir_to_llvm.c | 4020 ctx->abi->emit_vertex(ctx->abi, nir_intrinsic_stream_id(instr), ctx->abi->outputs); in visit_intrinsic()
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/third_party/flutter/skia/src/gpu/ |
D | GrTessellator.cpp | 199 inline void* emit_vertex(Vertex* v, bool emitCoverage, void* data) { in emit_vertex() function 215 data = emit_vertex(v0, emitCoverage, data); in emit_triangle() 216 data = emit_vertex(v1, emitCoverage, data); in emit_triangle() 217 data = emit_vertex(v1, emitCoverage, data); in emit_triangle() 218 data = emit_vertex(v2, emitCoverage, data); in emit_triangle() 219 data = emit_vertex(v2, emitCoverage, data); in emit_triangle() 220 data = emit_vertex(v0, emitCoverage, data); in emit_triangle() 222 data = emit_vertex(v0, emitCoverage, data); in emit_triangle() 223 data = emit_vertex(v1, emitCoverage, data); in emit_triangle() 224 data = emit_vertex(v2, emitCoverage, data); in emit_triangle()
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/third_party/mesa3d/src/compiler/glsl/ |
D | linker.cpp | 740 find_emit_vertex_visitor emit_vertex(consts->MaxVertexStreams - 1); in validate_geometry_shader_emissions() local 741 emit_vertex.run(sh->ir); in validate_geometry_shader_emissions() 742 if (emit_vertex.error()) { in validate_geometry_shader_emissions() 745 emit_vertex.error_func(), in validate_geometry_shader_emissions() 746 emit_vertex.error_stream(), in validate_geometry_shader_emissions() 749 prog->Geom.ActiveStreamMask = emit_vertex.active_stream_mask(); in validate_geometry_shader_emissions() 750 prog->Geom.UsesEndPrimitive = emit_vertex.uses_end_primitive(); in validate_geometry_shader_emissions()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_nir.h | 206 void (*emit_vertex)(struct lp_build_nir_context *bld_base, uint32_t stream_id); member
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D | lp_bld_tgsi.h | 436 void (*emit_vertex)(const struct lp_build_gs_iface *gs_iface, member
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D | lp_bld_nir_soa.c | 1979 static void emit_vertex(struct lp_build_nir_context *bld_base, uint32_t stream_id) in emit_vertex() function 1986 assert(bld->gs_iface->emit_vertex); in emit_vertex() 1992 bld->gs_iface->emit_vertex(bld->gs_iface, &bld->bld_base.base, in emit_vertex() 2736 bld.bld_base.emit_vertex = emit_vertex; in lp_build_nir_soa()
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D | lp_bld_tgsi_soa.c | 3964 emit_vertex( in emit_vertex() function 3972 if (bld->gs_iface->emit_vertex) { in emit_vertex() 3983 bld->gs_iface->emit_vertex(bld->gs_iface, &bld->bld_base.base, in emit_vertex() 4586 bld.bld_base.op_actions[TGSI_OPCODE_EMIT].emit = emit_vertex; in lp_build_tgsi_soa()
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D | lp_bld_nir.c | 2070 bld_base->emit_vertex(bld_base, nir_intrinsic_stream_id(instr)); in visit_intrinsic()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_llvm_gs.c | 541 ctx->abi.emit_vertex = si_llvm_emit_vertex; in si_llvm_init_gs_callbacks()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_tgsi_vgpu10.c | 507 emit_vertex(struct svga_shader_emitter_v10 *emit, 10985 return emit_vertex(emit, inst); in emit_instruction() 11423 emit_vertex(struct svga_shader_emitter_v10 *emit, in emit_vertex() function
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fNegativeShaderFunctionTests.cpp | 3052 void emit_vertex (NegativeTestContext& ctx) in emit_vertex() function 4450 {emit_vertex, "emit_vertex", "Invalid usage of EmitVertex." }, in getNegativeShaderFunctionTestFunctions()
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_exec.c | 1835 emit_vertex(struct tgsi_exec_machine *mach, in emit_vertex() function 5380 emit_vertex(mach, inst); in exec_instruction()
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/third_party/skia/third_party/externals/angle2/src/tests/deqp_support/ |
D | deqp_gles31_test_expectations.txt | 688 …ULKAN : dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.emit_vertex = SKIP
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/aosp_mustpass/main/ |
D | gl45-master.txt | 17006 dEQP-GL45.functional.debug.negative_coverage.callbacks.shader_function.emit_vertex 17504 dEQP-GL45.functional.debug.negative_coverage.log.shader_function.emit_vertex 18000 dEQP-GL45.functional.debug.negative_coverage.get_error.shader_function.emit_vertex
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