Searched refs:gl_max_framebuffer_layers_ext_value (Results 1 – 1 of 1) sorted by relevance
216 glw::GLint gl_max_framebuffer_layers_ext_value = 0; in iterate() local220 gl.getIntegerv(m_glExtTokens.MAX_FRAMEBUFFER_LAYERS, &gl_max_framebuffer_layers_ext_value); in iterate()229 required_to_depth = ((gl_max_framebuffer_layers_ext_value / 6) + 1) * 6; in iterate()234 …to_depth <= gl_max_array_texture_layers && required_to_depth > gl_max_framebuffer_layers_ext_value) in iterate()