Searched refs:inidx (Results 1 – 2 of 2) sorted by relevance
1734 instr->input.inidx = n; in add_sysval_input_compmask()3962 if (in->input.inidx == n) { in setup_input()3970 input->input.inidx = n; in setup_input()4858 unsigned inidx = in->input.inidx; in ir3_compile_shader_nir() local4860 in->dsts[0]->num = so->nonbinning->inputs[inidx].regid; in ir3_compile_shader_nir()4935 unsigned inidx = in->input.inidx; in ir3_compile_shader_nir() local4937 if (pre_assign_inputs && !so->inputs[inidx].sysval) { in ir3_compile_shader_nir()4938 if (VALIDREG(so->nonbinning->inputs[inidx].regid)) { in ir3_compile_shader_nir()4940 ctx, in->dsts[0]->num == so->nonbinning->inputs[inidx].regid); in ir3_compile_shader_nir()4942 so->nonbinning->inputs[inidx].half); in ir3_compile_shader_nir()[all …]
416 int inidx; member