/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelineImageSamplingInstance.cpp | 1125 …reType* createSkeletonClone (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0); 1144 …tonClone<tcu::Texture1DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone() argument 1146 return new tcu::Texture1D(format, level0.getWidth()); in createSkeletonClone() 1150 …one<tcu::Texture1DArrayView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone() argument 1152 return new tcu::Texture1DArray(format, level0.getWidth(), level0.getHeight()); in createSkeletonClone() 1156 …tonClone<tcu::Texture2DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone() argument 1158 return new tcu::Texture2D(format, level0.getWidth(), level0.getHeight()); in createSkeletonClone() 1162 …one<tcu::Texture2DArrayView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone() argument 1164 return new tcu::Texture2DArray(format, level0.getWidth(), level0.getHeight(), level0.getDepth()); in createSkeletonClone() 1168 …tonClone<tcu::Texture3DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone() argument [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageSamplingInstance.cpp | 1125 …reType* createSkeletonClone (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0); 1144 …tonClone<tcu::Texture1DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone() argument 1146 return new tcu::Texture1D(format, level0.getWidth()); in createSkeletonClone() 1150 …one<tcu::Texture1DArrayView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone() argument 1152 return new tcu::Texture1DArray(format, level0.getWidth(), level0.getHeight()); in createSkeletonClone() 1156 …tonClone<tcu::Texture2DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone() argument 1158 return new tcu::Texture2D(format, level0.getWidth(), level0.getHeight()); in createSkeletonClone() 1162 …one<tcu::Texture2DArrayView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone() argument 1164 return new tcu::Texture2DArray(format, level0.getWidth(), level0.getHeight(), level0.getDepth()); in createSkeletonClone() 1168 …tonClone<tcu::Texture3DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone() argument [all …]
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTexCompareVerifier.cpp | 648 static bool isNearestMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearCompareResultValid() argument 658 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat()); in isNearestMipmapLinearCompareResultValid() 660 const int w0 = level0.getWidth(); in isNearestMipmapLinearCompareResultValid() 662 const int h0 = level0.getHeight(); in isNearestMipmapLinearCompareResultValid() 684 …const float depth0 = lookupDepth(level0, sampler, wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT,… in isNearestMipmapLinearCompareResultValid() 702 static bool isLinearMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0, in isLinearMipmapLinearCompareResultValid() argument 712 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat()); in isLinearMipmapLinearCompareResultValid() 717 const int w0 = level0.getWidth(); in isLinearMipmapLinearCompareResultValid() 719 const int h0 = level0.getHeight(); in isLinearMipmapLinearCompareResultValid() 753 depths0[0] = lookupDepth(level0, sampler, x0, y0, coordZ); in isLinearMipmapLinearCompareResultValid() [all …]
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D | tcuTexLookupVerifier.cpp | 869 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearSampleResultValid() argument 878 const int w0 = level0.getWidth(); in isNearestMipmapLinearSampleResultValid() 894 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), coordY, 0); in isNearestMipmapLinearSampleResultValid() 905 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearSampleResultValid() argument 914 const int w0 = level0.getWidth(); in isNearestMipmapLinearSampleResultValid() 916 const int h0 = level0.getHeight(); in isNearestMipmapLinearSampleResultValid() 942 …const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0… in isNearestMipmapLinearSampleResultValid() 955 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearSampleResultValid() argument 963 const int w0 = level0.getWidth(); in isNearestMipmapLinearSampleResultValid() 965 const int h0 = level0.getHeight(); in isNearestMipmapLinearSampleResultValid() [all …]
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D | tcuTexture.cpp | 2522 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray1DOffset() local 2523 int level1 = de::min(maxLevel, level0 + 1); in sampleLevelArray1DOffset() 2526 tcu::Vec4 t0 = levels[level0].sample1DOffset(sampler, levelFilter, s, offset); in sampleLevelArray1DOffset() 2570 …const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : deClamp32((int)deFloa… in sampleLevelArray2DOffset() local 2571 tcu::Vec4 t0 = levels[level0].sample2DOffset(sampler, filterMode, s, t, offset); in sampleLevelArray2DOffset() 2577 const int level1 = de::min(level0 + 1, maxLevel); in sampleLevelArray2DOffset() 2613 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray2DOffset() local 2614 int level1 = de::min(maxLevel, level0 + 1); in sampleLevelArray2DOffset() 2626 tcu::Vec4 t0 = levels[level0].sample2DOffset(sampler, levelFilter, s, t, offset); in sampleLevelArray2DOffset() 2663 …const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : deClamp32((int)deFloa… in sampleLevelArray3DOffset() local [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/tese/ |
D | water_tess.tese | 41 float level0 = mix(x.x, x.y, tess_coord.y); 42 float floor_level = floor(level0); 43 float fract_level = level0 - floor_level;
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/third_party/ffmpeg/libavcodec/ |
D | dvenc.c | 459 int level0, level1; in dv_set_class_number_hd() local 462 level0 = blk[zigzag_scan[i+0]]; in dv_set_class_number_hd() 466 bi->sign[i+0] = (level0>>31)&1; in dv_set_class_number_hd() 470 level0 = FFABS(level0); in dv_set_class_number_hd() 474 level0 = (level0*weight[i+0] + 4096 + (1<<17)) >> 18; in dv_set_class_number_hd() 478 bi->save[i+0] = level0; in dv_set_class_number_hd()
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/third_party/skia/third_party/externals/libwebp/src/enc/ |
D | filter_enc.c | 161 const int level0 = enc->dqm_[s].fstrength_; in VP8StoreFilterStats() local 182 const int level = level0 + d; in VP8StoreFilterStats()
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D | quant_enc.c | 299 const int level0 = 5 * enc->config_->filter_strength; in SetupFilterStrength() local 307 const int f = base_strength * level0 / (256 + m->beta_); in SetupFilterStrength() 646 int level0 = QUANTDIV(coeff0, iQ, B); in TrellisQuantizeBlock() local 649 if (level0 > MAX_LEVEL) level0 = MAX_LEVEL; in TrellisQuantizeBlock() 660 int level = level0 + m; in TrellisQuantizeBlock()
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/third_party/flutter/skia/third_party/externals/libwebp/src/enc/ |
D | filter_enc.c | 161 const int level0 = enc->dqm_[s].fstrength_; in VP8StoreFilterStats() local 182 const int level = level0 + d; in VP8StoreFilterStats()
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D | quant_enc.c | 299 const int level0 = 5 * enc->config_->filter_strength; in SetupFilterStrength() local 307 const int f = base_strength * level0 / (256 + m->beta_); in SetupFilterStrength() 646 int level0 = QUANTDIV(coeff0, iQ, B); in TrellisQuantizeBlock() local 649 if (level0 > MAX_LEVEL) level0 = MAX_LEVEL; in TrellisQuantizeBlock() 660 int level = level0 + m; in TrellisQuantizeBlock()
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/third_party/skia/tools/fiddle/ |
D | fiddle_main.cpp | 175 GrMipLevel level0 = {data.get(), offscreenDims.width()*sizeof(uint32_t), nullptr}; in setup_backend_objects() local 181 &level0); in setup_backend_objects()
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/tesc/ |
D | water_tess.tesc | 58 …float level0 = log2((length(dist_to_cam) + 9.9999997473787516355514526367188e-05) * v_41.uDistance… 59 return fast::clamp(level0, 0.0, v_41.uMaxTessLevel.x);
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D | water_tess.multi-patch.tesc | 59 …float level0 = log2((length(dist_to_cam) + 9.9999997473787516355514526367188e-05) * v_41.uDistance… 60 return fast::clamp(level0, 0.0, v_41.uMaxTessLevel.x);
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_tex_sample.c | 2108 const int level0 = psview->u.tex.first_level + (int)lod[j]; in mip_filter_linear() local 2119 else if (level0 >= (int) psview->u.tex.last_level) { in mip_filter_linear() 2128 args.level = level0; in mip_filter_linear() 2130 args.level = level0+1; in mip_filter_linear() 2356 const unsigned level0 = level > 0 ? level : 0; in img_filter_2d_ewa() local 2357 const float scaling = 1.0f / (1 << level0); in img_filter_2d_ewa() 2358 const int width = u_minify(texture->width0, level0); in img_filter_2d_ewa() 2359 const int height = u_minify(texture->height0, level0); in img_filter_2d_ewa() 2560 int level0; in mip_filter_linear_aniso() local 2625 level0 = psview->u.tex.first_level + (int)lambda; in mip_filter_linear_aniso() [all …]
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/third_party/flutter/skia/tools/fiddle/ |
D | fiddle_main.cpp | 194 GrMipLevel level0 = { data.get(), backingDesc.fWidth*sizeof(uint32_t) }; in setup_backend_objects() local 198 SkBudgeted::kNo, GrProtected::kNo, &level0, 1); in setup_backend_objects()
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/third_party/googletest/googletest/include/gtest/hwext/ |
D | gtest-tag.h | 98 static const int level0 = Level0; variable
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/bloat/ |
D | webtreemap.css | 57 .webtreemap-level0 {
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 4789 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); in isComplete() local 4794 const TextureFormat& format = level0.getFormat(); in isComplete() 4795 const int w = level0.getWidth(); in isComplete() 4886 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); in isComplete() local 4891 const TextureFormat& format = level0.getFormat(); in isComplete() 4892 const int w = level0.getWidth(); in isComplete() 4893 const int h = level0.getHeight(); in isComplete() 5118 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); in isComplete() local 5123 const TextureFormat& format = level0.getFormat(); in isComplete() 5124 const int w = level0.getWidth(); in isComplete() [all …]
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/third_party/googletest/googletest/src/hwext/ |
D | gtest-tag.cc | 142 element("Level0", level0); in RankSet()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderDerivateTests.cpp | 1259 const tcu::PixelBufferAccess level0 = texture->getLevel(0); in TextureDerivateCaseInstance() local 1260 for (int y = 0; y < level0.getHeight(); y++) in TextureDerivateCaseInstance() 1262 for (int x = 0; x < level0.getWidth(); x++) in TextureDerivateCaseInstance() 1264 const float xf = (float(x)+0.5f) / float(level0.getWidth()); in TextureDerivateCaseInstance() 1265 const float yf = (float(y)+0.5f) / float(level0.getHeight()); in TextureDerivateCaseInstance() 1268 …level0.setPixel(m_textureValues.texValueMin + (m_textureValues.texValueMax - m_textureValues.texVa… in TextureDerivateCaseInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
D | vktShaderRenderDerivateTests.cpp | 1259 const tcu::PixelBufferAccess level0 = texture->getLevel(0); in TextureDerivateCaseInstance() local 1260 for (int y = 0; y < level0.getHeight(); y++) in TextureDerivateCaseInstance() 1262 for (int x = 0; x < level0.getWidth(); x++) in TextureDerivateCaseInstance() 1264 const float xf = (float(x)+0.5f) / float(level0.getWidth()); in TextureDerivateCaseInstance() 1265 const float yf = (float(y)+0.5f) / float(level0.getHeight()); in TextureDerivateCaseInstance() 1268 …level0.setPixel(m_textureValues.texValueMin + (m_textureValues.texValueMax - m_textureValues.texVa… in TextureDerivateCaseInstance()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 1352 const tcu::PixelBufferAccess level0 = m_texture->getRefTexture().getLevel(0); in init() local 1353 for (int y = 0; y < level0.getHeight(); y++) in init() 1355 for (int x = 0; x < level0.getWidth(); x++) in init() 1357 const float xf = (float(x)+0.5f) / float(level0.getWidth()); in init() 1358 const float yf = (float(y)+0.5f) / float(level0.getHeight()); in init() 1362 level0.setPixel(m_texValueMin + (m_texValueMax - m_texValueMin)*s, x, y); in init()
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/third_party/mesa3d/docs/relnotes/ |
D | 19.1.2.rst | 128 - intel: Add and use helpers for level0 extent
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/third_party/mesa3d/src/compiler/nir/tests/ |
D | vars_tests.cpp | 2178 nir_deref_instr *level0 = nir_build_deref_array_imm(b, temp_deref, i); in TEST_F() local 2180 nir_deref_instr *level1 = nir_build_deref_array_imm(b, level0, j); in TEST_F() 2233 nir_deref_instr *level0 = nir_build_deref_array(b, temp_deref, &ind_deref->dest.ssa); in TEST_F() local 2235 nir_deref_instr *level1 = nir_build_deref_array_imm(b, level0, j); in TEST_F() 2263 nir_deref_instr *level0 = nir_build_deref_array_imm(b, temp_deref, i); in TEST_F() local 2266 …nir_deref_instr *level1 = nir_build_deref_array(b, level0, nir_iadd(b, &ind_deref->dest.ssa, nir_i… in TEST_F()
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