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Searched refs:is_compressed (Results 1 – 16 of 16) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cGetTextureSubImageTests.cpp846 void gl4cts::GetTextureSubImage::Functional::prepare(glw::GLenum target, bool is_compressed) in prepare() argument
859 if (is_compressed) in prepare()
972 bool gl4cts::GetTextureSubImage::Functional::check(glw::GLenum target, bool is_compressed) in check() argument
1011 if (is_compressed) in check()
1027 if (is_compressed) in check()
1050 if (is_compressed) in check()
1087 glw::GLubyte reference_value = (is_compressed) ? in check()
1116 << ((is_compressed) ? "glGetCompressedTextureSubImage " : "glGetTextureSubImage ") in check()
Dgl4cGetTextureSubImageTests.hpp222 void prepare(glw::GLenum target, bool is_compressed);
223 bool check(glw::GLenum target, bool is_compressed);
Dgl4cDirectStateAccessTexturesTests.cpp9796 glw::GLint is_compressed = 0; in Prepare() local
9798 gl.getTexLevelParameteriv(GL_TEXTURE_1D, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare()
9801 if (is_compressed) in Prepare()
9831 is_compressed = 0; in Prepare()
9833 gl.getTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare()
9836 if (is_compressed) in Prepare()
9866 is_compressed = 0; in Prepare()
9868 gl.getTexLevelParameteriv(GL_TEXTURE_2D_ARRAY, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare()
9871 if (is_compressed) in Prepare()
9903 is_compressed = 0; in Prepare()
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/third_party/lwip/src/apps/http/makefsdata/
Dmakefsdata.c118 u16_t *http_hdr_chksum, u8_t provide_content_len, int is_compressed);
532 …8_t *get_file_data(const char *filename, int *file_size, int can_be_compressed, int *is_compressed) in get_file_data() argument
558 *is_compressed = 0; in get_file_data()
612 *is_compressed = 1; in get_file_data()
919 int is_compressed = 0; in process_file() local
954 file_data = get_file_data(filename, &file_size, can_be_compressed, &is_compressed); in process_file()
956 …r(data_file, filename, file_size, &http_hdr_len, &http_hdr_chksum, has_content_len, is_compressed); in process_file()
1024 u16_t *http_hdr_chksum, u8_t provide_content_len, int is_compressed) in file_write_http_header() argument
1188 if (is_compressed) { in file_write_http_header()
1198 LWIP_UNUSED_ARG(is_compressed); in file_write_http_header()
/third_party/elfio/elfio/
Delfio_section.hpp212 bool is_compressed() const noexcept in is_compressed() function in ELFIO::section_impl
239 if ( !is_lazy || is_compressed() ) { in load()
243 if ( is_compressed() ) { in load()
/third_party/mesa3d/src/mesa/main/
Dformat_info.py63 if fmat.is_compressed():
101 if fmat.is_compressed():
Dformat_parser.py369 def is_compressed(self): member in Format
448 if self.is_compressed():
Dtexgetimage.c285 bool is_compressed, uint8_t *rebaseSwizzle) in teximage_needs_rebase() argument
302 } else if (!is_compressed && in teximage_needs_rebase()
/third_party/ffmpeg/libavcodec/
Dalac.c241 int has_size, bps, is_compressed, decorr_shift, decorr_left_weight, ret; in decode_element() local
261 is_compressed = !get_bits1(&alac->gb); in decode_element()
289 if (is_compressed) { in decode_element()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_pbo.h122 enum pipe_format src_format, bool is_compressed,
Dst_cb_texture.c290 enum pipe_format src_format, bool is_compressed, in st_pbo_get_dst_format() argument
305 if (!is_compressed) { in st_pbo_get_dst_format()
/third_party/mesa3d/src/util/format/
Du_format_parse.py247 def is_compressed(self): member in Format
262 return self.is_compressed() and not ('FLOAT' in self.name or self.is_snorm())
/third_party/mesa3d/src/intel/compiler/
Dbrw_schedule_instructions.cpp742 bool is_compressed(const fs_inst *inst);
1135 fs_instruction_scheduler::is_compressed(const fs_inst *inst) in is_compressed() function in fs_instruction_scheduler
1237 if (is_compressed(inst)) { in calculate_deps()
1364 if (is_compressed(inst)) { in calculate_deps()
1738 if (is_compressed(inst)) in issue_time()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp243 formatInfo(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed);
256 …atDefinition(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed,
DesextcTextureCubeMapArraySampling.cpp4192 glw::GLenum type, bool is_compressed, argument
4194 : m_source(internal_format, format, type, is_compressed)
4234 glw::GLenum type, bool is_compressed) argument
4235 … m_internal_format(internal_format), m_format(format), m_type(type), m_is_compressed(is_compressed)
/third_party/mesa3d/docs/relnotes/
D20.1.0.rst2002 fs_instruction_scheduler::is_compressed().